1 <Type Name="EnumMirror" FullName="Mono.Debugger.EnumMirror">
2 <TypeSignature Language="C#" Value="public class EnumMirror : Mono.Debugger.StructMirror" />
4 <AssemblyName>Mono.Debugger</AssemblyName>
5 <AssemblyVersion>0.0.0.0</AssemblyVersion>
8 <BaseTypeName>Mono.Debugger.StructMirror</BaseTypeName>
12 <summary>Represents an enum instance in the debuggee.</summary>
17 <Member MemberName="StringValue">
18 <MemberSignature Language="C#" Value="public string StringValue { get; }" />
19 <MemberType>Property</MemberType>
21 <AssemblyVersion>0.0.0.0</AssemblyVersion>
24 <ReturnType>System.String</ReturnType>
27 <summary>To be added.</summary>
28 <value>To be added.</value>
29 <remarks>To be added.</remarks>
32 <Member MemberName="Value">
33 <MemberSignature Language="C#" Value="public object Value { get; }" />
34 <MemberType>Property</MemberType>
36 <AssemblyVersion>0.0.0.0</AssemblyVersion>
39 <ReturnType>System.Object</ReturnType>
42 <summary>To be added.</summary>
43 <value>To be added.</value>
44 <remarks>To be added.</remarks>