3 Copyright (c) 2005-2007 MaNGOS <http://www.mangosproject.org/>
5 MaNGOS is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 - theluda <theluda@googlemail.com>
23 == Welcome to MaNGOS ==
25 MaNGOS (the Massive Network Game Object Server) is an Open Source reference
26 implementation for a MMORPG server system. Please see the file COPYING for
29 For further information on the MaNGOS project, please visit our project web
30 site at <http://www.mangosproject.org/>
32 Documenation on various development related topics can be found in the doc/
33 subdirectory, including Doxygen-generated API documentation.
35 The required SQL files for creating the database backend are included in the
38 In order to build and install MaNGOS under Linux, follow the instructions
39 described in the INSTALL file. To build MaNGOS on Windows, please see the
40 win/ subdirectory. Project workspaces for Visual Studio .NET 2003 and Visual
41 Studio .NET 2005 are available.
43 In case you have checked out MaNGOS from the SubVersion repository, please run
44 ./reconf prior to building, as you may otherwise not be able to run a build.