1 // A general definition for the required UART functionality.
2 // This will be used to gain platform abstraction.
9 typedef void* tUartHandle
;
10 #define INVALID_UART_HANDLE (tUartHandle)-1
31 tUartHandle
UartOpen( // returns NULL on error
32 char* szPortName
); // COMx for windows
34 bool UartConfig( // returns true on success, false on error
35 tUartHandle handle
, // the handle returned from UartOpen()
36 long lBaudRate
, // must be one of the "standard" baudrates
37 tParity nParity
, // what kind of parity
38 tStopBits nStopBits
, // how many stop bits
39 int nByteSize
); // size of the "payload", can be 5 to 8
41 long UartWrite( // returns how much data was actually transmitted
42 tUartHandle handle
, // the handle returned from UartOpen()
43 unsigned char* pData
, // pointer to the data to be transmitted
44 long lSize
); // how many bytes
46 long UartRead( // returns how much data was actually received
47 tUartHandle handle
, // the handle returned from UartOpen()
48 unsigned char* pBuffer
, // pointer to the destination
49 long lSize
); // how many bytes to read (pBuffer must have enough room)
52 void UartClose(tUartHandle handle
);