Fix warning about missing newline at the EOF
[maemo-rb.git] / apps / plugins / flipit.c
blobda5a9e8c6b6e09faceff959e4ff593ae44f0a4de
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Vicentini Martin
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include "plugin.h"
25 /* variable button definitions */
26 #if CONFIG_KEYPAD == RECORDER_PAD
27 #define FLIPIT_LEFT BUTTON_LEFT
28 #define FLIPIT_RIGHT BUTTON_RIGHT
29 #define FLIPIT_UP BUTTON_UP
30 #define FLIPIT_DOWN BUTTON_DOWN
31 #define FLIPIT_QUIT BUTTON_OFF
32 #define FLIPIT_SHUFFLE BUTTON_F1
33 #define FLIPIT_SOLVE BUTTON_F2
34 #define FLIPIT_STEP_BY_STEP BUTTON_F3
35 #define FLIPIT_TOGGLE BUTTON_PLAY
37 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
38 #define FLIPIT_LEFT BUTTON_LEFT
39 #define FLIPIT_RIGHT BUTTON_RIGHT
40 #define FLIPIT_UP BUTTON_UP
41 #define FLIPIT_DOWN BUTTON_DOWN
42 #define FLIPIT_QUIT BUTTON_OFF
43 #define FLIPIT_SHUFFLE BUTTON_F1
44 #define FLIPIT_SOLVE BUTTON_F2
45 #define FLIPIT_STEP_BY_STEP BUTTON_F3
46 #define FLIPIT_TOGGLE BUTTON_SELECT
48 #elif CONFIG_KEYPAD == PLAYER_PAD
49 #define FLIPIT_LEFT BUTTON_LEFT
50 #define FLIPIT_RIGHT BUTTON_RIGHT
51 #define FLIPIT_UP_PRE BUTTON_ON
52 #define FLIPIT_UP (BUTTON_ON | BUTTON_REL)
53 #define FLIPIT_DOWN BUTTON_MENU
54 #define FLIPIT_QUIT BUTTON_STOP
55 #define FLIPIT_SHUFFLE (BUTTON_ON | BUTTON_LEFT)
56 #define FLIPIT_SOLVE (BUTTON_ON | BUTTON_RIGHT)
57 #define FLIPIT_STEP_BY_STEP (BUTTON_ON | BUTTON_PLAY)
58 #define FLIPIT_TOGGLE BUTTON_PLAY
60 #elif CONFIG_KEYPAD == ONDIO_PAD
61 #define FLIPIT_LEFT BUTTON_LEFT
62 #define FLIPIT_RIGHT BUTTON_RIGHT
63 #define FLIPIT_UP BUTTON_UP
64 #define FLIPIT_DOWN BUTTON_DOWN
65 #define FLIPIT_QUIT BUTTON_OFF
66 #define FLIPIT_SHUFFLE (BUTTON_MENU | BUTTON_LEFT)
67 #define FLIPIT_SOLVE (BUTTON_MENU | BUTTON_UP)
68 #define FLIPIT_STEP_BY_STEP (BUTTON_MENU | BUTTON_RIGHT)
69 #define FLIPIT_TOGGLE_PRE BUTTON_MENU
70 #define FLIPIT_TOGGLE (BUTTON_MENU | BUTTON_REL)
72 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
73 (CONFIG_KEYPAD == IRIVER_H300_PAD)
74 #define FLIPIT_LEFT BUTTON_LEFT
75 #define FLIPIT_RIGHT BUTTON_RIGHT
76 #define FLIPIT_UP BUTTON_UP
77 #define FLIPIT_DOWN BUTTON_DOWN
78 #define FLIPIT_QUIT BUTTON_OFF
79 #define FLIPIT_SHUFFLE BUTTON_MODE
80 #define FLIPIT_SOLVE BUTTON_ON
81 #define FLIPIT_STEP_BY_STEP BUTTON_REC
82 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
83 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
85 #define FLIPIT_RC_QUIT BUTTON_RC_STOP
87 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
88 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
89 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
91 #define FLIPIT_SCROLLWHEEL
92 #define FLIPIT_LEFT BUTTON_LEFT
93 #define FLIPIT_RIGHT BUTTON_RIGHT
94 #define FLIPIT_UP BUTTON_MENU
95 #define FLIPIT_DOWN BUTTON_PLAY
96 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
97 #define FLIPIT_PREV BUTTON_SCROLL_BACK
98 #define FLIPIT_QUIT (BUTTON_SELECT | BUTTON_MENU)
99 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
100 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_PLAY)
101 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_RIGHT)
102 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
103 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
105 #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
107 #define FLIPIT_LEFT BUTTON_LEFT
108 #define FLIPIT_RIGHT BUTTON_RIGHT
109 #define FLIPIT_UP BUTTON_UP
110 #define FLIPIT_DOWN BUTTON_DOWN
111 #define FLIPIT_QUIT BUTTON_POWER
112 #define FLIPIT_SHUFFLE BUTTON_REC
113 #define FLIPIT_SOLVE_PRE BUTTON_PLAY
114 #define FLIPIT_SOLVE (BUTTON_PLAY | BUTTON_REPEAT)
115 #define FLIPIT_STEP_PRE BUTTON_PLAY
116 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY | BUTTON_REL)
117 #define FLIPIT_TOGGLE BUTTON_SELECT
119 #elif CONFIG_KEYPAD == GIGABEAT_PAD
121 #define FLIPIT_LEFT BUTTON_LEFT
122 #define FLIPIT_RIGHT BUTTON_RIGHT
123 #define FLIPIT_UP BUTTON_UP
124 #define FLIPIT_DOWN BUTTON_DOWN
125 #define FLIPIT_QUIT BUTTON_POWER
126 #define FLIPIT_SHUFFLE BUTTON_MENU
127 #define FLIPIT_SOLVE BUTTON_VOL_UP
128 #define FLIPIT_STEP_BY_STEP BUTTON_VOL_DOWN
129 #define FLIPIT_TOGGLE BUTTON_SELECT
131 #elif CONFIG_KEYPAD == SANSA_E200_PAD
133 #define FLIPIT_SCROLLWHEEL
134 #define FLIPIT_LEFT BUTTON_LEFT
135 #define FLIPIT_RIGHT BUTTON_RIGHT
136 #define FLIPIT_UP BUTTON_UP
137 #define FLIPIT_DOWN BUTTON_DOWN
138 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
139 #define FLIPIT_PREV BUTTON_SCROLL_BACK
140 #define FLIPIT_QUIT BUTTON_POWER
141 #define FLIPIT_SHUFFLE (BUTTON_REC | BUTTON_LEFT)
142 #define FLIPIT_SOLVE (BUTTON_REC | BUTTON_RIGHT)
143 #define FLIPIT_STEP_BY_STEP (BUTTON_REC | BUTTON_SELECT)
144 #define FLIPIT_TOGGLE BUTTON_SELECT
146 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
148 #define FLIPIT_SCROLLWHEEL
149 #define FLIPIT_LEFT BUTTON_LEFT
150 #define FLIPIT_RIGHT BUTTON_RIGHT
151 #define FLIPIT_UP BUTTON_UP
152 #define FLIPIT_DOWN BUTTON_DOWN
153 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
154 #define FLIPIT_PREV BUTTON_SCROLL_BACK
155 #define FLIPIT_QUIT (BUTTON_HOME|BUTTON_REPEAT)
156 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
157 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_DOWN)
158 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_RIGHT)
159 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
160 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
162 #elif CONFIG_KEYPAD == SANSA_C200_PAD
164 #define FLIPIT_LEFT BUTTON_LEFT
165 #define FLIPIT_RIGHT BUTTON_RIGHT
166 #define FLIPIT_UP BUTTON_UP
167 #define FLIPIT_DOWN BUTTON_DOWN
168 #define FLIPIT_QUIT BUTTON_POWER
169 #define FLIPIT_SHUFFLE (BUTTON_REC | BUTTON_LEFT)
170 #define FLIPIT_SOLVE (BUTTON_REC | BUTTON_RIGHT)
171 #define FLIPIT_STEP_BY_STEP (BUTTON_REC | BUTTON_SELECT)
172 #define FLIPIT_TOGGLE BUTTON_SELECT
174 #elif CONFIG_KEYPAD == SANSA_CLIP_PAD
176 #define FLIPIT_LEFT BUTTON_LEFT
177 #define FLIPIT_RIGHT BUTTON_RIGHT
178 #define FLIPIT_UP BUTTON_UP
179 #define FLIPIT_DOWN BUTTON_DOWN
180 #define FLIPIT_QUIT BUTTON_POWER
181 #define FLIPIT_SHUFFLE (BUTTON_HOME | BUTTON_LEFT)
182 #define FLIPIT_SOLVE (BUTTON_HOME | BUTTON_RIGHT)
183 #define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_SELECT)
184 #define FLIPIT_TOGGLE BUTTON_SELECT
186 #elif CONFIG_KEYPAD == SANSA_M200_PAD
188 #define FLIPIT_LEFT BUTTON_LEFT
189 #define FLIPIT_RIGHT BUTTON_RIGHT
190 #define FLIPIT_UP BUTTON_UP
191 #define FLIPIT_DOWN BUTTON_DOWN
192 #define FLIPIT_QUIT BUTTON_POWER
193 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
194 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_RIGHT)
195 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_UP)
196 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
198 #elif CONFIG_KEYPAD == IRIVER_H10_PAD
200 #define FLIPIT_LEFT BUTTON_LEFT
201 #define FLIPIT_RIGHT BUTTON_RIGHT
202 #define FLIPIT_UP BUTTON_SCROLL_UP
203 #define FLIPIT_DOWN BUTTON_SCROLL_DOWN
204 #define FLIPIT_QUIT BUTTON_POWER
205 #define FLIPIT_SHUFFLE (BUTTON_PLAY | BUTTON_LEFT)
206 #define FLIPIT_SOLVE (BUTTON_PLAY | BUTTON_RIGHT)
207 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY | BUTTON_SCROLL_UP)
208 #define FLIPIT_TOGGLE_PRE BUTTON_REW
209 #define FLIPIT_TOGGLE (BUTTON_REW | BUTTON_REL)
211 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
213 #define FLIPIT_LEFT BUTTON_LEFT
214 #define FLIPIT_RIGHT BUTTON_RIGHT
215 #define FLIPIT_UP BUTTON_UP
216 #define FLIPIT_DOWN BUTTON_DOWN
217 #define FLIPIT_QUIT BUTTON_BACK
218 #define FLIPIT_SHUFFLE BUTTON_MENU
219 #define FLIPIT_SOLVE BUTTON_VOL_UP
220 #define FLIPIT_STEP_BY_STEP BUTTON_VOL_DOWN
221 #define FLIPIT_TOGGLE BUTTON_SELECT
223 #elif CONFIG_KEYPAD == MROBE100_PAD
225 #define FLIPIT_LEFT BUTTON_LEFT
226 #define FLIPIT_RIGHT BUTTON_RIGHT
227 #define FLIPIT_UP BUTTON_UP
228 #define FLIPIT_DOWN BUTTON_DOWN
229 #define FLIPIT_QUIT BUTTON_POWER
230 #define FLIPIT_SHUFFLE BUTTON_MENU
231 #define FLIPIT_SOLVE BUTTON_PLAY
232 #define FLIPIT_STEP_BY_STEP BUTTON_DISPLAY
233 #define FLIPIT_TOGGLE BUTTON_SELECT
235 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
237 #define FLIPIT_LEFT BUTTON_RC_REW
238 #define FLIPIT_RIGHT BUTTON_RC_FF
239 #define FLIPIT_UP BUTTON_RC_VOL_UP
240 #define FLIPIT_DOWN BUTTON_RC_VOL_DOWN
241 #define FLIPIT_QUIT BUTTON_RC_REC
242 #define FLIPIT_SHUFFLE BUTTON_RC_MODE
243 #define FLIPIT_SOLVE_PRE BUTTON_RC_MENU
244 #define FLIPIT_SOLVE (BUTTON_RC_MENU|BUTTON_REPEAT)
245 #define FLIPIT_STEP_PRE BUTTON_RC_MENU
246 #define FLIPIT_STEP_BY_STEP (BUTTON_RC_MENU|BUTTON_REL)
247 #define FLIPIT_TOGGLE BUTTON_RC_PLAY
249 #define FLIPIT_RC_QUIT BUTTON_REC
251 #elif CONFIG_KEYPAD == COWON_D2_PAD
253 #define FLIPIT_QUIT BUTTON_POWER
255 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
257 #define FLIPIT_LEFT BUTTON_LEFT
258 #define FLIPIT_RIGHT BUTTON_RIGHT
259 #define FLIPIT_UP BUTTON_UP
260 #define FLIPIT_DOWN BUTTON_DOWN
261 #define FLIPIT_QUIT BUTTON_BACK
262 #define FLIPIT_SHUFFLE BUTTON_CUSTOM
263 #define FLIPIT_SOLVE BUTTON_PLAY
264 #define FLIPIT_STEP_BY_STEP BUTTON_MENU
265 #define FLIPIT_TOGGLE BUTTON_SELECT
267 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
269 #define FLIPIT_LEFT BUTTON_LEFT
270 #define FLIPIT_RIGHT BUTTON_RIGHT
271 #define FLIPIT_UP BUTTON_UP
272 #define FLIPIT_DOWN BUTTON_DOWN
273 #define FLIPIT_QUIT BUTTON_POWER
274 #define FLIPIT_SHUFFLE BUTTON_MENU
275 #define FLIPIT_SOLVE BUTTON_VIEW
276 #define FLIPIT_STEP_BY_STEP BUTTON_PLAYLIST
277 #define FLIPIT_TOGGLE BUTTON_SELECT
279 #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
281 #define FLIPIT_LEFT BUTTON_LEFT
282 #define FLIPIT_RIGHT BUTTON_RIGHT
283 #define FLIPIT_UP BUTTON_UP
284 #define FLIPIT_DOWN BUTTON_DOWN
285 #define FLIPIT_QUIT BUTTON_POWER
286 #define FLIPIT_SHUFFLE BUTTON_MENU
287 #define FLIPIT_SOLVE BUTTON_VIEW
288 #define FLIPIT_STEP_BY_STEP BUTTON_NEXT
289 #define FLIPIT_TOGGLE BUTTON_PLAY
291 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
293 #define FLIPIT_LEFT BUTTON_PREV
294 #define FLIPIT_RIGHT BUTTON_NEXT
295 #define FLIPIT_UP BUTTON_UP
296 #define FLIPIT_DOWN BUTTON_DOWN
297 #define FLIPIT_QUIT BUTTON_POWER
298 #define FLIPIT_SHUFFLE BUTTON_MENU
299 #define FLIPIT_SOLVE BUTTON_RIGHT
300 #define FLIPIT_STEP_BY_STEP BUTTON_LEFT
301 #define FLIPIT_TOGGLE BUTTON_PLAY
303 #elif CONFIG_KEYPAD == ONDAVX747_PAD || CONFIG_KEYPAD == MROBE500_PAD
305 #define FLIPIT_QUIT BUTTON_POWER
307 #elif CONFIG_KEYPAD == ONDAVX777_PAD
309 #define FLIPIT_QUIT BUTTON_POWER
311 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
313 #define FLIPIT_LEFT BUTTON_LEFT
314 #define FLIPIT_RIGHT BUTTON_RIGHT
315 #define FLIPIT_UP BUTTON_UP
316 #define FLIPIT_DOWN BUTTON_DOWN
317 #define FLIPIT_QUIT BUTTON_REC
318 #define FLIPIT_SHUFFLE BUTTON_PLAY
319 #define FLIPIT_SOLVE BUTTON_FFWD
320 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY|BUTTON_UP)
321 #define FLIPIT_TOGGLE (BUTTON_PLAY|BUTTON_DOWN)
323 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
325 #define FLIPIT_LEFT BUTTON_PREV
326 #define FLIPIT_RIGHT BUTTON_NEXT
327 #define FLIPIT_UP BUTTON_UP
328 #define FLIPIT_DOWN BUTTON_DOWN
329 #define FLIPIT_QUIT BUTTON_REC
330 #define FLIPIT_SHUFFLE BUTTON_PLAY
331 #define FLIPIT_SOLVE BUTTON_MENU
332 #define FLIPIT_STEP_BY_STEP BUTTON_CANCEL
333 #define FLIPIT_TOGGLE BUTTON_OK
335 #elif CONFIG_KEYPAD == MPIO_HD200_PAD
337 #define FLIPIT_LEFT BUTTON_VOL_DOWN
338 #define FLIPIT_RIGHT BUTTON_VOL_UP
339 #define FLIPIT_UP BUTTON_REW
340 #define FLIPIT_DOWN BUTTON_FF
341 #define FLIPIT_QUIT (BUTTON_REC|BUTTON_PLAY)
342 #define FLIPIT_SHUFFLE BUTTON_FUNC
343 #define FLIPIT_SOLVE BUTTON_REC
344 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY|BUTTON_REW)
345 #define FLIPIT_TOGGLE (BUTTON_PLAY|BUTTON_FF)
347 #elif CONFIG_KEYPAD == MPIO_HD300_PAD
349 #define FLIPIT_LEFT BUTTON_REW
350 #define FLIPIT_RIGHT BUTTON_FF
351 #define FLIPIT_UP BUTTON_UP
352 #define FLIPIT_DOWN BUTTON_DOWN
353 #define FLIPIT_QUIT (BUTTON_REC|BUTTON_REPEAT)
354 #define FLIPIT_SHUFFLE BUTTON_PLAY
355 #define FLIPIT_SOLVE BUTTON_MENU
356 #define FLIPIT_STEP_BY_STEP BUTTON_REC
357 #define FLIPIT_TOGGLE BUTTON_ENTER
359 #elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
361 #define FLIPIT_LEFT BUTTON_LEFT
362 #define FLIPIT_RIGHT BUTTON_RIGHT
363 #define FLIPIT_UP BUTTON_UP
364 #define FLIPIT_DOWN BUTTON_DOWN
365 #define FLIPIT_QUIT BUTTON_POWER
366 #define FLIPIT_SHUFFLE BUTTON_PLAYPAUSE
367 #define FLIPIT_SOLVE BUTTON_BACK
368 #define FLIPIT_STEP_BY_STEP (BUTTON_BACK|BUTTON_PLAYPAUSE)
369 #define FLIPIT_TOGGLE BUTTON_SELECT
371 #elif CONFIG_KEYPAD == SANSA_CONNECT_PAD
373 #define FLIPIT_LEFT BUTTON_LEFT
374 #define FLIPIT_RIGHT BUTTON_RIGHT
375 #define FLIPIT_UP BUTTON_UP
376 #define FLIPIT_DOWN BUTTON_DOWN
377 #define FLIPIT_QUIT BUTTON_POWER
378 #define FLIPIT_SHUFFLE BUTTON_VOL_UP
379 #define FLIPIT_SOLVE BUTTON_PREV
380 #define FLIPIT_STEP_BY_STEP BUTTON_NEXT
381 #define FLIPIT_TOGGLE BUTTON_SELECT
383 #elif CONFIG_KEYPAD == SAMSUNG_YPR0_PAD
385 #define FLIPIT_LEFT BUTTON_LEFT
386 #define FLIPIT_RIGHT BUTTON_RIGHT
387 #define FLIPIT_UP BUTTON_UP
388 #define FLIPIT_DOWN BUTTON_DOWN
389 #define FLIPIT_QUIT BUTTON_BACK
390 #define FLIPIT_SHUFFLE BUTTON_MENU
391 #define FLIPIT_SOLVE BUTTON_USER
392 #define FLIPIT_STEP_BY_STEP BUTTON_POWER
393 #define FLIPIT_TOGGLE BUTTON_SELECT
395 #else
396 #error No keymap defined!
397 #endif
399 #ifdef HAVE_TOUCHSCREEN
400 #ifndef FLIPIT_LEFT
401 #define FLIPIT_LEFT BUTTON_MIDLEFT
402 #endif
403 #ifndef FLIPIT_RIGHT
404 #define FLIPIT_RIGHT BUTTON_MIDRIGHT
405 #endif
406 #ifndef FLIPIT_UP
407 #define FLIPIT_UP BUTTON_TOPMIDDLE
408 #endif
409 #ifndef FLIPIT_DOWN
410 #define FLIPIT_DOWN BUTTON_BOTTOMMIDDLE
411 #endif
412 #ifndef FLIPIT_QUIT
413 #define FLIPIT_QUIT BUTTON_TOPLEFT
414 #endif
415 #ifndef FLIPIT_SHUFFLE
416 #define FLIPIT_SHUFFLE BUTTON_TOPRIGHT
417 #endif
418 #ifndef FLIPIT_SOLVE
419 #define FLIPIT_SOLVE BUTTON_BOTTOMLEFT
420 #endif
421 #ifndef FLIPIT_STEP_BY_STEP
422 #define FLIPIT_STEP_BY_STEP BUTTON_BOTTOMRIGHT
423 #endif
424 #ifndef FLIPIT_TOGGLE
425 #define FLIPIT_TOGGLE BUTTON_CENTER
426 #endif
427 #endif
429 static int spots[20];
430 static int toggle[20];
431 static int cursor_pos, moves;
433 #ifdef HAVE_LCD_BITMAP
435 #include "pluginbitmaps/flipit_cursor.h"
436 #include "pluginbitmaps/flipit_tokens.h"
438 #define PANEL_HEIGHT 12
439 #define TK_WIDTH BMPWIDTH_flipit_cursor
440 #define TK_HEIGHT BMPHEIGHT_flipit_cursor
441 #define TK_SPACE MAX(0, MIN((LCD_WIDTH - 5*TK_WIDTH)/4, \
442 (LCD_HEIGHT - PANEL_HEIGHT - 4*TK_HEIGHT)/4))
443 #define GRID_WIDTH (5*TK_WIDTH + 4*TK_SPACE)
444 #define GRID_LEFT ((LCD_WIDTH - GRID_WIDTH)/2)
445 #define GRID_HEIGHT (4*TK_HEIGHT + 4*TK_SPACE) /* includes grid-panel space */
446 #define GRID_TOP MAX(0, ((LCD_HEIGHT - PANEL_HEIGHT - GRID_HEIGHT)/2))
448 /* draw a spot at the coordinates (x,y), range of p is 0-19 */
449 static void draw_spot(int p)
451 rb->lcd_bitmap_part( flipit_tokens, 0, spots[p] * TK_HEIGHT,
452 STRIDE(SCREEN_MAIN, BMPWIDTH_flipit_tokens,
453 BMPHEIGHT_flipit_tokens),
454 GRID_LEFT + (p%5) * (TK_WIDTH+TK_SPACE),
455 GRID_TOP + (p/5) * (TK_HEIGHT+TK_SPACE),
456 TK_WIDTH, TK_HEIGHT );
459 /* draw the cursor at the current cursor position */
460 static void draw_cursor(void)
462 #ifdef HAVE_LCD_COLOR
463 rb->lcd_bitmap_transparent( flipit_cursor,
464 GRID_LEFT + (cursor_pos%5) * (TK_WIDTH+TK_SPACE),
465 GRID_TOP + (cursor_pos/5) * (TK_HEIGHT+TK_SPACE),
466 TK_WIDTH, TK_HEIGHT );
467 #else
468 rb->lcd_set_drawmode(DRMODE_FG);
469 rb->lcd_mono_bitmap( flipit_cursor,
470 GRID_LEFT + (cursor_pos%5) * (TK_WIDTH+TK_SPACE),
471 GRID_TOP + (cursor_pos/5) * (TK_HEIGHT+TK_SPACE),
472 TK_WIDTH, TK_HEIGHT );
473 rb->lcd_set_drawmode(DRMODE_SOLID);
474 #endif
477 /* draw the info panel ... duh */
478 static void draw_info_panel(void)
480 char s[32];
482 rb->lcd_set_drawmode( DRMODE_SOLID|DRMODE_INVERSEVID );
483 rb->lcd_fillrect( GRID_LEFT, GRID_TOP + 4*(TK_HEIGHT+TK_SPACE),
484 GRID_WIDTH, PANEL_HEIGHT );
485 rb->lcd_set_drawmode( DRMODE_SOLID );
486 rb->lcd_drawrect( GRID_LEFT, GRID_TOP + 4*(TK_HEIGHT+TK_SPACE),
487 GRID_WIDTH, PANEL_HEIGHT );
489 rb->snprintf( s, sizeof(s), "Flips: %d", moves );
490 rb->lcd_putsxy( (LCD_WIDTH - rb->lcd_getstringsize(s, NULL, NULL)) / 2,
491 GRID_TOP + 4*(TK_HEIGHT+TK_SPACE) + 2, s );
494 #else /* HAVE_LCD_CHARCELLS */
496 static const unsigned char tk_pat[4][7] = {
497 { 0x0e, 0x11, 0x0e, 0x00, 0x0e, 0x11, 0x0e }, /* white - white */
498 { 0x0e, 0x11, 0x0e, 0x00, 0x0e, 0x1f, 0x0e }, /* white - black */
499 { 0x0e, 0x1f, 0x0e, 0x00, 0x0e, 0x11, 0x0e }, /* black - white */
500 { 0x0e, 0x1f, 0x0e, 0x00, 0x0e, 0x1f, 0x0e } /* black - black */
503 static unsigned char cur_pat[7];
504 static unsigned long gfx_chars[5];
506 static void release_gfx(void)
508 int i;
510 for (i = 0; i < 5; i++)
511 if (gfx_chars[i])
512 rb->lcd_unlock_pattern(gfx_chars[i]);
515 static bool init_gfx(void)
517 int i;
519 for (i = 0; i < 5; i++) {
520 if ((gfx_chars[i] = rb->lcd_get_locked_pattern()) == 0) {
521 release_gfx();
522 return false;
525 for (i = 0; i < 4; i++)
526 rb->lcd_define_pattern(gfx_chars[i], tk_pat[i]);
527 return true;
530 /* draw a spot at the coordinates (x,y), range of p is 0-19 */
531 static void draw_spot(int p)
533 if ((p/5) & 1)
534 p -= 5;
536 rb->lcd_putc (p%5, p/10, gfx_chars[2*spots[p]+spots[p+5]]);
539 /* draw the cursor at the current cursor position */
540 static void draw_cursor(void)
542 if ((cursor_pos/5) & 1) {
543 rb->memcpy( cur_pat, tk_pat[2*spots[cursor_pos-5]+spots[cursor_pos]], 7 );
544 cur_pat[4] ^= 0x15;
545 cur_pat[6] ^= 0x11;
547 else {
548 rb->memcpy( cur_pat, tk_pat[2*spots[cursor_pos]+spots[cursor_pos+5]], 7 );
549 cur_pat[0] ^= 0x15;
550 cur_pat[2] ^= 0x11;
552 rb->lcd_define_pattern(gfx_chars[4], cur_pat);
553 rb->lcd_putc( cursor_pos%5, cursor_pos/10, gfx_chars[4] );
556 /* draw the info panel ... duh */
557 static void draw_info_panel(void)
559 rb->lcd_puts( 6, 0, "Flips" );
560 rb->lcd_putsf( 6, 1, "%d", moves );
563 #endif /* LCD */
565 /* clear the cursor where it is */
566 static inline void clear_cursor(void)
568 draw_spot( cursor_pos );
571 /* check if the puzzle is finished */
572 static bool flipit_finished(void)
574 int i;
575 for (i=0; i<20; i++)
576 if (!spots[i])
577 return false;
578 clear_cursor();
579 return true;
582 /* draws the toggled spots */
583 static void flipit_toggle(void)
585 spots[cursor_pos] = 1-spots[cursor_pos];
586 toggle[cursor_pos] = 1-toggle[cursor_pos];
587 draw_spot(cursor_pos);
588 if (cursor_pos%5 > 0) {
589 spots[cursor_pos-1] = 1-spots[cursor_pos-1];
590 draw_spot(cursor_pos-1);
592 if (cursor_pos%5 < 4) {
593 spots[cursor_pos+1] = 1-spots[cursor_pos+1];
594 draw_spot(cursor_pos+1);
596 if (cursor_pos/5 > 0) {
597 spots[cursor_pos-5] = 1-spots[cursor_pos-5];
598 draw_spot(cursor_pos-5);
600 if (cursor_pos/5 < 3) {
601 spots[cursor_pos+5] = 1-spots[cursor_pos+5];
602 draw_spot(cursor_pos+5);
604 moves++;
606 draw_info_panel();
608 if (flipit_finished())
609 clear_cursor();
612 /* move the cursor in any direction */
613 static void move_cursor(int x, int y)
615 if (!(flipit_finished())) {
616 clear_cursor();
617 cursor_pos = ( x + 5 + cursor_pos%5 )%5
618 + ( ( y + 4 + cursor_pos/5 )%4 )*5;
619 draw_cursor();
621 rb->lcd_update();
624 /* initialize the board */
625 static void flipit_init(void)
627 int i;
629 rb->lcd_clear_display();
630 for (i=0; i<20; i++) {
631 spots[i]=1;
632 toggle[i]=1;
633 draw_spot(i);
635 rb->lcd_update();
637 for (i=0; i<20; i++) {
638 cursor_pos = (rb->rand() % 20);
639 flipit_toggle();
642 cursor_pos = 0;
643 draw_cursor();
644 moves = 0;
645 draw_info_panel();
646 rb->lcd_update();
649 /* the main game loop */
650 static bool flipit_loop(void)
652 int i;
653 int button;
654 #if defined(FLIPIT_SOLVE_PRE) || defined(FLIPIT_STEP_PRE) || \
655 defined(FLIPIT_TOGGLE_PRE) || defined(FLIPIT_UP_PRE)
656 int lastbutton = BUTTON_NONE;
657 #endif
659 flipit_init();
660 while(true) {
661 button = rb->button_get(true);
662 switch (button) {
663 #ifdef FLIPIT_RC_QUIT
664 case FLIPIT_RC_QUIT:
665 #endif
666 case FLIPIT_QUIT:
667 /* get out of here */
668 return PLUGIN_OK;
670 case FLIPIT_SHUFFLE:
671 /* mix up the pieces */
672 flipit_init();
673 break;
675 case FLIPIT_SOLVE:
676 #ifdef FLIPIT_SOLVE_PRE
677 if (lastbutton != FLIPIT_SOLVE_PRE)
678 break;
679 #endif
680 /* solve the puzzle */
681 if (!flipit_finished()) {
682 for (i=0; i<20; i++)
683 if (!toggle[i]) {
684 clear_cursor();
685 cursor_pos = i;
686 flipit_toggle();
687 draw_cursor();
688 rb->lcd_update();
689 rb->sleep(HZ*2/3);
692 break;
694 case FLIPIT_STEP_BY_STEP:
695 #ifdef FLIPIT_STEP_PRE
696 if (lastbutton != FLIPIT_STEP_PRE)
697 break;
698 #endif
699 if (!flipit_finished()) {
700 for (i=0; i<20; i++)
701 if (!toggle[i]) {
702 clear_cursor();
703 cursor_pos = i;
704 flipit_toggle();
705 draw_cursor();
706 rb->lcd_update();
707 break;
710 break;
712 case FLIPIT_TOGGLE:
713 #ifdef FLIPIT_TOGGLE_PRE
714 if (lastbutton != FLIPIT_TOGGLE_PRE)
715 break;
716 #endif
717 /* toggle the pieces */
718 if (!flipit_finished()) {
719 flipit_toggle();
720 draw_cursor();
721 rb->lcd_update();
723 break;
725 case FLIPIT_LEFT:
726 move_cursor(-1, 0);
727 break;
729 case FLIPIT_RIGHT:
730 move_cursor(1, 0);
731 break;
732 /*move cursor though the entire field*/
733 #ifdef FLIPIT_SCROLLWHEEL
734 case FLIPIT_PREV:
735 case FLIPIT_PREV|BUTTON_REPEAT:
736 if ((cursor_pos)%5 == 0) {
737 move_cursor(-1, -1);
739 else {
740 move_cursor(-1, 0);
742 break;
744 case FLIPIT_NEXT:
745 case FLIPIT_NEXT|BUTTON_REPEAT:
746 if ((cursor_pos+1)%5 == 0) {
747 move_cursor(1, 1);
749 else {
750 move_cursor(1, 0);
752 break;
753 #endif
754 case FLIPIT_UP:
755 #ifdef FLIPIT_UP_PRE
756 if (lastbutton != FLIPIT_UP_PRE)
757 break;
758 #endif
759 move_cursor(0, -1);
760 break;
762 case FLIPIT_DOWN:
763 move_cursor(0, 1);
764 break;
766 default:
767 if (rb->default_event_handler(button) == SYS_USB_CONNECTED)
768 return PLUGIN_USB_CONNECTED;
769 break;
771 #if defined(FLIPIT_SOLVE_PRE) || defined(FLIPIT_STEP_PRE) || \
772 defined(FLIPIT_TOGGLE_PRE) || defined(FLIPIT_UP_PRE)
773 if (button != BUTTON_NONE)
774 lastbutton = button;
775 #endif
779 /* called function from outside */
780 enum plugin_status plugin_start(const void* parameter)
782 int i, rc;
784 (void)parameter;
786 #ifdef HAVE_LCD_COLOR
787 rb->lcd_set_background(LCD_WHITE);
788 rb->lcd_set_foreground(LCD_BLACK);
789 #endif
791 #if LCD_DEPTH > 1
792 rb->lcd_set_backdrop(NULL);
793 #endif
795 rb->splash(HZ, "FlipIt!");
797 #ifdef HAVE_LCD_BITMAP
798 /* print instructions */
799 rb->lcd_clear_display();
800 rb->lcd_setfont(FONT_SYSFIXED);
801 #if CONFIG_KEYPAD == RECORDER_PAD
802 rb->lcd_putsxy(2, 8, "[OFF] to stop");
803 rb->lcd_putsxy(2, 18, "[PLAY] toggle");
804 rb->lcd_putsxy(2, 28, "[F1] shuffle");
805 rb->lcd_putsxy(2, 38, "[F2] solution");
806 rb->lcd_putsxy(2, 48, "[F3] step by step");
807 #elif CONFIG_KEYPAD == ONDIO_PAD
808 rb->lcd_putsxy(2, 8, "[OFF] to stop");
809 rb->lcd_putsxy(2, 18, "[MODE] toggle");
810 rb->lcd_putsxy(2, 28, "[M-LEFT] shuffle");
811 rb->lcd_putsxy(2, 38, "[M-UP] solution");
812 rb->lcd_putsxy(2, 48, "[M-RIGHT] step by step");
813 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
814 (CONFIG_KEYPAD == IRIVER_H300_PAD)
815 rb->lcd_putsxy(2, 8, "[STOP] to stop");
816 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
817 rb->lcd_putsxy(2, 28, "[MODE] shuffle");
818 rb->lcd_putsxy(2, 38, "[PLAY] solution");
819 rb->lcd_putsxy(2, 48, "[REC] step by step");
820 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
821 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
822 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
823 rb->lcd_putsxy(2, 8, "[S-MENU] to stop");
824 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
825 rb->lcd_putsxy(2, 28, "[S-LEFT] shuffle");
826 rb->lcd_putsxy(2, 38, "[S-PLAY] solution");
827 rb->lcd_putsxy(2, 48, "[S-RIGHT] step by step");
828 #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
829 rb->lcd_putsxy(2, 8, "[POWER] to stop");
830 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
831 rb->lcd_putsxy(2, 28, "[REC] shuffle");
832 rb->lcd_putsxy(2, 38, "[PLAY..] solution");
833 rb->lcd_putsxy(2, 48, "[PLAY] step by step");
834 #elif CONFIG_KEYPAD == GIGABEAT_PAD
835 rb->lcd_putsxy(2, 8, "[POWER] to stop");
836 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
837 rb->lcd_putsxy(2, 28, "[MENU] shuffle");
838 rb->lcd_putsxy(2, 38, "[VOL+] solution");
839 rb->lcd_putsxy(2, 48, "[VOL-] step by step");
840 #elif CONFIG_KEYPAD == IRIVER_H10_PAD
841 rb->lcd_putsxy(2, 8, "[POWER] to stop");
842 rb->lcd_putsxy(2, 18, "[REW] toggle");
843 rb->lcd_putsxy(2, 28, "[PL-LEFT] shuffle");
844 rb->lcd_putsxy(2, 38, "[PL-RIGHT] solution");
845 rb->lcd_putsxy(2, 48, "[PL-UP] step by step");
846 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
847 rb->lcd_putsxy(2, 8, "[BACK] to stop");
848 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
849 rb->lcd_putsxy(2, 28, "[MENU] shuffle");
850 rb->lcd_putsxy(2, 38, "[VOL+] solution");
851 rb->lcd_putsxy(2, 48, "[VOL-] step by step");
852 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
853 (CONFIG_KEYPAD == SANSA_C200_PAD)
854 rb->lcd_putsxy(2, 8, "[POWER] to stop");
855 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
856 rb->lcd_putsxy(2, 28, "[REC-LEFT] shuffle");
857 rb->lcd_putsxy(2, 38, "[REC-RIGHT] solution");
858 rb->lcd_putsxy(2, 48, "[REC-SEL] step by step");
859 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
860 rb->lcd_putsxy(2, 8, "[REC] to stop");
861 rb->lcd_putsxy(2, 18, "[PLAY] toggle");
862 rb->lcd_putsxy(2, 28, "[MODE] shuffle");
863 rb->lcd_putsxy(2, 38, "[MENU..] solution");
864 rb->lcd_putsxy(2, 48, "[MENU] step by step");
865 #elif CONFIG_KEYPAD == SANSA_CONNECT_PAD
866 rb->lcd_putsxy(2, 8, "[POWER] to stop");
867 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
868 rb->lcd_putsxy(2, 28, "[VOL+] shuffle");
869 rb->lcd_putsxy(2, 38, "[PREV] solution");
870 rb->lcd_putsxy(2, 48, "[NEXT] step by step");
871 #endif
873 #ifdef HAVE_TOUCHSCREEN
874 rb->lcd_putsxy(2, 8, "[BOTTOMLEFT] to stop");
875 rb->lcd_putsxy(2, 18, "[CENTRE] toggle");
876 rb->lcd_putsxy(2, 28, "[TOPRIGHT] shuffle");
877 rb->lcd_putsxy(2, 38, "[BOTTOMLEFT] solution");
878 rb->lcd_putsxy(2, 48, "[BOTTOMRIGHT] step by step");
879 #endif
881 rb->lcd_update();
882 #else /* HAVE_LCD_CHARCELLS */
883 if (!init_gfx())
884 return PLUGIN_ERROR;
885 #endif
886 rb->button_get_w_tmo(HZ*3);
888 rb->lcd_clear_display();
889 draw_info_panel();
890 for (i=0; i<20; i++) {
891 spots[i]=1;
892 draw_spot(i);
894 rb->lcd_update();
895 rb->sleep(HZ*3/2);
896 rb->srand(*rb->current_tick);
898 rc = flipit_loop();
899 #ifdef HAVE_LCD_CHARCELLS
900 release_gfx();
901 #endif
902 return rc;