Prepare new maemo release
[maemo-rb.git] / apps / plugins / doom / dstrings.h
blobf885faaeebe769a5fd60c65a7f43144693da74b5
1 /* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
27 * DESCRIPTION:
28 * DOOM strings, by language.
29 * Note: In BOOM, some new strings have been defined that are
30 * not found in the French version. A better approach is
31 * to create a BEX text-replacement file for other
32 * languages since any language can be supported that way
33 * without recompiling the program.
35 *-----------------------------------------------------------------------------*/
37 #ifndef __DSTRINGS__
38 #define __DSTRINGS__
40 #include "d_englsh.h"
41 #include "rockmacros.h"
43 /* Note this is not externally modifiable through DEH/BEX
44 * Misc. other strings.
45 * #define SAVEGAMENAME "boomsav" * killough 3/22/98 *
46 * Ty 05/04/98 - replaced with a modifiable string, see d_deh.c
49 // Misc. other strings.
50 #define SAVEGAMENAME GAMEBASE"doomsav"
53 * File locations,
54 * relative to current position.
55 * Path names are OS-sensitive.
57 #define DEVMAPS "devmaps"
58 #define DEVDATA "devdata"
61 /* Not done in french?
62 * QuitDOOM messages *
63 * killough 1/18/98:
64 * replace hardcoded limit with extern var (silly hack, I know)
67 #include <stddef.h>
69 extern const size_t NUM_QUITMESSAGES; /* Calculated in dstrings.c */
71 extern const char* const endmsg[]; /* killough 1/18/98 const added */
73 #endif