2 // location.cs: Keeps track of the location of source code entity
6 // Atsushi Enomoto <atsushi@ximian.com>
8 // Copyright 2001 Ximian, Inc.
9 // Copyright 2005 Novell, Inc.
14 using System
.Collections
;
15 using Mono
.CompilerServices
.SymbolWriter
;
17 namespace Mono
.CSharp
{
19 /// This is one single source file.
22 /// This is intentionally a class and not a struct since we need
23 /// to pass this by reference.
25 public class SourceFile
: ISourceFile
{
26 public readonly string Name
;
27 public readonly string Path
;
28 public readonly int Index
;
29 public bool AutoGenerated
;
30 public bool IsIncludeFile
;
33 byte[] guid
, checksum
;
35 public SourceFile (string name
, string path
, int index
, bool is_include
)
40 this.IsIncludeFile
= is_include
;
43 public SourceFileEntry SourceFileEntry
{
47 SourceFileEntry ISourceFile
.Entry
{
51 public void SetChecksum (byte[] guid
, byte[] checksum
)
54 this.checksum
= checksum
;
57 public virtual void DefineSymbolInfo (MonoSymbolWriter symwriter
)
60 file
= symwriter
.DefineDocument (Path
, guid
, checksum
);
62 file
= symwriter
.DefineDocument (Path
);
64 file
.SetAutoGenerated ();
68 public override string ToString ()
70 return String
.Format ("SourceFile ({0}:{1}:{2}:{3})",
71 Name
, Path
, Index
, SourceFileEntry
);
75 public class CompilationUnit
: SourceFile
, ICompileUnit
77 CompileUnitEntry comp_unit
;
78 Hashtable include_files
;
79 Hashtable conditionals
;
81 public CompilationUnit (string name
, string path
, int index
)
82 : base (name
, path
, index
, false)
85 public void AddFile (SourceFile file
)
87 if (include_files
== null)
88 include_files
= new Hashtable ();
90 if (!include_files
.Contains (file
.Path
))
91 include_files
.Add (file
.Path
, file
);
94 public void AddDefine (string value)
96 if (conditionals
== null)
97 conditionals
= new Hashtable (2);
99 conditionals
[value] = true;
102 public void AddUndefine (string value)
104 if (conditionals
== null)
105 conditionals
= new Hashtable (2);
107 conditionals
[value] = null;
110 CompileUnitEntry ICompileUnit
.Entry
{
111 get { return comp_unit; }
114 public CompileUnitEntry CompileUnitEntry
{
115 get { return comp_unit; }
118 public override void DefineSymbolInfo (MonoSymbolWriter symwriter
)
120 base.DefineSymbolInfo (symwriter
);
122 comp_unit
= symwriter
.DefineCompilationUnit (SourceFileEntry
);
124 if (include_files
!= null) {
125 foreach (SourceFile include
in include_files
.Values
) {
126 include
.DefineSymbolInfo (symwriter
);
127 comp_unit
.AddFile (include
.SourceFileEntry
);
132 public bool IsConditionalDefined (string value)
134 if (conditionals
!= null) {
135 object res
= conditionals
[value];
139 // When conditional was undefined
140 if (conditionals
.Contains (value))
144 return RootContext
.IsConditionalDefined (value);
149 /// Keeps track of the location in the program
153 /// This uses a compact representation and a couple of auxiliary
154 /// structures to keep track of tokens to (file,line and column)
155 /// mappings. The usage of the bits is:
157 /// - 16 bits for "checkpoint" which is a mixed concept of
158 /// file and "line segment"
159 /// - 8 bits for line delta (offset) from the line segment
160 /// - 8 bits for column number.
162 /// http://lists.ximian.com/pipermail/mono-devel-list/2004-December/009508.html
164 public struct Location
{
168 public readonly int LineOffset
;
169 public readonly int CompilationUnit
;
170 public readonly int File
;
172 public Checkpoint (int compile_unit
, int file
, int line
)
175 CompilationUnit
= compile_unit
;
176 LineOffset
= line
- (int) (line
% (1 << line_delta_bits
));
180 static ArrayList source_list
;
181 static ArrayList compile_units
;
182 static Hashtable source_files
;
183 static int checkpoint_bits
;
184 static int source_count
;
185 static int current_source
;
186 static int current_compile_unit
;
187 static int line_delta_bits
;
188 static int line_delta_mask
;
189 static int column_bits
;
190 static int column_mask
;
191 static Checkpoint
[] checkpoints
;
192 static int checkpoint_index
;
194 public readonly static Location Null
= new Location (-1);
195 public static bool InEmacs
;
199 source_files
= new Hashtable ();
200 source_list
= new ArrayList ();
201 compile_units
= new ArrayList ();
203 current_compile_unit
= 0;
204 checkpoints
= new Checkpoint
[10];
207 public static void Reset ()
209 source_files
= new Hashtable ();
210 source_list
= new ArrayList ();
211 compile_units
= new ArrayList ();
213 current_compile_unit
= 0;
218 // This must be called before parsing/tokenizing any files.
220 static public void AddFile (Report r
, string name
)
222 string path
= Path
.GetFullPath (name
);
224 if (source_files
.Contains (path
)){
225 int id
= (int) source_files
[path
];
226 string other_name
= ((SourceFile
) source_list
[id
- 1]).Name
;
227 if (name
.Equals (other_name
))
228 r
.Warning (2002, 1, "Source file `{0}' specified multiple times", other_name
);
230 r
.Warning (2002, 1, "Source filenames `{0}' and `{1}' both refer to the same file: {2}", name
, other_name
, path
);
234 source_files
.Add (path
, ++source_count
);
235 CompilationUnit unit
= new CompilationUnit (name
, path
, source_count
);
236 source_list
.Add (unit
);
237 compile_units
.Add (unit
);
240 // IList<CompilationUnit>
241 static public ArrayList SourceFiles
{
243 return compile_units
;
248 // After adding all source files we want to compile with AddFile(), this method
249 // must be called to `reserve' an appropriate number of bits in the token for the
250 // source file. We reserve some extra space for files we encounter via #line
251 // directives while parsing.
253 static public void Initialize ()
255 checkpoints
= new Checkpoint
[source_list
.Count
* 2];
256 if (checkpoints
.Length
> 0)
257 checkpoints
[0] = new Checkpoint (0, 0, 0);
262 line_delta_mask
= 0xFF00;
263 checkpoint_index
= 0;
264 checkpoint_bits
= 16;
268 // This is used when we encounter a #line preprocessing directive.
270 static public SourceFile
LookupFile (CompilationUnit comp_unit
, string name
)
273 if (!Path
.IsPathRooted (name
)) {
274 string root
= Path
.GetDirectoryName (comp_unit
.Path
);
275 path
= Path
.Combine (root
, name
);
279 if (!source_files
.Contains (path
)) {
280 if (source_count
>= (1 << checkpoint_bits
))
281 return new SourceFile (name
, path
, 0, true);
283 source_files
.Add (path
, ++source_count
);
284 SourceFile retval
= new SourceFile (name
, path
, source_count
, true);
285 source_list
.Add (retval
);
289 int index
= (int) source_files
[path
];
290 return (SourceFile
) source_list
[index
- 1];
293 static public void Push (CompilationUnit compile_unit
, SourceFile file
)
295 current_source
= file
!= null ? file
.Index
: -1;
296 current_compile_unit
= compile_unit
!= null ? compile_unit
.Index
: -1;
297 // File is always pushed before being changed.
301 // If we're compiling with debugging support, this is called between parsing
302 // and code generation to register all the source files with the
305 static public void DefineSymbolDocuments (MonoSymbolWriter symwriter
)
307 foreach (CompilationUnit unit
in compile_units
)
308 unit
.DefineSymbolInfo (symwriter
);
311 public Location (int row
)
316 public Location (int row
, int column
)
327 int max
= checkpoint_index
< 10 ?
328 checkpoint_index
: 10;
329 for (int i
= 0; i
< max
; i
++) {
330 int offset
= checkpoints
[checkpoint_index
- i
].LineOffset
;
331 delta
= row
- offset
;
333 delta
< (1 << line_delta_bits
) &&
334 checkpoints
[checkpoint_index
- i
].File
== current_source
) {
335 target
= checkpoint_index
- i
;
340 AddCheckpoint (current_compile_unit
, current_source
, row
);
341 target
= checkpoint_index
;
342 delta
= row
% (1 << line_delta_bits
);
345 (long) (delta
<< column_bits
) +
346 (long) (target
<< (line_delta_bits
+ column_bits
));
347 token
= l
> 0xFFFFFFFF ? 0 : (int) l
;
351 static void AddCheckpoint (int compile_unit
, int file
, int row
)
353 if (checkpoints
.Length
== ++checkpoint_index
) {
354 Checkpoint
[] tmp
= new Checkpoint
[checkpoint_index
* 2];
355 Array
.Copy (checkpoints
, tmp
, checkpoints
.Length
);
358 checkpoints
[checkpoint_index
] = new Checkpoint (compile_unit
, file
, row
);
361 public override string ToString ()
363 if (column_bits
== 0 || InEmacs
)
364 return Name
+ "(" + Row
.ToString () + "):";
366 return Name
+ "(" + Row
.ToString () + "," + Column
.ToString () +
367 (Column
== column_mask
? "+):" : "):");
371 /// Whether the Location is Null
374 get { return token == 0; }
380 if (token
== 0 || index
== 0)
383 SourceFile file
= (SourceFile
) source_list
[index
- 1];
388 int CheckpointIndex
{
389 get { return (int) ((token & 0xFFFF0000) >> (line_delta_bits + column_bits)); }
396 return checkpoints
[CheckpointIndex
].LineOffset
+ ((token
& line_delta_mask
) >> column_bits
);
404 int col
= (int) (token
& column_mask
);
405 return col
== 255 ? 1 : col
;
411 return (int) (token
& column_mask
) == 255;
415 public int CompilationUnitIndex
{
419 if (checkpoints
.Length
<= CheckpointIndex
) throw new Exception (String
.Format ("Should not happen. Token is {0:X04}, checkpoints are {1}, index is {2}", token
, checkpoints
.Length
, CheckpointIndex
));
420 return checkpoints
[CheckpointIndex
].CompilationUnit
;
428 if (checkpoints
.Length
<= CheckpointIndex
) throw new Exception (String
.Format ("Should not happen. Token is {0:X04}, checkpoints are {1}, index is {2}", token
, checkpoints
.Length
, CheckpointIndex
));
429 return checkpoints
[CheckpointIndex
].File
;
433 // The ISymbolDocumentWriter interface is used by the symbol writer to
434 // describe a single source file - for each source file there's exactly
435 // one corresponding ISymbolDocumentWriter instance.
437 // This class has an internal hash table mapping source document names
438 // to such ISymbolDocumentWriter instances - so there's exactly one
439 // instance per document.
441 // This property returns the ISymbolDocumentWriter instance which belongs
442 // to the location's source file.
444 // If we don't have a symbol writer, this property is always null.
445 public SourceFile SourceFile
{
450 return (SourceFile
) source_list
[index
- 1];
454 public CompilationUnit CompilationUnit
{
456 int index
= CompilationUnitIndex
;
459 return (CompilationUnit
) source_list
[index
- 1];
464 public class LocatedToken
466 public readonly Location Location
;
467 public readonly string Value
;
469 public LocatedToken (Location loc
, string value)
475 public override string ToString ()
477 return Location
.ToString () + Value
;