[2771] Applied MaNGOS coding style (see trunk/bcpp.cfg).
[mangos-git.git] / src / game / TaxiMovementGenerator.h
blob207c3a0f2fb5befcc5af072a278af232ea8f6eba
1 /*
2 * Copyright (C) 2005,2006 MaNGOS <http://www.mangosproject.org/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_TAXIMOVEMENTGENERATOR_H
20 #define MANGOS_TAXIMOVEMENTGENERATOR_H
22 #include "MovementGenerator.h"
24 class MANGOS_DLL_DECL TaxiMovementGenerator : public MovementGenerator
26 public:
28 void Initialize(const Creature &);
29 void Reset(const Creature &);
30 bool GetNext(const Creature &, float &x, float &y, float &z, float &orientation);
31 bool Update(Creature &, const uint32 &);
32 MovementGeneratorType GetMovementGeneratorType() { return TAXI_MOTION_TYPE; }
34 #endif