use MOONLIGHT symbol
[mcs.git] / tools / pdb2mdb / BitAccess.cs
blob852f797939ccfff99dcdc91b86c68021235c568f
1 //-----------------------------------------------------------------------------
2 //
3 // Copyright (C) Microsoft Corporation. All Rights Reserved.
4 //
5 //-----------------------------------------------------------------------------
6 using System;
7 using System.IO;
8 using System.Text;
10 namespace Microsoft.Cci.Pdb {
11 internal class BitAccess {
13 internal BitAccess(int capacity) {
14 this.buffer = new byte[capacity];
15 this.offset = 0;
18 internal byte[] Buffer {
19 get { return buffer; }
21 private byte[] buffer;
23 internal void FillBuffer(Stream stream, int capacity) {
24 MinCapacity(capacity);
25 stream.Read(buffer, 0, capacity);
26 offset = 0;
29 internal int Position {
30 get { return offset; }
31 set { offset = value; }
33 private int offset;
35 internal void WriteBuffer(Stream stream, int count) {
36 stream.Write(buffer, 0, count);
39 internal void MinCapacity(int capacity) {
40 if (buffer.Length < capacity) {
41 buffer = new byte[capacity];
43 offset = 0;
46 internal void Align(int alignment) {
47 while ((offset % alignment) != 0) {
48 offset++;
52 internal void WriteInt32(int value) {
53 buffer[offset + 0] = (byte)value;
54 buffer[offset + 1] = (byte)(value >> 8);
55 buffer[offset + 2] = (byte)(value >> 16);
56 buffer[offset + 3] = (byte)(value >> 24);
57 offset += 4;
60 internal void WriteInt32(int[] values) {
61 for (int i = 0; i < values.Length; i++) {
62 WriteInt32(values[i]);
66 internal void WriteBytes(byte[] bytes) {
67 for (int i = 0; i < bytes.Length; i++) {
68 buffer[offset++] = bytes[i];
72 internal void ReadInt16(out short value) {
73 value = (short)((buffer[offset + 0] & 0xFF) |
74 (buffer[offset + 1] << 8));
75 offset += 2;
78 internal void ReadInt32(out int value) {
79 value = (int)((buffer[offset + 0] & 0xFF) |
80 (buffer[offset + 1] << 8) |
81 (buffer[offset + 2] << 16) |
82 (buffer[offset + 3] << 24));
83 offset += 4;
86 internal void ReadInt64(out long value) {
87 value = (long)((buffer[offset + 0] & 0xFF) |
88 (buffer[offset + 1] << 8) |
89 (buffer[offset + 2] << 16) |
90 (buffer[offset + 3] << 24) |
91 (buffer[offset + 4] << 32) |
92 (buffer[offset + 5] << 40) |
93 (buffer[offset + 6] << 48) |
94 (buffer[offset + 7] << 56));
95 offset += 8;
98 internal void ReadUInt16(out ushort value) {
99 value = (ushort)((buffer[offset + 0] & 0xFF) |
100 (buffer[offset + 1] << 8));
101 offset += 2;
104 internal void ReadUInt8(out byte value) {
105 value = (byte)((buffer[offset + 0] & 0xFF));
106 offset += 1;
109 internal void ReadUInt32(out uint value) {
110 value = (uint)((buffer[offset + 0] & 0xFF) |
111 (buffer[offset + 1] << 8) |
112 (buffer[offset + 2] << 16) |
113 (buffer[offset + 3] << 24));
114 offset += 4;
117 internal void ReadUInt64(out ulong value) {
118 value = (ulong)((buffer[offset + 0] & 0xFF) |
119 (buffer[offset + 1] << 8) |
120 (buffer[offset + 2] << 16) |
121 (buffer[offset + 3] << 24) |
122 (buffer[offset + 4] << 32) |
123 (buffer[offset + 5] << 40) |
124 (buffer[offset + 6] << 48) |
125 (buffer[offset + 7] << 56));
126 offset += 8;
129 internal void ReadInt32(int[] values) {
130 for (int i = 0; i < values.Length; i++) {
131 ReadInt32(out values[i]);
135 internal void ReadUInt32(uint[] values) {
136 for (int i = 0; i < values.Length; i++) {
137 ReadUInt32(out values[i]);
141 internal void ReadBytes(byte[] bytes) {
142 for (int i = 0; i < bytes.Length; i++) {
143 bytes[i] = buffer[offset++];
147 internal float ReadFloat() {
148 float result = BitConverter.ToSingle(buffer, offset);
149 offset += 4;
150 return result;
153 internal double ReadDouble() {
154 double result = BitConverter.ToDouble(buffer, offset);
155 offset += 8;
156 return result;
159 internal decimal ReadDecimal() {
160 int[] bits = new int[4];
161 this.ReadInt32(bits);
162 return new decimal(bits);
165 internal void ReadBString(out string value) {
166 ushort len;
167 this.ReadUInt16(out len);
168 value = Encoding.UTF8.GetString(buffer, offset, len);
169 offset += len;
172 internal void ReadCString(out string value) {
173 int len = 0;
174 while (offset + len < buffer.Length && buffer[offset + len] != 0) {
175 len++;
177 value = Encoding.UTF8.GetString(buffer, offset, len);
178 offset += len + 1;
181 internal void SkipCString(out string value) {
182 int len = 0;
183 while (offset + len < buffer.Length && buffer[offset + len] != 0) {
184 len++;
186 offset += len + 1;
187 value= null;
190 internal void ReadGuid(out Guid guid) {
191 uint a;
192 ushort b;
193 ushort c;
194 byte d;
195 byte e;
196 byte f;
197 byte g;
198 byte h;
199 byte i;
200 byte j;
201 byte k;
203 ReadUInt32(out a);
204 ReadUInt16(out b);
205 ReadUInt16(out c);
206 ReadUInt8(out d);
207 ReadUInt8(out e);
208 ReadUInt8(out f);
209 ReadUInt8(out g);
210 ReadUInt8(out h);
211 ReadUInt8(out i);
212 ReadUInt8(out j);
213 ReadUInt8(out k);
215 guid = new Guid(a, b, c, d, e, f, g, h, i, j, k);
218 internal string ReadString() {
219 int len = 0;
220 while (offset + len < buffer.Length && buffer[offset + len] != 0) {
221 len+=2;
223 string result = Encoding.Unicode.GetString(buffer, offset, len);
224 offset += len + 2;
225 return result;