winsys/sw: Add a software winsys layered on a pipe
[mesa/mesa-lb.git] / docs / enums.txt
blobb37768e202702773f9318fe0f3cf8e1d5ebfc50c
2 See the OpenGL ARB enum registry at http://www.opengl.org/registry/api/enum.spec
4 Blocks allocated to Mesa:
5        0x8750-0x875F
6        0x8BB0-0x8BBF
9 GL_MESA_packed_depth_stencil
10         GL_DEPTH_STENCIL_MESA            0x8750
11         GL_UNSIGNED_INT_24_8_MESA        0x8751
12         GL_UNSIGNED_INT_8_24_REV_MESA    0x8752
13         GL_UNSIGNED_SHORT_15_1_MESA      0x8753
14         GL_UNSIGNED_SHORT_1_15_REV_MESA  0x8754
16 GL_MESA_trace.spec:
17         GL_TRACE_ALL_BITS_MESA           0xFFFF
18         GL_TRACE_OPERATIONS_BIT_MESA     0x0001
19         GL_TRACE_PRIMITIVES_BIT_MESA     0x0002
20         GL_TRACE_ARRAYS_BIT_MESA         0x0004
21         GL_TRACE_TEXTURES_BIT_MESA       0x0008
22         GL_TRACE_PIXELS_BIT_MESA         0x0010
23         GL_TRACE_ERRORS_BIT_MESA         0x0020
24         GL_TRACE_MASK_MESA               0x8755
25         GL_TRACE_NAME_MESA               0x8756
27 MESA_ycbcr_texture.spec:
28         GL_YCBCR_MESA                    0x8757
29         GL_UNSIGNED_SHORT_8_8_MESA       0x85BA /* same as Apple's */
30         GL_UNSIGNED_SHORT_8_8_REV_MESA   0x85BB /* same as Apple's */
32 GL_MESA_pack_invert.spec
33         GL_PACK_INVERT_MESA              0x8758
35 GL_MESA_shader_debug.spec: (obsolete)
36         GL_DEBUG_OBJECT_MESA             0x8759
37         GL_DEBUG_PRINT_MESA              0x875A
38         GL_DEBUG_ASSERT_MESA             0x875B
40 GL_MESA_program_debug.spec: (obsolete)
41         GL_FRAGMENT_PROGRAM_CALLBACK_MESA      0x????
42         GL_VERTEX_PROGRAM_CALLBACK_MESA        0x????
43         GL_FRAGMENT_PROGRAM_POSITION_MESA      0x????
44         GL_VERTEX_PROGRAM_POSITION_MESA        0x????
45         GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x????
46         GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x????
47         GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA   0x????
48         GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA   0x????
50 GL_MESAX_texture_stack:
51         GL_TEXTURE_1D_STACK_MESAX            0x8759
52         GL_TEXTURE_2D_STACK_MESAX            0x875A
53         GL_PROXY_TEXTURE_1D_STACK_MESAX      0x875B
54         GL_PROXY_TEXTURE_2D_STACK_MESAX      0x875C
55         GL_TEXTURE_1D_STACK_BINDING_MESAX    0x875D
56         GL_TEXTURE_2D_STACK_BINDING_MESAX    0x875E