2 // System.Diagnostics.EventLogPermissionEntry.cs
5 // Jonathan Pryor (jonpryor@vt.edu)
6 // Andreas Nahr (ClassDevelopment@A-SoftTech.com)
9 // (C) 2003 Andreas Nahr
13 // Permission is hereby granted, free of charge, to any person obtaining
14 // a copy of this software and associated documentation files (the
15 // "Software"), to deal in the Software without restriction, including
16 // without limitation the rights to use, copy, modify, merge, publish,
17 // distribute, sublicense, and/or sell copies of the Software, and to
18 // permit persons to whom the Software is furnished to do so, subject to
19 // the following conditions:
21 // The above copyright notice and this permission notice shall be
22 // included in all copies or substantial portions of the Software.
24 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
25 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
26 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
27 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
28 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
29 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
30 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
33 using System
.Security
.Permissions
;
35 namespace System
.Diagnostics
{
38 public class EventLogPermissionEntry
{
40 private EventLogPermissionAccess permissionAccess
;
41 private string machineName
;
43 public EventLogPermissionEntry (EventLogPermissionAccess permissionAccess
, string machineName
)
45 ResourcePermissionBase
.ValidateMachineName (machineName
);
47 this.permissionAccess
= permissionAccess
;
48 this.machineName
= machineName
;
51 public string MachineName
{
52 get { return machineName; }
55 public EventLogPermissionAccess PermissionAccess
{
56 get { return permissionAccess; }
59 internal ResourcePermissionBaseEntry
CreateResourcePermissionBaseEntry ()
61 return new ResourcePermissionBaseEntry ((int) permissionAccess
, new string[] { machineName }
);