Committer: Michael Beasley <mike@snafu.setup>
[mikesnafu-overlay.git] / include / asm-powerpc / ps3fb.h
blob3f121fe4010d02144b30a9eefe6840e4f0cbbc78
1 /*
2 * Copyright (C) 2006 Sony Computer Entertainment Inc.
3 * Copyright 2006, 2007 Sony Corporation
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License as published
7 * by the Free Software Foundation; version 2 of the License.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with this program; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #ifndef _ASM_POWERPC_PS3FB_H_
20 #define _ASM_POWERPC_PS3FB_H_
22 #include <linux/ioctl.h>
24 /* ioctl */
25 #define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */
26 #define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */
27 #define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */
28 #define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */
29 #define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */
30 #define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */
32 #ifndef FBIO_WAITFORVSYNC
33 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */
34 #endif
36 struct ps3fb_ioctl_res {
37 __u32 xres; /* frame buffer x_size */
38 __u32 yres; /* frame buffer y_size */
39 __u32 xoff; /* margine x */
40 __u32 yoff; /* margine y */
41 __u32 num_frames; /* num of frame buffers */
44 #endif /* _ASM_POWERPC_PS3FB_H_ */