1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005-2007 Miika Pekkarinen
11 * Copyright (C) 2007-2008 Nicolas Pennequin
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
23 /* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
24 * play whilst audio is paused */
28 #include "codec_thread.h"
31 #include "buffering.h"
32 #include "voice_thread.h"
42 #ifdef HAVE_LCD_BITMAP
54 #include "pcm_record.h"
57 #define PLAYBACK_VOICE
59 /* amount of guess-space to allow for codecs that must hunt and peck
60 * for their correct seeek target, 32k seems a good size */
61 #define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
63 /* Define LOGF_ENABLE to enable logf output in this file */
64 /*#define LOGF_ENABLE*/
67 /* macros to enable logf for queues
68 logging on SYS_TIMEOUT can be disabled */
70 /* Define this for logf output of all queuing except SYS_TIMEOUT */
71 #define PLAYBACK_LOGQUEUES
72 /* Define this to logf SYS_TIMEOUT messages */
73 /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
76 #ifdef PLAYBACK_LOGQUEUES
77 #define LOGFQUEUE logf
79 #define LOGFQUEUE(...)
82 #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
83 #define LOGFQUEUE_SYS_TIMEOUT logf
85 #define LOGFQUEUE_SYS_TIMEOUT(...)
89 static enum filling_state
{
90 STATE_IDLE
, /* audio is stopped: nothing to do */
91 STATE_FILLING
, /* adding tracks to the buffer */
92 STATE_FULL
, /* can't add any more tracks */
93 STATE_END_OF_PLAYLIST
, /* all remaining tracks have been added */
94 STATE_FINISHED
, /* all remaining tracks are fully buffered */
97 /* As defined in plugins/lib/xxx2wav.h */
98 #define GUARD_BUFSIZE (32*1024)
100 bool audio_is_initialized
= false;
101 static bool audio_thread_ready SHAREDBSS_ATTR
= false;
103 /* Variables are commented with the threads that use them: *
104 * A=audio, C=codec, V=voice. A suffix of - indicates that *
105 * the variable is read but not updated on that thread. */
106 /* TBD: Split out "audio" and "playback" (ie. calling) threads */
108 /* Main state control */
109 static volatile bool playing SHAREDBSS_ATTR
= false;/* Is audio playing? (A) */
110 static volatile bool paused SHAREDBSS_ATTR
= false; /* Is audio paused? (A/C-) */
111 extern volatile bool audio_codec_loaded
; /* Codec loaded? (C/A-) */
113 /* Ring buffer where compressed audio and codecs are loaded */
114 static unsigned char *filebuf
= NULL
; /* Start of buffer (A/C-) */
115 static unsigned char *malloc_buf
= NULL
; /* Start of malloc buffer (A/C-) */
116 static size_t filebuflen
= 0; /* Size of buffer (A/C-) */
117 /* FIXME: make buf_ridx (C/A-) */
119 /* Possible arrangements of the buffer */
120 enum audio_buffer_state
122 AUDIOBUF_STATE_TRASHED
= -1, /* trashed; must be reset */
123 AUDIOBUF_STATE_INITIALIZED
= 0, /* voice+audio OR audio-only */
124 AUDIOBUF_STATE_VOICED_ONLY
= 1, /* voice-only */
126 static int buffer_state
= AUDIOBUF_STATE_TRASHED
; /* Buffer state */
128 /* These are used to store the current and next (or prev if the current is the last)
129 * mp3entry's in a round-robin system. This guarentees that the pointer returned
130 * by audio_current/next_track will be valid for the full duration of the
131 * currently playing track */
132 static struct mp3entry mp3entry_buf
[2];
133 struct mp3entry
*thistrack_id3
, /* the currently playing track */
134 *othertrack_id3
; /* prev track during track-change-transition, or end of playlist,
135 * next track otherwise */
136 static struct mp3entry unbuffered_id3
; /* the id3 for the first unbuffered track */
138 /* for cuesheet support */
139 static struct cuesheet
*curr_cue
= NULL
;
142 #define MAX_MULTIPLE_AA SKINNABLE_SCREENS_COUNT
146 static struct albumart_slot
{
147 struct dim dim
; /* holds width, height of the albumart */
148 int used
; /* counter, increments if something uses it */
149 } albumart_slots
[MAX_MULTIPLE_AA
];
151 #define FOREACH_ALBUMART(i) for(i = 0;i < MAX_MULTIPLE_AA; i++)
155 #define MAX_TRACK 128
156 #define MAX_TRACK_MASK (MAX_TRACK-1)
158 /* Track info structure about songs in the file buffer (A/C-) */
159 static struct track_info
{
160 int audio_hid
; /* The ID for the track's buffer handle */
161 int id3_hid
; /* The ID for the track's metadata handle */
162 int codec_hid
; /* The ID for the track's codec handle */
164 int aa_hid
[MAX_MULTIPLE_AA
];/* The ID for the track's album art handle */
166 int cuesheet_hid
; /* The ID for the track's parsed cueesheet handle */
168 size_t filesize
; /* File total length */
170 bool taginfo_ready
; /* Is metadata read */
174 static volatile int track_ridx
= 0; /* Track being decoded (A/C-) */
175 static int track_widx
= 0; /* Track being buffered (A) */
176 #define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
178 static struct track_info
*prev_ti
= NULL
; /* Pointer to the previously played
181 /* Information used only for filling the buffer */
182 /* Playlist steps from playing track to next track to be buffered (A) */
183 static int last_peek_offset
= 0;
185 /* Scrobbler support */
186 static unsigned long prev_track_elapsed
= 0; /* Previous track elapsed time (C/A-)*/
188 /* Track change controls */
189 bool automatic_skip
= false; /* Who initiated in-progress skip? (C/A-) */
190 extern bool track_transition
; /* Are we in a track transition? */
191 static bool dir_skip
= false; /* Is a directory skip pending? (A) */
192 static bool new_playlist
= false; /* Are we starting a new playlist? (A) */
193 static int wps_offset
= 0; /* Pending track change offset, to keep WPS responsive (A) */
194 static bool skipped_during_pause
= false; /* Do we need to clear the PCM buffer when playback resumes (A) */
196 static bool start_play_g
= false; /* Used by audio_load_track to notify
197 audio_finish_load_track about start_play */
199 /* True when a track load is in progress, i.e. audio_load_track() has returned
200 * but audio_finish_load_track() hasn't been called yet. Used to avoid allowing
201 * audio_load_track() to get called twice in a row, which would cause problems.
203 static bool track_load_started
= false;
205 #ifdef HAVE_DISK_STORAGE
206 static size_t buffer_margin
= 5; /* Buffer margin aka anti-skip buffer (A/C-) */
210 struct event_queue audio_queue SHAREDBSS_ATTR
;
211 struct event_queue codec_queue SHAREDBSS_ATTR
;
212 static struct event_queue pcmbuf_queue SHAREDBSS_ATTR
;
214 extern struct codec_api ci
;
215 extern unsigned int codec_thread_id
;
217 /* Multiple threads */
218 /* Set the watermark to trigger buffer fill (A/C) */
219 static void set_filebuf_watermark(void);
222 static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR
;
223 static long audio_stack
[(DEFAULT_STACK_SIZE
+ 0x1000)/sizeof(long)];
224 static const char audio_thread_name
[] = "audio";
226 static void audio_thread(void);
227 static void audio_initiate_track_change(long direction
);
228 static bool audio_have_tracks(void);
229 static void audio_reset_buffer(void);
230 static void audio_stop_playback(void);
232 /**************************************/
235 /** Pcmbuf callbacks */
237 /* Between the codec and PCM track change, we need to keep updating the
238 * "elapsed" value of the previous (to the codec, but current to the
239 * user/PCM/WPS) track, so that the progressbar reaches the end.
240 * During that transition, the WPS will display othertrack_id3. */
241 void audio_pcmbuf_position_callback(unsigned int time
)
243 time
+= othertrack_id3
->elapsed
;
245 if (time
>= othertrack_id3
->length
)
247 /* we just played the end of the track, so stop this callback */
248 track_transition
= false;
249 othertrack_id3
->elapsed
= othertrack_id3
->length
;
252 othertrack_id3
->elapsed
= time
;
255 /* Post message from pcmbuf that the end of the previous track
256 * has just been played. */
257 void audio_post_track_change(bool pcmbuf
)
261 LOGFQUEUE("pcmbuf > pcmbuf Q_AUDIO_TRACK_CHANGED");
262 queue_post(&pcmbuf_queue
, Q_AUDIO_TRACK_CHANGED
, 0);
266 LOGFQUEUE("pcmbuf > audio Q_AUDIO_TRACK_CHANGED");
267 queue_post(&audio_queue
, Q_AUDIO_TRACK_CHANGED
, 0);
271 /* Scan the pcmbuf queue and return true if a message pulled */
272 static bool pcmbuf_queue_scan(struct queue_event
*ev
)
274 if (!queue_empty(&pcmbuf_queue
))
276 /* Transfer message to audio queue */
278 /* Pull message - never, ever any blocking call! */
279 queue_wait_w_tmo(&pcmbuf_queue
, ev
, 0);
288 /** Helper functions */
290 static struct mp3entry
*bufgetid3(int handle_id
)
295 struct mp3entry
*id3
;
296 ssize_t ret
= bufgetdata(handle_id
, 0, (void *)&id3
);
298 if (ret
< 0 || ret
!= sizeof(struct mp3entry
))
304 static bool clear_track_info(struct track_info
*track
)
306 /* bufclose returns true if the handle is not found, or if it is closed
307 * successfully, so these checks are safe on non-existant handles */
311 if (track
->codec_hid
>= 0) {
312 if (bufclose(track
->codec_hid
))
313 track
->codec_hid
= -1;
318 if (track
->id3_hid
>= 0) {
319 if (bufclose(track
->id3_hid
))
325 if (track
->audio_hid
>= 0) {
326 if (bufclose(track
->audio_hid
))
327 track
->audio_hid
= -1;
337 if (track
->aa_hid
[i
] >= 0) {
338 if (bufclose(track
->aa_hid
[i
]))
339 track
->aa_hid
[i
] = -1;
347 if (track
->cuesheet_hid
>= 0) {
348 if (bufclose(track
->cuesheet_hid
))
349 track
->cuesheet_hid
= -1;
355 track
->taginfo_ready
= false;
360 /* --- External interfaces --- */
362 /* This sends a stop message and the audio thread will dump all it's
363 subsequenct messages */
364 void audio_hard_stop(void)
367 LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
368 queue_send(&audio_queue
, Q_AUDIO_STOP
, 1);
369 #ifdef PLAYBACK_VOICE
374 bool audio_restore_playback(int type
)
378 case AUDIO_WANT_PLAYBACK
:
379 if (buffer_state
!= AUDIOBUF_STATE_INITIALIZED
)
380 audio_reset_buffer();
382 case AUDIO_WANT_VOICE
:
383 if (buffer_state
== AUDIOBUF_STATE_TRASHED
)
384 audio_reset_buffer();
391 unsigned char *audio_get_buffer(bool talk_buf
, size_t *buffer_size
)
393 unsigned char *buf
, *end
;
395 if (audio_is_initialized
)
399 /* else buffer_state will be AUDIOBUF_STATE_TRASHED at this point */
401 /* Reset the buffering thread so that it doesn't try to use the data */
402 buffering_reset(filebuf
, filebuflen
);
404 if (buffer_size
== NULL
)
406 /* Special case for talk_init to use since it already knows it's
408 buffer_state
= AUDIOBUF_STATE_TRASHED
;
412 if (talk_buf
|| buffer_state
== AUDIOBUF_STATE_TRASHED
413 || !talk_voice_required())
415 logf("get buffer: talk, audio");
416 /* Ok to use everything from audiobuf to audiobufend - voice is loaded,
417 the talk buffer is not needed because voice isn't being used, or
418 could be AUDIOBUF_STATE_TRASHED already. If state is
419 AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't written
420 without the caller knowing what's going on. Changing certain settings
421 may move it to a worse condition but the memory in use by something
422 else will remain undisturbed.
424 if (buffer_state
!= AUDIOBUF_STATE_TRASHED
)
427 buffer_state
= AUDIOBUF_STATE_TRASHED
;
435 /* Safe to just return this if already AUDIOBUF_STATE_VOICED_ONLY or
436 still AUDIOBUF_STATE_INITIALIZED */
437 /* Skip talk buffer and move pcm buffer to end to maximize available
438 contiguous memory - no audio running means voice will not need the
440 logf("get buffer: audio");
441 buf
= audiobuf
+ talk_get_bufsize();
442 end
= audiobufend
- pcmbuf_init(audiobufend
);
443 buffer_state
= AUDIOBUF_STATE_VOICED_ONLY
;
446 *buffer_size
= end
- buf
;
451 bool audio_buffer_state_trashed(void)
453 return buffer_state
== AUDIOBUF_STATE_TRASHED
;
456 #ifdef HAVE_RECORDING
457 unsigned char *audio_get_recording_buffer(size_t *buffer_size
)
459 /* Stop audio, voice and obtain all available buffer space */
463 unsigned char *end
= audiobufend
;
464 buffer_state
= AUDIOBUF_STATE_TRASHED
;
465 *buffer_size
= end
- audiobuf
;
467 return (unsigned char *)audiobuf
;
470 bool audio_load_encoder(int afmt
)
472 #if (CONFIG_PLATFORM & PLATFORM_NATIVE)
473 const char *enc_fn
= get_codec_filename(afmt
| CODEC_TYPE_ENCODER
);
477 audio_remove_encoder();
478 ci
.enc_codec_loaded
= 0; /* clear any previous error condition */
480 LOGFQUEUE("codec > Q_ENCODER_LOAD_DISK");
481 queue_post(&codec_queue
, Q_ENCODER_LOAD_DISK
, (intptr_t)enc_fn
);
483 while (ci
.enc_codec_loaded
== 0)
486 logf("codec loaded: %d", ci
.enc_codec_loaded
);
488 return ci
.enc_codec_loaded
> 0;
493 } /* audio_load_encoder */
495 void audio_remove_encoder(void)
497 #if (CONFIG_PLATFORM & PLATFORM_NATIVE)
498 /* force encoder codec unload (if currently loaded) */
499 if (ci
.enc_codec_loaded
<= 0)
502 ci
.stop_encoder
= true;
503 while (ci
.enc_codec_loaded
> 0)
506 } /* audio_remove_encoder */
508 #endif /* HAVE_RECORDING */
511 struct mp3entry
* audio_current_track(void)
513 const char *filename
;
514 struct playlist_track_info trackinfo
;
516 int offset
= ci
.new_track
+ wps_offset
;
517 struct mp3entry
*write_id3
;
519 cur_idx
= (track_ridx
+ offset
) & MAX_TRACK_MASK
;
521 if (cur_idx
== track_ridx
&& *thistrack_id3
->path
)
524 if (tracks
[cur_idx
].cuesheet_hid
>= 0 && !thistrack_id3
->cuesheet
)
526 bufread(tracks
[cur_idx
].cuesheet_hid
, sizeof(struct cuesheet
), curr_cue
);
527 thistrack_id3
->cuesheet
= curr_cue
;
529 return thistrack_id3
;
531 else if (automatic_skip
&& offset
== -1 && *othertrack_id3
->path
)
533 /* We're in a track transition. The codec has moved on to the next track,
534 but the audio being played is still the same (now previous) track.
535 othertrack_id3.elapsed is being updated in an ISR by
536 codec_pcmbuf_position_callback */
537 if (tracks
[cur_idx
].cuesheet_hid
>= 0 && !thistrack_id3
->cuesheet
)
539 bufread(tracks
[cur_idx
].cuesheet_hid
, sizeof(struct cuesheet
), curr_cue
);
540 othertrack_id3
->cuesheet
= curr_cue
;
542 return othertrack_id3
;
547 /* Codec may be using thistrack_id3, so it must not be overwritten.
548 If this is a manual skip, othertrack_id3 will become
549 thistrack_id3 in audio_check_new_track().
550 FIXME: If this is an automatic skip, it probably means multiple
551 short tracks fit in the PCM buffer. Overwriting othertrack_id3
552 can lead to an incorrect value later.
553 Note that othertrack_id3 may also be used for next track.
555 write_id3
= othertrack_id3
;
559 write_id3
= thistrack_id3
;
562 if (tracks
[cur_idx
].id3_hid
>= 0)
564 /* The current track's info has been buffered but not read yet, so get it */
565 if (bufread(tracks
[cur_idx
].id3_hid
, sizeof(struct mp3entry
), write_id3
)
566 == sizeof(struct mp3entry
))
570 /* We didn't find the ID3 metadata, so we fill temp_id3 with the little info
571 we have and return that. */
573 memset(write_id3
, 0, sizeof(struct mp3entry
));
575 playlist_get_track_info(NULL
, playlist_next(0)+wps_offset
, &trackinfo
);
576 filename
= trackinfo
.filename
;
578 filename
= "No file!";
580 #if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
581 if (tagcache_fill_tags(write_id3
, filename
))
585 strlcpy(write_id3
->path
, filename
, sizeof(write_id3
->path
));
586 write_id3
->title
= strrchr(write_id3
->path
, '/');
587 if (!write_id3
->title
)
588 write_id3
->title
= &write_id3
->path
[0];
595 struct mp3entry
* audio_next_track(void)
598 int offset
= ci
.new_track
+ wps_offset
;
600 if (!audio_have_tracks())
603 if (wps_offset
== -1 && *thistrack_id3
->path
)
605 /* We're in a track transition. The next track for the WPS is the one
606 currently being decoded. */
607 return thistrack_id3
;
610 next_idx
= (track_ridx
+ offset
+ 1) & MAX_TRACK_MASK
;
612 if (tracks
[next_idx
].id3_hid
>= 0)
614 if (bufread(tracks
[next_idx
].id3_hid
, sizeof(struct mp3entry
), othertrack_id3
)
615 == sizeof(struct mp3entry
))
616 return othertrack_id3
;
621 if (next_idx
== track_widx
)
623 /* The next track hasn't been buffered yet, so we return the static
624 version of its metadata. */
625 return &unbuffered_id3
;
631 /* gets a pointer to the id3 data, Not thread safe!, DON'T yield()/sleep() */
632 bool audio_peek_track(struct mp3entry
** id3
, int offset
)
635 int new_offset
= ci
.new_track
+ wps_offset
+ offset
;
637 if (!audio_have_tracks())
639 next_idx
= (track_ridx
+ new_offset
) & MAX_TRACK_MASK
;
641 if (tracks
[next_idx
].id3_hid
>= 0)
643 return bufgetdata(tracks
[next_idx
].id3_hid
, 0, (void**)id3
)
644 == sizeof(struct mp3entry
);
651 int playback_current_aa_hid(int slot
)
656 int offset
= ci
.new_track
+ wps_offset
;
658 cur_idx
= track_ridx
+ offset
;
659 cur_idx
&= MAX_TRACK_MASK
;
660 return tracks
[cur_idx
].aa_hid
[slot
];
663 int playback_claim_aa_slot(struct dim
*dim
)
667 /* first try to find a slot already having the size to reuse it
668 * since we don't want albumart of the same size buffered multiple times */
671 struct albumart_slot
*slot
= &albumart_slots
[i
];
672 if (slot
->dim
.width
== dim
->width
673 && slot
->dim
.height
== dim
->height
)
679 /* size is new, find a free slot */
682 if (!albumart_slots
[i
].used
)
684 albumart_slots
[i
].used
++;
685 albumart_slots
[i
].dim
= *dim
;
689 /* sorry, no free slot */
693 void playback_release_aa_slot(int slot
)
695 /* invalidate the albumart_slot */
696 struct albumart_slot
*aa_slot
= &albumart_slots
[slot
];
698 if (aa_slot
->used
> 0)
703 void audio_play(long offset
)
707 #ifdef PLAYBACK_VOICE
708 /* Truncate any existing voice output so we don't have spelling
709 * etc. over the first part of the played track */
714 LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset
);
715 /* Don't return until playback has actually started */
716 queue_send(&audio_queue
, Q_AUDIO_PLAY
, offset
);
719 void audio_stop(void)
722 LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
723 /* Don't return until playback has actually stopped */
724 queue_send(&audio_queue
, Q_AUDIO_STOP
, 0);
727 void audio_pause(void)
729 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
730 /* Don't return until playback has actually paused */
731 queue_send(&audio_queue
, Q_AUDIO_PAUSE
, true);
734 void audio_resume(void)
736 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
737 /* Don't return until playback has actually resumed */
738 queue_send(&audio_queue
, Q_AUDIO_PAUSE
, false);
741 void audio_skip(int direction
)
743 if (playlist_check(ci
.new_track
+ wps_offset
+ direction
))
745 if (global_settings
.beep
)
746 pcmbuf_beep(2000, 100, 2500*global_settings
.beep
);
748 LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", direction
);
749 queue_post(&audio_queue
, Q_AUDIO_SKIP
, direction
);
750 /* Update wps while our message travels inside deep playback queues. */
751 wps_offset
+= direction
;
755 /* No more tracks. */
756 if (global_settings
.beep
)
757 pcmbuf_beep(1000, 100, 1500*global_settings
.beep
);
761 void audio_next(void)
766 void audio_prev(void)
771 void audio_next_dir(void)
773 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
774 queue_post(&audio_queue
, Q_AUDIO_DIR_SKIP
, 1);
777 void audio_prev_dir(void)
779 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
780 queue_post(&audio_queue
, Q_AUDIO_DIR_SKIP
, -1);
783 void audio_pre_ff_rewind(void)
785 LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
786 queue_post(&audio_queue
, Q_AUDIO_PRE_FF_REWIND
, 0);
789 void audio_ff_rewind(long newpos
)
791 LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
792 queue_post(&audio_queue
, Q_AUDIO_FF_REWIND
, newpos
);
795 void audio_flush_and_reload_tracks(void)
797 LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
798 queue_post(&audio_queue
, Q_AUDIO_FLUSH
, 0);
801 void audio_error_clear(void)
803 #ifdef AUDIO_HAVE_RECORDING
804 pcm_rec_error_clear();
808 int audio_status(void)
813 ret
|= AUDIO_STATUS_PLAY
;
816 ret
|= AUDIO_STATUS_PAUSE
;
818 #ifdef HAVE_RECORDING
819 /* Do this here for constitency with mpeg.c version */
820 /* FIXME: pcm_rec_status() is deprecated */
821 ret
|= pcm_rec_status();
827 int audio_get_file_pos(void)
832 #ifdef HAVE_DISK_STORAGE
833 void audio_set_buffer_margin(int setting
)
835 static const unsigned short lookup
[] = {5, 15, 30, 60, 120, 180, 300, 600};
836 buffer_margin
= lookup
[setting
];
837 logf("buffer margin: %ld", (long)buffer_margin
);
838 set_filebuf_watermark();
842 #ifdef HAVE_CROSSFADE
843 /* Take necessary steps to enable or disable the crossfade setting */
844 void audio_set_crossfade(int enable
)
850 /* Tell it the next setting to use */
851 pcmbuf_request_crossfade_enable(enable
);
853 /* Return if size hasn't changed or this is too early to determine
854 which in the second case there's no way we could be playing
856 if (pcmbuf_is_same_size()) return;
859 was_playing
= playing
;
861 /* Playback has to be stopped before changing the buffer size */
864 /* Store the track resume position */
865 offset
= thistrack_id3
->offset
;
868 /* Blast it - audio buffer will have to be setup again next time
870 audio_get_buffer(true, &size
);
872 /* Restart playback if audio was running previously */
878 /* --- Routines called from multiple threads --- */
880 static void set_filebuf_watermark(void)
883 return; /* Audio buffers not yet set up */
885 #ifdef HAVE_DISK_STORAGE
887 int spinup
= ata_spinup_time();
889 seconds
= (spinup
/ HZ
) + 1;
893 seconds
+= buffer_margin
;
899 /* bitrate of last track in buffer dictates watermark */
900 struct mp3entry
* id3
= NULL
;
901 if (tracks
[track_widx
].taginfo_ready
)
902 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
904 id3
= bufgetid3(tracks
[track_widx
-1].id3_hid
);
906 logf("fwmark: No id3 for last track (r%d/w%d), aborting!", track_ridx
, track_widx
);
909 size_t bytes
= id3
->bitrate
* (1000/8) * seconds
;
910 buf_set_watermark(bytes
);
911 logf("fwmark: %d", bytes
);
914 /* --- Buffering callbacks --- */
916 static void buffering_low_buffer_callback(void *data
)
919 logf("low buffer callback");
921 if (filling
== STATE_FULL
|| filling
== STATE_END_OF_PLAYLIST
) {
923 LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
924 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, 0);
928 static void buffering_handle_rebuffer_callback(void *data
)
931 LOGFQUEUE("audio >| audio Q_AUDIO_FLUSH");
932 queue_post(&audio_queue
, Q_AUDIO_FLUSH
, 0);
935 static void buffering_handle_finished_callback(void *data
)
937 logf("handle %d finished buffering", *(int*)data
);
938 int hid
= (*(int*)data
);
940 if (hid
== tracks
[track_widx
].id3_hid
)
942 int offset
= ci
.new_track
+ wps_offset
;
943 int next_idx
= (track_ridx
+ offset
+ 1) & MAX_TRACK_MASK
;
944 /* The metadata handle for the last loaded track has been buffered.
945 We can ask the audio thread to load the rest of the track's data. */
946 LOGFQUEUE("audio >| audio Q_AUDIO_FINISH_LOAD");
947 queue_post(&audio_queue
, Q_AUDIO_FINISH_LOAD
, 0);
948 if (tracks
[next_idx
].id3_hid
== hid
)
949 send_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE
, NULL
);
953 /* This is most likely an audio handle, so we strip the useless
954 trailing tags that are left. */
957 if (hid
== tracks
[track_widx
-1].audio_hid
958 && filling
== STATE_END_OF_PLAYLIST
)
960 /* This was the last track in the playlist.
961 We now have all the data we need. */
962 logf("last track finished buffering");
963 filling
= STATE_FINISHED
;
969 /* --- Audio thread --- */
971 static bool audio_have_tracks(void)
973 return (audio_track_count() != 0);
976 static int audio_free_track_count(void)
978 /* Used tracks + free tracks adds up to MAX_TRACK - 1 */
979 return MAX_TRACK
- 1 - audio_track_count();
982 int audio_track_count(void)
984 /* Calculate difference from track_ridx to track_widx
985 * taking into account a possible wrap-around. */
986 return (MAX_TRACK
+ track_widx
- track_ridx
) & MAX_TRACK_MASK
;
989 long audio_filebufused(void)
991 return (long) buf_used();
994 /* Update track info after successful a codec track change */
995 static void audio_update_trackinfo(void)
999 /* Load the curent track's metadata into curtrack_id3 */
1000 if (CUR_TI
->id3_hid
>= 0)
1001 copy_mp3entry(thistrack_id3
, bufgetid3(CUR_TI
->id3_hid
));
1003 /* Reset current position */
1004 thistrack_id3
->elapsed
= 0;
1006 #ifdef HAVE_TAGCACHE
1007 /* Ignoring resume position for automatic track change if so configured */
1008 resume
= global_settings
.autoresume_enable
&&
1009 (!automatic_skip
/* Resume all manually selected tracks */
1010 || global_settings
.autoresume_automatic
== AUTORESUME_NEXTTRACK_ALWAYS
1011 || (global_settings
.autoresume_automatic
!= AUTORESUME_NEXTTRACK_NEVER
1012 /* Not never resume? */
1013 && autoresumable(thistrack_id3
))); /* Pass Resume filter? */
1018 thistrack_id3
->offset
= 0;
1021 logf("audio_update_trackinfo: Set offset for %s to %lX\n",
1022 thistrack_id3
->title
, thistrack_id3
->offset
);
1024 /* Update the codec API */
1025 ci
.filesize
= CUR_TI
->filesize
;
1026 ci
.id3
= thistrack_id3
;
1028 ci
.taginfo_ready
= &CUR_TI
->taginfo_ready
;
1031 /* Clear tracks between write and read, non inclusive */
1032 static void audio_clear_track_entries(void)
1034 int cur_idx
= track_widx
;
1036 logf("Clearing tracks: r%d/w%d", track_ridx
, track_widx
);
1038 /* Loop over all tracks from write-to-read */
1041 cur_idx
= (cur_idx
+ 1) & MAX_TRACK_MASK
;
1043 if (cur_idx
== track_ridx
)
1046 clear_track_info(&tracks
[cur_idx
]);
1050 /* Clear all tracks */
1051 static bool audio_release_tracks(void)
1055 logf("releasing all tracks");
1057 for(i
= 0; i
< MAX_TRACK
; i
++)
1059 cur_idx
= (track_ridx
+ i
) & MAX_TRACK_MASK
;
1060 if (!clear_track_info(&tracks
[cur_idx
]))
1067 static bool audio_loadcodec(bool start_play
)
1069 int prev_track
, hid
;
1070 char codec_path
[MAX_PATH
]; /* Full path to codec */
1071 const struct mp3entry
*id3
, *prev_id3
;
1073 if (tracks
[track_widx
].id3_hid
< 0) {
1077 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1081 const char *codec_fn
= get_codec_filename(id3
->codectype
);
1082 if (codec_fn
== NULL
)
1085 tracks
[track_widx
].codec_hid
= -1;
1089 /* Load the codec directly from disk and save some memory. */
1090 track_ridx
= track_widx
;
1091 ci
.filesize
= CUR_TI
->filesize
;
1092 ci
.id3
= thistrack_id3
;
1093 ci
.taginfo_ready
= &CUR_TI
->taginfo_ready
;
1095 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1096 queue_post(&codec_queue
, Q_CODEC_LOAD_DISK
, (intptr_t)codec_fn
);
1101 /* If we already have another track than this one buffered */
1102 if (track_widx
!= track_ridx
)
1104 prev_track
= (track_widx
- 1) & MAX_TRACK_MASK
;
1106 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1107 prev_id3
= bufgetid3(tracks
[prev_track
].id3_hid
);
1109 /* If the previous codec is the same as this one, there is no need
1110 * to put another copy of it on the file buffer */
1111 if (id3
&& prev_id3
&&
1112 get_codec_base_type(id3
->codectype
) ==
1113 get_codec_base_type(prev_id3
->codectype
)
1114 && audio_codec_loaded
)
1116 logf("Reusing prev. codec");
1122 codec_get_full_path(codec_path
, codec_fn
);
1124 hid
= tracks
[track_widx
].codec_hid
= bufopen(codec_path
, 0, TYPE_CODEC
, NULL
);
1126 /* not an error if codec load it supported, will load it from disk
1127 * application builds don't support it
1129 if (hid
< 0 && hid
!= ERR_UNSUPPORTED_TYPE
)
1133 logf("Loaded codec");
1135 logf("Buffering codec unsupported, load later from disk");
1140 /* Load metadata for the next track (with bufopen). The rest of the track
1141 loading will be handled by audio_finish_load_track once the metadata has been
1142 actually loaded by the buffering thread. */
1143 static bool audio_load_track(size_t offset
, bool start_play
)
1145 char name_buf
[MAX_PATH
+ 1];
1146 const char *trackname
;
1149 if (track_load_started
) {
1150 /* There is already a track load in progress, so track_widx hasn't been
1151 incremented yet. Loading another track would overwrite the one that
1152 hasn't finished loading. */
1153 logf("audio_load_track(): a track load is already in progress");
1157 start_play_g
= start_play
; /* will be read by audio_finish_load_track */
1159 /* Stop buffer filling if there is no free track entries.
1160 Don't fill up the last track entry (we wan't to store next track
1162 if (!audio_free_track_count())
1164 logf("No free tracks");
1169 tracks
[track_widx
].taginfo_ready
= false;
1171 logf("Buffering track: r%d/w%d", track_ridx
, track_widx
);
1172 /* Get track name from current playlist read position. */
1173 while ((trackname
= playlist_peek(last_peek_offset
, name_buf
,
1174 sizeof(name_buf
))) != NULL
)
1176 /* Handle broken playlists. */
1177 fd
= open(trackname
, O_RDONLY
);
1180 logf("Open failed");
1181 /* Skip invalid entry from playlist. */
1182 playlist_skip_entry(NULL
, last_peek_offset
);
1190 logf("End-of-playlist");
1191 memset(&unbuffered_id3
, 0, sizeof(struct mp3entry
));
1192 filling
= STATE_END_OF_PLAYLIST
;
1194 if (thistrack_id3
->length
== 0 && thistrack_id3
->filesize
== 0)
1196 /* Stop playback if no valid track was found. */
1197 audio_stop_playback();
1203 tracks
[track_widx
].filesize
= filesize(fd
);
1205 if (offset
> tracks
[track_widx
].filesize
)
1208 /* Set default values */
1211 buf_set_watermark(filebuflen
/2);
1212 dsp_configure(ci
.dsp
, DSP_RESET
, 0);
1213 playlist_update_resume_info(audio_current_track());
1216 /* Get track metadata if we don't already have it. */
1217 if (tracks
[track_widx
].id3_hid
< 0)
1219 tracks
[track_widx
].id3_hid
= bufopen(trackname
, 0, TYPE_ID3
, NULL
);
1221 if (tracks
[track_widx
].id3_hid
< 0)
1223 /* Buffer is full. */
1224 get_metadata(&unbuffered_id3
, fd
, trackname
);
1227 logf("buffer is full for now (get metadata)");
1228 filling
= STATE_FULL
;
1232 if (track_widx
== track_ridx
)
1234 /* TODO: Superfluos buffering call? */
1235 buf_request_buffer_handle(tracks
[track_widx
].id3_hid
);
1236 struct mp3entry
*id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1239 copy_mp3entry(thistrack_id3
, id3
);
1240 thistrack_id3
->offset
= offset
;
1241 logf("audio_load_track: set offset for %s to %lX\n",
1242 thistrack_id3
->title
,
1246 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1251 playlist_update_resume_info(audio_current_track());
1256 track_load_started
= true; /* Remember that we've started loading a track */
1260 /* Second part of the track loading: We now have the metadata available, so we
1261 can load the codec, the album art and finally the audio data.
1262 This is called on the audio thread after the buffering thread calls the
1263 buffering_handle_finished_callback callback. */
1264 static void audio_finish_load_track(void)
1266 size_t file_offset
= 0;
1268 bool start_play
= start_play_g
;
1270 track_load_started
= false;
1272 if (tracks
[track_widx
].id3_hid
< 0) {
1273 logf("No metadata");
1277 struct mp3entry
*track_id3
;
1279 if (track_widx
== track_ridx
)
1280 track_id3
= thistrack_id3
;
1282 track_id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1284 if (track_id3
->length
== 0 && track_id3
->filesize
== 0)
1286 logf("audio_finish_load_track: invalid metadata");
1288 /* Invalid metadata */
1289 bufclose(tracks
[track_widx
].id3_hid
);
1290 tracks
[track_widx
].id3_hid
= -1;
1292 /* Skip invalid entry from playlist. */
1293 playlist_skip_entry(NULL
, last_peek_offset
--);
1295 /* load next track */
1296 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER %d", (int)start_play
);
1297 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, start_play
);
1301 /* Try to load a cuesheet for the track */
1304 char cuepath
[MAX_PATH
];
1305 if (look_for_cuesheet_file(track_id3
->path
, cuepath
))
1308 tracks
[track_widx
].cuesheet_hid
=
1309 bufalloc(NULL
, sizeof(struct cuesheet
), TYPE_CUESHEET
);
1310 if (tracks
[track_widx
].cuesheet_hid
>= 0)
1312 bufgetdata(tracks
[track_widx
].cuesheet_hid
,
1313 sizeof(struct cuesheet
), &temp
);
1314 struct cuesheet
*cuesheet
= (struct cuesheet
*)temp
;
1315 if (!parse_cuesheet(cuepath
, cuesheet
))
1317 bufclose(tracks
[track_widx
].cuesheet_hid
);
1318 track_id3
->cuesheet
= NULL
;
1323 #ifdef HAVE_ALBUMART
1326 char aa_path
[MAX_PATH
];
1330 /* albumart_slots may change during a yield of bufopen,
1331 * but that's no problem */
1332 if (tracks
[track_widx
].aa_hid
[i
] >= 0 || !albumart_slots
[i
].used
)
1335 /* we can only decode jpeg for embedded AA */
1336 bool embedded_albumart
=
1337 track_id3
->embed_albumart
&& track_id3
->albumart
.type
== AA_TYPE_JPG
;
1338 /* find_albumart will error out if the wps doesn't have AA */
1339 if (embedded_albumart
|| find_albumart(track_id3
, aa_path
,
1340 sizeof(aa_path
), &(albumart_slots
[i
].dim
)))
1343 struct bufopen_bitmap_data user_data
= {
1344 .dim
= &(albumart_slots
[i
].dim
),
1345 .embedded_albumart
= NULL
,
1347 if (embedded_albumart
)
1349 user_data
.embedded_albumart
= &(track_id3
->albumart
);
1350 aa_hid
= bufopen(track_id3
->path
, 0,
1351 TYPE_BITMAP
, &user_data
);
1355 aa_hid
= bufopen(aa_path
, 0, TYPE_BITMAP
,
1358 if(aa_hid
== ERR_BUFFER_FULL
)
1360 filling
= STATE_FULL
;
1361 logf("buffer is full for now (get album art)");
1362 return; /* No space for track's album art, not an error */
1364 else if (aa_hid
< 0)
1366 /* another error, ignore AlbumArt */
1367 logf("Album art loading failed");
1369 tracks
[track_widx
].aa_hid
[i
] = aa_hid
;
1375 /* Load the codec. */
1376 if (!audio_loadcodec(start_play
))
1378 if (tracks
[track_widx
].codec_hid
== ERR_BUFFER_FULL
)
1380 /* No space for codec on buffer, not an error */
1381 filling
= STATE_FULL
;
1385 /* This is an error condition, either no codec was found, or reading
1386 * the codec file failed part way through, either way, skip the track */
1387 /* FIXME: We should not use splashf from audio thread! */
1388 splashf(HZ
*2, "No codec for: %s", track_id3
->path
);
1389 /* Skip invalid entry from playlist. */
1390 playlist_skip_entry(NULL
, last_peek_offset
);
1394 track_id3
->elapsed
= 0;
1395 offset
= track_id3
->offset
;
1396 size_t resume_rewind
= (global_settings
.resume_rewind
*
1397 track_id3
->bitrate
* 1000) / 8;
1399 if (offset
< resume_rewind
)
1405 offset
-= resume_rewind
;
1408 enum data_type type
= TYPE_PACKET_AUDIO
;
1410 switch (track_id3
->codectype
) {
1415 file_offset
= offset
;
1421 file_offset
= offset
;
1422 track_id3
->elapsed
= track_id3
->length
/ 2;
1429 logf("Loading atomic %d",track_id3
->codectype
);
1430 type
= TYPE_ATOMIC_AUDIO
;
1434 /* no special treatment needed */
1438 track_id3
->offset
= offset
;
1440 logf("load track: %s", track_id3
->path
);
1442 if (file_offset
> AUDIO_REBUFFER_GUESS_SIZE
)
1443 file_offset
-= AUDIO_REBUFFER_GUESS_SIZE
;
1444 else if (track_id3
->first_frame_offset
)
1445 file_offset
= track_id3
->first_frame_offset
;
1449 tracks
[track_widx
].audio_hid
= bufopen(track_id3
->path
, file_offset
, type
,
1452 /* No space left, not an error */
1453 if (tracks
[track_widx
].audio_hid
== ERR_BUFFER_FULL
)
1455 filling
= STATE_FULL
;
1456 logf("buffer is full for now (load audio)");
1459 else if (tracks
[track_widx
].audio_hid
< 0)
1461 /* another error, do not continue either */
1462 logf("Could not add audio data handle");
1466 /* All required data is now available for the codec -- unless the
1467 autoresume feature is in effect. In the latter case, the codec
1468 must wait until after PLAYBACK_EVENT_TRACK_BUFFER, which may
1469 generate a resume position. */
1470 #ifdef HAVE_TAGCACHE
1471 if (! global_settings
.autoresume_enable
)
1473 tracks
[track_widx
].taginfo_ready
= true;
1477 ci
.curpos
=file_offset
;
1478 buf_request_buffer_handle(tracks
[track_widx
].audio_hid
);
1481 send_event(PLAYBACK_EVENT_TRACK_BUFFER
, track_id3
);
1483 #ifdef HAVE_TAGCACHE
1484 /* In case the autoresume feature has been enabled, finally all
1485 required data is available for the codec. */
1486 if (global_settings
.autoresume_enable
)
1487 tracks
[track_widx
].taginfo_ready
= true;
1490 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1492 /* load next track */
1493 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
1494 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, 0);
1499 static void audio_fill_file_buffer(bool start_play
, size_t offset
)
1501 trigger_cpu_boost();
1503 /* No need to rebuffer if there are track skips pending,
1504 * however don't cancel buffering on skipping while filling. */
1505 if (ci
.new_track
!= 0 && filling
!= STATE_FILLING
)
1507 filling
= STATE_FILLING
;
1509 /* Must reset the buffer before use if trashed or voice only - voice
1510 file size shouldn't have changed so we can go straight from
1511 AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */
1512 if (buffer_state
!= AUDIOBUF_STATE_INITIALIZED
)
1513 audio_reset_buffer();
1515 logf("Starting buffer fill");
1518 audio_clear_track_entries();
1520 /* Save the current resume position once. */
1521 playlist_update_resume_info(audio_current_track());
1523 audio_load_track(offset
, start_play
);
1526 static void audio_rebuffer(void)
1528 logf("Forcing rebuffer");
1530 clear_track_info(CUR_TI
);
1532 /* Reset track pointers */
1533 track_widx
= track_ridx
;
1534 audio_clear_track_entries();
1536 /* Reset a possibly interrupted track load */
1537 track_load_started
= false;
1539 /* Fill the buffer */
1540 last_peek_offset
= -1;
1543 if (!CUR_TI
->taginfo_ready
)
1544 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1546 audio_fill_file_buffer(false, 0);
1549 /* Called on request from the codec to get a new track. This is the codec part
1550 of the track transition. */
1551 static int audio_check_new_track(void)
1553 int track_count
= audio_track_count();
1554 int old_track_ridx
= track_ridx
;
1557 struct mp3entry
*temp
= thistrack_id3
;
1559 /* Now it's good time to send track finish events. */
1560 send_event(PLAYBACK_EVENT_TRACK_FINISH
, thistrack_id3
);
1561 /* swap the mp3entry pointers */
1562 thistrack_id3
= othertrack_id3
;
1563 othertrack_id3
= temp
;
1564 ci
.id3
= thistrack_id3
;
1565 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1570 /* regardless of the return value we need to rebuffer.
1571 if it fails the old playlist will resume, else the
1572 next dir will start playing */
1573 playlist_next_dir(ci
.new_track
);
1582 /* If the playlist isn't that big */
1585 while (!playlist_check(ci
.new_track
))
1587 if (ci
.new_track
>= 0)
1589 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1590 return Q_CODEC_REQUEST_FAILED
;
1596 /* Update the playlist */
1597 last_peek_offset
-= ci
.new_track
;
1599 if (playlist_next(ci
.new_track
) < 0)
1601 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1602 return Q_CODEC_REQUEST_FAILED
;
1608 new_playlist
= false;
1611 /* Save a pointer to the old track to allow later clearing */
1614 for (i
= 0; i
< ci
.new_track
; i
++)
1616 idx
= (track_ridx
+ i
) & MAX_TRACK_MASK
;
1617 struct mp3entry
*id3
= bufgetid3(tracks
[idx
].id3_hid
);
1618 ssize_t offset
= buf_handle_offset(tracks
[idx
].audio_hid
);
1619 if (!id3
|| offset
< 0 || (unsigned)offset
> id3
->first_frame_offset
)
1621 /* We don't have all the audio data for that track, so clear it,
1622 but keep the metadata. */
1623 if (tracks
[idx
].audio_hid
>= 0 && bufclose(tracks
[idx
].audio_hid
))
1625 tracks
[idx
].audio_hid
= -1;
1626 tracks
[idx
].filesize
= 0;
1631 /* Move to the new track */
1632 track_ridx
= (track_ridx
+ ci
.new_track
) & MAX_TRACK_MASK
;
1633 buf_set_base_handle(CUR_TI
->audio_hid
);
1638 wps_offset
= -ci
.new_track
;
1641 /* If it is not safe to even skip this many track entries */
1642 if (ci
.new_track
>= track_count
|| ci
.new_track
<= track_count
- MAX_TRACK
)
1649 forward
= ci
.new_track
> 0;
1652 /* If the target track is clearly not in memory */
1653 if (CUR_TI
->filesize
== 0 || !CUR_TI
->taginfo_ready
)
1659 /* When skipping backwards, it is possible that we've found a track that's
1660 * buffered, but which is around the track-wrap and therefore not the track
1661 * we are looking for */
1664 int cur_idx
= track_ridx
;
1665 bool taginfo_ready
= true;
1666 /* We've wrapped the buffer backwards if new > old */
1667 bool wrap
= track_ridx
> old_track_ridx
;
1671 cur_idx
= (cur_idx
+ 1) & MAX_TRACK_MASK
;
1673 /* if we've advanced past the wrap when cur_idx is zeroed */
1677 /* if we aren't still on the wrap and we've caught the old track */
1678 if (!(wrap
|| cur_idx
< old_track_ridx
))
1681 /* If we hit a track in between without valid tag info, bail */
1682 if (!tracks
[cur_idx
].taginfo_ready
)
1684 taginfo_ready
= false;
1695 audio_update_trackinfo();
1696 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
1697 return Q_CODEC_REQUEST_COMPLETE
;
1700 unsigned long audio_prev_elapsed(void)
1702 return prev_track_elapsed
;
1705 void audio_set_prev_elapsed(unsigned long setting
)
1707 prev_track_elapsed
= setting
;
1710 static void audio_stop_codec_flush(void)
1712 ci
.stop_codec
= true;
1715 while (audio_codec_loaded
)
1718 /* If the audio codec is not loaded any more, and the audio is still
1719 * playing, it is now and _only_ now safe to call this function from the
1721 if (pcm_is_playing())
1725 queue_clear(&pcmbuf_queue
);
1728 pcmbuf_pause(paused
);
1731 static void audio_stop_playback(void)
1735 /* If we were playing, save resume information */
1736 struct mp3entry
*id3
= NULL
;
1740 /* Set this early, the outside code yields and may allow the codec
1741 to try to wait for a reply on a buffer wait */
1742 ci
.stop_codec
= true;
1743 id3
= audio_current_track();
1746 /* Save the current playing spot, or NULL if the playlist has ended */
1747 playlist_update_resume_info(id3
);
1749 /* Now it's good time to send track finish events. Do this
1750 only if this hasn't been done already as part of a track
1752 if (id3
== thistrack_id3
)
1753 send_event(PLAYBACK_EVENT_TRACK_FINISH
, thistrack_id3
);
1755 /* TODO: Create auto bookmark too? */
1757 prev_track_elapsed
= othertrack_id3
->elapsed
;
1759 remove_event(BUFFER_EVENT_BUFFER_LOW
, buffering_low_buffer_callback
);
1762 audio_stop_codec_flush();
1765 track_load_started
= false;
1767 filling
= STATE_IDLE
;
1769 /* Mark all entries null. */
1770 audio_clear_track_entries();
1772 /* Close all tracks */
1773 audio_release_tracks();
1776 static void audio_play_start(size_t offset
)
1780 send_event(PLAYBACK_EVENT_START_PLAYBACK
, NULL
);
1781 #if INPUT_SRC_CAPS != 0
1782 audio_set_input_source(AUDIO_SRC_PLAYBACK
, SRCF_PLAYBACK
);
1783 audio_set_output_source(AUDIO_SRC_PLAYBACK
);
1786 /* Wait for any previously playing audio to flush - TODO: Not necessary? */
1788 audio_stop_codec_flush();
1791 track_load_started
= false;
1797 sound_set_volume(global_settings
.volume
);
1798 track_widx
= track_ridx
= 0;
1799 buf_set_base_handle(-1);
1801 /* Clear all track entries. */
1802 for (i
= 0; i
< MAX_TRACK
; i
++) {
1803 clear_track_info(&tracks
[i
]);
1806 last_peek_offset
= -1;
1808 /* Officially playing */
1809 queue_reply(&audio_queue
, 1);
1811 audio_fill_file_buffer(true, offset
);
1813 add_event(BUFFER_EVENT_BUFFER_LOW
, false, buffering_low_buffer_callback
);
1815 LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
1816 queue_post(&audio_queue
, Q_AUDIO_TRACK_CHANGED
, 0);
1820 /* Invalidates all but currently playing track. */
1821 static void audio_invalidate_tracks(void)
1823 if (audio_have_tracks())
1825 last_peek_offset
= 0;
1826 track_widx
= track_ridx
;
1828 /* Mark all other entries null (also buffered wrong metadata). */
1829 audio_clear_track_entries();
1831 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1833 audio_fill_file_buffer(false, 0);
1834 send_event(PLAYBACK_EVENT_TRACK_CHANGE
, thistrack_id3
);
1838 static void audio_new_playlist(void)
1840 /* Prepare to start a new fill from the beginning of the playlist */
1841 last_peek_offset
= -1;
1842 if (audio_have_tracks())
1845 skipped_during_pause
= true;
1846 track_widx
= track_ridx
;
1847 audio_clear_track_entries();
1849 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1851 /* Mark the current track as invalid to prevent skipping back to it */
1852 CUR_TI
->taginfo_ready
= false;
1855 /* Signal the codec to initiate a track change forward */
1856 new_playlist
= true;
1859 /* Officially playing */
1860 queue_reply(&audio_queue
, 1);
1862 audio_fill_file_buffer(false, 0);
1865 /* Called on manual track skip */
1866 static void audio_initiate_track_change(long direction
)
1868 logf("audio_initiate_track_change(%ld)", direction
);
1870 ci
.new_track
+= direction
;
1871 wps_offset
-= direction
;
1873 skipped_during_pause
= true;
1876 /* Called on manual dir skip */
1877 static void audio_initiate_dir_change(long direction
)
1880 ci
.new_track
= direction
;
1882 skipped_during_pause
= true;
1885 /* Called when PCM track change is complete */
1886 static void audio_finalise_track_change(void)
1888 logf("audio_finalise_track_change");
1893 automatic_skip
= false;
1895 /* Invalidate prevtrack_id3 */
1896 memset(othertrack_id3
, 0, sizeof(struct mp3entry
));
1898 if (prev_ti
&& prev_ti
->audio_hid
< 0)
1900 /* No audio left so we clear all the track info. */
1901 clear_track_info(prev_ti
);
1904 send_event(PLAYBACK_EVENT_TRACK_CHANGE
, thistrack_id3
);
1905 playlist_update_resume_info(audio_current_track());
1909 * Layout audio buffer as follows - iram buffer depends on target:
1910 * [|SWAP:iram][|TALK]|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
1912 static void audio_reset_buffer(void)
1914 /* see audio_get_recording_buffer if this is modified */
1915 logf("audio_reset_buffer");
1917 /* If the setup of anything allocated before the file buffer is
1918 changed, do check the adjustments after the buffer_alloc call
1919 as it will likely be affected and need sliding over */
1921 /* Initially set up file buffer as all space available */
1922 malloc_buf
= audiobuf
+ talk_get_bufsize();
1924 /* Align the malloc buf to line size.
1925 * Especially important to cf targets that do line reads/writes.
1926 * Also for targets which need aligned DMA storage buffers */
1927 malloc_buf
= (unsigned char *)(((uintptr_t)malloc_buf
+ (CACHEALIGN_SIZE
- 1)) & ~(CACHEALIGN_SIZE
- 1));
1928 filebuf
= malloc_buf
; /* filebuf line align implied */
1929 filebuflen
= (audiobufend
- filebuf
) & ~(CACHEALIGN_SIZE
- 1);
1931 /* Subtract whatever the pcm buffer says it used plus the guard buffer */
1932 const size_t pcmbuf_size
= pcmbuf_init(filebuf
+ filebuflen
) +GUARD_BUFSIZE
;
1933 if(pcmbuf_size
> filebuflen
)
1934 panicf("%s(): EOM (%zu > %zu)", __func__
, pcmbuf_size
, filebuflen
);
1936 filebuflen
-= pcmbuf_size
;
1938 /* Make sure filebuflen is a longword multiple after adjustment - filebuf
1939 will already be line aligned */
1942 buffering_reset(filebuf
, filebuflen
);
1944 /* Clear any references to the file buffer */
1945 buffer_state
= AUDIOBUF_STATE_INITIALIZED
;
1947 #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
1948 /* Make sure everything adds up - yes, some info is a bit redundant but
1949 aids viewing and the sumation of certain variables should add up to
1950 the location of others. */
1953 const unsigned char *pcmbuf
= pcmbuf_get_meminfo(&pcmbufsize
);
1954 logf("mabuf: %08X", (unsigned)malloc_buf
);
1955 logf("fbuf: %08X", (unsigned)filebuf
);
1956 logf("fbufe: %08X", (unsigned)(filebuf
+ filebuflen
));
1957 logf("gbuf: %08X", (unsigned)(filebuf
+ filebuflen
));
1958 logf("gbufe: %08X", (unsigned)(filebuf
+ filebuflen
+ GUARD_BUFSIZE
));
1959 logf("pcmb: %08X", (unsigned)pcmbuf
);
1960 logf("pcmbe: %08X", (unsigned)(pcmbuf
+ pcmbufsize
));
1965 static void audio_thread(void)
1967 struct queue_event ev
;
1971 audio_thread_ready
= true;
1975 if (filling
!= STATE_FILLING
&& filling
!= STATE_IDLE
) {
1976 /* End of buffering, let's calculate the watermark and unboost */
1977 set_filebuf_watermark();
1981 if (!pcmbuf_queue_scan(&ev
))
1982 queue_wait_w_tmo(&audio_queue
, &ev
, HZ
/2);
1986 case Q_AUDIO_FILL_BUFFER
:
1987 LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER %d", (int)ev
.data
);
1988 audio_fill_file_buffer((bool)ev
.data
, 0);
1991 case Q_AUDIO_FINISH_LOAD
:
1992 LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD");
1993 audio_finish_load_track();
1994 buf_set_base_handle(CUR_TI
->audio_hid
);
1998 LOGFQUEUE("audio < Q_AUDIO_PLAY");
1999 if (playing
&& ev
.data
<= 0)
2000 audio_new_playlist();
2003 audio_stop_playback();
2004 audio_play_start((size_t)ev
.data
);
2009 LOGFQUEUE("audio < Q_AUDIO_STOP");
2011 audio_stop_playback();
2013 queue_clear(&audio_queue
);
2017 LOGFQUEUE("audio < Q_AUDIO_PAUSE");
2018 if (!(bool) ev
.data
&& skipped_during_pause
2019 #ifdef HAVE_CROSSFADE
2020 && !pcmbuf_is_crossfade_active()
2023 pcmbuf_play_stop(); /* Flush old track on resume after skip */
2024 skipped_during_pause
= false;
2027 pcmbuf_pause((bool)ev
.data
);
2028 paused
= (bool)ev
.data
;
2032 LOGFQUEUE("audio < Q_AUDIO_SKIP");
2033 audio_initiate_track_change((long)ev
.data
);
2036 case Q_AUDIO_PRE_FF_REWIND
:
2037 LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
2043 case Q_AUDIO_FF_REWIND
:
2044 LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
2048 if ((long)ev
.data
== 0)
2050 /* About to restart the track - send track finish
2051 events if not already done. */
2052 if (thistrack_id3
== audio_current_track())
2053 send_event(PLAYBACK_EVENT_TRACK_FINISH
, thistrack_id3
);
2058 /* An automatic track skip is in progress. Finalize it,
2059 then go back to the previous track */
2060 audio_finalise_track_change();
2063 ci
.seek_time
= (long)ev
.data
+1;
2066 case Q_AUDIO_CHECK_NEW_TRACK
:
2067 LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
2068 queue_reply(&audio_queue
, audio_check_new_track());
2071 case Q_AUDIO_DIR_SKIP
:
2072 LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
2073 audio_initiate_dir_change(ev
.data
);
2077 LOGFQUEUE("audio < Q_AUDIO_FLUSH");
2078 audio_invalidate_tracks();
2081 case Q_AUDIO_TRACK_CHANGED
:
2082 /* PCM track change done */
2083 LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
2084 audio_finalise_track_change();
2086 #if (CONFIG_PLATFORM & PLATFORM_NATIVE)
2087 case SYS_USB_CONNECTED
:
2088 LOGFQUEUE("audio < SYS_USB_CONNECTED");
2090 audio_stop_playback();
2091 #ifdef PLAYBACK_VOICE
2094 usb_acknowledge(SYS_USB_CONNECTED_ACK
);
2095 usb_wait_for_disconnect(&audio_queue
);
2097 /* Mark all entries null. */
2098 audio_clear_track_entries();
2100 /* release tracks to make sure all handles are closed */
2101 audio_release_tracks();
2106 LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
2110 /* LOGFQUEUE("audio < default : %08lX", ev.id); */
2116 /* Initialize the audio system - called from init() in main.c.
2117 * Last function because of all the references to internal symbols
2119 void audio_init(void)
2121 unsigned int audio_thread_id
;
2123 /* Can never do this twice */
2124 if (audio_is_initialized
)
2126 logf("audio: already initialized");
2130 logf("audio: initializing");
2132 /* Initialize queues before giving control elsewhere in case it likes
2133 to send messages. Thread creation will be delayed however so nothing
2134 starts running until ready if something yields such as talk_init. */
2135 queue_init(&audio_queue
, true);
2136 queue_init(&codec_queue
, false);
2137 queue_init(&pcmbuf_queue
, false);
2141 codec_init_codec_api();
2143 thistrack_id3
= &mp3entry_buf
[0];
2144 othertrack_id3
= &mp3entry_buf
[1];
2146 /* cuesheet support */
2147 if (global_settings
.cuesheet
)
2148 curr_cue
= (struct cuesheet
*)buffer_alloc(sizeof(struct cuesheet
));
2150 /* initialize the buffer */
2153 /* audio_reset_buffer must to know the size of voice buffer so init
2157 make_codec_thread();
2159 audio_thread_id
= create_thread(audio_thread
, audio_stack
,
2160 sizeof(audio_stack
), CREATE_THREAD_FROZEN
,
2161 audio_thread_name
IF_PRIO(, PRIORITY_USER_INTERFACE
)
2164 queue_enable_queue_send(&audio_queue
, &audio_queue_sender_list
,
2167 #ifdef PLAYBACK_VOICE
2168 voice_thread_init();
2171 #ifdef HAVE_CROSSFADE
2172 /* Set crossfade setting for next buffer init which should be about... */
2173 pcmbuf_request_crossfade_enable(global_settings
.crossfade
);
2176 /* initialize the buffering system */
2179 /* ...now! Set up the buffers */
2180 audio_reset_buffer();
2183 for(i
= 0; i
< MAX_TRACK
; i
++)
2185 tracks
[i
].audio_hid
= -1;
2186 tracks
[i
].id3_hid
= -1;
2187 tracks
[i
].codec_hid
= -1;
2188 tracks
[i
].cuesheet_hid
= -1;
2190 #ifdef HAVE_ALBUMART
2194 for (j
= 0; j
< MAX_TRACK
; j
++)
2196 tracks
[j
].aa_hid
[i
] = -1;
2201 add_event(BUFFER_EVENT_REBUFFER
, false, buffering_handle_rebuffer_callback
);
2202 add_event(BUFFER_EVENT_FINISHED
, false, buffering_handle_finished_callback
);
2204 /* Probably safe to say */
2205 audio_is_initialized
= true;
2207 sound_settings_apply();
2208 #ifdef HAVE_DISK_STORAGE
2209 audio_set_buffer_margin(global_settings
.buffer_margin
);
2212 /* it's safe to let the threads run now */
2213 #ifdef PLAYBACK_VOICE
2214 voice_thread_resume();
2216 thread_thaw(codec_thread_id
);
2217 thread_thaw(audio_thread_id
);
2221 bool audio_is_thread_ready(void)
2223 return audio_thread_ready
;
2226 size_t audio_get_filebuflen(void)
2233 return CUR_TI
->audio_hid
;
2236 int *get_codec_hid()
2238 return &tracks
[track_ridx
].codec_hid
;