Committer: Michael Beasley <mike@snafu.setup>
[mikesnafu-overlay.git] / lib / semaphore-sleepers.c
blob0198782cdacb645b47bd127b8b41fe6d1c179e24
1 /*
2 * i386 and x86-64 semaphore implementation.
4 * (C) Copyright 1999 Linus Torvalds
6 * Portions Copyright 1999 Red Hat, Inc.
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version
11 * 2 of the License, or (at your option) any later version.
13 * rw semaphores implemented November 1999 by Benjamin LaHaise <bcrl@kvack.org>
15 #include <linux/sched.h>
16 #include <linux/err.h>
17 #include <linux/init.h>
18 #include <asm/semaphore.h>
21 * Semaphores are implemented using a two-way counter:
22 * The "count" variable is decremented for each process
23 * that tries to acquire the semaphore, while the "sleeping"
24 * variable is a count of such acquires.
26 * Notably, the inline "up()" and "down()" functions can
27 * efficiently test if they need to do any extra work (up
28 * needs to do something only if count was negative before
29 * the increment operation.
31 * "sleeping" and the contention routine ordering is protected
32 * by the spinlock in the semaphore's waitqueue head.
34 * Note that these functions are only called when there is
35 * contention on the lock, and as such all this is the
36 * "non-critical" part of the whole semaphore business. The
37 * critical part is the inline stuff in <asm/semaphore.h>
38 * where we want to avoid any extra jumps and calls.
42 * Logic:
43 * - only on a boundary condition do we need to care. When we go
44 * from a negative count to a non-negative, we wake people up.
45 * - when we go from a non-negative count to a negative do we
46 * (a) synchronize with the "sleeper" count and (b) make sure
47 * that we're on the wakeup list before we synchronize so that
48 * we cannot lose wakeup events.
51 void __up(struct semaphore *sem)
53 wake_up(&sem->wait);
56 void __sched __down(struct semaphore *sem)
58 struct task_struct *tsk = current;
59 DECLARE_WAITQUEUE(wait, tsk);
60 unsigned long flags;
62 tsk->state = TASK_UNINTERRUPTIBLE;
63 spin_lock_irqsave(&sem->wait.lock, flags);
64 add_wait_queue_exclusive_locked(&sem->wait, &wait);
66 sem->sleepers++;
67 for (;;) {
68 int sleepers = sem->sleepers;
71 * Add "everybody else" into it. They aren't
72 * playing, because we own the spinlock in
73 * the wait_queue_head.
75 if (!atomic_add_negative(sleepers - 1, &sem->count)) {
76 sem->sleepers = 0;
77 break;
79 sem->sleepers = 1; /* us - see -1 above */
80 spin_unlock_irqrestore(&sem->wait.lock, flags);
82 schedule();
84 spin_lock_irqsave(&sem->wait.lock, flags);
85 tsk->state = TASK_UNINTERRUPTIBLE;
87 remove_wait_queue_locked(&sem->wait, &wait);
88 wake_up_locked(&sem->wait);
89 spin_unlock_irqrestore(&sem->wait.lock, flags);
90 tsk->state = TASK_RUNNING;
93 int __sched __down_interruptible(struct semaphore *sem)
95 int retval = 0;
96 struct task_struct *tsk = current;
97 DECLARE_WAITQUEUE(wait, tsk);
98 unsigned long flags;
100 tsk->state = TASK_INTERRUPTIBLE;
101 spin_lock_irqsave(&sem->wait.lock, flags);
102 add_wait_queue_exclusive_locked(&sem->wait, &wait);
104 sem->sleepers++;
105 for (;;) {
106 int sleepers = sem->sleepers;
109 * With signals pending, this turns into
110 * the trylock failure case - we won't be
111 * sleeping, and we* can't get the lock as
112 * it has contention. Just correct the count
113 * and exit.
115 if (signal_pending(current)) {
116 retval = -EINTR;
117 sem->sleepers = 0;
118 atomic_add(sleepers, &sem->count);
119 break;
123 * Add "everybody else" into it. They aren't
124 * playing, because we own the spinlock in
125 * wait_queue_head. The "-1" is because we're
126 * still hoping to get the semaphore.
128 if (!atomic_add_negative(sleepers - 1, &sem->count)) {
129 sem->sleepers = 0;
130 break;
132 sem->sleepers = 1; /* us - see -1 above */
133 spin_unlock_irqrestore(&sem->wait.lock, flags);
135 schedule();
137 spin_lock_irqsave(&sem->wait.lock, flags);
138 tsk->state = TASK_INTERRUPTIBLE;
140 remove_wait_queue_locked(&sem->wait, &wait);
141 wake_up_locked(&sem->wait);
142 spin_unlock_irqrestore(&sem->wait.lock, flags);
144 tsk->state = TASK_RUNNING;
145 return retval;
149 * Trylock failed - make sure we correct for
150 * having decremented the count.
152 * We could have done the trylock with a
153 * single "cmpxchg" without failure cases,
154 * but then it wouldn't work on a 386.
156 int __down_trylock(struct semaphore *sem)
158 int sleepers;
159 unsigned long flags;
161 spin_lock_irqsave(&sem->wait.lock, flags);
162 sleepers = sem->sleepers + 1;
163 sem->sleepers = 0;
166 * Add "everybody else" and us into it. They aren't
167 * playing, because we own the spinlock in the
168 * wait_queue_head.
170 if (!atomic_add_negative(sleepers, &sem->count)) {
171 wake_up_locked(&sem->wait);
174 spin_unlock_irqrestore(&sem->wait.lock, flags);
175 return 1;