[2771] Applied MaNGOS coding style (see trunk/bcpp.cfg).
[mangos-git.git] / src / game / NameTables.h
blobdd20b5188d1243ab3e872f79611adad5a5789017
1 /*
2 * Copyright (C) 2005,2006 MaNGOS <http://www.mangosproject.org/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __NAMETABLES_H
20 #define __NAMETABLES_H
22 struct NameTableEntry
24 uint32 id;
25 const char *name;
28 inline const char* LookupName(uint32 id, NameTableEntry *table)
30 for(uint32 i = 0; table[i].name != 0; i++)
32 if (table[i].id == id)
33 return table[i].name;
36 return "UNKNOWN";
39 extern NameTableEntry g_worldOpcodeNames[];
40 #endif