[2656] Applied MaNGOS coding style (see trunk/bcpp.cfg).
[mangos-git.git] / src / game / MapManager.h
bloba970f35de9ad505182767cdb39e548dfefe1a6f5
1 /*
2 * Copyright (C) 2005,2006 MaNGOS <http://www.mangosproject.org/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_MAPMANAGER_H
20 #define MANGOS_MAPMANAGER_H
22 #include "Platform/Define.h"
23 #include "Policies/Singleton.h"
24 #include "zthread/Mutex.h"
25 #include "Common.h"
26 #include "Map.h"
27 class Transport;
29 class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::ClassLevelLockable<MapManager, ZThread::Mutex> >
32 friend class MaNGOS::OperatorNew<MapManager>;
33 typedef HM_NAMESPACE::hash_map<uint32, Map*> MapMapType;
34 typedef std::pair<HM_NAMESPACE::hash_map<uint32, Map*>::iterator, bool> MapMapPair;
36 public:
38 Map* GetMap(uint32);
39 void Initialize(void);
40 void Update(time_t);
42 inline void SetGridCleanUpDelay(uint32 t)
44 if( t < MIN_GRID_DELAY )
45 i_gridCleanUpDelay = MIN_GRID_DELAY;
46 else
47 i_gridCleanUpDelay = t;
50 inline void SetMapUpdateInterval(uint32 t)
53 if( t > 50 )
55 i_timer.SetInterval(t);
56 i_timer.Reset();
60 void LoadGrid(int mapid, float x, float y, bool no_unload = false);
62 static bool ExistMAP(int mapid, float x, float y);
64 void MoveAllCreaturesInMoveList();
66 void LoadTransports();
68 vector<Transport *> m_Transports;
69 map<uint32, vector< Transport * > > m_TransportsByMap;
71 private:
72 MapManager();
73 ~MapManager();
75 MapManager(const MapManager &);
76 MapManager& operator=(const MapManager &);
78 inline Map* _getMap(uint32 id)
80 MapMapType::iterator iter = i_maps.find(id);
81 return (iter == i_maps.end() ? NULL : iter->second);
84 typedef MaNGOS::ClassLevelLockable<MapManager, ZThread::Mutex>::Lock Guard;
85 uint32 i_gridCleanUpDelay;
86 MapMapType i_maps;
87 IntervalTimer i_timer;
89 #endif