Committer: Michael Beasley <mike@snafu.setup>
[mikesnafu-overlay.git] / include / asm-m32r / vga.h
bloba1b63061c06fee0a28571f13d100f72e95fe8f4e
1 #ifndef _ASM_M32R_VGA_H
2 #define _ASM_M32R_VGA_H
4 /*
5 * Access to VGA videoram
7 * (c) 1998 Martin Mares <mj@ucw.cz>
8 */
11 * On the PC, we can just recalculate addresses and then
12 * access the videoram directly without any black magic.
15 #define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
17 #define vga_readb(x) (*(x))
18 #define vga_writeb(x,y) (*(y) = (x))
20 #endif /* _ASM_M32R_VGA_H */