Committer: Michael Beasley <mike@snafu.setup>
[mikesnafu-overlay.git] / sound / sound_core.c
blob46daca1755028d9ac73a4270deda963a11ef6cc9
1 /*
2 * Sound core handling. Breaks out sound functions to submodules
3 *
4 * Author: Alan Cox <alan.cox@linux.org>
6 * Fixes:
9 * This program is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * as published by the Free Software Foundation; either version
12 * 2 of the License, or (at your option) any later version.
14 * --------------------
16 * Top level handler for the sound subsystem. Various devices can
17 * plug into this. The fact they don't all go via OSS doesn't mean
18 * they don't have to implement the OSS API. There is a lot of logic
19 * to keeping much of the OSS weight out of the code in a compatibility
20 * module, but it's up to the driver to rember to load it...
22 * The code provides a set of functions for registration of devices
23 * by type. This is done rather than providing a single call so that
24 * we can hide any future changes in the internals (eg when we go to
25 * 32bit dev_t) from the modules and their interface.
27 * Secondly we need to allocate the dsp, dsp16 and audio devices as
28 * one. Thus we misuse the chains a bit to simplify this.
30 * Thirdly to make it more fun and for 2.3.x and above we do all
31 * of this using fine grained locking.
33 * FIXME: we have to resolve modules and fine grained load/unload
34 * locking at some point in 2.3.x.
37 #include <linux/module.h>
38 #include <linux/init.h>
39 #include <linux/slab.h>
40 #include <linux/types.h>
41 #include <linux/kernel.h>
42 #include <linux/fs.h>
43 #include <linux/sound.h>
44 #include <linux/major.h>
45 #include <linux/kmod.h>
46 #include <linux/device.h>
48 #define SOUND_STEP 16
51 struct sound_unit
53 int unit_minor;
54 const struct file_operations *unit_fops;
55 struct sound_unit *next;
56 char name[32];
59 #ifdef CONFIG_SOUND_MSNDCLAS
60 extern int msnd_classic_init(void);
61 #endif
62 #ifdef CONFIG_SOUND_MSNDPIN
63 extern int msnd_pinnacle_init(void);
64 #endif
66 struct class *sound_class;
67 EXPORT_SYMBOL(sound_class);
70 * Low level list operator. Scan the ordered list, find a hole and
71 * join into it. Called with the lock asserted
74 static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, const struct file_operations *fops, int index, int low, int top)
76 int n=low;
78 if (index < 0) { /* first free */
80 while (*list && (*list)->unit_minor<n)
81 list=&((*list)->next);
83 while(n<top)
85 /* Found a hole ? */
86 if(*list==NULL || (*list)->unit_minor>n)
87 break;
88 list=&((*list)->next);
89 n+=SOUND_STEP;
92 if(n>=top)
93 return -ENOENT;
94 } else {
95 n = low+(index*16);
96 while (*list) {
97 if ((*list)->unit_minor==n)
98 return -EBUSY;
99 if ((*list)->unit_minor>n)
100 break;
101 list=&((*list)->next);
106 * Fill it in
109 s->unit_minor=n;
110 s->unit_fops=fops;
113 * Link it
116 s->next=*list;
117 *list=s;
120 return n;
124 * Remove a node from the chain. Called with the lock asserted
127 static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit)
129 while(*list)
131 struct sound_unit *p=*list;
132 if(p->unit_minor==unit)
134 *list=p->next;
135 return p;
137 list=&(p->next);
139 printk(KERN_ERR "Sound device %d went missing!\n", unit);
140 return NULL;
144 * This lock guards the sound loader list.
147 static DEFINE_SPINLOCK(sound_loader_lock);
150 * Allocate the controlling structure and add it to the sound driver
151 * list. Acquires locks as needed
154 static int sound_insert_unit(struct sound_unit **list, const struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode, struct device *dev)
156 struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL);
157 int r;
159 if (!s)
160 return -ENOMEM;
162 spin_lock(&sound_loader_lock);
163 r = __sound_insert_unit(s, list, fops, index, low, top);
164 spin_unlock(&sound_loader_lock);
166 if (r < 0)
167 goto fail;
168 else if (r < SOUND_STEP)
169 sprintf(s->name, "sound/%s", name);
170 else
171 sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP);
173 device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor),
174 s->name+6);
175 return r;
177 fail:
178 kfree(s);
179 return r;
183 * Remove a unit. Acquires locks as needed. The drivers MUST have
184 * completed the removal before their file operations become
185 * invalid.
188 static void sound_remove_unit(struct sound_unit **list, int unit)
190 struct sound_unit *p;
192 spin_lock(&sound_loader_lock);
193 p = __sound_remove_unit(list, unit);
194 spin_unlock(&sound_loader_lock);
195 if (p) {
196 device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor));
197 kfree(p);
202 * Allocations
204 * 0 *16 Mixers
205 * 1 *8 Sequencers
206 * 2 *16 Midi
207 * 3 *16 DSP
208 * 4 *16 SunDSP
209 * 5 *16 DSP16
210 * 6 -- sndstat (obsolete)
211 * 7 *16 unused
212 * 8 -- alternate sequencer (see above)
213 * 9 *16 raw synthesizer access
214 * 10 *16 unused
215 * 11 *16 unused
216 * 12 *16 unused
217 * 13 *16 unused
218 * 14 *16 unused
219 * 15 *16 unused
222 static struct sound_unit *chains[SOUND_STEP];
225 * register_sound_special_device - register a special sound node
226 * @fops: File operations for the driver
227 * @unit: Unit number to allocate
228 * @dev: device pointer
230 * Allocate a special sound device by minor number from the sound
231 * subsystem. The allocated number is returned on succes. On failure
232 * a negative error code is returned.
235 int register_sound_special_device(const struct file_operations *fops, int unit,
236 struct device *dev)
238 const int chain = unit % SOUND_STEP;
239 int max_unit = 128 + chain;
240 const char *name;
241 char _name[16];
243 switch (chain) {
244 case 0:
245 name = "mixer";
246 break;
247 case 1:
248 name = "sequencer";
249 if (unit >= SOUND_STEP)
250 goto __unknown;
251 max_unit = unit + 1;
252 break;
253 case 2:
254 name = "midi";
255 break;
256 case 3:
257 name = "dsp";
258 break;
259 case 4:
260 name = "audio";
261 break;
262 case 8:
263 name = "sequencer2";
264 if (unit >= SOUND_STEP)
265 goto __unknown;
266 max_unit = unit + 1;
267 break;
268 case 9:
269 name = "dmmidi";
270 break;
271 case 10:
272 name = "dmfm";
273 break;
274 case 12:
275 name = "adsp";
276 break;
277 case 13:
278 name = "amidi";
279 break;
280 case 14:
281 name = "admmidi";
282 break;
283 default:
285 __unknown:
286 sprintf(_name, "unknown%d", chain);
287 if (unit >= SOUND_STEP)
288 strcat(_name, "-");
289 name = _name;
291 break;
293 return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit,
294 name, S_IRUSR | S_IWUSR, dev);
297 EXPORT_SYMBOL(register_sound_special_device);
299 int register_sound_special(const struct file_operations *fops, int unit)
301 return register_sound_special_device(fops, unit, NULL);
304 EXPORT_SYMBOL(register_sound_special);
307 * register_sound_mixer - register a mixer device
308 * @fops: File operations for the driver
309 * @dev: Unit number to allocate
311 * Allocate a mixer device. Unit is the number of the mixer requested.
312 * Pass -1 to request the next free mixer unit. On success the allocated
313 * number is returned, on failure a negative error code is returned.
316 int register_sound_mixer(const struct file_operations *fops, int dev)
318 return sound_insert_unit(&chains[0], fops, dev, 0, 128,
319 "mixer", S_IRUSR | S_IWUSR, NULL);
322 EXPORT_SYMBOL(register_sound_mixer);
325 * register_sound_midi - register a midi device
326 * @fops: File operations for the driver
327 * @dev: Unit number to allocate
329 * Allocate a midi device. Unit is the number of the midi device requested.
330 * Pass -1 to request the next free midi unit. On success the allocated
331 * number is returned, on failure a negative error code is returned.
334 int register_sound_midi(const struct file_operations *fops, int dev)
336 return sound_insert_unit(&chains[2], fops, dev, 2, 130,
337 "midi", S_IRUSR | S_IWUSR, NULL);
340 EXPORT_SYMBOL(register_sound_midi);
343 * DSP's are registered as a triple. Register only one and cheat
344 * in open - see below.
348 * register_sound_dsp - register a DSP device
349 * @fops: File operations for the driver
350 * @dev: Unit number to allocate
352 * Allocate a DSP device. Unit is the number of the DSP requested.
353 * Pass -1 to request the next free DSP unit. On success the allocated
354 * number is returned, on failure a negative error code is returned.
356 * This function allocates both the audio and dsp device entries together
357 * and will always allocate them as a matching pair - eg dsp3/audio3
360 int register_sound_dsp(const struct file_operations *fops, int dev)
362 return sound_insert_unit(&chains[3], fops, dev, 3, 131,
363 "dsp", S_IWUSR | S_IRUSR, NULL);
366 EXPORT_SYMBOL(register_sound_dsp);
369 * unregister_sound_special - unregister a special sound device
370 * @unit: unit number to allocate
372 * Release a sound device that was allocated with
373 * register_sound_special(). The unit passed is the return value from
374 * the register function.
378 void unregister_sound_special(int unit)
380 sound_remove_unit(&chains[unit % SOUND_STEP], unit);
383 EXPORT_SYMBOL(unregister_sound_special);
386 * unregister_sound_mixer - unregister a mixer
387 * @unit: unit number to allocate
389 * Release a sound device that was allocated with register_sound_mixer().
390 * The unit passed is the return value from the register function.
393 void unregister_sound_mixer(int unit)
395 sound_remove_unit(&chains[0], unit);
398 EXPORT_SYMBOL(unregister_sound_mixer);
401 * unregister_sound_midi - unregister a midi device
402 * @unit: unit number to allocate
404 * Release a sound device that was allocated with register_sound_midi().
405 * The unit passed is the return value from the register function.
408 void unregister_sound_midi(int unit)
410 return sound_remove_unit(&chains[2], unit);
413 EXPORT_SYMBOL(unregister_sound_midi);
416 * unregister_sound_dsp - unregister a DSP device
417 * @unit: unit number to allocate
419 * Release a sound device that was allocated with register_sound_dsp().
420 * The unit passed is the return value from the register function.
422 * Both of the allocated units are released together automatically.
425 void unregister_sound_dsp(int unit)
427 return sound_remove_unit(&chains[3], unit);
431 EXPORT_SYMBOL(unregister_sound_dsp);
434 * Now our file operations
437 static int soundcore_open(struct inode *, struct file *);
439 static const struct file_operations soundcore_fops=
441 /* We must have an owner or the module locking fails */
442 .owner = THIS_MODULE,
443 .open = soundcore_open,
446 static struct sound_unit *__look_for_unit(int chain, int unit)
448 struct sound_unit *s;
450 s=chains[chain];
451 while(s && s->unit_minor <= unit)
453 if(s->unit_minor==unit)
454 return s;
455 s=s->next;
457 return NULL;
460 int soundcore_open(struct inode *inode, struct file *file)
462 int chain;
463 int unit = iminor(inode);
464 struct sound_unit *s;
465 const struct file_operations *new_fops = NULL;
467 chain=unit&0x0F;
468 if(chain==4 || chain==5) /* dsp/audio/dsp16 */
470 unit&=0xF0;
471 unit|=3;
472 chain=3;
475 spin_lock(&sound_loader_lock);
476 s = __look_for_unit(chain, unit);
477 if (s)
478 new_fops = fops_get(s->unit_fops);
479 if (!new_fops) {
480 spin_unlock(&sound_loader_lock);
482 * Please, don't change this order or code.
483 * For ALSA slot means soundcard and OSS emulation code
484 * comes as add-on modules which aren't depend on
485 * ALSA toplevel modules for soundcards, thus we need
486 * load them at first. [Jaroslav Kysela <perex@jcu.cz>]
488 request_module("sound-slot-%i", unit>>4);
489 request_module("sound-service-%i-%i", unit>>4, chain);
490 spin_lock(&sound_loader_lock);
491 s = __look_for_unit(chain, unit);
492 if (s)
493 new_fops = fops_get(s->unit_fops);
495 if (new_fops) {
497 * We rely upon the fact that we can't be unloaded while the
498 * subdriver is there, so if ->open() is successful we can
499 * safely drop the reference counter and if it is not we can
500 * revert to old ->f_op. Ugly, indeed, but that's the cost of
501 * switching ->f_op in the first place.
503 int err = 0;
504 const struct file_operations *old_fops = file->f_op;
505 file->f_op = new_fops;
506 spin_unlock(&sound_loader_lock);
507 if(file->f_op->open)
508 err = file->f_op->open(inode,file);
509 if (err) {
510 fops_put(file->f_op);
511 file->f_op = fops_get(old_fops);
513 fops_put(old_fops);
514 return err;
516 spin_unlock(&sound_loader_lock);
517 return -ENODEV;
520 MODULE_DESCRIPTION("Core sound module");
521 MODULE_AUTHOR("Alan Cox");
522 MODULE_LICENSE("GPL");
523 MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR);
525 static void __exit cleanup_soundcore(void)
527 /* We have nothing to really do here - we know the lists must be
528 empty */
529 unregister_chrdev(SOUND_MAJOR, "sound");
530 class_destroy(sound_class);
533 static int __init init_soundcore(void)
535 if (register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1) {
536 printk(KERN_ERR "soundcore: sound device already in use.\n");
537 return -EBUSY;
539 sound_class = class_create(THIS_MODULE, "sound");
540 if (IS_ERR(sound_class))
541 return PTR_ERR(sound_class);
543 return 0;
546 module_init(init_soundcore);
547 module_exit(cleanup_soundcore);