1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
24 #include "lib/playergfx.h"
25 #include "lib/pluginlib_exit.h"
27 #include "lib/mylcd.h" /* MYLCD_CFG_RB_XLCD or MYLCD_CFG_PGFX */
31 #include "lib/mylcd.h" /* MYLCD_CFG_GREYLIB or MYLCD_CFG_PGFX */
34 #include "lib/fixedpoint.h"
36 /* Loops that the values are displayed */
39 /* variable button definitions */
40 #if CONFIG_KEYPAD == RECORDER_PAD
41 #define CUBE_QUIT BUTTON_OFF
42 #define CUBE_NEXT BUTTON_RIGHT
43 #define CUBE_PREV BUTTON_LEFT
44 #define CUBE_INC BUTTON_UP
45 #define CUBE_DEC BUTTON_DOWN
46 #define CUBE_MODE BUTTON_F1
47 #define CUBE_PAUSE BUTTON_PLAY
48 #define CUBE_HIGHSPEED BUTTON_ON
50 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
51 #define CUBE_QUIT BUTTON_OFF
52 #define CUBE_NEXT BUTTON_RIGHT
53 #define CUBE_PREV BUTTON_LEFT
54 #define CUBE_INC BUTTON_UP
55 #define CUBE_DEC BUTTON_DOWN
56 #define CUBE_MODE BUTTON_F1
57 #define CUBE_PAUSE BUTTON_SELECT
58 #define CUBE_HIGHSPEED BUTTON_ON
60 #elif CONFIG_KEYPAD == PLAYER_PAD
61 #define CUBE_QUIT BUTTON_STOP
62 #define CUBE_INC BUTTON_RIGHT
63 #define CUBE_DEC BUTTON_LEFT
64 #define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
65 #define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
66 #define CUBE_MODE BUTTON_MENU
67 #define CUBE_PAUSE BUTTON_PLAY
68 #define CUBE_HIGHSPEED_PRE BUTTON_ON
69 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
71 #elif CONFIG_KEYPAD == ONDIO_PAD
72 #define CUBE_QUIT BUTTON_OFF
73 #define CUBE_NEXT BUTTON_RIGHT
74 #define CUBE_PREV BUTTON_LEFT
75 #define CUBE_INC BUTTON_UP
76 #define CUBE_DEC BUTTON_DOWN
77 #define CUBE_MODE_PRE BUTTON_MENU
78 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
79 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
80 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
82 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
83 (CONFIG_KEYPAD == IRIVER_H300_PAD)
84 #define CUBE_QUIT BUTTON_OFF
85 #define CUBE_NEXT BUTTON_RIGHT
86 #define CUBE_PREV BUTTON_LEFT
87 #define CUBE_INC BUTTON_UP
88 #define CUBE_DEC BUTTON_DOWN
89 #define CUBE_MODE BUTTON_MODE
90 #define CUBE_PAUSE BUTTON_ON
91 #define CUBE_HIGHSPEED BUTTON_SELECT
93 #define CUBE_RC_QUIT BUTTON_RC_STOP
95 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
96 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
97 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
98 #define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
99 #define CUBE_NEXT BUTTON_RIGHT
100 #define CUBE_PREV BUTTON_LEFT
101 #define CUBE_INC BUTTON_SCROLL_FWD
102 #define CUBE_DEC BUTTON_SCROLL_BACK
103 #define CUBE_MODE BUTTON_MENU
104 #define CUBE_PAUSE BUTTON_PLAY
105 #define CUBE_HIGHSPEED_PRE BUTTON_SELECT
106 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
108 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
109 #define CUBE_QUIT BUTTON_PLAY
110 #define CUBE_NEXT BUTTON_RIGHT
111 #define CUBE_PREV BUTTON_LEFT
112 #define CUBE_INC BUTTON_UP
113 #define CUBE_DEC BUTTON_DOWN
114 #define CUBE_MODE BUTTON_MODE
115 #define CUBE_PAUSE BUTTON_SELECT
116 #define CUBE_HIGHSPEED BUTTON_EQ
118 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
119 #define CUBE_QUIT BUTTON_POWER
120 #define CUBE_NEXT BUTTON_RIGHT
121 #define CUBE_PREV BUTTON_LEFT
122 #define CUBE_INC BUTTON_UP
123 #define CUBE_DEC BUTTON_DOWN
124 #define CUBE_MODE BUTTON_REC
125 #define CUBE_PAUSE BUTTON_PLAY
126 #define CUBE_HIGHSPEED BUTTON_SELECT
128 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
129 #define CUBE_QUIT BUTTON_POWER
130 #define CUBE_NEXT BUTTON_RIGHT
131 #define CUBE_PREV BUTTON_LEFT
132 #define CUBE_INC BUTTON_UP
133 #define CUBE_DEC BUTTON_DOWN
134 #define CUBE_MODE BUTTON_MENU
135 #define CUBE_PAUSE BUTTON_SELECT
136 #define CUBE_HIGHSPEED BUTTON_A
138 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
139 #define CUBE_QUIT BUTTON_POWER
140 #define CUBE_NEXT BUTTON_RIGHT
141 #define CUBE_PREV BUTTON_LEFT
142 #define CUBE_INC BUTTON_SCROLL_FWD
143 #define CUBE_DEC BUTTON_SCROLL_BACK
144 #define CUBE_MODE BUTTON_DOWN
145 #define CUBE_PAUSE BUTTON_UP
146 #define CUBE_HIGHSPEED BUTTON_SELECT
148 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
149 #define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
150 #define CUBE_NEXT BUTTON_RIGHT
151 #define CUBE_PREV BUTTON_LEFT
152 #define CUBE_INC BUTTON_SCROLL_FWD
153 #define CUBE_DEC BUTTON_SCROLL_BACK
154 #define CUBE_MODE BUTTON_DOWN
155 #define CUBE_PAUSE BUTTON_UP
156 #define CUBE_HIGHSPEED BUTTON_SELECT
158 #elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
159 (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
160 (CONFIG_KEYPAD == SANSA_M200_PAD)
161 #define CUBE_QUIT BUTTON_POWER
162 #define CUBE_NEXT BUTTON_RIGHT
163 #define CUBE_PREV BUTTON_LEFT
164 #define CUBE_INC BUTTON_VOL_UP
165 #define CUBE_DEC BUTTON_VOL_DOWN
166 #define CUBE_MODE BUTTON_DOWN
167 #define CUBE_PAUSE BUTTON_UP
168 #define CUBE_HIGHSPEED BUTTON_SELECT
171 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
172 #define CUBE_QUIT BUTTON_POWER
173 #define CUBE_NEXT BUTTON_RIGHT
174 #define CUBE_PREV BUTTON_LEFT
175 #define CUBE_INC BUTTON_SCROLL_UP
176 #define CUBE_DEC BUTTON_SCROLL_DOWN
177 #define CUBE_MODE BUTTON_REW
178 #define CUBE_PAUSE BUTTON_PLAY
179 #define CUBE_HIGHSPEED BUTTON_FF
181 #elif CONFIG_KEYPAD == MROBE500_PAD
182 #define CUBE_QUIT BUTTON_POWER
184 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
185 #define CUBE_QUIT BUTTON_BACK
186 #define CUBE_NEXT BUTTON_RIGHT
187 #define CUBE_PREV BUTTON_LEFT
188 #define CUBE_INC BUTTON_UP
189 #define CUBE_DEC BUTTON_DOWN
190 #define CUBE_MODE BUTTON_MENU
191 #define CUBE_PAUSE BUTTON_PLAY
192 #define CUBE_HIGHSPEED BUTTON_SELECT
194 #elif (CONFIG_KEYPAD == MROBE100_PAD)
195 #define CUBE_QUIT BUTTON_POWER
196 #define CUBE_NEXT BUTTON_RIGHT
197 #define CUBE_PREV BUTTON_LEFT
198 #define CUBE_INC BUTTON_UP
199 #define CUBE_DEC BUTTON_DOWN
200 #define CUBE_MODE BUTTON_MENU
201 #define CUBE_PAUSE BUTTON_PLAY
202 #define CUBE_HIGHSPEED BUTTON_SELECT
204 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
205 #define CUBE_QUIT BUTTON_RC_REC
206 #define CUBE_NEXT BUTTON_RC_FF
207 #define CUBE_PREV BUTTON_RC_REW
208 #define CUBE_INC BUTTON_RC_VOL_UP
209 #define CUBE_DEC BUTTON_RC_VOL_DOWN
210 #define CUBE_MODE BUTTON_RC_MODE
211 #define CUBE_PAUSE BUTTON_RC_PLAY
212 #define CUBE_HIGHSPEED BUTTON_RC_MENU
214 #elif CONFIG_KEYPAD == COWON_D2_PAD
215 #define CUBE_QUIT BUTTON_POWER
217 #elif (CONFIG_KEYPAD == IAUDIO67_PAD)
218 #define CUBE_QUIT BUTTON_POWER
219 #define CUBE_NEXT BUTTON_RIGHT
220 #define CUBE_PREV BUTTON_LEFT
221 #define CUBE_INC BUTTON_VOLUP
222 #define CUBE_DEC BUTTON_VOLDOWN
223 #define CUBE_MODE BUTTON_MENU
224 #define CUBE_PAUSE BUTTON_PLAY
225 #define CUBE_HIGHSPEED BUTTON_STOP
227 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
228 #define CUBE_QUIT BUTTON_BACK
229 #define CUBE_NEXT BUTTON_RIGHT
230 #define CUBE_PREV BUTTON_LEFT
231 #define CUBE_INC BUTTON_UP
232 #define CUBE_DEC BUTTON_DOWN
233 #define CUBE_MODE BUTTON_MENU
234 #define CUBE_PAUSE BUTTON_PLAY
235 #define CUBE_HIGHSPEED BUTTON_SELECT
237 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
238 #define CUBE_QUIT BUTTON_POWER
239 #define CUBE_NEXT BUTTON_RIGHT
240 #define CUBE_PREV BUTTON_LEFT
241 #define CUBE_INC BUTTON_UP
242 #define CUBE_DEC BUTTON_DOWN
243 #define CUBE_MODE BUTTON_MENU
244 #define CUBE_PAUSE BUTTON_SELECT
245 #define CUBE_HIGHSPEED BUTTON_VIEW
247 #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
248 #define CUBE_QUIT BUTTON_POWER
249 #define CUBE_NEXT BUTTON_NEXT
250 #define CUBE_PREV BUTTON_PREV
251 #define CUBE_INC BUTTON_UP
252 #define CUBE_DEC BUTTON_DOWN
253 #define CUBE_MODE BUTTON_MENU
254 #define CUBE_PAUSE BUTTON_PLAY
255 #define CUBE_HIGHSPEED BUTTON_RIGHT
257 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
258 #define CUBE_QUIT BUTTON_POWER
259 #define CUBE_NEXT BUTTON_NEXT
260 #define CUBE_PREV BUTTON_PREV
261 #define CUBE_INC BUTTON_UP
262 #define CUBE_DEC BUTTON_DOWN
263 #define CUBE_MODE BUTTON_MENU
264 #define CUBE_PAUSE BUTTON_PLAY
265 #define CUBE_HIGHSPEED BUTTON_RIGHT
267 #elif CONFIG_KEYPAD == ONDAVX747_PAD
268 #define CUBE_QUIT BUTTON_POWER
269 #elif CONFIG_KEYPAD == ONDAVX777_PAD
270 #define CUBE_QUIT BUTTON_POWER
272 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
273 #define CUBE_QUIT BUTTON_REC
274 #define CUBE_NEXT BUTTON_RIGHT
275 #define CUBE_PREV BUTTON_LEFT
276 #define CUBE_INC BUTTON_UP
277 #define CUBE_DEC BUTTON_DOWN
278 #define CUBE_MODE BUTTON_REW
279 #define CUBE_PAUSE BUTTON_PLAY
280 #define CUBE_HIGHSPEED BUTTON_FFWD
282 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
283 #define CUBE_QUIT BUTTON_REC
284 #define CUBE_NEXT BUTTON_NEXT
285 #define CUBE_PREV BUTTON_PREV
286 #define CUBE_INC BUTTON_UP
287 #define CUBE_DEC BUTTON_DOWN
288 #define CUBE_MODE BUTTON_MENU
289 #define CUBE_PAUSE BUTTON_PLAY
290 #define CUBE_HIGHSPEED BUTTON_OK
292 #elif CONFIG_KEYPAD == MPIO_HD200_PAD
293 #define CUBE_QUIT (BUTTON_REC | BUTTON_PLAY)
294 #define CUBE_NEXT BUTTON_FF
295 #define CUBE_PREV BUTTON_REW
296 #define CUBE_INC BUTTON_VOL_UP
297 #define CUBE_DEC BUTTON_VOL_DOWN
298 #define CUBE_MODE BUTTON_REC
299 #define CUBE_PAUSE BUTTON_PLAY
300 #define CUBE_HIGHSPEED BUTTON_FUNC
302 #elif CONFIG_KEYPAD == MPIO_HD300_PAD
303 #define CUBE_QUIT BUTTON_REC
304 #define CUBE_NEXT BUTTON_FF
305 #define CUBE_PREV BUTTON_REW
306 #define CUBE_INC BUTTON_UP
307 #define CUBE_DEC BUTTON_DOWN
308 #define CUBE_MODE BUTTON_MENU
309 #define CUBE_PAUSE BUTTON_PLAY
310 #define CUBE_HIGHSPEED BUTTON_ENTER
312 #elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
313 #define CUBE_QUIT BUTTON_POWER
314 #define CUBE_NEXT BUTTON_RIGHT
315 #define CUBE_PREV BUTTON_LEFT
316 #define CUBE_INC BUTTON_UP
317 #define CUBE_DEC BUTTON_DOWN
318 #define CUBE_MODE BUTTON_SELECT
319 #define CUBE_PAUSE BUTTON_PLAYPAUSE
320 #define CUBE_HIGHSPEED BUTTON_BACK
322 #elif CONFIG_KEYPAD == SANSA_CONNECT_PAD
323 #define CUBE_QUIT BUTTON_POWER
324 #define CUBE_NEXT BUTTON_NEXT
325 #define CUBE_PREV BUTTON_PREV
326 #define CUBE_INC BUTTON_VOL_UP
327 #define CUBE_DEC BUTTON_VOL_DOWN
328 #define CUBE_MODE BUTTON_SELECT
329 #define CUBE_PAUSE BUTTON_DOWN
330 #define CUBE_HIGHSPEED BUTTON_LEFT
332 #elif (CONFIG_KEYPAD == SAMSUNG_YPR0_PAD)
333 #define CUBE_QUIT BUTTON_BACK
334 #define CUBE_NEXT BUTTON_RIGHT
335 #define CUBE_PREV BUTTON_LEFT
336 #define CUBE_INC BUTTON_UP
337 #define CUBE_DEC BUTTON_DOWN
338 #define CUBE_MODE BUTTON_MENU
339 #define CUBE_PAUSE BUTTON_USER
340 #define CUBE_HIGHSPEED BUTTON_SELECT
343 #error No keymap defined!
346 #ifdef HAVE_TOUCHSCREEN
348 #define CUBE_QUIT BUTTON_TOPLEFT
351 #define CUBE_NEXT BUTTON_MIDRIGHT
354 #define CUBE_PREV BUTTON_MIDLEFT
357 #define CUBE_INC BUTTON_TOPMIDDLE
360 #define CUBE_DEC BUTTON_BOTTOMMIDDLE
363 #define CUBE_MODE BUTTON_TOPRIGHT
366 #define CUBE_PAUSE BUTTON_CENTER
368 #ifndef CUBE_HIGHSPEED
369 #define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
374 #ifdef HAVE_LCD_BITMAP
376 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
377 static int x_off
= LCD_WIDTH
/2;
378 static int y_off
= LCD_HEIGHT
/2;
384 void (*update
)(void);
385 void (*clear_display
)(void);
386 void (*drawline
)(int x1
, int y1
, int x2
, int y2
);
387 void (*putsxy
)(int x
, int y
, const unsigned char *string
);
390 static struct my_lcd greyfuncs
= {
391 grey_update
, grey_clear_display
, grey_drawline
, grey_putsxy
393 static struct my_lcd lcdfuncs
; /* initialised at runtime */
394 static struct my_lcd
*mylcd
= &greyfuncs
;
396 #define MYLCD(fn) mylcd->fn
399 #define MYLCD(fn) rb->lcd_ ## fn
402 #if CONFIG_LCD == LCD_SSD1815
403 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
405 #define ASPECT 256 /* = 1.00 */
408 #else /* !LCD_BITMAP */
410 #define MYLCD(fn) pgfx_ ## fn
412 static int x_off
= 10;
413 static int y_off
= 7;
414 #define ASPECT 300 /* = 1.175 */
416 #endif /* !LCD_BITMAP */
435 /* initial, unrotated cube corners */
436 static const struct point_3D sommet
[8] =
438 {-DIST
, -DIST
, -DIST
},
439 { DIST
, -DIST
, -DIST
},
440 { DIST
, DIST
, -DIST
},
441 {-DIST
, DIST
, -DIST
},
442 {-DIST
, -DIST
, DIST
},
443 { DIST
, -DIST
, DIST
},
448 /* The 12 lines forming the edges */
449 static const struct line lines
[12] =
451 {0, 1}, {1, 2}, {2, 3}, {3, 0},
452 {4, 7}, {7, 6}, {6, 5}, {5, 4},
453 {0, 4}, {1, 5}, {2, 6}, {3, 7}
456 static bool lines_drawn
[12];
458 /* The 6 faces of the cube; points are in clockwise order when viewed
460 static const struct face faces
[6] =
462 {{0, 1, 2, 3}, {0, 1, 2, 3}},
463 {{4, 7, 6, 5}, {4, 5, 6, 7}},
464 {{0, 4, 5, 1}, {8, 7, 9, 0}},
465 {{2, 6, 7, 3}, {10, 5, 11, 2}},
466 {{0, 3, 7, 4}, {3, 11, 4, 8}},
467 {{1, 5, 6, 2}, {9, 6, 10, 1}}
470 #if LCD_DEPTH > 1 || defined(USEGSLIB)
471 static const unsigned face_colors
[6] =
473 #ifdef HAVE_LCD_COLOR
474 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
475 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
476 #elif defined(USEGSLIB)
478 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
479 GREY_DARKGRAY
, GREY_WHITE
, GREY_WHITE
481 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
482 GREY_DARKGRAY
, GREY_BLACK
, GREY_BLACK
485 LCD_LIGHTGRAY
, LCD_LIGHTGRAY
, LCD_DARKGRAY
,
486 LCD_DARKGRAY
, LCD_BLACK
, LCD_BLACK
492 #if LCD_DEPTH > 1 || defined(USEGSLIB)
508 static struct counter axes
[] = {
514 static struct point_3D point3D
[8];
515 static struct point_2D point2D
[8];
516 static long matrice
[3][3];
518 static const int nb_points
= 8;
519 static long z_off
= 600;
521 static void cube_rotate(int xa
, int ya
, int za
)
524 /* Just to prevent unnecessary lookups */
525 long sxa
, cxa
, sya
, cya
, sza
, cza
;
534 /* calculate overall translation matrix */
535 matrice
[0][0] = (cza
* cya
) >> 14;
536 matrice
[1][0] = (sza
* cya
) >> 14;
537 matrice
[2][0] = -sya
;
539 matrice
[0][1] = (((cza
* sya
) >> 14) * sxa
- sza
* cxa
) >> 14;
540 matrice
[1][1] = (((sza
* sya
) >> 14) * sxa
+ cxa
* cza
) >> 14;
541 matrice
[2][1] = (sxa
* cya
) >> 14;
543 matrice
[0][2] = (((cza
* sya
) >> 14) * cxa
+ sza
* sxa
) >> 14;
544 matrice
[1][2] = (((sza
* sya
) >> 14) * cxa
- cza
* sxa
) >> 14;
545 matrice
[2][2] = (cxa
* cya
) >> 14;
547 /* apply translation matrix to all points */
548 for (i
= 0; i
< nb_points
; i
++)
550 point3D
[i
].x
= matrice
[0][0] * sommet
[i
].x
+ matrice
[1][0] * sommet
[i
].y
551 + matrice
[2][0] * sommet
[i
].z
;
553 point3D
[i
].y
= matrice
[0][1] * sommet
[i
].x
+ matrice
[1][1] * sommet
[i
].y
554 + matrice
[2][1] * sommet
[i
].z
;
556 point3D
[i
].z
= matrice
[0][2] * sommet
[i
].x
+ matrice
[1][2] * sommet
[i
].y
557 + matrice
[2][2] * sommet
[i
].z
;
561 static void cube_viewport(void)
565 /* Do viewport transformation for all points */
566 for (i
= 0; i
< nb_points
; i
++)
569 point2D
[i
].x
= (point3D
[i
].x
* ASPECT
) / (point3D
[i
].z
+ (z_off
<< 14))
572 point2D
[i
].x
= (point3D
[i
].x
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
575 point2D
[i
].y
= (point3D
[i
].y
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
580 static void cube_draw(void)
583 #if LCD_DEPTH > 1 || defined(USEGSLIB)
584 unsigned old_foreground
;
589 #if LCD_DEPTH > 1 || defined(USEGSLIB)
592 old_foreground
= mylcd_get_foreground();
593 for (i
= 0; i
< 6; i
++)
595 /* backface culling; if the shape winds counter-clockwise, we are
596 * looking at the backface, and the (simplified) cross product
597 * is < 0. Do not draw it. */
598 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
599 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
600 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
601 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
604 mylcd_set_foreground(face_colors
[i
]);
605 mylcd_filltriangle(point2D
[faces
[i
].corner
[0]].x
,
606 point2D
[faces
[i
].corner
[0]].y
,
607 point2D
[faces
[i
].corner
[1]].x
,
608 point2D
[faces
[i
].corner
[1]].y
,
609 point2D
[faces
[i
].corner
[2]].x
,
610 point2D
[faces
[i
].corner
[2]].y
);
611 mylcd_filltriangle(point2D
[faces
[i
].corner
[0]].x
,
612 point2D
[faces
[i
].corner
[0]].y
,
613 point2D
[faces
[i
].corner
[2]].x
,
614 point2D
[faces
[i
].corner
[2]].y
,
615 point2D
[faces
[i
].corner
[3]].x
,
616 point2D
[faces
[i
].corner
[3]].y
);
619 mylcd_set_foreground(old_foreground
);
621 #endif /* (LCD_DEPTH > 1) || GSLIB */
625 rb
->memset(lines_drawn
, 0, sizeof(lines_drawn
));
626 for (i
= 0; i
< 6; i
++)
628 /* backface culling; if the shape winds counter-clockwise, we are
629 * looking at the backface, and the (simplified) cross product
630 * is < 0. Do not draw it. */
631 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
632 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
633 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
634 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
637 for (j
= 0; j
< 4; j
++)
639 line
= faces
[i
].line
[j
];
640 if (!lines_drawn
[line
])
642 lines_drawn
[line
] = true;
643 MYLCD(drawline
)(point2D
[lines
[line
].start
].x
,
644 point2D
[lines
[line
].start
].y
,
645 point2D
[lines
[line
].end
].x
,
646 point2D
[lines
[line
].end
].y
);
654 for (i
= 0; i
< 12; i
++)
655 MYLCD(drawline
)(point2D
[lines
[i
].start
].x
,
656 point2D
[lines
[i
].start
].y
,
657 point2D
[lines
[i
].end
].x
,
658 point2D
[lines
[i
].end
].y
);
663 static void cleanup(void)
667 #elif defined HAVE_LCD_CHARCELLS
672 enum plugin_status
plugin_start(const void* parameter
)
677 size_t gbuf_size
= 0;
678 bool mode_switch
= true;
682 #if defined(CUBE_MODE_PRE) || \
683 defined(CUBE_PAUSE_PRE) || \
684 defined(CUBE_HIGHSPEED_PRE)
685 int lastbutton
= BUTTON_NONE
;
688 bool highspeed
= false;
695 #ifdef HAVE_LCD_BITMAP
696 #if defined(USEGSLIB)
697 gbuf
= (unsigned char *)rb
->plugin_get_buffer(&gbuf_size
);
698 if (!grey_init(gbuf
, gbuf_size
, GREY_BUFFERED
,
699 LCD_WIDTH
, LCD_HEIGHT
, NULL
))
701 rb
->splash(HZ
, "Couldn't init greyscale display");
705 /* init lcd_ function pointers */
706 lcdfuncs
.update
= rb
->lcd_update
;
707 lcdfuncs
.clear_display
= rb
->lcd_clear_display
;
708 lcdfuncs
.drawline
= rb
->lcd_drawline
;
709 lcdfuncs
.putsxy
= rb
->lcd_putsxy
;
712 grey_set_background(GREY_BLACK
);
715 grey_setfont(FONT_SYSFIXED
);
717 rb
->lcd_setfont(FONT_SYSFIXED
);
718 #else /* LCD_CHARCELLS */
719 if (!pgfx_init(4, 2))
721 rb
->splash(HZ
*2, "Old LCD :(");
732 MYLCD(clear_display
)();
733 cube_rotate(axes
[0].angle
, axes
[1].angle
, axes
[2].angle
);
739 #ifdef HAVE_LCD_BITMAP
744 rb
->snprintf(buffer
, sizeof(buffer
), "%s: %d %s",
746 paused
? axes
[curr
].angle
: axes
[curr
].speed
,
747 highspeed
? "(hs)" : "");
748 MYLCD(putsxy
)(0, LCD_HEIGHT
-8, buffer
);
755 if (t_disp
== DISP_TIME
)
757 rb
->lcd_puts(5, 0, axes
[curr
].label
);
758 rb
->lcd_putsf(5, 1, "%d %c",
759 paused
? axes
[curr
].angle
: axes
[curr
].speed
,
760 highspeed
? 'H' : ' ');
765 rb
->lcd_clear_display();
773 grey_show(mode
== SOLID
);
783 for (i
= 0; i
< 3; i
++)
785 axes
[i
].angle
+= axes
[i
].speed
;
786 if (axes
[i
].angle
> 359)
787 axes
[i
].angle
-= 360;
788 else if (axes
[i
].angle
< 0)
789 axes
[i
].angle
+= 360;
797 button
= rb
->button_get(false);
801 button
= rb
->button_get_w_tmo(HZ
/25);
807 case CUBE_INC
|BUTTON_REPEAT
:
810 if (axes
[curr
].speed
< 10)
815 if (++axes
[curr
].angle
> 359)
816 axes
[curr
].angle
-= 360;
823 case CUBE_DEC
|BUTTON_REPEAT
:
826 if (axes
[curr
].speed
> -10)
831 if (--axes
[curr
].angle
< 0)
832 axes
[curr
].angle
+= 360;
852 if (lastbutton
!= CUBE_MODE_PRE
)
855 if (++mode
>= NUM_MODES
)
858 mylcd
= (mode
== SOLID
) ? &greyfuncs
: &lcdfuncs
;
865 #ifdef CUBE_PAUSE_PRE
866 if (lastbutton
!= CUBE_PAUSE_PRE
)
873 #ifdef CUBE_HIGHSPEED_PRE
874 if (lastbutton
!= CUBE_HIGHSPEED_PRE
)
877 highspeed
= !highspeed
;
892 #if defined(CUBE_MODE_PRE) || \
893 defined(CUBE_PAUSE_PRE) || \
894 defined(CUBE_HIGHSPEED_PRE)
895 if (button
!= BUTTON_NONE
)