1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 by Linus Nielsen Feltzing
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
25 #if CONFIG_CODEC != SWCODEC
38 #include "core_alloc.h"
39 #include "mp3_playback.h"
43 #include "appevents.h"
54 #endif /* !SIMULATOR */
55 #ifdef HAVE_LCD_BITMAP
57 #endif /* CONFIG_CODEC != SWCODEC */
59 #define MPEG_SWAP_CHUNKSIZE 0x2000
60 #define MPEG_HIGH_WATER 2 /* We leave 2 bytes empty because otherwise we
61 wouldn't be able to see the difference between
62 an empty buffer and a full one. */
63 #define MPEG_LOW_WATER 0x60000
64 #define MPEG_RECORDING_LOW_WATER 0x80000
65 #define MPEG_LOW_WATER_CHUNKSIZE 0x40000
66 #define MPEG_LOW_WATER_SWAP_CHUNKSIZE 0x10000
67 #if (CONFIG_STORAGE & STORAGE_MMC)
68 #define MPEG_PLAY_PENDING_THRESHOLD 0x20000
69 #define MPEG_PLAY_PENDING_SWAPSIZE 0x20000
71 #define MPEG_PLAY_PENDING_THRESHOLD 0x10000
72 #define MPEG_PLAY_PENDING_SWAPSIZE 0x10000
75 #define MPEG_MAX_PRERECORD_SECONDS 30
77 /* For ID3 info and VBR header */
78 #define MPEG_RESERVED_HEADER_SPACE (4096 + 576)
81 extern unsigned long mas_version_code
;
84 #if CONFIG_CODEC == MAS3587F
85 extern enum /* from mp3_playback.c */
90 #endif /* CONFIG_CODEC == MAS3587F */
98 #define MPEG_FF_REWIND 7
99 #define MPEG_FLUSH_RELOAD 8
100 #define MPEG_RECORD 9
101 #define MPEG_INIT_RECORDING 10
102 #define MPEG_INIT_PLAYBACK 11
103 #define MPEG_NEW_FILE 12
104 #define MPEG_PAUSE_RECORDING 13
105 #define MPEG_RESUME_RECORDING 14
106 #define MPEG_NEED_DATA 100
107 #define MPEG_TRACK_CHANGE 101
108 #define MPEG_SAVE_DATA 102
109 #define MPEG_STOP_DONE 103
110 #define MPEG_PRERECORDING_TICK 104
112 /* indicator for MPEG_NEED_DATA */
113 #define GENERATE_UNBUFFER_EVENTS 1
115 /* list of tracks in memory */
116 #define MAX_TRACK_ENTRIES (1<<4) /* Must be power of 2 */
117 #define MAX_TRACK_ENTRIES_MASK (MAX_TRACK_ENTRIES - 1)
123 int load_ahead_index
;
126 static struct trackdata trackdata
[MAX_TRACK_ENTRIES
];
128 static unsigned int current_track_counter
= 0;
131 /* Play time of the previous track */
132 static unsigned long prev_track_elapsed
;
134 static int track_read_idx
= 0;
135 static int track_write_idx
= 0;
136 #endif /* !SIMULATOR */
138 /* Cuesheet support */
139 static struct cuesheet
*curr_cuesheet
= NULL
;
140 static bool checked_for_cuesheet
= false;
142 static const char mpeg_thread_name
[] = "mpeg";
143 static unsigned int mpeg_errno
;
145 static bool playing
= false; /* We are playing an MP3 stream */
146 static bool is_playing
= false; /* We are (attempting to) playing MP3 files */
147 static bool paused
; /* playback is paused */
148 static int audiobuf_handle
; /* handle to the audio buffer */
149 static char* mpeg_audiobuf
; /* poiunter to the audio buffer */
150 static long audiobuflen
; /* length of the audio buffer */
153 static char mpeg_stack
[DEFAULT_STACK_SIZE
];
154 static struct mp3entry taginfo
;
155 #else /* !SIMULATOR */
156 static struct event_queue mpeg_queue SHAREDBSS_ATTR
;
157 static long mpeg_stack
[(DEFAULT_STACK_SIZE
+ 0x1000)/sizeof(long)];
159 static int audiobuf_write
;
160 static int audiobuf_swapwrite
;
161 static long audiobuf_read
;
163 static int mpeg_file
;
165 static bool play_pending
; /* We are about to start playing */
166 static bool play_pending_track_change
; /* When starting play we're starting a new file */
167 static bool filling
; /* We are filling the buffer with data from disk */
168 static bool dma_underrun
; /* True when the DMA has stopped because of
169 slow disk reading (read error, shaking) */
170 static bool mpeg_stop_done
;
172 static int last_dma_tick
= 0;
173 static int last_dma_chunk_size
;
175 static long low_watermark
; /* Dynamic low watermark level */
176 static long low_watermark_margin
= 0; /* Extra time in seconds for watermark */
177 static long lowest_watermark_level
; /* Debug value to observe the buffer
179 #if CONFIG_CODEC == MAS3587F
180 static char recording_filename
[MAX_PATH
]; /* argument to thread */
181 static char delayed_filename
[MAX_PATH
]; /* internal copy of above */
183 static char xing_buffer
[MAX_XING_HEADER_SIZE
];
185 static bool init_recording_done
;
186 static bool init_playback_done
;
187 static bool prerecording
; /* True if prerecording is enabled */
188 static bool is_prerecording
; /* True if we are prerecording */
189 static bool is_recording
; /* We are recording */
192 NOT_SAVING
= 0, /* reasons to save data, sorted by importance */
198 static int rec_frequency_index
; /* For create_xing_header() calls */
199 static int rec_version_index
; /* For create_xing_header() calls */
201 struct prerecord_info
{
203 unsigned long framecount
;
206 static struct prerecord_info prerecord_buffer
[MPEG_MAX_PRERECORD_SECONDS
];
207 static int prerecord_index
; /* Current index in the prerecord buffer */
208 static int prerecording_max_seconds
; /* Max number of seconds to store */
209 static int prerecord_count
; /* Number of seconds in the prerecord buffer */
210 static int prerecord_timeout
; /* The tick count of the next prerecord data
213 static unsigned long record_start_time
; /* Value of current_tick when recording
215 static unsigned long pause_start_time
; /* Value of current_tick when pause was
217 static unsigned long last_rec_time
;
218 static unsigned long num_rec_bytes
;
219 static unsigned long last_rec_bytes
;
220 static unsigned long frame_count_start
;
221 static unsigned long frame_count_end
;
222 static unsigned long saved_header
= 0;
224 /* Shadow MAS registers */
225 unsigned long shadow_encoder_control
= 0;
226 #endif /* CONFIG_CODEC == MAS3587F */
228 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
229 unsigned long shadow_io_control_main
= 0;
230 unsigned long shadow_soft_mute
= 0;
231 unsigned shadow_codec_reg0
;
232 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
234 #ifdef HAVE_RECORDING
235 static const unsigned char empty_id3_header
[] =
237 'I', 'D', '3', 0x03, 0x00, 0x00,
238 0x00, 0x00, 0x1f, 0x76 /* Size is 4096 minus 10 bytes for the header */
240 #endif /* HAVE_RECORDING */
243 static int get_unplayed_space(void);
244 static int get_playable_space(void);
245 static int get_unswapped_space(void);
246 #endif /* !SIMULATOR */
248 #if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR)
249 static void init_recording(void);
250 static void prepend_header(void);
251 static void update_header(void);
252 static void start_prerecording(void);
253 static void start_recording(void);
254 static void stop_recording(void);
255 static int get_unsaved_space(void);
256 static void pause_recording(void);
257 static void resume_recording(void);
258 #endif /* (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR) */
262 static int num_tracks_in_memory(void)
264 return (track_write_idx
- track_read_idx
) & MAX_TRACK_ENTRIES_MASK
;
268 static void debug_tags(void)
272 for(i
= 0;i
< MAX_TRACK_ENTRIES
;i
++)
274 DEBUGF("%d - %s\n", i
, trackdata
[i
].id3
.path
);
276 DEBUGF("read: %d, write :%d\n", track_read_idx
, track_write_idx
);
277 DEBUGF("num_tracks_in_memory: %d\n", num_tracks_in_memory());
279 #else /* !DEBUG_TAGS */
281 #endif /* !DEBUG_TAGS */
283 static void remove_current_tag(void)
285 if(num_tracks_in_memory() > 0)
287 /* First move the index, so nobody tries to access the tag */
288 track_read_idx
= (track_read_idx
+1) & MAX_TRACK_ENTRIES_MASK
;
289 checked_for_cuesheet
= false;
294 DEBUGF("remove_current_tag: no tracks to remove\n");
298 static void remove_all_non_current_tags(void)
300 track_write_idx
= (track_read_idx
+1) & MAX_TRACK_ENTRIES_MASK
;
304 static void remove_all_tags(void)
306 track_write_idx
= track_read_idx
;
311 static struct trackdata
*get_trackdata(int offset
)
313 if(offset
>= num_tracks_in_memory())
316 return &trackdata
[(track_read_idx
+ offset
) & MAX_TRACK_ENTRIES_MASK
];
318 #endif /* !SIMULATOR */
320 /***********************************************************************/
321 /* audio event handling */
323 #define MAX_EVENT_HANDLERS 10
324 struct event_handlers_table
326 AUDIO_EVENT_HANDLER handler
;
329 static struct event_handlers_table event_handlers
[MAX_EVENT_HANDLERS
];
330 static int event_handlers_count
= 0;
332 void audio_register_event_handler(AUDIO_EVENT_HANDLER handler
, unsigned short mask
)
334 if (event_handlers_count
< MAX_EVENT_HANDLERS
)
336 event_handlers
[event_handlers_count
].handler
= handler
;
337 event_handlers
[event_handlers_count
].mask
= mask
;
338 event_handlers_count
++;
342 /* dispatch calls each handler in the order registered and returns after some
343 handler actually handles the event (the event is assumed to no longer be valid
344 after this, due to the handler changing some condition); returns true if someone
345 handled the event, which is expected to cause the caller to skip its own handling
348 static bool audio_dispatch_event(unsigned short event
, unsigned long data
)
351 for(i
=0; i
< event_handlers_count
; i
++)
353 if ( event_handlers
[i
].mask
& event
)
355 int rc
= event_handlers
[i
].handler(event
, data
);
356 if ( rc
== AUDIO_EVENT_RC_HANDLED
)
364 /***********************************************************************/
366 static void set_elapsed(struct mp3entry
* id3
)
369 if ( id3
->has_toc
) {
370 /* calculate elapsed time using TOC */
372 unsigned int remainder
, plen
, relpos
, nextpos
;
374 /* find wich percent we're at */
375 for (i
=0; i
<100; i
++ )
377 if ( id3
->offset
< id3
->toc
[i
] * (id3
->filesize
/ 256) )
387 relpos
= id3
->toc
[i
];
391 nextpos
= id3
->toc
[i
+1];
398 remainder
= id3
->offset
- (relpos
* (id3
->filesize
/ 256));
400 /* set time for this percent (divide before multiply to prevent
401 overflow on long files. loss of precision is negligible on
403 id3
->elapsed
= i
* (id3
->length
/ 100);
405 /* calculate remainder time */
406 plen
= (nextpos
- relpos
) * (id3
->filesize
/ 256);
407 id3
->elapsed
+= (((remainder
* 100) / plen
) *
408 (id3
->length
/ 10000));
411 /* no TOC exists. set a rough estimate using average bitrate */
412 int tpk
= id3
->length
/ (id3
->filesize
/ 1024);
413 id3
->elapsed
= id3
->offset
/ 1024 * tpk
;
417 /* constant bitrate, use exact calculation */
418 id3
->elapsed
= id3
->offset
/ (id3
->bitrate
/ 8);
421 int audio_get_file_pos(void)
424 struct mp3entry
*id3
= audio_current_track();
430 /* Use the TOC to find the new position */
431 unsigned int percent
, remainder
;
432 int curtoc
, nexttoc
, plen
;
434 percent
= (id3
->elapsed
*100)/id3
->length
;
438 curtoc
= id3
->toc
[percent
];
441 nexttoc
= id3
->toc
[percent
+1];
445 pos
= (id3
->filesize
/256)*curtoc
;
447 /* Use the remainder to get a more accurate position */
448 remainder
= (id3
->elapsed
*100)%id3
->length
;
449 remainder
= (remainder
*100)/id3
->length
;
450 plen
= (nexttoc
- curtoc
)*(id3
->filesize
/256);
451 pos
+= (plen
/100)*remainder
;
455 /* No TOC exists, estimate the new position */
456 pos
= (id3
->filesize
/ (id3
->length
/ 1000)) *
457 (id3
->elapsed
/ 1000);
460 else if (id3
->bitrate
)
461 pos
= id3
->elapsed
* (id3
->bitrate
/ 8);
467 if (pos
>= (int)(id3
->filesize
- id3
->id3v1len
))
469 /* Don't seek right to the end of the file so that we can
470 transition properly to the next song */
471 pos
= id3
->filesize
- id3
->id3v1len
- 1;
473 else if (pos
< (int)id3
->first_frame_offset
)
475 /* skip past id3v2 tag and other leading garbage */
476 pos
= id3
->first_frame_offset
;
481 unsigned long mpeg_get_last_header(void)
485 #else /* !SIMULATOR */
486 unsigned long tmp
[2];
488 /* Read the frame data from the MAS and reconstruct it with the
489 frame sync and all */
490 mas_readmem(MAS_BANK_D0
, MAS_D0_MPEG_STATUS_1
, tmp
, 2);
491 return 0xffe00000 | ((tmp
[0] & 0x7c00) << 6) | (tmp
[1] & 0xffff);
492 #endif /* !SIMULATOR */
495 /* Buffer must not move. And not shrink for now */
496 static struct buflib_callbacks ops
= { NULL
, NULL
};
497 unsigned char * audio_get_buffer(bool talk_buf
, size_t *buffer_size
)
499 (void)talk_buf
; /* always grab the voice buffer for now */
501 if (buffer_size
) /* special case for talk_init() */
505 /* audio_hard_stop() frees audiobuf, so re-aquire */
506 audiobuf_handle
= core_alloc_maximum("audiobuf", &bufsize
, &ops
);
507 audiobuflen
= bufsize
;
508 *buffer_size
= audiobuflen
;
510 mpeg_audiobuf
= core_get_data(audiobuf_handle
);
512 if (!buffer_size
) /* special case for talk_init() */
513 talkbuf_init(mpeg_audiobuf
);
515 return mpeg_audiobuf
;
520 /* Send callback events to notify about removing old tracks. */
521 static void generate_unbuffer_events(void)
524 int numentries
= MAX_TRACK_ENTRIES
- num_tracks_in_memory();
525 int cur_idx
= track_write_idx
;
527 for (i
= 0; i
< numentries
; i
++)
529 /* Send an event to notify that track has finished. */
530 send_event(PLAYBACK_EVENT_TRACK_FINISH
, &trackdata
[cur_idx
].id3
);
531 cur_idx
= (cur_idx
+ 1) & MAX_TRACK_ENTRIES_MASK
;
535 /* Send callback events to notify about new tracks. */
536 static void generate_postbuffer_events(void)
539 int numentries
= num_tracks_in_memory();
540 int cur_idx
= track_read_idx
;
542 for (i
= 0; i
< numentries
; i
++)
544 send_event(PLAYBACK_EVENT_TRACK_BUFFER
, &trackdata
[cur_idx
].id3
);
545 cur_idx
= (cur_idx
+ 1) & MAX_TRACK_ENTRIES_MASK
;
549 static void recalculate_watermark(int bitrate
)
552 int time
= storage_spinup_time();
554 /* A bitrate of 0 probably means empty VBR header. We play safe
555 and set a high threshold */
559 bytes_per_sec
= bitrate
* 1000 / 8;
563 /* No drive spins up faster than 3.5s */
568 low_watermark
= ((low_watermark_margin
* HZ
+ time
) *
573 low_watermark
= MPEG_LOW_WATER
;
577 #ifdef HAVE_DISK_STORAGE
578 void audio_set_buffer_margin(int setting
)
580 low_watermark_margin
= setting
; /* in seconds */
584 void audio_get_debugdata(struct audio_debug
*dbgdata
)
586 dbgdata
->audiobuflen
= audiobuflen
;
587 dbgdata
->audiobuf_write
= audiobuf_write
;
588 dbgdata
->audiobuf_swapwrite
= audiobuf_swapwrite
;
589 dbgdata
->audiobuf_read
= audiobuf_read
;
591 dbgdata
->last_dma_chunk_size
= last_dma_chunk_size
;
593 #if CONFIG_CPU == SH7034
594 dbgdata
->dma_on
= (SCR0
& 0x80) != 0;
596 dbgdata
->playing
= playing
;
597 dbgdata
->play_pending
= play_pending
;
598 dbgdata
->is_playing
= is_playing
;
599 dbgdata
->filling
= filling
;
600 dbgdata
->dma_underrun
= dma_underrun
;
602 dbgdata
->unplayed_space
= get_unplayed_space();
603 dbgdata
->playable_space
= get_playable_space();
604 dbgdata
->unswapped_space
= get_unswapped_space();
606 dbgdata
->low_watermark_level
= low_watermark
;
607 dbgdata
->lowest_watermark_level
= lowest_watermark_level
;
611 static void dbg_timer_start(void)
613 /* We are using timer 2 */
615 TSTR
&= ~0x04; /* Stop the timer */
616 TSNC
&= ~0x04; /* No synchronization */
617 TMDR
&= ~0x44; /* Operate normally */
619 TCNT2
= 0; /* Start counting at 0 */
620 TCR2
= 0x03; /* Sysclock/8 */
622 TSTR
|= 0x04; /* Start timer 2 */
625 static int dbg_cnt2us(unsigned int cnt
)
627 return (cnt
* 10000) / (FREQ
/800);
631 static int get_unplayed_space(void)
633 int space
= audiobuf_write
- audiobuf_read
;
635 space
+= audiobuflen
;
639 static int get_playable_space(void)
641 int space
= audiobuf_swapwrite
- audiobuf_read
;
643 space
+= audiobuflen
;
647 static int get_unplayed_space_current_song(void)
651 if (num_tracks_in_memory() > 1)
653 space
= get_trackdata(1)->mempos
- audiobuf_read
;
657 space
= audiobuf_write
- audiobuf_read
;
661 space
+= audiobuflen
;
666 static int get_unswapped_space(void)
668 int space
= audiobuf_write
- audiobuf_swapwrite
;
670 space
+= audiobuflen
;
674 #if CONFIG_CODEC == MAS3587F
675 static int get_unsaved_space(void)
677 int space
= audiobuf_write
- audiobuf_read
;
679 space
+= audiobuflen
;
683 static void drain_dma_buffer(void)
689 while (PBDRH
& 0x80);
693 while (!(PBDRH
& 0x80));
698 static long timing_info_index
= 0;
699 static long timing_info
[1024];
702 void rec_tick (void) __attribute__ ((section (".icode")));
709 if(is_recording
&& (PBDRH
& 0x40))
712 timing_info
[timing_info_index
++] = current_tick
;
715 /* Note: Although this loop is run in interrupt context, further
716 * optimisation will do no good. The MAS would then deliver bad
717 * frames occasionally, as observed in extended experiments. */
719 while (PBDRH
& 0x40) /* We try to read as long as EOD is high */
721 xor_b(0x08, &PADRH
); /* Set PR active, independent of polarity */
724 while (PBDRH
& 0x80) /* Wait until /RTW becomes active */
726 if (--delay
<= 0) /* Bail out if we have to wait too long */
727 { /* i.e. the MAS doesn't want to talk to us */
728 xor_b(0x08, &PADRH
); /* Set PR inactive */
729 goto transfer_end
; /* and get out of here */
733 data
= *(unsigned char *)0x04000000; /* read data byte */
735 xor_b(0x08, &PADRH
); /* Set PR inactive */
737 mpeg_audiobuf
[audiobuf_write
++] = data
;
739 if (audiobuf_write
>= audiobuflen
)
747 timing_info
[timing_info_index
++] = TCNT2
+ (i
<< 16);
748 timing_info_index
&= 0x3ff;
755 if(TIME_AFTER(current_tick
, prerecord_timeout
))
757 prerecord_timeout
= current_tick
+ HZ
;
758 queue_post(&mpeg_queue
, MPEG_PRERECORDING_TICK
, 0);
763 /* Signal to save the data if we are running out of buffer
765 if (audiobuflen
- get_unsaved_space() < MPEG_RECORDING_LOW_WATER
766 && saving_status
== NOT_SAVING
)
768 saving_status
= BUFFER_FULL
;
769 queue_post(&mpeg_queue
, MPEG_SAVE_DATA
, 0);
774 #endif /* CONFIG_CODEC == MAS3587F */
776 void playback_tick(void)
778 struct trackdata
*ptd
= get_trackdata(0);
781 ptd
->id3
.elapsed
+= (current_tick
- last_dma_tick
) * 1000 / HZ
;
782 last_dma_tick
= current_tick
;
783 audio_dispatch_event(AUDIO_EVENT_POS_REPORT
,
784 (unsigned long)ptd
->id3
.elapsed
);
788 static void reset_mp3_buffer(void)
792 audiobuf_swapwrite
= 0;
793 lowest_watermark_level
= audiobuflen
;
796 /* DMA transfer end interrupt callback */
797 static void transfer_end(unsigned char** ppbuf
, size_t* psize
)
799 if(playing
&& !paused
)
801 int unplayed_space_left
;
802 int space_until_end_of_buffer
;
803 int track_offset
= 1;
804 struct trackdata
*track
;
806 audiobuf_read
+= last_dma_chunk_size
;
807 if(audiobuf_read
>= audiobuflen
)
810 /* First, check if we are on a track boundary */
811 if (num_tracks_in_memory() > 1)
813 if (audiobuf_read
== get_trackdata(track_offset
)->mempos
)
815 if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK
, 0) )
817 queue_post(&mpeg_queue
, MPEG_TRACK_CHANGE
, 0);
823 unplayed_space_left
= get_unplayed_space();
825 space_until_end_of_buffer
= audiobuflen
- audiobuf_read
;
827 if(!filling
&& unplayed_space_left
< low_watermark
)
830 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, GENERATE_UNBUFFER_EVENTS
);
833 if(unplayed_space_left
)
835 last_dma_chunk_size
= MIN(0x2000, unplayed_space_left
);
836 last_dma_chunk_size
= MIN(last_dma_chunk_size
,
837 space_until_end_of_buffer
);
839 /* several tracks loaded? */
840 track
= get_trackdata(track_offset
);
843 /* will we move across the track boundary? */
844 if (( audiobuf_read
< track
->mempos
) &&
845 ((audiobuf_read
+last_dma_chunk_size
) >
848 /* Make sure that we end exactly on the boundary */
849 last_dma_chunk_size
= track
->mempos
- audiobuf_read
;
853 *psize
= last_dma_chunk_size
& 0xffff;
854 *ppbuf
= mpeg_audiobuf
+ audiobuf_read
;
855 track
= get_trackdata(0);
857 track
->id3
.offset
+= last_dma_chunk_size
;
859 /* Update the watermark debug level */
860 if(unplayed_space_left
< lowest_watermark_level
)
861 lowest_watermark_level
= unplayed_space_left
;
865 /* Check if the end of data is because of a hard disk error.
866 If there is an open file handle, we are still playing music.
867 If not, the last file has been loaded, and the file handle is
871 /* Update the watermark debug level */
872 if(unplayed_space_left
< lowest_watermark_level
)
873 lowest_watermark_level
= unplayed_space_left
;
875 DEBUGF("DMA underrun.\n");
880 if ( ! audio_dispatch_event(AUDIO_EVENT_END_OF_TRACK
, 0) )
882 DEBUGF("No more MP3 data. Stopping.\n");
883 queue_post(&mpeg_queue
, MPEG_TRACK_CHANGE
, 0);
887 *psize
= 0; /* no more transfer */
892 static struct trackdata
*add_track_to_tag_list(const char *filename
)
894 struct trackdata
*track
;
895 bool send_nid3_event
;
897 if(num_tracks_in_memory() >= MAX_TRACK_ENTRIES
)
899 DEBUGF("Tag memory is full\n");
903 track
= &trackdata
[track_write_idx
];
905 /* grab id3 tag of new file and
906 remember where in memory it starts */
907 if(mp3info(&track
->id3
, filename
))
912 track
->mempos
= audiobuf_write
;
913 track
->id3
.elapsed
= 0;
914 #ifdef HAVE_LCD_BITMAP
915 if (track
->id3
.title
)
916 lcd_getstringsize(track
->id3
.title
, NULL
, NULL
);
917 if (track
->id3
.artist
)
918 lcd_getstringsize(track
->id3
.artist
, NULL
, NULL
);
919 if (track
->id3
.album
)
920 lcd_getstringsize(track
->id3
.album
, NULL
, NULL
);
923 /* if this track is the next track then let the UI know it can get it */
924 send_nid3_event
= (track_write_idx
== track_read_idx
+ 1);
925 track_write_idx
= (track_write_idx
+1) & MAX_TRACK_ENTRIES_MASK
;
927 send_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE
, NULL
);
932 static int new_file(int steps
)
934 int max_steps
= playlist_amount();
937 struct trackdata
*track
;
938 char name_buf
[MAX_PATH
+1];
939 const char *trackname
;
941 /* Find out how many steps to advance. The load_ahead_index field tells
942 us how many playlist entries it had to skip to get to a valid one.
943 We add those together to find out where to start. */
944 if(steps
> 0 && num_tracks_in_memory() > 1)
946 /* Begin with the song after the currently playing one */
948 while((track
= get_trackdata(i
++)))
950 start
+= track
->load_ahead_index
;
955 trackname
= playlist_peek(start
+ steps
, name_buf
, sizeof(name_buf
));
959 DEBUGF("Loading %s\n", trackname
);
961 mpeg_file
= open(trackname
, O_RDONLY
);
963 DEBUGF("Couldn't open file: %s\n",trackname
);
971 struct trackdata
*track
= add_track_to_tag_list(trackname
);
985 /* skip past id3v2 tag */
987 track
->id3
.first_frame_offset
,
989 track
->id3
.index
= steps
;
990 track
->load_ahead_index
= steps
;
991 track
->id3
.offset
= 0;
994 /* Average bitrate * 1.5 */
995 recalculate_watermark(
996 (track
->id3
.bitrate
* 3) / 2);
998 recalculate_watermark(
1004 /* Bail out if no file could be opened */
1005 if(abs(steps
) > max_steps
)
1007 } while ( mpeg_file
< 0 );
1012 static void stop_playing(void)
1014 struct trackdata
*track
;
1016 /* Stop the current stream */
1021 track
= get_trackdata(0);
1023 prev_track_elapsed
= track
->id3
.elapsed
;
1029 generate_unbuffer_events();
1033 static void end_current_track(void) {
1034 struct trackdata
*track
;
1036 play_pending
= false;
1038 mp3_play_pause(false);
1040 track
= get_trackdata(0);
1042 prev_track_elapsed
= track
->id3
.elapsed
;
1046 generate_unbuffer_events();
1052 /* Is this a really the end of playback or is a new playlist starting */
1053 static void check_playlist_end(int direction
)
1055 /* Use the largest possible step size to account for skipped tracks */
1056 int steps
= playlist_amount();
1061 if (playlist_next(steps
) < 0)
1065 static void update_playlist(void)
1067 if (num_tracks_in_memory() > 0)
1069 struct trackdata
*track
= get_trackdata(0);
1070 track
->id3
.index
= playlist_next(track
->id3
.index
);
1074 /* End of playlist? */
1075 check_playlist_end(1);
1078 playlist_update_resume_info(audio_current_track());
1081 static void track_change(void)
1083 DEBUGF("Track change\n");
1085 struct trackdata
*track
= get_trackdata(0);
1086 prev_track_elapsed
= track
->id3
.elapsed
;
1088 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
1091 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
1093 if (num_tracks_in_memory() > 0)
1095 remove_current_tag();
1098 send_event(PLAYBACK_EVENT_TRACK_CHANGE
, audio_current_track());
1101 current_track_counter
++;
1104 unsigned long audio_prev_elapsed(void)
1106 return prev_track_elapsed
;
1110 void hexdump(const unsigned char *buf
, int len
)
1114 for(i
= 0;i
< len
;i
++)
1116 if(i
&& (i
& 15) == 0)
1120 DEBUGF("%02x ", buf
[i
]);
1126 static void start_playback_if_ready(void)
1130 playable_space
= audiobuf_swapwrite
- audiobuf_read
;
1131 if(playable_space
< 0)
1132 playable_space
+= audiobuflen
;
1134 /* See if we have started playing yet. If not, do it. */
1135 if(play_pending
|| dma_underrun
)
1137 /* If the filling has stopped, and we still haven't reached
1138 the watermark, the file must be smaller than the
1139 watermark. We must still play it. */
1140 if((playable_space
>= MPEG_PLAY_PENDING_THRESHOLD
) ||
1141 !filling
|| dma_underrun
)
1144 if (play_pending
) /* don't do this when recovering from DMA underrun */
1146 generate_postbuffer_events(); /* signal first track as buffered */
1147 if (play_pending_track_change
)
1149 play_pending_track_change
= false;
1150 send_event(PLAYBACK_EVENT_TRACK_CHANGE
, audio_current_track());
1152 play_pending
= false;
1156 last_dma_chunk_size
= MIN(0x2000, get_unplayed_space_current_song());
1157 mp3_play_data(mpeg_audiobuf
+ audiobuf_read
, last_dma_chunk_size
, transfer_end
);
1158 dma_underrun
= false;
1162 last_dma_tick
= current_tick
;
1163 mp3_play_pause(true);
1166 /* Tell ourselves that we need more data */
1167 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, 0);
1172 static bool swap_one_chunk(void)
1174 int free_space_left
;
1177 free_space_left
= get_unswapped_space();
1179 if(free_space_left
== 0 && !play_pending
)
1182 /* Swap in larger chunks when the user is waiting for the playback
1183 to start, or when there is dangerously little playable data left */
1185 amount_to_swap
= MIN(MPEG_PLAY_PENDING_SWAPSIZE
, free_space_left
);
1188 if(get_playable_space() < low_watermark
)
1189 amount_to_swap
= MIN(MPEG_LOW_WATER_SWAP_CHUNKSIZE
,
1192 amount_to_swap
= MIN(MPEG_SWAP_CHUNKSIZE
, free_space_left
);
1195 if(audiobuf_write
< audiobuf_swapwrite
)
1196 amount_to_swap
= MIN(audiobuflen
- audiobuf_swapwrite
,
1199 amount_to_swap
= MIN(audiobuf_write
- audiobuf_swapwrite
,
1202 bitswap(mpeg_audiobuf
+ audiobuf_swapwrite
, amount_to_swap
);
1204 audiobuf_swapwrite
+= amount_to_swap
;
1205 if(audiobuf_swapwrite
>= audiobuflen
)
1207 audiobuf_swapwrite
= 0;
1213 static void mpeg_thread(void)
1215 static int pause_tick
= 0;
1216 static unsigned int pause_track
= 0;
1217 struct queue_event ev
;
1219 int free_space_left
;
1220 int unplayed_space_left
;
1224 #if CONFIG_CODEC == MAS3587F
1226 int save_endpos
= 0;
1230 #endif /* CONFIG_CODEC == MAS3587F */
1233 play_pending
= false;
1239 #if CONFIG_CODEC == MAS3587F
1240 if(mpeg_mode
== MPEG_DECODER
)
1242 #endif /* CONFIG_CODEC == MAS3587F */
1245 /* Swap if necessary, and don't block on the queue_wait() */
1246 if(swap_one_chunk())
1248 queue_wait_w_tmo(&mpeg_queue
, &ev
, 0);
1252 /* periodically update resume info */
1253 queue_wait_w_tmo(&mpeg_queue
, &ev
, HZ
/2);
1257 DEBUGF("S R:%x W:%x SW:%x\n",
1258 audiobuf_read
, audiobuf_write
, audiobuf_swapwrite
);
1259 queue_wait(&mpeg_queue
, &ev
);
1262 start_playback_if_ready();
1267 DEBUGF("MPEG_PLAY\n");
1270 /* Silence the A/D input, it may be on because the radio
1272 mas_codec_writereg(6, 0x0000);
1273 #endif /* CONFIG_TUNER */
1275 /* Stop the current stream */
1277 end_current_track();
1279 if ( new_file(0) == -1 )
1286 start_offset
= (int)ev
.data
;
1288 /* mid-song resume? */
1290 struct mp3entry
* id3
= &get_trackdata(0)->id3
;
1291 lseek(mpeg_file
, start_offset
, SEEK_SET
);
1292 id3
->offset
= start_offset
;
1296 /* skip past id3v2 tag */
1298 get_trackdata(0)->id3
.first_frame_offset
,
1303 /* Make it read more data */
1305 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, 0);
1307 /* Tell the file loading code that we want to start playing
1308 as soon as we have some data */
1309 play_pending
= true;
1310 play_pending_track_change
= true;
1313 current_track_counter
++;
1317 DEBUGF("MPEG_STOP\n");
1322 playlist_update_resume_info(audio_current_track());
1325 mpeg_stop_done
= true;
1329 DEBUGF("MPEG_PAUSE\n");
1330 /* Stop the current stream */
1332 playlist_update_resume_info(audio_current_track());
1335 pause_tick
= current_tick
;
1336 pause_track
= current_track_counter
;
1337 mp3_play_pause(false);
1341 DEBUGF("MPEG_RESUME\n");
1342 /* Continue the current stream */
1347 if ( current_track_counter
== pause_track
)
1348 last_dma_tick
+= current_tick
- pause_tick
;
1350 last_dma_tick
= current_tick
;
1352 mp3_play_pause(true);
1357 DEBUGF("MPEG_NEXT\n");
1358 /* is next track in ram? */
1359 if ( num_tracks_in_memory() > 1 ) {
1360 int unplayed_space_left
, unswapped_space_left
;
1362 /* stop the current stream */
1363 play_pending
= false;
1365 mp3_play_pause(false);
1368 audiobuf_read
= get_trackdata(0)->mempos
;
1369 last_dma_chunk_size
= MIN(0x2000, get_unplayed_space_current_song());
1370 mp3_play_data(mpeg_audiobuf
+ audiobuf_read
, last_dma_chunk_size
, transfer_end
);
1371 dma_underrun
= false;
1372 last_dma_tick
= current_tick
;
1374 unplayed_space_left
= get_unplayed_space();
1375 unswapped_space_left
= get_unswapped_space();
1377 /* should we start reading more data? */
1378 if(!filling
&& (unplayed_space_left
< low_watermark
)) {
1380 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, GENERATE_UNBUFFER_EVENTS
);
1381 play_pending
= true;
1382 } else if(unswapped_space_left
&&
1383 unswapped_space_left
> unplayed_space_left
) {
1384 /* Stop swapping the data from the previous file */
1385 audiobuf_swapwrite
= audiobuf_read
;
1386 play_pending
= true;
1390 mp3_play_pause(true);
1394 if (!playlist_check(1))
1397 /* stop the current stream */
1398 end_current_track();
1400 if (new_file(1) < 0) {
1401 DEBUGF("No more files to play\n");
1404 check_playlist_end(1);
1405 current_track_counter
++;
1407 /* Make it read more data */
1409 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, 0);
1411 /* Tell the file loading code that we want
1412 to start playing as soon as we have some data */
1413 play_pending
= true;
1414 play_pending_track_change
= true;
1417 current_track_counter
++;
1423 DEBUGF("MPEG_PREV\n");
1425 if (!playlist_check(-1))
1428 /* stop the current stream */
1429 end_current_track();
1431 /* Open the next file */
1432 if (new_file(-1) < 0) {
1433 DEBUGF("No more files to play\n");
1436 check_playlist_end(-1);
1437 current_track_counter
++;
1439 /* Make it read more data */
1441 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, 0);
1443 /* Tell the file loading code that we want to
1444 start playing as soon as we have some data */
1445 play_pending
= true;
1446 play_pending_track_change
= true;
1449 current_track_counter
++;
1454 case MPEG_FF_REWIND
: {
1455 struct mp3entry
*id3
= audio_current_track();
1456 unsigned int oldtime
= id3
->elapsed
;
1457 unsigned int newtime
= (unsigned int)ev
.data
;
1458 int curpos
, newpos
, diffpos
;
1459 DEBUGF("MPEG_FF_REWIND\n");
1461 id3
->elapsed
= newtime
;
1463 newpos
= audio_get_file_pos();
1466 id3
->elapsed
= oldtime
;
1471 curpos
= lseek(mpeg_file
, 0, SEEK_CUR
);
1473 curpos
= id3
->filesize
;
1475 if (num_tracks_in_memory() > 1)
1477 /* We have started loading other tracks that need to be
1479 struct trackdata
*track
;
1482 while((track
= get_trackdata(i
++)))
1484 curpos
+= track
->id3
.filesize
;
1488 diffpos
= curpos
- newpos
;
1490 if(!filling
&& diffpos
>= 0 && diffpos
< audiobuflen
)
1492 int unplayed_space_left
, unswapped_space_left
;
1494 /* We are changing to a position that's already in
1495 memory, so we just move the DMA read pointer. */
1496 audiobuf_read
= audiobuf_write
- diffpos
;
1497 if (audiobuf_read
< 0)
1499 audiobuf_read
+= audiobuflen
;
1502 unplayed_space_left
= get_unplayed_space();
1503 unswapped_space_left
= get_unswapped_space();
1505 /* If unswapped_space_left is larger than
1506 unplayed_space_left, it means that the swapwrite pointer
1507 hasn't yet advanced up to the new location of the read
1508 pointer. We just move it, there is no need to swap
1509 data that won't be played anyway. */
1511 if (unswapped_space_left
> unplayed_space_left
)
1513 DEBUGF("Moved swapwrite\n");
1514 audiobuf_swapwrite
= audiobuf_read
;
1515 play_pending
= true;
1518 if (mpeg_file
>=0 && unplayed_space_left
< low_watermark
)
1520 /* We need to load more data before starting */
1522 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, GENERATE_UNBUFFER_EVENTS
);
1523 play_pending
= true;
1527 /* resume will start at new position */
1528 last_dma_chunk_size
=
1529 MIN(0x2000, get_unplayed_space_current_song());
1530 mp3_play_data(mpeg_audiobuf
+ audiobuf_read
,
1531 last_dma_chunk_size
, transfer_end
);
1532 dma_underrun
= false;
1537 /* Move to the new position in the file and start
1541 if (num_tracks_in_memory() > 1)
1543 /* We have to reload the current track */
1545 remove_all_non_current_tags();
1546 generate_unbuffer_events();
1552 mpeg_file
= open(id3
->path
, O_RDONLY
);
1555 id3
->elapsed
= oldtime
;
1560 if(-1 == lseek(mpeg_file
, newpos
, SEEK_SET
))
1562 id3
->elapsed
= oldtime
;
1567 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, 0);
1569 /* Tell the file loading code that we want to start playing
1570 as soon as we have some data */
1571 play_pending
= true;
1574 id3
->offset
= newpos
;
1579 case MPEG_FLUSH_RELOAD
: {
1580 int numtracks
= num_tracks_in_memory();
1581 bool reload_track
= false;
1585 /* Reset the buffer */
1586 audiobuf_write
= get_trackdata(1)->mempos
;
1588 /* Reset swapwrite unless we're still swapping current
1590 if (get_unplayed_space() <= get_playable_space())
1591 audiobuf_swapwrite
= audiobuf_write
;
1594 remove_all_non_current_tags();
1595 generate_unbuffer_events();
1597 reload_track
= true;
1599 else if (numtracks
== 1 && mpeg_file
< 0)
1601 reload_track
= true;
1604 if(reload_track
&& new_file(1) >= 0)
1606 /* Tell ourselves that we want more data */
1608 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, 0);
1614 case MPEG_NEED_DATA
:
1615 free_space_left
= audiobuf_read
- audiobuf_write
;
1617 /* We interpret 0 as "empty buffer" */
1618 if(free_space_left
<= 0)
1619 free_space_left
+= audiobuflen
;
1621 unplayed_space_left
= audiobuflen
- free_space_left
;
1623 /* Make sure that we don't fill the entire buffer */
1624 free_space_left
-= MPEG_HIGH_WATER
;
1626 if (ev
.data
== GENERATE_UNBUFFER_EVENTS
)
1627 generate_unbuffer_events();
1629 /* do we have any more buffer space to fill? */
1630 if(free_space_left
<= 0)
1634 generate_postbuffer_events();
1639 /* Read small chunks while we are below the low water mark */
1640 if(unplayed_space_left
< low_watermark
)
1641 amount_to_read
= MIN(MPEG_LOW_WATER_CHUNKSIZE
,
1644 amount_to_read
= free_space_left
;
1646 /* Don't read more than until the end of the buffer */
1647 amount_to_read
= MIN(audiobuflen
- audiobuf_write
,
1649 #if (CONFIG_STORAGE & STORAGE_MMC)
1650 /* MMC is slow, so don't read too large chunks */
1651 amount_to_read
= MIN(0x40000, amount_to_read
);
1652 #elif MEMORYSIZE == 8
1653 amount_to_read
= MIN(0x100000, amount_to_read
);
1656 /* Read as much mpeg data as we can fit in the buffer */
1661 len
= read(mpeg_file
, mpeg_audiobuf
+ audiobuf_write
,
1666 DEBUGF("time: %d\n", t2
- t1
);
1667 DEBUGF("R: %x\n", len
);
1669 /* Now make sure that we don't feed the MAS with ID3V1
1671 if (len
< amount_to_read
)
1674 static const unsigned char tag
[] = "TAG";
1676 int tagptr
= audiobuf_write
+ len
- 128;
1678 /* Really rare case: entire potential tag wasn't
1679 read in this call AND audiobuf_write < 128 */
1681 tagptr
+= audiobuflen
;
1683 for(i
= 0;i
< 3;i
++)
1685 if(tagptr
>= audiobuflen
)
1686 tagptr
-= audiobuflen
;
1688 if(mpeg_audiobuf
[tagptr
] != tag
[i
])
1699 /* Skip id3v1 tag */
1700 DEBUGF("Skipping ID3v1 tag\n");
1703 /* In the very rare case when the entire tag
1704 wasn't read in this read() len will be < 0.
1705 Take care of this when changing the write
1710 audiobuf_write
+= len
;
1712 if (audiobuf_write
< 0)
1713 audiobuf_write
+= audiobuflen
;
1715 if(audiobuf_write
>= audiobuflen
)
1721 /* Tell ourselves that we want more data */
1722 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, 0);
1728 DEBUGF("MPEG read error\n");
1736 /* No more data to play */
1737 DEBUGF("No more files to play\n");
1742 /* Tell ourselves that we want more data */
1743 queue_post(&mpeg_queue
, MPEG_NEED_DATA
, 0);
1749 case MPEG_TRACK_CHANGE
:
1754 case SYS_USB_CONNECTED
:
1759 /* Tell the USB thread that we are safe */
1760 DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
1761 usb_acknowledge(SYS_USB_CONNECTED_ACK
);
1763 /* Wait until the USB cable is extracted again */
1764 usb_wait_for_disconnect(&mpeg_queue
);
1766 #endif /* !USB_NONE */
1768 #if CONFIG_CODEC == MAS3587F
1769 case MPEG_INIT_RECORDING
:
1771 init_recording_done
= true;
1773 #endif /* CONFIG_CODEC == MAS3587F */
1777 playlist_update_resume_info(audio_current_track());
1780 #if CONFIG_CODEC == MAS3587F
1784 queue_wait(&mpeg_queue
, &ev
);
1788 if (is_prerecording
)
1792 /* Go back prerecord_count seconds in the buffer */
1793 startpos
= prerecord_index
- prerecord_count
;
1795 startpos
+= prerecording_max_seconds
;
1797 /* Read the position data from the prerecord buffer */
1798 frame_count_start
= prerecord_buffer
[startpos
].framecount
;
1799 startpos
= prerecord_buffer
[startpos
].mempos
;
1801 DEBUGF("Start looking at address %x (%x)\n",
1802 mpeg_audiobuf
+startpos
, startpos
);
1804 saved_header
= mpeg_get_last_header();
1806 mem_find_next_frame(startpos
, &offset
, 1800,
1807 saved_header
, mpeg_audiobuf
,
1810 audiobuf_read
= startpos
+ offset
;
1811 if(audiobuf_read
>= audiobuflen
)
1812 audiobuf_read
-= audiobuflen
;
1814 DEBUGF("New audiobuf_read address: %x (%x)\n",
1815 mpeg_audiobuf
+audiobuf_read
, audiobuf_read
);
1817 level
= disable_irq_save();
1818 num_rec_bytes
= get_unsaved_space();
1823 frame_count_start
= 0;
1825 audiobuf_read
= MPEG_RESERVED_HEADER_SPACE
;
1826 audiobuf_write
= MPEG_RESERVED_HEADER_SPACE
;
1830 DEBUGF("Recording...\n");
1833 /* Wait until at least one frame is encoded and get the
1834 frame header, for later use by the Xing header
1837 saved_header
= mpeg_get_last_header();
1839 /* delayed until buffer is saved, don't open yet */
1840 strcpy(delayed_filename
, recording_filename
);
1846 DEBUGF("MPEG_STOP\n");
1850 /* Save the remaining data in the buffer */
1851 save_endpos
= audiobuf_write
;
1852 saving_status
= STOP_RECORDING
;
1853 queue_post(&mpeg_queue
, MPEG_SAVE_DATA
, 0);
1856 case MPEG_STOP_DONE
:
1857 DEBUGF("MPEG_STOP_DONE\n");
1867 for(i
= 0;i
< 512;i
++)
1869 DEBUGF("%d - %d us (%d bytes)\n",
1871 (timing_info
[i
*2+1] & 0xffff) *
1873 timing_info
[i
*2+1] >> 16);
1880 start_prerecording();
1882 mpeg_stop_done
= true;
1886 /* Bail out when a more important save is happening */
1887 if (saving_status
> NEW_FILE
)
1890 /* Make sure we have at least one complete frame
1891 in the buffer. If we haven't recorded a single
1892 frame within 200ms, the MAS is probably not recording
1893 anything, and we bail out. */
1894 amount_to_save
= get_unsaved_space();
1895 if (amount_to_save
< 1800)
1898 amount_to_save
= get_unsaved_space();
1901 mas_readmem(MAS_BANK_D0
, MAS_D0_MPEG_FRAME_COUNT
,
1902 &frame_count_end
, 1);
1904 last_rec_time
= current_tick
- record_start_time
;
1905 record_start_time
= current_tick
;
1907 pause_start_time
= record_start_time
;
1909 /* capture all values at one point */
1910 level
= disable_irq_save();
1911 save_endpos
= audiobuf_write
;
1912 last_rec_bytes
= num_rec_bytes
;
1916 if (amount_to_save
>= 1800)
1918 /* Now find a frame boundary to split at */
1919 save_endpos
-= 1800;
1920 if (save_endpos
< 0)
1921 save_endpos
+= audiobuflen
;
1923 rc
= mem_find_next_frame(save_endpos
, &offset
, 1800,
1924 saved_header
, mpeg_audiobuf
,
1926 if (!rc
) /* No header found, save whole buffer */
1929 save_endpos
+= offset
;
1930 if (save_endpos
>= audiobuflen
)
1931 save_endpos
-= audiobuflen
;
1933 last_rec_bytes
+= offset
- 1800;
1934 level
= disable_irq_save();
1935 num_rec_bytes
+= 1800 - offset
;
1939 saving_status
= NEW_FILE
;
1940 queue_post(&mpeg_queue
, MPEG_SAVE_DATA
, 0);
1943 case MPEG_SAVE_DATA
:
1944 if (saving_status
== BUFFER_FULL
)
1945 save_endpos
= audiobuf_write
;
1947 if (mpeg_file
< 0) /* delayed file open */
1949 mpeg_file
= open(delayed_filename
, O_WRONLY
|O_CREAT
, 0666);
1952 panicf("recfile: %d", mpeg_file
);
1955 amount_to_save
= save_endpos
- audiobuf_read
;
1956 if (amount_to_save
< 0)
1957 amount_to_save
+= audiobuflen
;
1959 amount_to_save
= MIN(amount_to_save
,
1960 audiobuflen
- audiobuf_read
);
1961 #if (CONFIG_STORAGE & STORAGE_MMC)
1962 /* MMC is slow, so don't save too large chunks at once */
1963 amount_to_save
= MIN(0x40000, amount_to_save
);
1964 #elif MEMORYSIZE == 8
1965 amount_to_save
= MIN(0x100000, amount_to_save
);
1967 rc
= write(mpeg_file
, mpeg_audiobuf
+ audiobuf_read
,
1971 if (errno
== ENOSPC
)
1973 mpeg_errno
= AUDIOERR_DISK_FULL
;
1975 queue_post(&mpeg_queue
, MPEG_STOP_DONE
, 0);
1976 /* will close the file */
1980 panicf("rec wrt: %d", rc
);
1983 audiobuf_read
+= amount_to_save
;
1984 if (audiobuf_read
>= audiobuflen
)
1987 if (audiobuf_read
== save_endpos
) /* all saved */
1989 switch (saving_status
)
1992 rc
= fsync(mpeg_file
);
1994 panicf("rec fls: %d", rc
);
1999 /* Close the current file */
2000 rc
= close(mpeg_file
);
2002 panicf("rec cls: %d", rc
);
2007 /* copy new filename */
2008 strcpy(delayed_filename
, recording_filename
);
2010 frame_count_start
= frame_count_end
;
2013 case STOP_RECORDING
:
2014 queue_post(&mpeg_queue
, MPEG_STOP_DONE
, 0);
2015 /* will close the file */
2021 saving_status
= NOT_SAVING
;
2023 else /* tell ourselves to save the next chunk */
2024 queue_post(&mpeg_queue
, MPEG_SAVE_DATA
, 0);
2028 case MPEG_PRERECORDING_TICK
:
2029 if(!is_prerecording
)
2032 /* Store the write pointer every second */
2033 prerecord_buffer
[prerecord_index
].mempos
= audiobuf_write
;
2034 mas_readmem(MAS_BANK_D0
, MAS_D0_MPEG_FRAME_COUNT
,
2035 &prerecord_buffer
[prerecord_index
].framecount
, 1);
2037 /* Wrap if necessary */
2038 if(++prerecord_index
== prerecording_max_seconds
)
2039 prerecord_index
= 0;
2041 /* Update the number of seconds recorded */
2042 if(prerecord_count
< prerecording_max_seconds
)
2046 case MPEG_INIT_PLAYBACK
:
2047 /* Stop the prerecording */
2051 init_playback_done
= true;
2054 case MPEG_PAUSE_RECORDING
:
2058 case MPEG_RESUME_RECORDING
:
2062 case SYS_USB_CONNECTED
:
2063 /* We can safely go to USB mode if no recording
2065 if((!is_recording
|| is_prerecording
) && mpeg_stop_done
)
2067 /* Even if we aren't recording, we still call this
2068 function, to put the MAS in monitoring mode,
2072 /* Tell the USB thread that we are safe */
2073 DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
2074 usb_acknowledge(SYS_USB_CONNECTED_ACK
);
2076 /* Wait until the USB cable is extracted again */
2077 usb_wait_for_disconnect(&mpeg_queue
);
2082 #endif /* CONFIG_CODEC == MAS3587F */
2085 #endif /* !SIMULATOR */
2087 struct mp3entry
* audio_current_track(void)
2090 struct mp3entry
*id3
= &taginfo
;
2091 #else /* !SIMULATOR */
2092 if(num_tracks_in_memory())
2094 struct mp3entry
*id3
= &get_trackdata(0)->id3
;
2096 if (!checked_for_cuesheet
&& curr_cuesheet
&& id3
->cuesheet
== NULL
)
2098 checked_for_cuesheet
= true; /* only check once per track */
2099 char cuepath
[MAX_PATH
];
2101 if (look_for_cuesheet_file(id3
->path
, cuepath
) &&
2102 parse_cuesheet(cuepath
, curr_cuesheet
))
2104 id3
->cuesheet
= curr_cuesheet
;
2112 #endif /* !SIMULATOR */
2115 struct mp3entry
* audio_next_track(void)
2119 #else /* !SIMULATOR */
2120 if(num_tracks_in_memory() > 1)
2121 return &get_trackdata(1)->id3
;
2124 #endif /* !SIMULATOR */
2127 #if CONFIG_CODEC == MAS3587F
2129 void audio_init_playback(void)
2131 init_playback_done
= false;
2132 queue_post(&mpeg_queue
, MPEG_INIT_PLAYBACK
, 0);
2134 while(!init_playback_done
)
2139 /****************************************************************************
2140 * Recording functions
2141 ***************************************************************************/
2142 void audio_init_recording(void)
2144 init_recording_done
= false;
2145 queue_post(&mpeg_queue
, MPEG_INIT_RECORDING
, 0);
2147 while(!init_recording_done
)
2151 static void init_recording(void)
2163 /* Init the recording variables */
2164 is_recording
= false;
2165 is_prerecording
= false;
2167 mpeg_stop_done
= true;
2171 /* Enable the audio CODEC and the DSP core, max analog voltage range */
2172 rc
= mas_direct_config_write(MAS_CONTROL
, 0x8c00);
2174 panicf("mas_ctrl_w: %d", rc
);
2176 /* Stop the current application */
2178 mas_writemem(MAS_BANK_D0
, MAS_D0_APP_SELECT
, &val
, 1);
2181 mas_readmem(MAS_BANK_D0
, MAS_D0_APP_RUNNING
, &val
, 1);
2184 /* Perform black magic as described by the data sheet */
2185 if((mas_version_code
& 0x0fff) == 0x0102)
2187 DEBUGF("Performing MAS black magic for B2 version\n");
2188 mas_writereg(0xa3, 0x98);
2189 mas_writereg(0x94, 0xfffff);
2191 mas_writemem(MAS_BANK_D1
, 0, &val
, 1);
2192 mas_writereg(0xa3, 0x90);
2195 /* Enable A/D Converters */
2196 shadow_codec_reg0
= 0xcccd;
2197 mas_codec_writereg(0x0, shadow_codec_reg0
);
2199 /* Copy left channel to right (mono mode) */
2200 mas_codec_writereg(8, 0x8000);
2202 /* ADC scale 0%, DSP scale 100%
2203 We use the DSP output for monitoring, because it works with all
2204 sources including S/PDIF */
2205 mas_codec_writereg(6, 0x0000);
2206 mas_codec_writereg(7, 0x4000);
2209 shadow_soft_mute
= 0;
2210 mas_writemem(MAS_BANK_D0
, MAS_D0_SOFT_MUTE
, &shadow_soft_mute
, 1);
2212 #ifdef HAVE_SPDIF_OUT
2213 val
= 0x09; /* Disable SDO and SDI, low impedance S/PDIF outputs */
2215 val
= 0x2d; /* Disable SDO and SDI, disable S/PDIF output */
2217 mas_writemem(MAS_BANK_D0
, MAS_D0_INTERFACE_CONTROL
, &val
, 1);
2219 /* Set Demand mode, monitoring OFF and validate all settings */
2220 shadow_io_control_main
= 0x125;
2221 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
, 1);
2223 /* Start the encoder application */
2225 mas_writemem(MAS_BANK_D0
, MAS_D0_APP_SELECT
, &val
, 1);
2228 mas_readmem(MAS_BANK_D0
, MAS_D0_APP_RUNNING
, &val
, 1);
2229 } while(!(val
& 0x40));
2231 /* We have started the recording application with monitoring OFF.
2232 This is because we want to record at least one frame to fill the DMA
2233 buffer, because the silly MAS will not negate EOD until at least one
2234 DMA transfer has taken place.
2235 Now let's wait for some data to be encoded. */
2238 /* Now set it to Monitoring mode as default, saves power */
2239 shadow_io_control_main
= 0x525;
2240 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
, 1);
2242 /* Wait until the DSP has accepted the settings */
2245 mas_readmem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &val
,1);
2249 mpeg_mode
= MPEG_ENCODER
;
2251 DEBUGF("MAS Recording application started\n");
2253 /* At this point, all settings are the reset MAS defaults, next thing is to
2254 call mpeg_set_recording_options(). */
2257 void audio_record(const char *filename
)
2261 strlcpy(recording_filename
, filename
, MAX_PATH
);
2263 queue_post(&mpeg_queue
, MPEG_RECORD
, 0);
2266 void audio_pause_recording(void)
2268 queue_post(&mpeg_queue
, MPEG_PAUSE_RECORDING
, 0);
2271 void audio_resume_recording(void)
2273 queue_post(&mpeg_queue
, MPEG_RESUME_RECORDING
, 0);
2276 static void prepend_header(void)
2281 /* Make room for header */
2282 audiobuf_read
-= MPEG_RESERVED_HEADER_SPACE
;
2283 if(audiobuf_read
< 0)
2285 /* Clear the bottom half */
2286 memset(mpeg_audiobuf
, 0, audiobuf_read
+ MPEG_RESERVED_HEADER_SPACE
);
2288 /* And the top half */
2289 audiobuf_read
+= audiobuflen
;
2290 memset(mpeg_audiobuf
+ audiobuf_read
, 0, audiobuflen
- audiobuf_read
);
2294 memset(mpeg_audiobuf
+ audiobuf_read
, 0, MPEG_RESERVED_HEADER_SPACE
);
2296 /* Copy the empty ID3 header */
2297 startpos
= audiobuf_read
;
2298 for(i
= 0; i
< sizeof(empty_id3_header
); i
++)
2300 mpeg_audiobuf
[startpos
++] = empty_id3_header
[i
];
2301 if(startpos
== audiobuflen
)
2306 static void update_header(void)
2309 unsigned long frames
;
2311 if (last_rec_bytes
> 0)
2313 /* Create the Xing header */
2314 fd
= open(delayed_filename
, O_RDWR
);
2316 panicf("rec upd: %d (%s)", fd
, recording_filename
);
2318 frames
= frame_count_end
- frame_count_start
;
2319 /* If the number of recorded frames has reached 0x7ffff,
2320 we can no longer trust it */
2321 if (frame_count_end
== 0x7ffff)
2324 /* saved_header is saved right before stopping the MAS */
2325 framelen
= create_xing_header(fd
, 0, last_rec_bytes
, xing_buffer
,
2326 frames
, last_rec_time
* (1000/HZ
),
2327 saved_header
, NULL
, false,
2328 mpeg_audiobuf
, audiobuflen
);
2330 lseek(fd
, MPEG_RESERVED_HEADER_SPACE
- framelen
, SEEK_SET
);
2331 write(fd
, xing_buffer
, framelen
);
2336 static void start_prerecording(void)
2340 DEBUGF("Starting prerecording\n");
2342 prerecord_index
= 0;
2343 prerecord_count
= 0;
2344 prerecord_timeout
= current_tick
+ HZ
;
2345 memset(prerecord_buffer
, 0, sizeof(prerecord_buffer
));
2348 is_prerecording
= true;
2350 /* Stop monitoring and start the encoder */
2351 shadow_io_control_main
&= ~(1 << 10);
2352 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
, 1);
2353 DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main
);
2355 /* Wait until the DSP has accepted the settings */
2358 mas_readmem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &val
,1);
2361 is_recording
= true;
2362 saving_status
= NOT_SAVING
;
2364 demand_irq_enable(true);
2367 static void start_recording(void)
2373 /* This will make the IRQ handler start recording
2374 for real, i.e send MPEG_SAVE_DATA messages when
2375 the buffer is full */
2376 is_prerecording
= false;
2380 /* If prerecording is off, we need to stop the monitoring
2381 and start the encoder */
2382 shadow_io_control_main
&= ~(1 << 10);
2383 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
, 1);
2384 DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main
);
2386 /* Wait until the DSP has accepted the settings */
2389 mas_readmem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &val
,1);
2393 is_recording
= true;
2394 saving_status
= NOT_SAVING
;
2397 /* Store the current time */
2399 record_start_time
= current_tick
- prerecord_count
* HZ
;
2401 record_start_time
= current_tick
;
2403 pause_start_time
= 0;
2405 demand_irq_enable(true);
2408 static void pause_recording(void)
2410 pause_start_time
= current_tick
;
2412 /* Set the pause bit */
2413 shadow_soft_mute
|= 2;
2414 mas_writemem(MAS_BANK_D0
, MAS_D0_SOFT_MUTE
, &shadow_soft_mute
, 1);
2419 static void resume_recording(void)
2423 /* Clear the pause bit */
2424 shadow_soft_mute
&= ~2;
2425 mas_writemem(MAS_BANK_D0
, MAS_D0_SOFT_MUTE
, &shadow_soft_mute
, 1);
2427 /* Compensate for the time we have been paused */
2428 if(pause_start_time
)
2431 current_tick
- (pause_start_time
- record_start_time
);
2432 pause_start_time
= 0;
2436 static void stop_recording(void)
2440 /* Let it finish the last frame */
2445 demand_irq_enable(false);
2447 is_recording
= false;
2448 is_prerecording
= false;
2450 last_rec_bytes
= num_rec_bytes
;
2451 mas_readmem(MAS_BANK_D0
, MAS_D0_MPEG_FRAME_COUNT
, &frame_count_end
, 1);
2452 last_rec_time
= current_tick
- record_start_time
;
2454 /* Start monitoring */
2455 shadow_io_control_main
|= (1 << 10);
2456 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
, 1);
2457 DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main
);
2459 /* Wait until the DSP has accepted the settings */
2462 mas_readmem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &val
,1);
2468 void audio_set_recording_options(struct audio_recording_options
*options
)
2472 is_mpeg1
= (options
->rec_frequency
< 3);
2474 rec_version_index
= is_mpeg1
?3:2;
2475 rec_frequency_index
= options
->rec_frequency
% 3;
2477 shadow_encoder_control
= (options
->rec_quality
<< 17) |
2478 (rec_frequency_index
<< 10) |
2479 ((is_mpeg1
?1:0) << 9) |
2480 (((options
->rec_channels
* 2 + 1) & 3) << 6) |
2481 (1 << 5) /* MS-stereo */ |
2482 (1 << 2) /* Is an original */;
2483 mas_writemem(MAS_BANK_D0
, MAS_D0_ENCODER_CONTROL
, &shadow_encoder_control
,1);
2485 DEBUGF("mas_writemem(MAS_BANK_D0, ENCODER_CONTROL, %x)\n", shadow_encoder_control
);
2487 #if CONFIG_TUNER & S1A0903X01
2488 /* Store the (unpitched) MAS PLL frequency. Used for avoiding FM
2489 interference with the Samsung tuner. */
2490 if (rec_frequency_index
)
2491 mas_store_pllfreq(24576000);
2493 mas_store_pllfreq(22579000);
2496 shadow_soft_mute
= options
->rec_editable
?4:0;
2497 mas_writemem(MAS_BANK_D0
, MAS_D0_SOFT_MUTE
, &shadow_soft_mute
,1);
2499 DEBUGF("mas_writemem(MAS_BANK_D0, SOFT_MUTE, %x)\n", shadow_soft_mute
);
2501 shadow_io_control_main
= ((1 << 10) | /* Monitoring ON */
2502 ((options
->rec_source
< 2)?1:2) << 8) | /* Input select */
2503 (1 << 5) | /* SDO strobe invert */
2504 ((is_mpeg1
?0:1) << 3) |
2505 (1 << 2) | /* Inverted SIBC clock signal */
2507 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
,1);
2509 DEBUGF("mas_writemem(MAS_BANK_D0, IO_CONTROL_MAIN, %x)\n", shadow_io_control_main
);
2511 if(options
->rec_source
== AUDIO_SRC_MIC
)
2513 /* Copy left channel to right (mono mode) */
2514 mas_codec_writereg(8, 0x8000);
2518 /* Stereo input mode */
2519 mas_codec_writereg(8, 0);
2522 prerecording_max_seconds
= options
->rec_prerecord_time
;
2523 if(prerecording_max_seconds
)
2525 prerecording
= true;
2526 start_prerecording();
2530 prerecording
= false;
2531 is_prerecording
= false;
2532 is_recording
= false;
2536 /* If use_mic is true, the left gain is used */
2537 void audio_set_recording_gain(int left
, int right
, int type
)
2539 /* Enable both left and right A/D */
2540 shadow_codec_reg0
= (left
<< 12) |
2543 (type
==AUDIO_GAIN_MIC
?0x0008:0) | /* Connect left A/D to mic */
2545 mas_codec_writereg(0x0, shadow_codec_reg0
);
2548 /* try to make some kind of beep, also in recording mode */
2549 void audio_beep(int duration
)
2551 long starttick
= current_tick
;
2553 { /* toggle bit 0 of codec register 0, toggling the DAC off & on.
2554 * While this is still audible even without an external signal,
2555 * it doesn't affect the (pre-)recording. */
2556 mas_codec_writereg(0, shadow_codec_reg0
^ 1);
2557 mas_codec_writereg(0, shadow_codec_reg0
);
2560 while (current_tick
- starttick
< duration
);
2563 void audio_new_file(const char *filename
)
2567 strlcpy(recording_filename
, filename
, MAX_PATH
);
2569 queue_post(&mpeg_queue
, MPEG_NEW_FILE
, 0);
2572 unsigned long audio_recorded_time(void)
2575 return prerecord_count
* HZ
;
2580 return pause_start_time
- record_start_time
;
2582 return current_tick
- record_start_time
;
2588 unsigned long audio_num_recorded_bytes(void)
2597 index
= prerecord_index
- prerecord_count
;
2599 index
+= prerecording_max_seconds
;
2601 num_bytes
= audiobuf_write
- prerecord_buffer
[index
].mempos
;
2603 num_bytes
+= audiobuflen
;
2608 return num_rec_bytes
;
2614 #else /* SIMULATOR */
2616 /* dummies coming up */
2618 void audio_init_playback(void)
2622 unsigned long audio_recorded_time(void)
2627 void audio_beep(int duration
)
2632 void audio_pause_recording(void)
2636 void audio_resume_recording(void)
2640 unsigned long audio_num_recorded_bytes(void)
2645 void audio_record(const char *filename
)
2650 void audio_new_file(const char *filename
)
2656 void audio_set_recording_gain(int left
, int right
, int type
)
2663 void audio_init_recording(void)
2667 void audio_set_recording_options(struct audio_recording_options
*options
)
2672 #endif /* SIMULATOR */
2673 #endif /* CONFIG_CODEC == MAS3587F */
2675 size_t audio_buffer_available(void)
2677 if (audiobuf_handle
> 0)
2679 return core_available();
2682 static void audio_reset_buffer(void)
2684 talk_buffer_steal(); /* will use the mp3 buffer */
2686 /* alloc buffer if it's was never allocated or freed by audio_hard_stop() */
2687 if (!audiobuf_handle
)
2689 size_t bufsize
; /* dont break strict-aliasing */
2690 audiobuf_handle
= core_alloc_maximum("audiobuf", &bufsize
, &ops
);
2691 mpeg_audiobuf
= core_get_data(audiobuf_handle
);
2692 audiobuflen
= bufsize
;
2694 talkbuf_init(mpeg_audiobuf
);
2697 void audio_play(long offset
)
2699 audio_reset_buffer();
2701 char name_buf
[MAX_PATH
+1];
2702 const char* trackname
;
2708 trackname
= playlist_peek(steps
, name_buf
, sizeof(name_buf
));
2711 if(mp3info(&taginfo
, trackname
)) {
2712 /* bad mp3, move on */
2713 if(++steps
> playlist_amount())
2717 #ifdef HAVE_MPEG_PLAY
2718 real_mpeg_play(trackname
);
2720 playlist_next(steps
);
2721 taginfo
.offset
= offset
;
2722 set_elapsed(&taginfo
);
2727 #else /* !SIMULATOR */
2729 queue_post(&mpeg_queue
, MPEG_PLAY
, offset
);
2730 #endif /* !SIMULATOR */
2735 void audio_stop(void)
2740 struct trackdata
*track
= get_trackdata(0);
2741 prev_track_elapsed
= track
->id3
.elapsed
;
2743 mpeg_stop_done
= false;
2744 queue_post(&mpeg_queue
, MPEG_STOP
, 0);
2745 while(!mpeg_stop_done
)
2747 #else /* SIMULATOR */
2751 #endif /* SIMULATOR */
2752 /* give voice our entire buffer */
2753 talkbuf_init(mpeg_audiobuf
);
2757 void audio_stop_recording(void)
2762 void audio_hard_stop(void)
2765 /* tell voice we obtain the buffer before freeing */
2766 talk_buffer_steal();
2767 if (audiobuf_handle
> 0)
2769 audiobuf_handle
= core_free(audiobuf_handle
);
2770 mpeg_audiobuf
= NULL
;
2774 void audio_pause(void)
2777 queue_post(&mpeg_queue
, MPEG_PAUSE
, 0);
2778 #else /* SIMULATOR */
2782 #endif /* SIMULATOR */
2785 void audio_resume(void)
2788 queue_post(&mpeg_queue
, MPEG_RESUME
, 0);
2789 #else /* SIMULATOR */
2793 #endif /* SIMULATOR */
2796 void audio_next(void)
2799 queue_remove_from_head(&mpeg_queue
, MPEG_NEED_DATA
);
2800 queue_post(&mpeg_queue
, MPEG_NEXT
, 0);
2801 #else /* SIMULATOR */
2802 char name_buf
[MAX_PATH
+1];
2807 file
= playlist_peek(steps
, name_buf
, sizeof(name_buf
));
2810 if(mp3info(&taginfo
, file
)) {
2811 if(++steps
> playlist_amount())
2815 playlist_next(steps
);
2816 current_track_counter
++;
2821 #endif /* SIMULATOR */
2824 void audio_prev(void)
2827 queue_remove_from_head(&mpeg_queue
, MPEG_NEED_DATA
);
2828 queue_post(&mpeg_queue
, MPEG_PREV
, 0);
2829 #else /* SIMULATOR */
2830 char name_buf
[MAX_PATH
+1];
2835 file
= playlist_peek(steps
, name_buf
, sizeof(name_buf
));
2838 if(mp3info(&taginfo
, file
)) {
2842 playlist_next(steps
);
2843 current_track_counter
++;
2848 #endif /* SIMULATOR */
2851 void audio_ff_rewind(long newpos
)
2854 queue_post(&mpeg_queue
, MPEG_FF_REWIND
, newpos
);
2855 #else /* SIMULATOR */
2857 #endif /* SIMULATOR */
2860 void audio_flush_and_reload_tracks(void)
2863 queue_post(&mpeg_queue
, MPEG_FLUSH_RELOAD
, 0);
2864 #endif /* !SIMULATOR*/
2867 int audio_status(void)
2872 ret
|= AUDIO_STATUS_PLAY
;
2875 ret
|= AUDIO_STATUS_PAUSE
;
2877 #if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR)
2878 if(is_recording
&& !is_prerecording
)
2879 ret
|= AUDIO_STATUS_RECORD
;
2882 ret
|= AUDIO_STATUS_PRERECORD
;
2883 #endif /* CONFIG_CODEC == MAS3587F */
2886 ret
|= AUDIO_STATUS_ERROR
;
2892 unsigned int audio_error(void)
2898 void audio_error_clear(void)
2904 static void mpeg_thread(void)
2906 struct mp3entry
* id3
;
2909 id3
= audio_current_track();
2915 if (id3
->elapsed
>=id3
->length
)
2921 #endif /* SIMULATOR */
2923 void audio_init(void)
2926 /* cuesheet support */
2927 if (global_settings
.cuesheet
)
2929 int handle
= core_alloc("cuesheet", sizeof(struct cuesheet
));
2931 curr_cuesheet
= core_get_data(handle
);
2935 audio_reset_buffer();
2938 queue_init(&mpeg_queue
, true);
2939 #endif /* !SIMULATOR */
2940 create_thread(mpeg_thread
, mpeg_stack
,
2941 sizeof(mpeg_stack
), 0, mpeg_thread_name
2942 IF_PRIO(, PRIORITY_SYSTEM
)
2945 memset(trackdata
, 0, sizeof(trackdata
));
2947 #if (CONFIG_CODEC == MAS3587F) && !defined(SIMULATOR)
2948 if (HW_MASK
& PR_ACTIVE_HIGH
)
2949 and_b(~0x08, &PADRH
);
2952 #endif /* CONFIG_CODEC == MAS3587F */
2958 #endif /* !SIMULATOR */
2962 #endif /* CONFIG_CODEC != SWCODEC */