Added the screenshots for the Sansa Clip Zip manual.
[maemo-rb.git] / firmware / drivers / touchscreen.c
blob823c2e7a92a2a64d048c3125a1e6928f16879011
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 by Maurus Cuelenaere
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include "config.h"
23 #include "button.h"
24 #include "button-target.h"
25 #include "touchscreen.h"
26 #include "string.h"
27 #include "logf.h"
28 #include "lcd.h"
30 /* Size of the 'dead zone' around each 3x3 button */
31 #define BUTTON_MARGIN_X (int)(LCD_WIDTH * 0.03)
32 #define BUTTON_MARGIN_Y (int)(LCD_HEIGHT * 0.03)
34 static enum touchscreen_mode current_mode = TOUCHSCREEN_POINT;
35 static const int touchscreen_buttons[3][3] =
37 {BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT},
38 {BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT},
39 {BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT}
42 #ifndef DEFAULT_TOUCHSCREEN_CALIBRATION
43 #define DEFAULT_TOUCHSCREEN_CALIBRATION { .A=1, .B=0, .C=0, \
44 .D=0, .E=1, .F=0, \
45 .divider=1 }
46 #endif
48 struct touchscreen_parameter calibration_parameters
49 = DEFAULT_TOUCHSCREEN_CALIBRATION;
50 const struct touchscreen_parameter default_calibration_parameters
51 = DEFAULT_TOUCHSCREEN_CALIBRATION;
53 void touchscreen_disable_mapping(void)
55 #define C(x) calibration_parameters.x
56 C(A) = C(E) = 1;
57 C(B) = C(C) = C(D) = C(F) = 0;
58 C(divider) = 1;
59 #undef C
62 void touchscreen_reset_mapping(void)
64 memcpy(&calibration_parameters, &default_calibration_parameters,
65 sizeof(struct touchscreen_parameter));
68 int touchscreen_calibrate(struct touchscreen_calibration *cal)
70 #define C(x) calibration_parameters.x /* Calibration */
71 #define S(i,j) cal->i[j][0] /* Screen */
72 #define D(i,j) cal->i[j][1] /* Display */
73 long divider = (S(x,0) - S(x,2)) * (S(y,1) - S(y,2)) -
74 (S(x,1) - S(x,2)) * (S(y,0) - S(y,2));
76 if(divider == 0)
77 return -1;
78 else
79 C(divider) = divider;
81 C(A) = (D(x,0) - D(x,2)) * (S(y,1) - S(y,2)) -
82 (D(x,1) - D(x,2)) * (S(y,0) - S(y,2));
84 C(B) = (S(x,0) - S(x,2)) * (D(x,1) - D(x,2)) -
85 (D(x,0) - D(x,2)) * (S(x,1) - S(x,2));
87 C(C) = S(y,0) * (S(x,2) * D(x,1) - S(x,1) * D(x,2)) +
88 S(y,1) * (S(x,0) * D(x,2) - S(x,2) * D(x,0)) +
89 S(y,2) * (S(x,1) * D(x,0) - S(x,0) * D(x,1));
91 C(D) = (D(y,0) - D(y,2)) * (S(y,1) - S(y,2)) -
92 (D(y,1) - D(y,2)) * (S(y,0) - S(y,2));
94 C(E) = (S(x,0) - S(x,2)) * (D(y,1) - D(y,2)) -
95 (D(y,0) - D(y,2)) * (S(x,1) - S(x,2));
97 C(F) = S(y,0) * (S(x,2) * D(y,1) - S(x,1) * D(y,2)) +
98 S(y,1) * (S(x,0) * D(y,2) - S(x,2) * D(y,0)) +
99 S(y,2) * (S(x,1) * D(y,0) - S(x,0) * D(y,1));
101 logf("A: %lX B: %lX C: %lX", C(A), C(B), C(C));
102 logf("D: %lX E: %lX F: %lX", C(D), C(E), C(F));
103 logf("divider: %lX", C(divider));
105 return 0;
106 #undef C
107 #undef S
108 #undef D
111 static void map_pixels(int *x, int *y)
113 #define C(x) calibration_parameters.x
114 int _x = *x, _y = *y;
116 *x = (C(A) * _x + C(B) * _y + C(C)) / C(divider);
117 *y = (C(D) * _x + C(E) * _y + C(F)) / C(divider);
118 #undef C
121 /* TODO: add jitter (and others) filter */
122 int touchscreen_to_pixels(int x, int y, int *data)
124 x &= 0xFFFF;
125 y &= 0xFFFF;
127 map_pixels(&x, &y);
129 if (current_mode == TOUCHSCREEN_BUTTON)
131 int column = 0, row = 0;
133 if (x < LCD_WIDTH/3 - BUTTON_MARGIN_X)
134 column = 0;
135 else if (x > LCD_WIDTH/3 + BUTTON_MARGIN_X &&
136 x < 2*LCD_WIDTH/3 - BUTTON_MARGIN_X)
137 column = 1;
138 else if (x > 2*LCD_WIDTH/3 + BUTTON_MARGIN_X)
139 column = 2;
140 else
141 return BUTTON_NONE;
143 if (y < LCD_HEIGHT/3 - BUTTON_MARGIN_Y)
144 row = 0;
145 else if (y > LCD_HEIGHT/3 + BUTTON_MARGIN_Y &&
146 y < 2*LCD_HEIGHT/3 - BUTTON_MARGIN_Y)
147 row = 1;
148 else if (y > 2*LCD_HEIGHT/3 + BUTTON_MARGIN_Y)
149 row = 2;
150 else
151 return BUTTON_NONE;
153 return touchscreen_buttons[row][column];
155 else
157 *data = (x << 16 | y);
158 return BUTTON_TOUCHSCREEN;
162 void touchscreen_set_mode(enum touchscreen_mode mode)
164 current_mode = mode;
167 enum touchscreen_mode touchscreen_get_mode(void)
169 return current_mode;
173 #if ((CONFIG_PLATFORM & PLATFORM_ANDROID) == 0)
174 /* android has an API for this */
176 #define TOUCH_SLOP 16u
177 #define REFERENCE_DPI 160
179 int touchscreen_get_scroll_threshold(void)
181 #ifdef LCD_DPI
182 const int dpi = LCD_DPI;
183 #else
184 const int dpi = lcd_get_dpi();
185 #endif
187 /* Inspired by Android calculation
189 * float density = real dpi / reference dpi (=160)
190 * int threshold = (int) (density * TOUCH_SLOP + 0.5f);(original calculation)
192 * + 0.5f is for rounding, we use fixed point math to achieve that
195 int result = dpi * (TOUCH_SLOP<<1) / REFERENCE_DPI;
196 result += result & 1; /* round up if needed */
197 return result>>1;
200 #endif