2009-07-28 Jb Evain <jbevain@novell.com>
[mcs.git] / mcs / flowanalysis.cs
blob2213d36e59eacb468a4ba34648963c64140dc6bc
1 //
2 // flowanalyis.cs: The control flow analysis code
3 //
4 // Author:
5 // Martin Baulig (martin@ximian.com)
6 // Raja R Harinath (rharinath@novell.com)
7 //
8 // Copyright 2001, 2002, 2003 Ximian, Inc.
9 // Copyright 2003-2008 Novell, Inc.
12 using System;
13 using System.Text;
14 using System.Collections;
15 using System.Reflection;
16 using System.Reflection.Emit;
17 using System.Diagnostics;
19 namespace Mono.CSharp
21 // <summary>
22 // A new instance of this class is created every time a new block is resolved
23 // and if there's branching in the block's control flow.
24 // </summary>
25 public abstract class FlowBranching
27 // <summary>
28 // The type of a FlowBranching.
29 // </summary>
30 public enum BranchingType : byte {
31 // Normal (conditional or toplevel) block.
32 Block,
34 // Conditional.
35 Conditional,
37 // A loop block.
38 Loop,
40 // The statement embedded inside a loop
41 Embedded,
43 // part of a block headed by a jump target
44 Labeled,
46 // TryCatch block.
47 TryCatch,
49 // TryFinally, Using, Lock, CollectionForeach
50 Exception,
52 // Switch block.
53 Switch,
55 // The toplevel block of a function
56 Toplevel,
58 // An iterator block
59 Iterator
62 // <summary>
63 // The type of one sibling of a branching.
64 // </summary>
65 public enum SiblingType : byte {
66 Block,
67 Conditional,
68 SwitchSection,
69 Try,
70 Catch,
71 Finally
74 public static FlowBranching CreateBranching (FlowBranching parent, BranchingType type, Block block, Location loc)
76 switch (type) {
77 case BranchingType.Exception:
78 case BranchingType.Labeled:
79 case BranchingType.Toplevel:
80 case BranchingType.TryCatch:
81 throw new InvalidOperationException ();
83 case BranchingType.Switch:
84 return new FlowBranchingBreakable (parent, type, SiblingType.SwitchSection, block, loc);
86 case BranchingType.Block:
87 return new FlowBranchingBlock (parent, type, SiblingType.Block, block, loc);
89 case BranchingType.Loop:
90 return new FlowBranchingBreakable (parent, type, SiblingType.Conditional, block, loc);
92 case BranchingType.Embedded:
93 return new FlowBranchingContinuable (parent, type, SiblingType.Conditional, block, loc);
95 default:
96 return new FlowBranchingBlock (parent, type, SiblingType.Conditional, block, loc);
100 // <summary>
101 // The type of this flow branching.
102 // </summary>
103 public readonly BranchingType Type;
105 // <summary>
106 // The block this branching is contained in. This may be null if it's not
107 // a top-level block and it doesn't declare any local variables.
108 // </summary>
109 public readonly Block Block;
111 // <summary>
112 // The parent of this branching or null if this is the top-block.
113 // </summary>
114 public readonly FlowBranching Parent;
116 // <summary>
117 // Start-Location of this flow branching.
118 // </summary>
119 public readonly Location Location;
121 static int next_id = 0;
122 int id;
124 // <summary>
125 // The vector contains a BitArray with information about which local variables
126 // and parameters are already initialized at the current code position.
127 // </summary>
128 public class UsageVector {
129 // <summary>
130 // The type of this branching.
131 // </summary>
132 public readonly SiblingType Type;
134 // <summary>
135 // Start location of this branching.
136 // </summary>
137 public Location Location;
139 // <summary>
140 // This is only valid for SwitchSection, Try, Catch and Finally.
141 // </summary>
142 public readonly Block Block;
144 // <summary>
145 // The number of locals in this block.
146 // </summary>
147 public readonly int CountLocals;
149 // <summary>
150 // If not null, then we inherit our state from this vector and do a
151 // copy-on-write. If null, then we're the first sibling in a top-level
152 // block and inherit from the empty vector.
153 // </summary>
154 public readonly UsageVector InheritsFrom;
156 // <summary>
157 // This is used to construct a list of UsageVector's.
158 // </summary>
159 public UsageVector Next;
162 // Private.
164 MyBitVector locals;
165 bool is_unreachable;
167 static int next_id = 0;
168 int id;
171 // Normally, you should not use any of these constructors.
173 public UsageVector (SiblingType type, UsageVector parent, Block block, Location loc, int num_locals)
175 this.Type = type;
176 this.Block = block;
177 this.Location = loc;
178 this.InheritsFrom = parent;
179 this.CountLocals = num_locals;
181 locals = num_locals == 0
182 ? MyBitVector.Empty
183 : new MyBitVector (parent == null ? MyBitVector.Empty : parent.locals, num_locals);
185 if (parent != null)
186 is_unreachable = parent.is_unreachable;
188 id = ++next_id;
192 public UsageVector (SiblingType type, UsageVector parent, Block block, Location loc)
193 : this (type, parent, block, loc, parent.CountLocals)
196 private UsageVector (MyBitVector locals, bool is_unreachable, Block block, Location loc)
198 this.Type = SiblingType.Block;
199 this.Location = loc;
200 this.Block = block;
202 this.is_unreachable = is_unreachable;
204 this.locals = locals;
206 id = ++next_id;
210 // <summary>
211 // This does a deep copy of the usage vector.
212 // </summary>
213 public UsageVector Clone ()
215 UsageVector retval = new UsageVector (Type, null, Block, Location, CountLocals);
217 retval.locals = locals.Clone ();
218 retval.is_unreachable = is_unreachable;
220 return retval;
223 public bool IsAssigned (VariableInfo var, bool ignoreReachability)
225 if (!ignoreReachability && !var.IsParameter && IsUnreachable)
226 return true;
228 return var.IsAssigned (locals);
231 public void SetAssigned (VariableInfo var)
233 if (!var.IsParameter && IsUnreachable)
234 return;
236 var.SetAssigned (locals);
239 public bool IsFieldAssigned (VariableInfo var, string name)
241 if (!var.IsParameter && IsUnreachable)
242 return true;
244 return var.IsFieldAssigned (locals, name);
247 public void SetFieldAssigned (VariableInfo var, string name)
249 if (!var.IsParameter && IsUnreachable)
250 return;
252 var.SetFieldAssigned (locals, name);
255 public bool IsUnreachable {
256 get { return is_unreachable; }
259 public void ResetBarrier ()
261 is_unreachable = false;
264 public void Goto ()
266 is_unreachable = true;
269 public static UsageVector MergeSiblings (UsageVector sibling_list, Location loc)
271 if (sibling_list.Next == null)
272 return sibling_list;
274 MyBitVector locals = null;
275 bool is_unreachable = sibling_list.is_unreachable;
277 if (!sibling_list.IsUnreachable)
278 locals &= sibling_list.locals;
280 for (UsageVector child = sibling_list.Next; child != null; child = child.Next) {
281 is_unreachable &= child.is_unreachable;
283 if (!child.IsUnreachable)
284 locals &= child.locals;
287 return new UsageVector (locals, is_unreachable, null, loc);
290 // <summary>
291 // Merges a child branching.
292 // </summary>
293 public UsageVector MergeChild (UsageVector child, bool overwrite)
295 Report.Debug (2, " MERGING CHILD EFFECTS", this, child, Type);
297 bool new_isunr = child.is_unreachable;
300 // We've now either reached the point after the branching or we will
301 // never get there since we always return or always throw an exception.
303 // If we can reach the point after the branching, mark all locals and
304 // parameters as initialized which have been initialized in all branches
305 // we need to look at (see above).
308 if ((Type == SiblingType.SwitchSection) && !new_isunr) {
309 Report.Error (163, Location,
310 "Control cannot fall through from one " +
311 "case label to another");
312 return child;
315 locals |= child.locals;
317 // throw away un-necessary information about variables in child blocks
318 if (locals.Count != CountLocals)
319 locals = new MyBitVector (locals, CountLocals);
321 if (overwrite)
322 is_unreachable = new_isunr;
323 else
324 is_unreachable |= new_isunr;
326 return child;
329 public void MergeOrigins (UsageVector o_vectors)
331 Report.Debug (1, " MERGING BREAK ORIGINS", this);
333 if (o_vectors == null)
334 return;
336 if (IsUnreachable && locals != null)
337 locals.SetAll (true);
339 for (UsageVector vector = o_vectors; vector != null; vector = vector.Next) {
340 Report.Debug (1, " MERGING BREAK ORIGIN", vector);
341 if (vector.IsUnreachable)
342 continue;
343 locals &= vector.locals;
344 is_unreachable &= vector.is_unreachable;
347 Report.Debug (1, " MERGING BREAK ORIGINS DONE", this);
351 // Debugging stuff.
354 public override string ToString ()
356 return String.Format ("Vector ({0},{1},{2}-{3})", Type, id, is_unreachable, locals);
360 // <summary>
361 // Creates a new flow branching which is contained in `parent'.
362 // You should only pass non-null for the `block' argument if this block
363 // introduces any new variables - in this case, we need to create a new
364 // usage vector with a different size than our parent's one.
365 // </summary>
366 protected FlowBranching (FlowBranching parent, BranchingType type, SiblingType stype,
367 Block block, Location loc)
369 Parent = parent;
370 Block = block;
371 Location = loc;
372 Type = type;
373 id = ++next_id;
375 UsageVector vector;
376 if (Block != null) {
377 UsageVector parent_vector = parent != null ? parent.CurrentUsageVector : null;
378 vector = new UsageVector (stype, parent_vector, Block, loc, Block.AssignableSlots);
379 } else {
380 vector = new UsageVector (stype, Parent.CurrentUsageVector, null, loc);
383 AddSibling (vector);
386 public abstract UsageVector CurrentUsageVector {
387 get;
390 // <summary>
391 // Creates a sibling of the current usage vector.
392 // </summary>
393 public virtual void CreateSibling (Block block, SiblingType type)
395 UsageVector vector = new UsageVector (
396 type, Parent.CurrentUsageVector, block, Location);
397 AddSibling (vector);
399 Report.Debug (1, " CREATED SIBLING", CurrentUsageVector);
402 public void CreateSibling ()
404 CreateSibling (null, SiblingType.Conditional);
407 protected abstract void AddSibling (UsageVector uv);
409 protected abstract UsageVector Merge ();
411 public UsageVector MergeChild (FlowBranching child)
413 return CurrentUsageVector.MergeChild (child.Merge (), true);
416 public virtual bool CheckRethrow (Location loc)
418 return Parent.CheckRethrow (loc);
421 public virtual bool AddResumePoint (ResumableStatement stmt, Location loc, out int pc)
423 return Parent.AddResumePoint (stmt, loc, out pc);
426 // returns true if we crossed an unwind-protected region (try/catch/finally, lock, using, ...)
427 public virtual bool AddBreakOrigin (UsageVector vector, Location loc)
429 return Parent.AddBreakOrigin (vector, loc);
432 // returns true if we crossed an unwind-protected region (try/catch/finally, lock, using, ...)
433 public virtual bool AddContinueOrigin (UsageVector vector, Location loc)
435 return Parent.AddContinueOrigin (vector, loc);
438 // returns true if we crossed an unwind-protected region (try/catch/finally, lock, using, ...)
439 public virtual bool AddReturnOrigin (UsageVector vector, ExitStatement stmt)
441 return Parent.AddReturnOrigin (vector, stmt);
444 // returns true if we crossed an unwind-protected region (try/catch/finally, lock, using, ...)
445 public virtual bool AddGotoOrigin (UsageVector vector, Goto goto_stmt)
447 return Parent.AddGotoOrigin (vector, goto_stmt);
450 public bool IsAssigned (VariableInfo vi)
452 return CurrentUsageVector.IsAssigned (vi, false);
455 public bool IsFieldAssigned (VariableInfo vi, string field_name)
457 return CurrentUsageVector.IsAssigned (vi, false) || CurrentUsageVector.IsFieldAssigned (vi, field_name);
460 public void SetAssigned (VariableInfo vi)
462 CurrentUsageVector.SetAssigned (vi);
465 public void SetFieldAssigned (VariableInfo vi, string name)
467 CurrentUsageVector.SetFieldAssigned (vi, name);
470 public override string ToString ()
472 StringBuilder sb = new StringBuilder ();
473 sb.Append (GetType ());
474 sb.Append (" (");
476 sb.Append (id);
477 sb.Append (",");
478 sb.Append (Type);
479 if (Block != null) {
480 sb.Append (" - ");
481 sb.Append (Block.ID);
482 sb.Append (" - ");
483 sb.Append (Block.StartLocation);
485 sb.Append (" - ");
486 // sb.Append (Siblings.Length);
487 // sb.Append (" - ");
488 sb.Append (CurrentUsageVector);
489 sb.Append (")");
490 return sb.ToString ();
493 public string Name {
494 get { return String.Format ("{0} ({1}:{2}:{3})", GetType (), id, Type, Location); }
498 public class FlowBranchingBlock : FlowBranching
500 UsageVector sibling_list = null;
502 public FlowBranchingBlock (FlowBranching parent, BranchingType type,
503 SiblingType stype, Block block, Location loc)
504 : base (parent, type, stype, block, loc)
507 public override UsageVector CurrentUsageVector {
508 get { return sibling_list; }
511 protected override void AddSibling (UsageVector sibling)
513 if (sibling_list != null && sibling_list.Type == SiblingType.Block)
514 throw new InternalErrorException ("Blocks don't have sibling flow paths");
515 sibling.Next = sibling_list;
516 sibling_list = sibling;
519 public override bool AddGotoOrigin (UsageVector vector, Goto goto_stmt)
521 LabeledStatement stmt = Block == null ? null : Block.LookupLabel (goto_stmt.Target);
522 if (stmt == null)
523 return Parent.AddGotoOrigin (vector, goto_stmt);
525 // forward jump
526 goto_stmt.SetResolvedTarget (stmt);
527 stmt.AddUsageVector (vector);
528 return false;
531 public static void Error_UnknownLabel (Location loc, string label)
533 Report.Error(159, loc, "The label `{0}:' could not be found within the scope of the goto statement",
534 label);
537 protected override UsageVector Merge ()
539 Report.Debug (2, " MERGING SIBLINGS", Name);
540 UsageVector vector = UsageVector.MergeSiblings (sibling_list, Location);
541 Report.Debug (2, " MERGING SIBLINGS DONE", Name, vector);
542 return vector;
546 public class FlowBranchingBreakable : FlowBranchingBlock
548 UsageVector break_origins;
550 public FlowBranchingBreakable (FlowBranching parent, BranchingType type, SiblingType stype, Block block, Location loc)
551 : base (parent, type, stype, block, loc)
554 public override bool AddBreakOrigin (UsageVector vector, Location loc)
556 vector = vector.Clone ();
557 vector.Next = break_origins;
558 break_origins = vector;
559 return false;
562 protected override UsageVector Merge ()
564 UsageVector vector = base.Merge ();
565 vector.MergeOrigins (break_origins);
566 return vector;
570 public class FlowBranchingContinuable : FlowBranchingBlock
572 UsageVector continue_origins;
574 public FlowBranchingContinuable (FlowBranching parent, BranchingType type, SiblingType stype, Block block, Location loc)
575 : base (parent, type, stype, block, loc)
578 public override bool AddContinueOrigin (UsageVector vector, Location loc)
580 vector = vector.Clone ();
581 vector.Next = continue_origins;
582 continue_origins = vector;
583 return false;
586 protected override UsageVector Merge ()
588 UsageVector vector = base.Merge ();
589 vector.MergeOrigins (continue_origins);
590 return vector;
594 public class FlowBranchingLabeled : FlowBranchingBlock
596 LabeledStatement stmt;
597 UsageVector actual;
599 public FlowBranchingLabeled (FlowBranching parent, LabeledStatement stmt)
600 : base (parent, BranchingType.Labeled, SiblingType.Conditional, null, stmt.loc)
602 this.stmt = stmt;
603 CurrentUsageVector.MergeOrigins (stmt.JumpOrigins);
604 actual = CurrentUsageVector.Clone ();
606 // stand-in for backward jumps
607 CurrentUsageVector.ResetBarrier ();
610 public override bool AddGotoOrigin (UsageVector vector, Goto goto_stmt)
612 if (goto_stmt.Target != stmt.Name)
613 return Parent.AddGotoOrigin (vector, goto_stmt);
615 // backward jump
616 goto_stmt.SetResolvedTarget (stmt);
617 actual.MergeOrigins (vector.Clone ());
619 return false;
622 protected override UsageVector Merge ()
624 UsageVector vector = base.Merge ();
626 if (actual.IsUnreachable)
627 Report.Warning (162, 2, stmt.loc, "Unreachable code detected");
629 actual.MergeChild (vector, false);
630 return actual;
634 public class FlowBranchingIterator : FlowBranchingBlock
636 Iterator iterator;
637 public FlowBranchingIterator (FlowBranching parent, Iterator iterator)
638 : base (parent, BranchingType.Iterator, SiblingType.Block, null, iterator.Location)
640 this.iterator = iterator;
643 public override bool AddResumePoint (ResumableStatement stmt, Location loc, out int pc)
645 pc = iterator.AddResumePoint (stmt);
646 return false;
650 public class FlowBranchingToplevel : FlowBranchingBlock
652 UsageVector return_origins;
654 public FlowBranchingToplevel (FlowBranching parent, ToplevelBlock stmt)
655 : base (parent, BranchingType.Toplevel, SiblingType.Conditional, stmt, stmt.loc)
659 public override bool CheckRethrow (Location loc)
661 Report.Error (156, loc, "A throw statement with no arguments is not allowed outside of a catch clause");
662 return false;
665 public override bool AddResumePoint (ResumableStatement stmt, Location loc, out int pc)
667 throw new InternalErrorException ("A yield in a non-iterator block");
670 public override bool AddBreakOrigin (UsageVector vector, Location loc)
672 Report.Error (139, loc, "No enclosing loop out of which to break or continue");
673 return false;
676 public override bool AddContinueOrigin (UsageVector vector, Location loc)
678 Report.Error (139, loc, "No enclosing loop out of which to break or continue");
679 return false;
682 public override bool AddReturnOrigin (UsageVector vector, ExitStatement stmt)
684 vector = vector.Clone ();
685 vector.Location = stmt.loc;
686 vector.Next = return_origins;
687 return_origins = vector;
688 return false;
691 public override bool AddGotoOrigin (UsageVector vector, Goto goto_stmt)
693 string name = goto_stmt.Target;
694 LabeledStatement s = Block.LookupLabel (name);
695 if (s != null)
696 throw new InternalErrorException ("Shouldn't get here");
698 if (Parent == null) {
699 Error_UnknownLabel (goto_stmt.loc, name);
700 return false;
703 int errors = Report.Errors;
704 Parent.AddGotoOrigin (vector, goto_stmt);
705 if (errors == Report.Errors)
706 Report.Error (1632, goto_stmt.loc, "Control cannot leave the body of an anonymous method");
707 return false;
710 protected override UsageVector Merge ()
712 for (UsageVector origin = return_origins; origin != null; origin = origin.Next)
713 Block.Toplevel.CheckOutParameters (origin, origin.Location);
715 UsageVector vector = base.Merge ();
716 Block.Toplevel.CheckOutParameters (vector, Block.loc);
717 // Note: we _do_not_ merge in the return origins
718 return vector;
721 public bool End ()
723 return Merge ().IsUnreachable;
727 public class FlowBranchingTryCatch : FlowBranchingBlock
729 TryCatch stmt;
730 public FlowBranchingTryCatch (FlowBranching parent, TryCatch stmt)
731 : base (parent, BranchingType.Block, SiblingType.Try, null, stmt.loc)
733 this.stmt = stmt;
736 public override bool CheckRethrow (Location loc)
738 return CurrentUsageVector.Next != null || Parent.CheckRethrow (loc);
741 public override bool AddResumePoint (ResumableStatement stmt, Location loc, out int pc)
743 int errors = Report.Errors;
744 Parent.AddResumePoint (stmt, loc, out pc);
745 if (errors == Report.Errors) {
746 if (CurrentUsageVector.Next == null)
747 Report.Error (1626, loc, "Cannot yield a value in the body of a try block with a catch clause");
748 else
749 Report.Error (1631, loc, "Cannot yield a value in the body of a catch clause");
751 return true;
754 public override bool AddBreakOrigin (UsageVector vector, Location loc)
756 Parent.AddBreakOrigin (vector, loc);
757 stmt.SomeCodeFollows ();
758 return true;
761 public override bool AddContinueOrigin (UsageVector vector, Location loc)
763 Parent.AddContinueOrigin (vector, loc);
764 stmt.SomeCodeFollows ();
765 return true;
768 public override bool AddReturnOrigin (UsageVector vector, ExitStatement exit_stmt)
770 Parent.AddReturnOrigin (vector, exit_stmt);
771 stmt.SomeCodeFollows ();
772 return true;
775 public override bool AddGotoOrigin (UsageVector vector, Goto goto_stmt)
777 Parent.AddGotoOrigin (vector, goto_stmt);
778 return true;
782 public class FlowBranchingException : FlowBranching
784 ExceptionStatement stmt;
785 UsageVector current_vector;
786 UsageVector try_vector;
787 UsageVector finally_vector;
789 abstract class SavedOrigin {
790 public readonly SavedOrigin Next;
791 public readonly UsageVector Vector;
793 protected SavedOrigin (SavedOrigin next, UsageVector vector)
795 Next = next;
796 Vector = vector.Clone ();
799 protected abstract void DoPropagateFinally (FlowBranching parent);
800 public void PropagateFinally (UsageVector finally_vector, FlowBranching parent)
802 if (finally_vector != null)
803 Vector.MergeChild (finally_vector, false);
804 DoPropagateFinally (parent);
808 class BreakOrigin : SavedOrigin {
809 Location Loc;
810 public BreakOrigin (SavedOrigin next, UsageVector vector, Location loc)
811 : base (next, vector)
813 Loc = loc;
816 protected override void DoPropagateFinally (FlowBranching parent)
818 parent.AddBreakOrigin (Vector, Loc);
822 class ContinueOrigin : SavedOrigin {
823 Location Loc;
824 public ContinueOrigin (SavedOrigin next, UsageVector vector, Location loc)
825 : base (next, vector)
827 Loc = loc;
830 protected override void DoPropagateFinally (FlowBranching parent)
832 parent.AddContinueOrigin (Vector, Loc);
836 class ReturnOrigin : SavedOrigin {
837 public ExitStatement Stmt;
839 public ReturnOrigin (SavedOrigin next, UsageVector vector, ExitStatement stmt)
840 : base (next, vector)
842 Stmt = stmt;
845 protected override void DoPropagateFinally (FlowBranching parent)
847 parent.AddReturnOrigin (Vector, Stmt);
851 class GotoOrigin : SavedOrigin {
852 public Goto Stmt;
854 public GotoOrigin (SavedOrigin next, UsageVector vector, Goto stmt)
855 : base (next, vector)
857 Stmt = stmt;
860 protected override void DoPropagateFinally (FlowBranching parent)
862 parent.AddGotoOrigin (Vector, Stmt);
866 SavedOrigin saved_origins;
868 public FlowBranchingException (FlowBranching parent,
869 ExceptionStatement stmt)
870 : base (parent, BranchingType.Exception, SiblingType.Try,
871 null, stmt.loc)
873 this.stmt = stmt;
876 protected override void AddSibling (UsageVector sibling)
878 switch (sibling.Type) {
879 case SiblingType.Try:
880 try_vector = sibling;
881 break;
882 case SiblingType.Finally:
883 finally_vector = sibling;
884 break;
885 default:
886 throw new InvalidOperationException ();
888 current_vector = sibling;
891 public override UsageVector CurrentUsageVector {
892 get { return current_vector; }
895 public override bool CheckRethrow (Location loc)
897 if (!Parent.CheckRethrow (loc))
898 return false;
899 if (finally_vector == null)
900 return true;
901 Report.Error (724, loc, "A throw statement with no arguments is not allowed inside of a finally clause nested inside of the innermost catch clause");
902 return false;
905 public override bool AddResumePoint (ResumableStatement stmt, Location loc, out int pc)
907 int errors = Report.Errors;
908 Parent.AddResumePoint (this.stmt, loc, out pc);
909 if (errors == Report.Errors) {
910 if (finally_vector == null)
911 this.stmt.AddResumePoint (stmt, pc);
912 else
913 Report.Error (1625, loc, "Cannot yield in the body of a finally clause");
915 return true;
918 public override bool AddBreakOrigin (UsageVector vector, Location loc)
920 if (finally_vector != null) {
921 int errors = Report.Errors;
922 Parent.AddBreakOrigin (vector, loc);
923 if (errors == Report.Errors)
924 Report.Error (157, loc, "Control cannot leave the body of a finally clause");
925 } else {
926 saved_origins = new BreakOrigin (saved_origins, vector, loc);
929 // either the loop test or a back jump will follow code
930 stmt.SomeCodeFollows ();
931 return true;
934 public override bool AddContinueOrigin (UsageVector vector, Location loc)
936 if (finally_vector != null) {
937 int errors = Report.Errors;
938 Parent.AddContinueOrigin (vector, loc);
939 if (errors == Report.Errors)
940 Report.Error (157, loc, "Control cannot leave the body of a finally clause");
941 } else {
942 saved_origins = new ContinueOrigin (saved_origins, vector, loc);
945 // either the loop test or a back jump will follow code
946 stmt.SomeCodeFollows ();
947 return true;
950 public override bool AddReturnOrigin (UsageVector vector, ExitStatement exit_stmt)
952 if (finally_vector != null) {
953 int errors = Report.Errors;
954 Parent.AddReturnOrigin (vector, exit_stmt);
955 if (errors == Report.Errors)
956 exit_stmt.Error_FinallyClause ();
957 } else {
958 saved_origins = new ReturnOrigin (saved_origins, vector, exit_stmt);
961 // sets ec.NeedReturnLabel()
962 stmt.SomeCodeFollows ();
963 return true;
966 public override bool AddGotoOrigin (UsageVector vector, Goto goto_stmt)
968 LabeledStatement s = current_vector.Block == null ? null : current_vector.Block.LookupLabel (goto_stmt.Target);
969 if (s != null)
970 throw new InternalErrorException ("Shouldn't get here");
972 if (finally_vector != null) {
973 int errors = Report.Errors;
974 Parent.AddGotoOrigin (vector, goto_stmt);
975 if (errors == Report.Errors)
976 Report.Error (157, goto_stmt.loc, "Control cannot leave the body of a finally clause");
977 } else {
978 saved_origins = new GotoOrigin (saved_origins, vector, goto_stmt);
980 return true;
983 protected override UsageVector Merge ()
985 UsageVector vector = try_vector.Clone ();
987 if (finally_vector != null)
988 vector.MergeChild (finally_vector, false);
990 for (SavedOrigin origin = saved_origins; origin != null; origin = origin.Next)
991 origin.PropagateFinally (finally_vector, Parent);
993 return vector;
997 // <summary>
998 // This is used by the flow analysis code to keep track of the type of local variables
999 // and variables.
1001 // The flow code uses a BitVector to keep track of whether a variable has been assigned
1002 // or not. This is easy for fundamental types (int, char etc.) or reference types since
1003 // you can only assign the whole variable as such.
1005 // For structs, we also need to keep track of all its fields. To do this, we allocate one
1006 // bit for the struct itself (it's used if you assign/access the whole struct) followed by
1007 // one bit for each of its fields.
1009 // This class computes this `layout' for each type.
1010 // </summary>
1011 public class TypeInfo
1013 public readonly Type Type;
1015 // <summary>
1016 // Total number of bits a variable of this type consumes in the flow vector.
1017 // </summary>
1018 public readonly int TotalLength;
1020 // <summary>
1021 // Number of bits the simple fields of a variable of this type consume
1022 // in the flow vector.
1023 // </summary>
1024 public readonly int Length;
1026 // <summary>
1027 // This is only used by sub-structs.
1028 // </summary>
1029 public readonly int Offset;
1031 // <summary>
1032 // If this is a struct.
1033 // </summary>
1034 public readonly bool IsStruct;
1036 // <summary>
1037 // If this is a struct, all fields which are structs theirselves.
1038 // </summary>
1039 public TypeInfo[] SubStructInfo;
1041 readonly StructInfo struct_info;
1042 private static Hashtable type_hash;
1044 static TypeInfo ()
1046 Reset ();
1049 public static void Reset ()
1051 type_hash = new Hashtable ();
1052 StructInfo.field_type_hash = new Hashtable ();
1055 public static TypeInfo GetTypeInfo (Type type)
1057 TypeInfo info = (TypeInfo) type_hash [type];
1058 if (info != null)
1059 return info;
1061 info = new TypeInfo (type);
1062 type_hash.Add (type, info);
1063 return info;
1066 public static TypeInfo GetTypeInfo (TypeContainer tc)
1068 TypeInfo info = (TypeInfo) type_hash [tc.TypeBuilder];
1069 if (info != null)
1070 return info;
1072 info = new TypeInfo (tc);
1073 type_hash.Add (tc.TypeBuilder, info);
1074 return info;
1077 private TypeInfo (Type type)
1079 this.Type = type;
1081 struct_info = StructInfo.GetStructInfo (type);
1082 if (struct_info != null) {
1083 Length = struct_info.Length;
1084 TotalLength = struct_info.TotalLength;
1085 SubStructInfo = struct_info.StructFields;
1086 IsStruct = true;
1087 } else {
1088 Length = 0;
1089 TotalLength = 1;
1090 IsStruct = false;
1094 private TypeInfo (TypeContainer tc)
1096 this.Type = tc.TypeBuilder;
1098 struct_info = StructInfo.GetStructInfo (tc);
1099 if (struct_info != null) {
1100 Length = struct_info.Length;
1101 TotalLength = struct_info.TotalLength;
1102 SubStructInfo = struct_info.StructFields;
1103 IsStruct = true;
1104 } else {
1105 Length = 0;
1106 TotalLength = 1;
1107 IsStruct = false;
1111 TypeInfo (StructInfo struct_info, int offset)
1113 this.struct_info = struct_info;
1114 this.Offset = offset;
1115 this.Length = struct_info.Length;
1116 this.TotalLength = struct_info.TotalLength;
1117 this.SubStructInfo = struct_info.StructFields;
1118 this.Type = struct_info.Type;
1119 this.IsStruct = true;
1122 public int GetFieldIndex (string name)
1124 if (struct_info == null)
1125 return 0;
1127 return struct_info [name];
1130 public TypeInfo GetSubStruct (string name)
1132 if (struct_info == null)
1133 return null;
1135 return struct_info.GetStructField (name);
1138 // <summary>
1139 // A struct's constructor must always assign all fields.
1140 // This method checks whether it actually does so.
1141 // </summary>
1142 public bool IsFullyInitialized (FlowBranching branching, VariableInfo vi, Location loc)
1144 if (struct_info == null)
1145 return true;
1147 bool ok = true;
1148 for (int i = 0; i < struct_info.Count; i++) {
1149 FieldInfo field = struct_info.Fields [i];
1151 if (!branching.IsFieldAssigned (vi, field.Name)) {
1152 FieldBase fb = TypeManager.GetField (field);
1153 if (fb is Property.BackingField) {
1154 Report.Error (843, loc,
1155 "An automatically implemented property `{0}' must be fully assigned before control leaves the constructor. Consider calling default contructor",
1156 fb.GetSignatureForError ());
1157 } else {
1158 Report.Error (171, loc,
1159 "Field `{0}' must be fully assigned before control leaves the constructor",
1160 TypeManager.GetFullNameSignature (field));
1162 ok = false;
1166 return ok;
1169 public override string ToString ()
1171 return String.Format ("TypeInfo ({0}:{1}:{2}:{3})",
1172 Type, Offset, Length, TotalLength);
1175 class StructInfo {
1176 public readonly Type Type;
1177 public readonly FieldInfo[] Fields;
1178 public readonly TypeInfo[] StructFields;
1179 public readonly int Count;
1180 public readonly int CountPublic;
1181 public readonly int CountNonPublic;
1182 public readonly int Length;
1183 public readonly int TotalLength;
1184 public readonly bool HasStructFields;
1186 public static Hashtable field_type_hash;
1187 private Hashtable struct_field_hash;
1188 private Hashtable field_hash;
1190 protected bool InTransit = false;
1192 // Private constructor. To save memory usage, we only need to create one instance
1193 // of this class per struct type.
1194 private StructInfo (Type type)
1196 this.Type = type;
1198 field_type_hash.Add (type, this);
1200 if (type.Module == RootContext.ToplevelTypes.Builder) {
1201 TypeContainer tc = TypeManager.LookupTypeContainer (TypeManager.DropGenericTypeArguments (type));
1203 ArrayList public_fields = new ArrayList ();
1204 ArrayList non_public_fields = new ArrayList ();
1207 // TODO: tc != null is needed because FixedBuffers are not cached
1209 if (tc != null) {
1210 ArrayList fields = tc.Fields;
1212 if (fields != null) {
1213 foreach (FieldBase field in fields) {
1214 if ((field.ModFlags & Modifiers.STATIC) != 0)
1215 continue;
1216 if ((field.ModFlags & Modifiers.PUBLIC) != 0)
1217 public_fields.Add (field.FieldBuilder);
1218 else
1219 non_public_fields.Add (field.FieldBuilder);
1224 CountPublic = public_fields.Count;
1225 CountNonPublic = non_public_fields.Count;
1226 Count = CountPublic + CountNonPublic;
1228 Fields = new FieldInfo [Count];
1229 public_fields.CopyTo (Fields, 0);
1230 non_public_fields.CopyTo (Fields, CountPublic);
1231 } else if (type is GenericTypeParameterBuilder) {
1232 CountPublic = CountNonPublic = Count = 0;
1234 Fields = new FieldInfo [0];
1235 } else {
1236 FieldInfo[] public_fields = type.GetFields (
1237 BindingFlags.Instance|BindingFlags.Public);
1238 FieldInfo[] non_public_fields = type.GetFields (
1239 BindingFlags.Instance|BindingFlags.NonPublic);
1241 CountPublic = public_fields.Length;
1242 CountNonPublic = non_public_fields.Length;
1243 Count = CountPublic + CountNonPublic;
1245 Fields = new FieldInfo [Count];
1246 public_fields.CopyTo (Fields, 0);
1247 non_public_fields.CopyTo (Fields, CountPublic);
1250 struct_field_hash = new Hashtable ();
1251 field_hash = new Hashtable ();
1253 Length = 0;
1254 StructFields = new TypeInfo [Count];
1255 StructInfo[] sinfo = new StructInfo [Count];
1257 InTransit = true;
1259 for (int i = 0; i < Count; i++) {
1260 FieldInfo field = (FieldInfo) Fields [i];
1262 sinfo [i] = GetStructInfo (field.FieldType);
1263 if (sinfo [i] == null)
1264 field_hash.Add (field.Name, ++Length);
1265 else if (sinfo [i].InTransit) {
1266 Report.Error (523, String.Format (
1267 "Struct member `{0}.{1}' of type `{2}' causes " +
1268 "a cycle in the structure layout",
1269 type, field.Name, sinfo [i].Type));
1270 sinfo [i] = null;
1271 return;
1275 InTransit = false;
1277 TotalLength = Length + 1;
1278 for (int i = 0; i < Count; i++) {
1279 FieldInfo field = (FieldInfo) Fields [i];
1281 if (sinfo [i] == null)
1282 continue;
1284 field_hash.Add (field.Name, TotalLength);
1286 HasStructFields = true;
1287 StructFields [i] = new TypeInfo (sinfo [i], TotalLength);
1288 struct_field_hash.Add (field.Name, StructFields [i]);
1289 TotalLength += sinfo [i].TotalLength;
1293 public int this [string name] {
1294 get {
1295 if (field_hash.Contains (name))
1296 return (int) field_hash [name];
1297 else
1298 return 0;
1302 public TypeInfo GetStructField (string name)
1304 return (TypeInfo) struct_field_hash [name];
1307 public static StructInfo GetStructInfo (Type type)
1309 if (!TypeManager.IsValueType (type) || TypeManager.IsEnumType (type) ||
1310 TypeManager.IsBuiltinType (type))
1311 return null;
1313 if (TypeManager.IsGenericParameter (type))
1314 return null;
1316 StructInfo info = (StructInfo) field_type_hash [type];
1317 if (info != null)
1318 return info;
1320 return new StructInfo (type);
1323 public static StructInfo GetStructInfo (TypeContainer tc)
1325 StructInfo info = (StructInfo) field_type_hash [tc.TypeBuilder];
1326 if (info != null)
1327 return info;
1329 return new StructInfo (tc.TypeBuilder);
1334 // <summary>
1335 // This is used by the flow analysis code to store information about a single local variable
1336 // or parameter. Depending on the variable's type, we need to allocate one or more elements
1337 // in the BitVector - if it's a fundamental or reference type, we just need to know whether
1338 // it has been assigned or not, but for structs, we need this information for each of its fields.
1339 // </summary>
1340 public class VariableInfo {
1341 public readonly string Name;
1342 public readonly TypeInfo TypeInfo;
1344 // <summary>
1345 // The bit offset of this variable in the flow vector.
1346 // </summary>
1347 public readonly int Offset;
1349 // <summary>
1350 // The number of bits this variable needs in the flow vector.
1351 // The first bit always specifies whether the variable as such has been assigned while
1352 // the remaining bits contain this information for each of a struct's fields.
1353 // </summary>
1354 public readonly int Length;
1356 // <summary>
1357 // If this is a parameter of local variable.
1358 // </summary>
1359 public readonly bool IsParameter;
1361 public readonly LocalInfo LocalInfo;
1363 readonly VariableInfo Parent;
1364 VariableInfo[] sub_info;
1366 bool is_ever_assigned;
1367 public bool IsEverAssigned {
1368 get { return is_ever_assigned; }
1371 protected VariableInfo (string name, Type type, int offset)
1373 this.Name = name;
1374 this.Offset = offset;
1375 this.TypeInfo = TypeInfo.GetTypeInfo (type);
1377 Length = TypeInfo.TotalLength;
1379 Initialize ();
1382 protected VariableInfo (VariableInfo parent, TypeInfo type)
1384 this.Name = parent.Name;
1385 this.TypeInfo = type;
1386 this.Offset = parent.Offset + type.Offset;
1387 this.Parent = parent;
1388 this.Length = type.TotalLength;
1390 this.IsParameter = parent.IsParameter;
1391 this.LocalInfo = parent.LocalInfo;
1393 Initialize ();
1396 protected void Initialize ()
1398 TypeInfo[] sub_fields = TypeInfo.SubStructInfo;
1399 if (sub_fields != null) {
1400 sub_info = new VariableInfo [sub_fields.Length];
1401 for (int i = 0; i < sub_fields.Length; i++) {
1402 if (sub_fields [i] != null)
1403 sub_info [i] = new VariableInfo (this, sub_fields [i]);
1405 } else
1406 sub_info = new VariableInfo [0];
1409 public VariableInfo (LocalInfo local_info, int offset)
1410 : this (local_info.Name, local_info.VariableType, offset)
1412 this.LocalInfo = local_info;
1413 this.IsParameter = false;
1416 public VariableInfo (ParametersCompiled ip, int i, int offset)
1417 : this (ip.FixedParameters [i].Name, ip.Types [i], offset)
1419 this.IsParameter = true;
1422 public bool IsAssigned (EmitContext ec)
1424 return !ec.DoFlowAnalysis ||
1425 ec.OmitStructFlowAnalysis && TypeInfo.IsStruct ||
1426 ec.CurrentBranching.IsAssigned (this);
1429 public bool IsAssigned (EmitContext ec, Location loc)
1431 if (IsAssigned (ec))
1432 return true;
1434 Report.Error (165, loc,
1435 "Use of unassigned local variable `" + Name + "'");
1436 ec.CurrentBranching.SetAssigned (this);
1437 return false;
1440 public bool IsAssigned (MyBitVector vector)
1442 if (vector == null)
1443 return true;
1445 if (vector [Offset])
1446 return true;
1448 // FIXME: Fix SetFieldAssigned to set the whole range like SetAssigned below. Then, get rid of this stanza
1449 for (VariableInfo parent = Parent; parent != null; parent = parent.Parent) {
1450 if (vector [parent.Offset]) {
1451 // 'parent' is assigned, but someone forgot to note that all its components are assigned too
1452 parent.SetAssigned (vector);
1453 return true;
1457 // Return unless this is a struct.
1458 if (!TypeInfo.IsStruct)
1459 return false;
1461 // Ok, so each field must be assigned.
1462 for (int i = 0; i < TypeInfo.Length; i++) {
1463 if (!vector [Offset + i + 1])
1464 return false;
1467 // Ok, now check all fields which are structs.
1468 for (int i = 0; i < sub_info.Length; i++) {
1469 VariableInfo sinfo = sub_info [i];
1470 if (sinfo == null)
1471 continue;
1473 if (!sinfo.IsAssigned (vector))
1474 return false;
1477 vector [Offset] = true;
1478 is_ever_assigned = true;
1479 return true;
1482 public void SetAssigned (EmitContext ec)
1484 if (ec.DoFlowAnalysis)
1485 ec.CurrentBranching.SetAssigned (this);
1488 public void SetAssigned (MyBitVector vector)
1490 if (Length == 1)
1491 vector [Offset] = true;
1492 else
1493 vector.SetRange (Offset, Length);
1494 is_ever_assigned = true;
1497 public bool IsFieldAssigned (EmitContext ec, string name, Location loc)
1499 if (!ec.DoFlowAnalysis ||
1500 ec.OmitStructFlowAnalysis && TypeInfo.IsStruct ||
1501 ec.CurrentBranching.IsFieldAssigned (this, name))
1502 return true;
1504 Report.Error (170, loc,
1505 "Use of possibly unassigned field `" + name + "'");
1506 ec.CurrentBranching.SetFieldAssigned (this, name);
1507 return false;
1510 public bool IsFieldAssigned (MyBitVector vector, string field_name)
1512 int field_idx = TypeInfo.GetFieldIndex (field_name);
1514 if (field_idx == 0)
1515 return true;
1517 return vector [Offset + field_idx];
1520 public void SetFieldAssigned (EmitContext ec, string name)
1522 if (ec.DoFlowAnalysis)
1523 ec.CurrentBranching.SetFieldAssigned (this, name);
1526 public void SetFieldAssigned (MyBitVector vector, string field_name)
1528 int field_idx = TypeInfo.GetFieldIndex (field_name);
1530 if (field_idx == 0)
1531 return;
1533 vector [Offset + field_idx] = true;
1534 is_ever_assigned = true;
1537 public VariableInfo GetSubStruct (string name)
1539 TypeInfo type = TypeInfo.GetSubStruct (name);
1541 if (type == null)
1542 return null;
1544 return new VariableInfo (this, type);
1547 public override string ToString ()
1549 return String.Format ("VariableInfo ({0}:{1}:{2}:{3}:{4})",
1550 Name, TypeInfo, Offset, Length, IsParameter);
1554 // <summary>
1555 // This is a special bit vector which can inherit from another bit vector doing a
1556 // copy-on-write strategy. The inherited vector may have a smaller size than the
1557 // current one.
1558 // </summary>
1559 public class MyBitVector {
1560 public readonly int Count;
1561 public static readonly MyBitVector Empty = new MyBitVector ();
1563 // Invariant: vector != null => vector.Count == Count
1564 // Invariant: vector == null || shared == null
1565 // i.e., at most one of 'vector' and 'shared' can be non-null. They can both be null -- that means all-ones
1566 // The object in 'shared' cannot be modified, while 'vector' can be freely modified
1567 BitArray vector, shared;
1569 MyBitVector ()
1571 shared = new BitArray (0, false);
1574 public MyBitVector (MyBitVector InheritsFrom, int Count)
1576 if (InheritsFrom != null)
1577 shared = InheritsFrom.MakeShared (Count);
1579 this.Count = Count;
1582 BitArray MakeShared (int new_count)
1584 // Post-condition: vector == null
1586 // ensure we don't leak out dirty bits from the BitVector we inherited from
1587 if (new_count > Count &&
1588 ((shared != null && shared.Count > Count) ||
1589 (shared == null && vector == null)))
1590 initialize_vector ();
1592 if (vector != null) {
1593 shared = vector;
1594 vector = null;
1597 return shared;
1600 // <summary>
1601 // Get/set bit `index' in the bit vector.
1602 // </summary>
1603 public bool this [int index] {
1604 get {
1605 if (index >= Count)
1606 // FIXME: Disabled due to missing anonymous method flow analysis
1607 // throw new ArgumentOutOfRangeException ();
1608 return true;
1610 if (vector != null)
1611 return vector [index];
1612 if (shared == null)
1613 return true;
1614 if (index < shared.Count)
1615 return shared [index];
1616 return false;
1619 set {
1620 // Only copy the vector if we're actually modifying it.
1621 if (this [index] != value) {
1622 if (vector == null)
1623 initialize_vector ();
1624 vector [index] = value;
1629 // <summary>
1630 // Performs an `or' operation on the bit vector. The `new_vector' may have a
1631 // different size than the current one.
1632 // </summary>
1633 private MyBitVector Or (MyBitVector new_vector)
1635 if (Count == 0 || new_vector.Count == 0)
1636 return this;
1638 BitArray o = new_vector.vector != null ? new_vector.vector : new_vector.shared;
1640 if (o == null) {
1641 int n = new_vector.Count;
1642 if (n < Count) {
1643 for (int i = 0; i < n; ++i)
1644 this [i] = true;
1645 } else {
1646 SetAll (true);
1648 return this;
1651 if (Count == o.Count) {
1652 if (vector == null) {
1653 if (shared == null)
1654 return this;
1655 initialize_vector ();
1657 vector.Or (o);
1658 return this;
1661 int min = o.Count;
1662 if (Count < min)
1663 min = Count;
1665 for (int i = 0; i < min; i++) {
1666 if (o [i])
1667 this [i] = true;
1670 return this;
1673 // <summary>
1674 // Performs an `and' operation on the bit vector. The `new_vector' may have
1675 // a different size than the current one.
1676 // </summary>
1677 private MyBitVector And (MyBitVector new_vector)
1679 if (Count == 0)
1680 return this;
1682 BitArray o = new_vector.vector != null ? new_vector.vector : new_vector.shared;
1684 if (o == null) {
1685 for (int i = new_vector.Count; i < Count; ++i)
1686 this [i] = false;
1687 return this;
1690 if (o.Count == 0) {
1691 SetAll (false);
1692 return this;
1695 if (Count == o.Count) {
1696 if (vector == null) {
1697 if (shared == null) {
1698 shared = new_vector.MakeShared (Count);
1699 return this;
1701 initialize_vector ();
1703 vector.And (o);
1704 return this;
1707 int min = o.Count;
1708 if (Count < min)
1709 min = Count;
1711 for (int i = 0; i < min; i++) {
1712 if (! o [i])
1713 this [i] = false;
1716 for (int i = min; i < Count; i++)
1717 this [i] = false;
1719 return this;
1722 public static MyBitVector operator & (MyBitVector a, MyBitVector b)
1724 if (a == b)
1725 return a;
1726 if (a == null)
1727 return b.Clone ();
1728 if (b == null)
1729 return a.Clone ();
1730 if (a.Count > b.Count)
1731 return a.Clone ().And (b);
1732 else
1733 return b.Clone ().And (a);
1736 public static MyBitVector operator | (MyBitVector a, MyBitVector b)
1738 if (a == b)
1739 return a;
1740 if (a == null)
1741 return new MyBitVector (null, b.Count);
1742 if (b == null)
1743 return new MyBitVector (null, a.Count);
1744 if (a.Count > b.Count)
1745 return a.Clone ().Or (b);
1746 else
1747 return b.Clone ().Or (a);
1750 public MyBitVector Clone ()
1752 return Count == 0 ? Empty : new MyBitVector (this, Count);
1755 public void SetRange (int offset, int length)
1757 if (offset > Count || offset + length > Count)
1758 throw new ArgumentOutOfRangeException ();
1760 if (shared == null && vector == null)
1761 return;
1763 int i = 0;
1764 if (shared != null) {
1765 if (offset + length <= shared.Count) {
1766 for (; i < length; ++i)
1767 if (!shared [i+offset])
1768 break;
1769 if (i == length)
1770 return;
1772 initialize_vector ();
1774 for (; i < length; ++i)
1775 vector [i+offset] = true;
1779 public void SetAll (bool value)
1781 // Don't clobber Empty
1782 if (Count == 0)
1783 return;
1784 shared = value ? null : Empty.MakeShared (Count);
1785 vector = null;
1788 void initialize_vector ()
1790 // Post-condition: vector != null
1791 if (shared == null) {
1792 vector = new BitArray (Count, true);
1793 return;
1796 vector = new BitArray (shared);
1797 if (Count != vector.Count)
1798 vector.Length = Count;
1799 shared = null;
1802 StringBuilder Dump (StringBuilder sb)
1804 BitArray dump = vector == null ? shared : vector;
1805 if (dump == null)
1806 return sb.Append ("/");
1807 if (dump == shared)
1808 sb.Append ("=");
1809 for (int i = 0; i < dump.Count; i++)
1810 sb.Append (dump [i] ? "1" : "0");
1811 return sb;
1814 public override string ToString ()
1816 return Dump (new StringBuilder ("{")).Append ("}").ToString ();