Bump version numbers for 3.13
[maemo-rb.git] / apps / keymaps / keymap-sansa-connect.c
blob27790d2bfd028328ba5c117cb5150e79161fb162
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id: $
10 * Copyright (C) 2011 by Tomasz Moń
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for Sandisk Sansa Connect target */
24 #include "config.h"
25 #include "action.h"
26 #include "button.h"
28 /*
29 * The format of the list is as follows
30 * { Action Code, Button code, Prereq button code }
31 * if there's no need to check the previous button's value, use BUTTON_NONE
32 * Insert LAST_ITEM_IN_LIST at the end of each mapping
34 static const struct button_mapping button_context_standard[] = {
35 {ACTION_STD_PREV, BUTTON_SCROLL_BACK, BUTTON_NONE},
36 {ACTION_STD_PREVREPEAT, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE},
37 {ACTION_STD_NEXT, BUTTON_SCROLL_FWD, BUTTON_NONE},
38 {ACTION_STD_NEXTREPEAT, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE},
39 {ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT},
40 {ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE},
41 {ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE},
42 {ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE},
43 {ACTION_STD_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN},
44 {ACTION_STD_QUICKSCREEN,BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN},
45 {ACTION_STD_HOTKEY, BUTTON_UP|BUTTON_REL, BUTTON_UP},
46 LAST_ITEM_IN_LIST
47 }; /* button_context_standard */
49 static const struct button_mapping button_context_wps[] = {
50 {ACTION_WPS_PLAY, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN},
51 {ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
52 {ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
53 {ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT},
54 {ACTION_WPS_SKIPNEXT, BUTTON_NEXT, BUTTON_NONE},
55 {ACTION_WPS_SKIPPREV, BUTTON_PREV, BUTTON_NONE},
56 {ACTION_WPS_STOP, BUTTON_POWER, BUTTON_NONE},
57 {ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE},
58 {ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
59 {ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE},
60 {ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
61 {ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT},
62 {ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
63 {ACTION_WPS_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN},
64 {ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER},
65 {ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER},
66 {ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER},
67 {ACTION_WPS_HOTKEY, BUTTON_UP|BUTTON_REL, BUTTON_UP},
68 LAST_ITEM_IN_LIST
69 }; /* button_context_wps */
71 static const struct button_mapping button_context_yesno[] = {
72 {ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE},
73 LAST_ITEM_IN_LIST
74 }; /* button_context_yesno */
76 static const struct button_mapping button_context_keyboard[] = {
77 {ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE},
78 {ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
79 {ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE},
80 {ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE},
82 {ACTION_KBD_CURSOR_LEFT,BUTTON_VOL_DOWN, BUTTON_NONE},
83 {ACTION_KBD_CURSOR_LEFT,BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE},
84 {ACTION_KBD_CURSOR_RIGHT,BUTTON_VOL_UP, BUTTON_NONE},
85 {ACTION_KBD_CURSOR_RIGHT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE},
87 {ACTION_KBD_UP, BUTTON_SCROLL_BACK, BUTTON_NONE},
88 {ACTION_KBD_UP, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE},
89 {ACTION_KBD_DOWN, BUTTON_SCROLL_FWD, BUTTON_NONE},
90 {ACTION_KBD_DOWN, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE},
91 {ACTION_KBD_PAGE_FLIP, BUTTON_NEXT, BUTTON_NONE},
92 {ACTION_KBD_BACKSPACE, BUTTON_PREV, BUTTON_NONE},
93 {ACTION_KBD_BACKSPACE, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE},
94 {ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE},
95 {ACTION_KBD_DONE, BUTTON_UP, BUTTON_NONE},
96 {ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE},
97 {ACTION_KBD_MORSE_INPUT,BUTTON_DOWN|BUTTON_REL, BUTTON_NONE},
98 {ACTION_KBD_MORSE_SELECT,BUTTON_SELECT|BUTTON_REL, BUTTON_NONE},
99 LAST_ITEM_IN_LIST
100 }; /* button_context_keyboard */
102 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
103 const struct button_mapping* get_context_mapping(int context)
105 switch (context)
107 case CONTEXT_STD:
108 return button_context_standard;
109 case CONTEXT_WPS:
110 return button_context_wps;
111 case CONTEXT_YESNOSCREEN:
112 return button_context_yesno;
113 case CONTEXT_KEYBOARD:
114 case CONTEXT_MORSE_INPUT:
115 return button_context_keyboard;
117 case CONTEXT_TREE:
118 case CONTEXT_LIST:
119 case CONTEXT_MAINMENU:
121 case CONTEXT_SETTINGS:
122 case CONTEXT_SETTINGS|CONTEXT_REMOTE:
123 default:
124 return button_context_standard;
126 return button_context_standard;