1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2007 Michael Sevakis
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <sys/types.h>
23 #include "core_alloc.h"
25 #include "voice_thread.h"
32 #include "pcm_mixer.h"
33 #include "codecs/libspeex/speex/speex.h"
35 /* Default number of native-frequency PCM frames to queue - adjust as
36 necessary per-target */
37 #define VOICE_FRAMES 4
39 /* Define any of these as "1" and uncomment the LOGF_ENABLE line to log
40 regular and/or timeout messages */
41 #define VOICE_LOGQUEUES 0
42 #define VOICE_LOGQUEUES_SYS_TIMEOUT 0
44 /*#define LOGF_ENABLE*/
48 #define LOGFQUEUE logf
50 #define LOGFQUEUE(...)
53 #if VOICE_LOGQUEUES_SYS_TIMEOUT
54 #define LOGFQUEUE_SYS_TIMEOUT logf
56 #define LOGFQUEUE_SYS_TIMEOUT(...)
59 #ifndef IBSS_ATTR_VOICE_STACK
60 #define IBSS_ATTR_VOICE_STACK IBSS_ATTR
63 /* Minimum priority needs to be a bit elevated since voice has fairly low
65 #define PRIORITY_VOICE (PRIORITY_PLAYBACK-4)
67 #define VOICE_FRAME_COUNT 320 /* Samples / frame */
68 #define VOICE_SAMPLE_RATE 16000 /* Sample rate in HZ */
69 #define VOICE_SAMPLE_DEPTH 16 /* Sample depth in bits */
71 /* Voice thread variables */
72 static unsigned int voice_thread_id
= 0;
74 /* ISR uses any available stack - need a bit more room */
75 #define VOICE_STACK_EXTRA 0x400
77 #define VOICE_STACK_EXTRA 0x3c0
79 static long voice_stack
[(DEFAULT_STACK_SIZE
+ VOICE_STACK_EXTRA
)/sizeof(long)]
80 IBSS_ATTR_VOICE_STACK
;
81 static const char voice_thread_name
[] = "voice";
83 /* Voice thread synchronization objects */
84 static struct event_queue voice_queue SHAREDBSS_ATTR
;
85 static struct queue_sender_list voice_queue_sender_list SHAREDBSS_ATTR
;
86 static int quiet_counter SHAREDDATA_ATTR
= 0;
88 #define VOICE_PCM_FRAME_COUNT ((NATIVE_FREQUENCY*VOICE_FRAME_COUNT + \
89 VOICE_SAMPLE_RATE) / VOICE_SAMPLE_RATE)
90 #define VOICE_PCM_FRAME_SIZE (VOICE_PCM_FRAME_COUNT*2*sizeof (int16_t))
92 /* Voice processing states */
95 VOICE_STATE_MESSAGE
= 0,
97 VOICE_STATE_BUFFER_INSERT
,
100 /* A delay to not bring audio back to normal level too soon */
101 #define QUIET_COUNT 3
103 enum voice_thread_messages
105 Q_VOICE_PLAY
= 0, /* Play a clip */
106 Q_VOICE_STOP
, /* Stop current clip */
109 /* Structure to store clip data callback info */
112 /* Callback to get more clips */
113 mp3_play_callback_t get_more
;
120 /* Private thread data for its current state that must be passed to its
121 * internal functions */
122 struct voice_thread_data
124 struct queue_event ev
; /* Last queue event pulled from queue */
125 void *st
; /* Decoder instance */
126 SpeexBits bits
; /* Bit cursor */
127 struct dsp_config
*dsp
; /* DSP used for voice output */
128 struct voice_info vi
; /* Copy of clip data */
129 int lookahead
; /* Number of samples to drop at start of clip */
130 struct dsp_buffer src
; /* Speex output buffer/input to DSP */
131 struct dsp_buffer
*dst
; /* Pointer to DSP output buffer for PCM */
134 /* Functions called in their repective state that return the next state to
135 state machine loop - compiler may inline them at its discretion */
136 static enum voice_state
voice_message(struct voice_thread_data
*td
);
137 static enum voice_state
voice_decode(struct voice_thread_data
*td
);
138 static enum voice_state
voice_buffer_insert(struct voice_thread_data
*td
);
140 /* Might have lookahead and be skipping samples, so size is needed */
141 static struct voice_buf
143 /* Buffer for decoded samples */
144 spx_int16_t spx_outbuf
[VOICE_FRAME_COUNT
];
145 /* Queue frame indexes */
146 unsigned int volatile frame_in
;
147 unsigned int volatile frame_out
;
148 /* For PCM pointer adjustment */
149 struct voice_thread_data
*td
;
150 /* Buffers for mixing voice */
151 struct voice_pcm_frame
154 int16_t pcm
[2*VOICE_PCM_FRAME_COUNT
];
155 } frames
[VOICE_FRAMES
];
158 static int voice_buf_hid
= 0;
160 static int move_callback(int handle
, void *current
, void *new)
162 /* Have to adjust the pointers that point into things in voice_buf */
163 off_t diff
= new - current
;
164 struct voice_thread_data
*td
= voice_buf
->td
;
168 td
->src
.p32
[0] = SKIPBYTES(td
->src
.p32
[0], diff
);
169 td
->src
.p32
[1] = SKIPBYTES(td
->src
.p32
[1], diff
);
171 if (td
->dst
!= NULL
) /* Only when calling dsp_process */
172 td
->dst
->p16out
= SKIPBYTES(td
->dst
->p16out
, diff
);
174 mixer_adjust_channel_address(PCM_MIXER_CHAN_VOICE
, diff
);
183 static void sync_callback(int handle
, bool sync_on
)
185 /* A move must not allow PCM to access the channel */
194 static struct buflib_callbacks ops
=
196 .move_callback
= move_callback
,
197 .sync_callback
= sync_callback
,
200 /* Number of frames in queue */
201 static unsigned int voice_unplayed_frames(void)
203 return voice_buf
->frame_in
- voice_buf
->frame_out
;
206 /* Mixer channel callback */
207 static void voice_pcm_callback(const void **start
, size_t *size
)
209 unsigned int frame_out
= ++voice_buf
->frame_out
;
211 if (voice_unplayed_frames() == 0)
214 struct voice_pcm_frame
*frame
=
215 &voice_buf
->frames
[frame_out
% VOICE_FRAMES
];
221 /* Start playback of voice channel if not already playing */
222 static void voice_start_playback(void)
224 if (mixer_channel_status(PCM_MIXER_CHAN_VOICE
) != CHANNEL_STOPPED
||
225 voice_unplayed_frames() == 0)
228 struct voice_pcm_frame
*frame
=
229 &voice_buf
->frames
[voice_buf
->frame_out
% VOICE_FRAMES
];
231 mixer_channel_play_data(PCM_MIXER_CHAN_VOICE
, voice_pcm_callback
,
232 frame
->pcm
, frame
->size
);
235 /* Stop the voice channel */
236 static void voice_stop_playback(void)
238 mixer_channel_stop(PCM_MIXER_CHAN_VOICE
);
239 voice_buf
->frame_in
= voice_buf
->frame_out
= 0;
242 /* Grab a free PCM frame */
243 static int16_t * voice_buf_get(void)
245 if (voice_unplayed_frames() >= VOICE_FRAMES
)
248 voice_start_playback();
252 return voice_buf
->frames
[voice_buf
->frame_in
% VOICE_FRAMES
].pcm
;
255 /* Commit a frame returned by voice_buf_get and set the actual size */
256 static void voice_buf_commit(int count
)
260 unsigned int frame_in
= voice_buf
->frame_in
;
261 voice_buf
->frames
[frame_in
% VOICE_FRAMES
].size
=
262 count
* 2 * sizeof (int16_t);
263 voice_buf
->frame_in
= frame_in
+ 1;
267 /* Stop any current clip and start playing a new one */
268 void mp3_play_data(const void *start
, size_t size
,
269 mp3_play_callback_t get_more
)
271 if (voice_thread_id
&& start
&& size
&& get_more
)
273 struct voice_info voice_clip
=
275 .get_more
= get_more
,
280 LOGFQUEUE("mp3 >| voice Q_VOICE_PLAY");
281 queue_send(&voice_queue
, Q_VOICE_PLAY
, (intptr_t)&voice_clip
);
285 /* Stop current voice clip from playing */
286 void mp3_play_stop(void)
288 if (voice_thread_id
!= 0)
290 LOGFQUEUE("mp3 >| voice Q_VOICE_STOP");
291 queue_send(&voice_queue
, Q_VOICE_STOP
, 0);
295 void mp3_play_pause(bool play
)
301 /* Tell if voice is still in a playing state */
302 bool mp3_is_playing(void)
304 return quiet_counter
!= 0;
307 /* This function is meant to be used by the buffer request functions to
308 ensure the codec is no longer active */
309 void voice_stop(void)
311 /* Unqueue all future clips */
315 /* Wait for voice to finish speaking. */
316 void voice_wait(void)
318 /* NOTE: One problem here is that we can't tell if another thread started a
319 * new clip by the time we wait. This should be resolvable if conditions
320 * ever require knowing the very clip you requested has finished. */
322 while (quiet_counter
!= 0)
326 /* Initialize voice thread data that must be valid upon starting and the
327 * setup the DSP parameters */
328 static void voice_data_init(struct voice_thread_data
*td
)
330 td
->dsp
= dsp_get_config(CODEC_IDX_VOICE
);
331 dsp_configure(td
->dsp
, DSP_RESET
, 0);
332 dsp_configure(td
->dsp
, DSP_SET_FREQUENCY
, VOICE_SAMPLE_RATE
);
333 dsp_configure(td
->dsp
, DSP_SET_SAMPLE_DEPTH
, VOICE_SAMPLE_DEPTH
);
334 dsp_configure(td
->dsp
, DSP_SET_STEREO_MODE
, STEREO_MONO
);
336 mixer_channel_set_amplitude(PCM_MIXER_CHAN_VOICE
, MIX_AMP_UNITY
);
340 /* Voice thread message processing */
341 static enum voice_state
voice_message(struct voice_thread_data
*td
)
343 if (quiet_counter
> 0)
344 queue_wait_w_tmo(&voice_queue
, &td
->ev
, HZ
/10);
346 queue_wait(&voice_queue
, &td
->ev
);
351 LOGFQUEUE("voice < Q_VOICE_PLAY");
352 if (quiet_counter
== 0)
359 /* Stop any clip still playing */
360 voice_stop_playback();
363 quiet_counter
= QUIET_COUNT
;
365 /* Copy the clip info */
366 td
->vi
= *(struct voice_info
*)td
->ev
.data
;
368 /* We need nothing more from the sending thread - let it run */
369 queue_reply(&voice_queue
, 1);
371 /* Make audio play more softly and set delay to return to normal
373 pcmbuf_soft_mode(true);
375 /* Clean-start the decoder */
376 td
->st
= speex_decoder_init(&speex_wb_mode
);
378 /* Make bit buffer use our own buffer */
379 speex_bits_set_bit_buffer(&td
->bits
, (void *)td
->vi
.start
,
381 speex_decoder_ctl(td
->st
, SPEEX_GET_LOOKAHEAD
, &td
->lookahead
);
383 return VOICE_STATE_DECODE
;
386 if (voice_unplayed_frames())
388 /* Waiting for PCM to finish */
392 /* Drop through and stop the first time after clip runs out */
393 if (quiet_counter
-- != QUIET_COUNT
)
395 if (quiet_counter
<= 0)
396 pcmbuf_soft_mode(false);
403 LOGFQUEUE("voice < Q_VOICE_STOP");
405 voice_stop_playback();
408 /* No default: no other message ids are sent */
411 return VOICE_STATE_MESSAGE
;
414 /* Decode frames or stop if all have completed */
415 static enum voice_state
voice_decode(struct voice_thread_data
*td
)
417 if (!queue_empty(&voice_queue
))
418 return VOICE_STATE_MESSAGE
;
420 /* Decode the data */
421 if (speex_decode_int(td
->st
, &td
->bits
, voice_buf
->spx_outbuf
) < 0)
423 /* End of stream or error - get next clip */
426 if (td
->vi
.get_more
!= NULL
)
427 td
->vi
.get_more(&td
->vi
.start
, &td
->vi
.size
);
429 if (td
->vi
.start
!= NULL
&& td
->vi
.size
> 0)
431 /* Make bit buffer use our own buffer */
432 speex_bits_set_bit_buffer(&td
->bits
, (void *)td
->vi
.start
,
434 /* Don't skip any samples when we're stringing clips together */
439 /* If all clips are done and not playing, force pcm playback. */
440 if (voice_unplayed_frames() > 0)
441 voice_start_playback();
442 return VOICE_STATE_MESSAGE
;
449 /* Output the decoded frame */
450 td
->src
.remcount
= VOICE_FRAME_COUNT
- td
->lookahead
;
451 td
->src
.pin
[0] = &voice_buf
->spx_outbuf
[td
->lookahead
];
452 td
->src
.pin
[1] = NULL
;
453 td
->src
.proc_mask
= 0;
455 td
->lookahead
-= MIN(VOICE_FRAME_COUNT
, td
->lookahead
);
457 if (td
->src
.remcount
> 0)
458 return VOICE_STATE_BUFFER_INSERT
;
461 return VOICE_STATE_DECODE
;
464 /* Process the PCM samples in the DSP and send out for mixing */
465 static enum voice_state
voice_buffer_insert(struct voice_thread_data
*td
)
467 if (!queue_empty(&voice_queue
))
468 return VOICE_STATE_MESSAGE
;
470 struct dsp_buffer dst
;
472 if ((dst
.p16out
= voice_buf_get()) != NULL
)
475 dst
.bufcount
= VOICE_PCM_FRAME_COUNT
;
478 dsp_process(td
->dsp
, &td
->src
, &dst
);
481 voice_buf_commit(dst
.remcount
);
483 /* Unless other effects are introduced to voice that have delays,
484 all output should have been purged to dst in one call */
485 return td
->src
.remcount
> 0 ?
486 VOICE_STATE_BUFFER_INSERT
: VOICE_STATE_DECODE
;
490 return VOICE_STATE_BUFFER_INSERT
;
493 /* Voice thread entrypoint */
494 static void NORETURN_ATTR
voice_thread(void)
496 struct voice_thread_data td
;
497 enum voice_state state
= VOICE_STATE_MESSAGE
;
499 voice_data_init(&td
);
505 case VOICE_STATE_MESSAGE
:
506 state
= voice_message(&td
);
508 case VOICE_STATE_DECODE
:
509 state
= voice_decode(&td
);
511 case VOICE_STATE_BUFFER_INSERT
:
512 state
= voice_buffer_insert(&td
);
518 /* Initialize buffers, all synchronization objects and create the thread */
519 void voice_thread_init(void)
521 if (voice_thread_id
!= 0)
522 return; /* Already did an init and succeeded at it */
524 if (!talk_voice_required())
526 logf("No voice required");
530 voice_buf_hid
= core_alloc_ex("voice buf", sizeof (*voice_buf
), &ops
);
532 if (voice_buf_hid
<= 0)
534 logf("voice: core_alloc_ex failed");
538 voice_buf
= core_get_data(voice_buf_hid
);
540 if (voice_buf
== NULL
)
542 logf("voice: core_get_data failed");
543 core_free(voice_buf_hid
);
548 memset(voice_buf
, 0, sizeof (*voice_buf
));
550 logf("Starting voice thread");
551 queue_init(&voice_queue
, false);
553 voice_thread_id
= create_thread(voice_thread
, voice_stack
,
554 sizeof(voice_stack
), 0, voice_thread_name
555 IF_PRIO(, PRIORITY_VOICE
) IF_COP(, CPU
));
557 queue_enable_queue_send(&voice_queue
, &voice_queue_sender_list
,
561 #ifdef HAVE_PRIORITY_SCHEDULING
562 /* Set the voice thread priority */
563 void voice_thread_set_priority(int priority
)
565 if (voice_thread_id
== 0)
568 if (priority
> PRIORITY_VOICE
)
569 priority
= PRIORITY_VOICE
;
571 thread_set_priority(voice_thread_id
, priority
);