2 // System.Diagnostics.Switch.cs
4 // Comments from John R. Hicks <angryjohn69@nc.rr.com> original implementation
5 // can be found at: /mcs/docs/apidocs/xml/en/System.Diagnostics
8 // John R. Hicks (angryjohn69@nc.rr.com)
9 // Jonathan Pryor (jonpryor@vt.edu)
15 // Permission is hereby granted, free of charge, to any person obtaining
16 // a copy of this software and associated documentation files (the
17 // "Software"), to deal in the Software without restriction, including
18 // without limitation the rights to use, copy, modify, merge, publish,
19 // distribute, sublicense, and/or sell copies of the Software, and to
20 // permit persons to whom the Software is furnished to do so, subject to
21 // the following conditions:
23 // The above copyright notice and this permission notice shall be
24 // included in all copies or substantial portions of the Software.
26 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
27 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
28 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
29 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
30 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
31 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
32 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
35 using System
.Collections
;
36 using System
.Collections
.Specialized
;
37 #if NET_2_0 && CONFIGURATION_DEP
38 using System
.Configuration
;
41 namespace System
.Diagnostics
43 public abstract class Switch
46 private string description
;
47 private int switchSetting
;
50 private string defaultSwitchValue
;
52 // MS Behavior is that (quoting from MSDN for OnSwitchSettingChanged()):
53 // "...It is invoked the first time a switch reads its value from the
54 // configuration file..."
55 // The docs + testing implies two things:
56 // 1. The value of the switch is not read in from the constructor
57 // 2. The value is instead read in on the first time get_SwitchSetting is
59 // Assuming that OnSwitchSettingChanged() is invoked on a .config file
60 // read and on all changes
62 // Thus, we need to keep track of whether or not switchSetting has been
63 // initialized. Using `switchSetting=-1' seems logical, but if someone
64 // actually wants to use -1 as a switch value that would cause problems.
65 private bool initialized
;
67 protected Switch(string displayName
, string description
)
69 this.name
= displayName
;
70 this.description
= description
;
74 protected Switch(string displayName
, string description
, string defaultSwitchValue
)
75 : this (displayName
, description
)
77 this.defaultSwitchValue
= defaultSwitchValue
;
81 public string Description
{
82 get {return description;}
85 public string DisplayName
{
89 protected int SwitchSetting
{
93 GetConfigFileSetting ();
94 OnSwitchSettingChanged ();
99 if(switchSetting
!= value) {
100 switchSetting
= value;
101 OnSwitchSettingChanged();
108 StringDictionary attributes
= new StringDictionary ();
111 [System
.Xml
.Serialization
.XmlIgnore
]
113 public StringDictionary Attributes
{
114 get { return attributes; }
117 protected string Value
{
118 get { return value; }
121 #if NET_2_0 && CONFIGURATION_DEP
124 } catch (Exception ex
) {
125 string msg
= string.Format ("The config "
126 + "value for Switch '{0}' was "
127 + "invalid.", DisplayName
);
129 throw new ConfigurationErrorsException (
138 protected internal virtual string [] GetSupportedAttributes ()
143 protected virtual void OnValueChanged ()
148 private void GetConfigFileSetting ()
150 IDictionary d
= (IDictionary
) DiagnosticsConfiguration
.Settings
["switches"];
152 // Load up the specified switch
154 if (d
.Contains (name
)) {
155 #if NET_2_0 && CONFIGURATION_DEP
156 Value
= d
[name
] as string;
158 switchSetting
= (int) d
[name
];
165 if (defaultSwitchValue
!= null) {
166 value = defaultSwitchValue
;
172 protected virtual void OnSwitchSettingChanged()
174 // Do nothing. This is merely provided for derived classes to know when
175 // the value of SwitchSetting has changed.