Remove solved issue
[maemo-rb.git] / uisimulator / buttonmap / pbell-vibe500.c
blob662d2248bfe0769d2ed1c089c2012834a41227df
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2010 Szymon Dziok
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 #include <SDL.h>
24 #include "button.h"
25 #include "buttonmap.h"
27 int key_to_button(int keyboard_button)
29 int new_btn = BUTTON_NONE;
30 switch (keyboard_button)
32 case SDLK_KP4:
33 case SDLK_LEFT:
34 new_btn = BUTTON_PREV;
35 break;
36 case SDLK_KP6:
37 case SDLK_RIGHT:
38 new_btn = BUTTON_NEXT;
39 break;
40 case SDLK_KP8:
41 case SDLK_UP:
42 new_btn = BUTTON_UP;
43 break;
44 case SDLK_KP2:
45 case SDLK_DOWN:
46 new_btn = BUTTON_DOWN;
47 break;
48 case SDLK_KP7:
49 new_btn = BUTTON_MENU;
50 break;
51 case SDLK_KP9:
52 new_btn = BUTTON_PLAY;
53 break;
54 case SDLK_KP5:
55 new_btn = BUTTON_OK;
56 break;
57 case SDLK_KP_DIVIDE:
58 new_btn = BUTTON_CANCEL;
59 break;
60 case SDLK_KP_PLUS:
61 new_btn = BUTTON_POWER;
62 break;
63 case SDLK_KP_MULTIPLY:
64 new_btn = BUTTON_REC;
65 break;
67 return new_btn;
70 struct button_map bm[] = {
71 { 0, 0, 0, 0, "None" }