1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2012 Amaury Pouly
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the Creative ZEN X-Fi3 target */
34 * The format of the list is as follows
35 * { Action Code, Button code, Prereq button code }
36 * if there's no need to check the previous button's value, use BUTTON_NONE
37 * Insert LAST_ITEM_IN_LIST at the end of each mapping
40 static const struct button_mapping button_context_standard
[] = {
41 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
42 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
43 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
44 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
46 { ACTION_STD_CONTEXT
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
48 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
49 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
50 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
52 { ACTION_STD_KEYLOCK
, BUTTON_POWER
, BUTTON_NONE
},
55 }; /* button_context_standard */
57 static const struct button_mapping button_context_wps
[] = {
58 { ACTION_WPS_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
59 { ACTION_WPS_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
61 { ACTION_WPS_SKIPNEXT
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_DOWN
},
62 { ACTION_WPS_SEEKFWD
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
63 { ACTION_WPS_SKIPPREV
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
64 { ACTION_WPS_SEEKBACK
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
65 { ACTION_WPS_STOPSEEK
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
|BUTTON_REPEAT
},
66 { ACTION_WPS_STOPSEEK
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_DOWN
|BUTTON_REPEAT
},
68 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
69 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
71 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
72 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
74 { ACTION_WPS_MENU
, BUTTON_BACK
, BUTTON_NONE
},
76 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
77 }; /* button_context_wps */
79 static const struct button_mapping button_context_keyboard
[] = {
80 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
81 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
82 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
83 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
84 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
85 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
86 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
87 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
89 { ACTION_KBD_SELECT
, BUTTON_MENU
, BUTTON_NONE
},
90 { ACTION_KBD_DONE
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
91 { ACTION_KBD_ABORT
, BUTTON_POWER
, BUTTON_NONE
},
93 { ACTION_KBD_MORSE_INPUT
, BUTTON_VOL_UP
, BUTTON_NONE
},
94 { ACTION_KBD_MORSE_SELECT
, BUTTON_VOL_DOWN
|BUTTON_REL
, BUTTON_NONE
},
97 }; /* button_context_keyboard */
99 static const struct button_mapping button_context_quickscreen
[] = {
100 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
101 { ACTION_STD_CANCEL
, BUTTON_MENU
, BUTTON_NONE
},
102 { ACTION_QS_TOP
, BUTTON_UP
, BUTTON_NONE
},
103 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
104 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
105 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
108 }; /* button_context_quickscreen */
110 static const struct button_mapping button_context_tree
[] = {
112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
113 }; /* button_context_tree */
115 static const struct button_mapping button_context_list
[] = {
116 #ifdef HAVE_VOLUME_IN_LIST
117 { ACTION_LIST_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
118 { ACTION_LIST_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
119 { ACTION_LIST_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
120 { ACTION_LIST_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
123 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
124 }; /* button_context_list */
127 static const struct button_mapping button_context_radio
[] = {
128 { ACTION_FM_MENU
, BUTTON_MENU
, BUTTON_NONE
},
129 { ACTION_FM_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
130 { ACTION_FM_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
132 { ACTION_FM_EXIT
, BUTTON_BACK
, BUTTON_NONE
},
134 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
135 }; /* button_context_radio */
138 #ifdef HAVE_RECORDING
139 static const struct button_mapping button_context_recscreen
[] = {
140 { ACTION_REC_PAUSE
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
141 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
142 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
143 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
144 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
147 }; /* button_context_recscreen */
150 static const struct button_mapping button_context_settings
[] = {
151 /* we overwrite this to avoid select from std */
152 { ACTION_NONE
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
154 { ACTION_SETTINGS_INC
, BUTTON_VOL_UP
, BUTTON_NONE
},
155 { ACTION_SETTINGS_INCREPEAT
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
156 { ACTION_SETTINGS_DEC
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
157 { ACTION_SETTINGS_DECREPEAT
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
159 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
160 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
161 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
162 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
164 { ACTION_STD_OK
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
165 { ACTION_SETTINGS_RESET
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
167 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
168 }; /* button_context_settings */
170 static const struct button_mapping button_context_time
[] = {
172 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
173 { ACTION_STD_OK
, BUTTON_PLAY
, BUTTON_NONE
},
175 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
176 }; /* button_context_time */
178 static const struct button_mapping button_context_colorchooser
[] = {
179 { ACTION_STD_OK
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
180 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
182 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
183 }; /* button_context_colorchooser */
185 static const struct button_mapping button_context_eq
[] = {
186 { ACTION_STD_OK
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
188 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
189 }; /* button_context_eq */
191 /* Bookmark Screen */
192 static const struct button_mapping button_context_bmark
[] = {
193 { ACTION_BMS_DELETE
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
196 }; /* button_context_bmark */
198 static const struct button_mapping button_context_pitchscreen
[] = {
200 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
201 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
202 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
203 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
205 { ACTION_PS_RESET
, BUTTON_PLAY
, BUTTON_NONE
},
206 { ACTION_PS_EXIT
, BUTTON_BACK
, BUTTON_NONE
},
209 }; /* button_context_pitchcreen */
211 static const struct button_mapping button_context_yesno
[] = {
212 { ACTION_YESNO_ACCEPT
, BUTTON_PLAY
, BUTTON_NONE
},
214 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
215 }; /* button_context_yesno */
217 #ifdef USB_ENABLE_HID
218 static const struct button_mapping button_context_usb_hid
[] = {
219 { ACTION_USB_HID_MODE_SWITCH_NEXT
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
220 { ACTION_USB_HID_MODE_SWITCH_PREV
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_POWER
},
223 }; /* button_context_usb_hid */
225 static const struct button_mapping button_context_usb_hid_mode_multimedia
[] = {
227 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
228 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
229 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP
, BUTTON_VOL_UP
, BUTTON_NONE
},
230 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
231 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
232 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
233 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
234 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
235 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_DOWN
},
237 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID
)
238 }; /* button_context_usb_hid_mode_multimedia */
241 static const struct button_mapping button_context_usb_hid_mode_presentation
[] = {
242 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
243 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
244 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
245 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_DOWN
},
247 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID
)
248 }; /* button_context_usb_hid_mode_presentation */
250 static const struct button_mapping button_context_usb_hid_mode_browser
[] = {
252 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID
)
253 }; /* button_context_usb_hid_mode_browser */
255 #ifdef HAVE_USB_HID_MOUSE
256 static const struct button_mapping button_context_usb_hid_mode_mouse
[] = {
258 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID
)
259 }; /* button_context_usb_hid_mode_mouse */
263 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
264 const struct button_mapping
* get_context_mapping(int context
)
269 return button_context_standard
;
270 case CONTEXT_MAINMENU
:
271 return button_context_tree
;
272 case CONTEXT_SETTINGS
:
273 return button_context_settings
;
275 return button_context_wps
;
276 case CONTEXT_YESNOSCREEN
:
277 return button_context_yesno
;
278 case CONTEXT_SETTINGS_TIME
:
279 return button_context_time
;
280 case CONTEXT_KEYBOARD
:
281 case CONTEXT_MORSE_INPUT
:
282 return button_context_keyboard
;
285 return button_context_radio
;
288 return button_context_list
;
290 return button_context_tree
;
291 case CONTEXT_SETTINGS_EQ
:
292 return button_context_eq
;
293 #ifdef HAVE_RECORDING
294 case CONTEXT_RECSCREEN
:
295 return button_context_recscreen
;
297 case CONTEXT_QUICKSCREEN
:
298 return button_context_quickscreen
;
299 case CONTEXT_BOOKMARKSCREEN
:
300 return button_context_bmark
;
301 case CONTEXT_PITCHSCREEN
:
302 return button_context_pitchscreen
;
303 case CONTEXT_SETTINGS_COLOURCHOOSER
:
304 return button_context_colorchooser
;
305 case CONTEXT_SETTINGS_RECTRIGGER
:
306 return button_context_settings
;
307 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
308 return button_context_settings
;
309 #ifdef USB_ENABLE_HID
310 case CONTEXT_USB_HID
:
311 return button_context_usb_hid
;
312 case CONTEXT_USB_HID_MODE_MULTIMEDIA
:
313 return button_context_usb_hid_mode_multimedia
;
314 case CONTEXT_USB_HID_MODE_PRESENTATION
:
315 return button_context_usb_hid_mode_presentation
;
316 case CONTEXT_USB_HID_MODE_BROWSER
:
317 return button_context_usb_hid_mode_browser
;
318 #ifdef HAVE_USB_HID_MOUSE
319 case CONTEXT_USB_HID_MODE_MOUSE
:
320 return button_context_usb_hid_mode_mouse
;
324 return button_context_standard
;
326 return button_context_standard
;