1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005 Dave Chapman, 2011 Andree Buschmann
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
26 /* Implementation of the stream.h functions used by libalac */
28 #define _Swap32(v) do { \
29 v = (((v) & 0x000000FF) << 0x18) | \
30 (((v) & 0x0000FF00) << 0x08) | \
31 (((v) & 0x00FF0000) >> 0x08) | \
32 (((v) & 0xFF000000) >> 0x18); } while(0)
34 #define _Swap16(v) do { \
35 v = (((v) & 0x00FF) << 0x08) | \
36 (((v) & 0xFF00) >> 0x08); } while (0)
38 /* A normal read without any byte-swapping */
39 void stream_read(stream_t
*stream
, size_t size
, void *buf
)
41 stream
->ci
->read_filebuf(buf
,size
);
42 if (stream
->ci
->curpos
>= stream
->ci
->filesize
) { stream
->eof
=1; }
45 int32_t stream_read_int32(stream_t
*stream
)
48 stream_read(stream
, 4, &v
);
49 #ifdef ROCKBOX_LITTLE_ENDIAN
55 int32_t stream_tell(stream_t
*stream
)
57 return stream
->ci
->curpos
;
60 uint32_t stream_read_uint32(stream_t
*stream
)
63 stream_read(stream
, 4, &v
);
64 #ifdef ROCKBOX_LITTLE_ENDIAN
70 uint16_t stream_read_uint16(stream_t
*stream
)
73 stream_read(stream
, 2, &v
);
74 #ifdef ROCKBOX_LITTLE_ENDIAN
80 uint8_t stream_read_uint8(stream_t
*stream
)
83 stream_read(stream
, 1, &v
);
87 void stream_skip(stream_t
*stream
, size_t skip
)
89 stream
->ci
->advance_buffer(skip
);
92 void stream_seek(stream_t
*stream
, size_t offset
)
94 stream
->ci
->seek_buffer(offset
);
97 int stream_eof(stream_t
*stream
)
102 void stream_create(stream_t
*stream
,struct codec_api
* ci
)
108 /* Check if there is a dedicated byte position contained for the given frame.
109 * Return this byte position in case of success or return -1. This allows to
110 * skip empty samples.
111 * During standard playback the search result (index i) will always increase.
112 * Therefor we save this index and let the caller set this value again as start
113 * index when calling m4a_check_sample_offset() for the next frame. This
114 * reduces the overall loop count significantly. */
115 int m4a_check_sample_offset(demux_res_t
*demux_res
, uint32_t frame
, uint32_t *start
)
118 for (i
=0; i
<demux_res
->num_lookup_table
; ++i
)
120 if (demux_res
->lookup_table
[i
].sample
> frame
||
121 demux_res
->lookup_table
[i
].offset
== 0)
123 if (demux_res
->lookup_table
[i
].sample
== frame
)
127 return demux_res
->lookup_table
[i
].offset
;
130 /* Find the exact or preceding frame in lookup_table[]. Return both frame
131 * and byte position of this match. */
132 static void gather_offset(demux_res_t
*demux_res
, uint32_t *frame
, uint32_t *offset
)
135 for (i
=0; i
<demux_res
->num_lookup_table
; ++i
)
137 if (demux_res
->lookup_table
[i
].offset
== 0)
139 if (demux_res
->lookup_table
[i
].sample
> *frame
)
142 i
= (i
>0) ? i
-1 : 0; /* We want the last chunk _before_ *frame. */
143 *frame
= demux_res
->lookup_table
[i
].sample
;
144 *offset
= demux_res
->lookup_table
[i
].offset
;
147 /* Seek to desired sound sample location. Return 1 on success (and modify
148 * sound_samples_done and current_sample), 0 if failed.
150 * Find the sample (=frame) that contains the given sound sample, find a best
151 * fit for this sample in the lookup_table[], seek to the byte position. */
152 unsigned int m4a_seek(demux_res_t
* demux_res
, stream_t
* stream
,
153 uint32_t sound_sample_loc
, uint32_t* sound_samples_done
,
157 uint32_t tmp_var
, tmp_cnt
, tmp_dur
;
158 uint32_t new_sample
= 0; /* Holds the amount of chunks/frames. */
159 uint32_t new_sound_sample
= 0; /* Sums up total amount of samples. */
160 uint32_t new_pos
; /* Holds the desired chunk/frame index. */
162 /* First check we have the appropriate metadata - we should always
165 if (!demux_res
->num_time_to_samples
|| !demux_res
->num_sample_byte_sizes
)
170 /* Find the destination block from time_to_sample array */
171 time_to_sample_t
*tab
= demux_res
->time_to_sample
;
172 while (i
< demux_res
->num_time_to_samples
)
174 tmp_cnt
= tab
[i
].sample_count
;
175 tmp_dur
= tab
[i
].sample_duration
;
176 tmp_var
= tmp_cnt
* tmp_dur
;
177 if (sound_sample_loc
<= new_sound_sample
+ tmp_var
)
179 tmp_var
= (sound_sample_loc
- new_sound_sample
);
180 new_sample
+= tmp_var
/ tmp_dur
;
181 new_sound_sample
+= tmp_var
;
184 new_sample
+= tmp_cnt
;
185 new_sound_sample
+= tmp_var
;
189 /* We know the new sample (=frame), now calculate the file position. */
190 gather_offset(demux_res
, &new_sample
, &new_pos
);
192 /* We know the new file position, so let's try to seek to it */
193 if (stream
->ci
->seek_buffer(new_pos
))
195 *sound_samples_done
= new_sound_sample
;
196 *current_sample
= new_sample
;
203 /* Seek to the sample containing file_loc. Return 1 on success (and modify
204 * sound_samples_done and current_sample), 0 if failed.
206 * Seeking uses the following arrays:
208 * 1) the lookup_table array contains the file offset for the first sample
211 * 2) the time_to_sample array contains the duration (in sound samples)
212 * of each sample of data.
214 * Locate the chunk containing location (using lookup_table), find the first
215 * sample of that chunk (using lookup_table). Then use time_to_sample to
216 * calculate the sound_samples_done value.
218 unsigned int m4a_seek_raw(demux_res_t
* demux_res
, stream_t
* stream
,
219 uint32_t file_loc
, uint32_t* sound_samples_done
,
223 uint32_t chunk_sample
= 0;
224 uint32_t total_samples
= 0;
225 uint32_t new_sound_sample
= 0;
230 /* We know the desired byte offset, search for the chunk right before.
231 * Return the associated sample to this chunk as chunk_sample. */
232 for (i
=0; i
< demux_res
->num_lookup_table
; ++i
)
234 if (demux_res
->lookup_table
[i
].offset
> file_loc
)
237 i
= (i
>0) ? i
-1 : 0; /* We want the last chunk _before_ file_loc. */
238 chunk_sample
= demux_res
->lookup_table
[i
].sample
;
239 new_pos
= demux_res
->lookup_table
[i
].offset
;
241 /* Get sound sample offset. */
243 time_to_sample_t
*tab2
= demux_res
->time_to_sample
;
244 while (i
< demux_res
->num_time_to_samples
)
246 tmp_dur
= tab2
[i
].sample_duration
;
247 tmp_cnt
= tab2
[i
].sample_count
;
248 total_samples
+= tmp_cnt
;
249 new_sound_sample
+= tmp_cnt
* tmp_dur
;
250 if (chunk_sample
<= total_samples
)
252 new_sound_sample
+= (chunk_sample
- total_samples
) * tmp_dur
;
258 /* Go to the new file position. */
259 if (stream
->ci
->seek_buffer(new_pos
))
261 *sound_samples_done
= new_sound_sample
;
262 *current_sample
= chunk_sample
;