4 ** See Copyright Notice in lua.h
16 ** Expression descriptor
24 VK
, /* info = index of constant in `k' */
25 VKNUM
, /* nval = numerical value */
26 VLOCAL
, /* info = local register */
27 VUPVAL
, /* info = index of upvalue in `upvalues' */
28 VGLOBAL
, /* info = index of table; aux = index of global name in `k' */
29 VINDEXED
, /* info = table register; aux = index register (or `k') */
30 VJMP
, /* info = instruction pc */
31 VRELOCABLE
, /* info = instruction pc */
32 VNONRELOC
, /* info = result register */
33 VCALL
, /* info = instruction pc */
34 VVARARG
/* info = instruction pc */
37 typedef struct expdesc
{
40 struct { int info
, aux
; } s
;
43 int t
; /* patch list of `exit when true' */
44 int f
; /* patch list of `exit when false' */
48 typedef struct upvaldesc
{
54 struct BlockCnt
; /* defined in lparser.c */
57 /* state needed to generate code for a given function */
58 typedef struct FuncState
{
59 Proto
*f
; /* current function header */
60 Table
*h
; /* table to find (and reuse) elements in `k' */
61 struct FuncState
*prev
; /* enclosing function */
62 struct LexState
*ls
; /* lexical state */
63 struct lua_State
*L
; /* copy of the Lua state */
64 struct BlockCnt
*bl
; /* chain of current blocks */
65 int pc
; /* next position to code (equivalent to `ncode') */
66 int lasttarget
; /* `pc' of last `jump target' */
67 int jpc
; /* list of pending jumps to `pc' */
68 int freereg
; /* first free register */
69 int nk
; /* number of elements in `k' */
70 int np
; /* number of elements in `p' */
71 short nlocvars
; /* number of elements in `locvars' */
72 lu_byte nactvar
; /* number of active local variables */
73 upvaldesc upvalues
[LUAI_MAXUPVALUES
]; /* upvalues */
74 unsigned short actvar
[LUAI_MAXVARS
]; /* declared-variable stack */
78 LUAI_FUNC Proto
*luaY_parser (lua_State
*L
, ZIO
*z
, Mbuffer
*buff
,