2 \subsection{Minesweeper
}
3 \screenshot{plugins/images/ss-minesweeper
}{Minesweeper plugin
}{img:minesweeper
}
4 The classic game of minesweeper.
5 The aim of the game is to uncover all of the squares on the board. If a
6 mine is uncovered then the game is over. If a mine is not uncovered,
7 then the number of mines adjacent to the current square is revealed.
8 The aim is to use the information you are given to work out where the
9 mines are and avoid them. When the player is certain that they know
10 the location of a mine, it can be tagged to avoid accidentally
14 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonMenu{} /
\ButtonPlay{} /
\ButtonLeft{} /
\ButtonRight}
15 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD
%
16 ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD
%
17 ,MROBE100_PAD,PBELL_VIBE500_PAD
}
18 {\ButtonUp{} /
\ButtonDown{} /
\ButtonLeft{} /
\ButtonRight}
20 {\ButtonScrollUp{} /
\ButtonScrollDown{} /
\ButtonLeft{} /
\ButtonRight}
22 {\TouchTopMiddle{} /
\TouchBottomMiddle{} /
\TouchMidLeft{} /
\TouchMidRight}
23 \opt{HAVEREMOTEKEYMAP
}{&
}
24 & Move the cursor across the minefield \\
26 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD
}{\ButtonScrollFwd{} /
\ButtonScrollBack
27 \opt{HAVEREMOTEKEYMAP
}{&
}
28 & Scroll through the entire minefield \\
}%
30 \opt{RECORDER_PAD
}{\ButtonFOne/
\ButtonOn}
31 \opt{ONDIO_PAD
}{\ButtonMenu}
32 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOn{} /
\ButtonRec}
33 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonSelect}
34 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD
}{\ButtonPlay}
35 \opt{SANSA_E200_PAD
}{\ButtonRec}
36 \opt{SANSA_FUZE_PAD
}{\ButtonScrollFwd}
37 \opt{SANSA_C200_PAD
}{\ButtonSelect{} /
\ButtonVolDown}
38 \opt{GIGABEAT_PAD
}{\ButtonA}
39 \opt{MROBE100_PAD
}{\ButtonDisplay}
40 \opt{COWON_D2_PAD
}{\TouchCenter}
41 \opt{HAVEREMOTEKEYMAP
}{&
}
42 & Toggle flag on / off \\
44 \opt{RECORDER_PAD
}{\ButtonFTwo/
\ButtonPlay}
45 \opt{ONDIO_PAD
}{Long
\ButtonMenu}
46 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD
%
47 ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD
}{\ButtonSelect}
48 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{Long
\ButtonSelect}
49 \opt{IRIVER_H10_PAD
}{\ButtonRew}
50 \opt{SANSA_C200_PAD
}{Long
\ButtonSelect{} /
\ButtonVolUp}
51 \opt{COWON_D2_PAD
}{\TouchBottomLeft}
52 \opt{PBELL_VIBE500_PAD
}{\ButtonOK}
53 \opt{HAVEREMOTEKEYMAP
}{&
}
54 & Reveal the contents of the current square \\
56 \opt{RECORDER_PAD
}{\ButtonFThree}
57 \opt{ONDIO_PAD
}{Long
\ButtonMenu+
\ButtonOff}
58 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonMode}
59 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonSelect+
\ButtonPlay}
60 \opt{IAUDIO_X5_PAD,SANSA_C200_PAD
}{\ButtonRec}
61 \opt{SANSA_E200_PAD
}{Long
\ButtonRec}
62 \opt{SANSA_FUZE_PAD
}{\ButtonScrollBack}
63 \opt{IRIVER_H10_PAD
}{\ButtonRew+
\ButtonPlay}
64 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD
}{\ButtonMenu}
65 \opt{COWON_D2_PAD
}{\TouchBottomRight}
66 \opt{HAVEREMOTEKEYMAP
}{&
}
67 & Display the current game status \\
69 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOff}
70 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD
%
71 ,MROBE100_PAD,COWON_D2_PAD
}{\ButtonPower}
72 \opt{SANSA_FUZE_PAD
}{Long
\ButtonHome}
73 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonSelect+
\ButtonMenu}
74 \opt{GIGABEAT_S_PAD
}{\ButtonBack}
75 \opt{PBELL_VIBE500_PAD
}{\ButtonRec}
76 \opt{HAVEREMOTEKEYMAP
}{&
77 \opt{IRIVER_RC_H100_PAD
}{\ButtonRCStop}