1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 // Copyright (c) 2006 Novell, Inc. (http://www.novell.com)
23 // Miguel de Icaza (miguel@novell.com)
26 using System
.Collections
;
27 using System
.Threading
;
29 namespace System
.Windows
.Threading
{
31 public class DispatcherTimer
{
32 DispatcherPriority priority
;
33 Dispatcher target_dispatcher
;
35 EventHandler callback
;
39 public DispatcherTimer ()
40 : this (DispatcherPriority
.Background
, Dispatcher
.CurrentDispatcher
)
44 public DispatcherTimer (DispatcherPriority priority
)
45 : this (priority
, Dispatcher
.CurrentDispatcher
)
49 public DispatcherTimer (DispatcherPriority priority
, Dispatcher dispatcher
)
50 : this (TimeSpan
.Zero
, priority
, null, dispatcher
)
54 public DispatcherTimer (TimeSpan interval
, DispatcherPriority priority
,
55 EventHandler callback
, Dispatcher dispatcher
)
57 this.priority
= priority
;
58 this.target_dispatcher
= dispatcher
;
59 this.interval
= interval
.Ticks
;
60 this.callback
= callback
;
66 long repeat_interval
= interval
;
67 if (repeat_interval
== 0)
69 timer
= new Timer (new TimerCallback (timer_tick
), null, interval
, repeat_interval
);
73 void timer_tick (object state
)
75 target_dispatcher
.BeginInvoke (priority
, (ThreadStart
) delegate {
76 EventHandler h
= Tick
;
78 h (this, EventArgs
.Empty
);
80 callback (this, EventArgs
.Empty
);
93 public Dispatcher Dispatcher
{
95 return target_dispatcher
;
99 public TimeSpan Interval
{
101 return new TimeSpan (interval
);
105 if (interval
== value.Ticks
)
108 interval
= value.Ticks
;
111 timer
.Change (interval
, interval
);
115 public bool IsEnabled
{
117 return timer
!= null;
121 if (value && timer
== null)
123 if (value == false && timer
!= null)
137 public event EventHandler Tick
;