get_mp3file_info(): remove unused variable
[maemo-rb.git] / apps / plugins / cube.c
blob853286edb8fae9347a4e844088805fcdd7d2ecdf
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
23 #include "plugin.h"
24 #include "lib/playergfx.h"
25 #include "lib/pluginlib_exit.h"
26 #if LCD_DEPTH > 1
27 #include "lib/mylcd.h" /* MYLCD_CFG_RB_XLCD or MYLCD_CFG_PGFX */
28 #include "lib/grey.h"
29 #else
30 #include "lib/grey.h"
31 #include "lib/mylcd.h" /* MYLCD_CFG_GREYLIB or MYLCD_CFG_PGFX */
32 #endif
33 #include "lib/xlcd.h"
34 #include "lib/fixedpoint.h"
36 /* Loops that the values are displayed */
37 #define DISP_TIME 30
39 /* variable button definitions */
40 #if CONFIG_KEYPAD == RECORDER_PAD
41 #define CUBE_QUIT BUTTON_OFF
42 #define CUBE_NEXT BUTTON_RIGHT
43 #define CUBE_PREV BUTTON_LEFT
44 #define CUBE_INC BUTTON_UP
45 #define CUBE_DEC BUTTON_DOWN
46 #define CUBE_MODE BUTTON_F1
47 #define CUBE_PAUSE BUTTON_PLAY
48 #define CUBE_HIGHSPEED BUTTON_ON
50 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
51 #define CUBE_QUIT BUTTON_OFF
52 #define CUBE_NEXT BUTTON_RIGHT
53 #define CUBE_PREV BUTTON_LEFT
54 #define CUBE_INC BUTTON_UP
55 #define CUBE_DEC BUTTON_DOWN
56 #define CUBE_MODE BUTTON_F1
57 #define CUBE_PAUSE BUTTON_SELECT
58 #define CUBE_HIGHSPEED BUTTON_ON
60 #elif CONFIG_KEYPAD == PLAYER_PAD
61 #define CUBE_QUIT BUTTON_STOP
62 #define CUBE_INC BUTTON_RIGHT
63 #define CUBE_DEC BUTTON_LEFT
64 #define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
65 #define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
66 #define CUBE_MODE BUTTON_MENU
67 #define CUBE_PAUSE BUTTON_PLAY
68 #define CUBE_HIGHSPEED_PRE BUTTON_ON
69 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
71 #elif CONFIG_KEYPAD == ONDIO_PAD
72 #define CUBE_QUIT BUTTON_OFF
73 #define CUBE_NEXT BUTTON_RIGHT
74 #define CUBE_PREV BUTTON_LEFT
75 #define CUBE_INC BUTTON_UP
76 #define CUBE_DEC BUTTON_DOWN
77 #define CUBE_MODE_PRE BUTTON_MENU
78 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
79 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
80 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
82 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
83 (CONFIG_KEYPAD == IRIVER_H300_PAD)
84 #define CUBE_QUIT BUTTON_OFF
85 #define CUBE_NEXT BUTTON_RIGHT
86 #define CUBE_PREV BUTTON_LEFT
87 #define CUBE_INC BUTTON_UP
88 #define CUBE_DEC BUTTON_DOWN
89 #define CUBE_MODE BUTTON_MODE
90 #define CUBE_PAUSE BUTTON_ON
91 #define CUBE_HIGHSPEED BUTTON_SELECT
93 #define CUBE_RC_QUIT BUTTON_RC_STOP
95 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
96 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
97 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
98 #define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
99 #define CUBE_NEXT BUTTON_RIGHT
100 #define CUBE_PREV BUTTON_LEFT
101 #define CUBE_INC BUTTON_SCROLL_FWD
102 #define CUBE_DEC BUTTON_SCROLL_BACK
103 #define CUBE_MODE BUTTON_MENU
104 #define CUBE_PAUSE BUTTON_PLAY
105 #define CUBE_HIGHSPEED_PRE BUTTON_SELECT
106 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
108 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
109 #define CUBE_QUIT BUTTON_PLAY
110 #define CUBE_NEXT BUTTON_RIGHT
111 #define CUBE_PREV BUTTON_LEFT
112 #define CUBE_INC BUTTON_UP
113 #define CUBE_DEC BUTTON_DOWN
114 #define CUBE_MODE BUTTON_MODE
115 #define CUBE_PAUSE BUTTON_SELECT
116 #define CUBE_HIGHSPEED BUTTON_EQ
118 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
119 #define CUBE_QUIT BUTTON_POWER
120 #define CUBE_NEXT BUTTON_RIGHT
121 #define CUBE_PREV BUTTON_LEFT
122 #define CUBE_INC BUTTON_UP
123 #define CUBE_DEC BUTTON_DOWN
124 #define CUBE_MODE BUTTON_REC
125 #define CUBE_PAUSE BUTTON_PLAY
126 #define CUBE_HIGHSPEED BUTTON_SELECT
128 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
129 #define CUBE_QUIT BUTTON_POWER
130 #define CUBE_NEXT BUTTON_RIGHT
131 #define CUBE_PREV BUTTON_LEFT
132 #define CUBE_INC BUTTON_UP
133 #define CUBE_DEC BUTTON_DOWN
134 #define CUBE_MODE BUTTON_MENU
135 #define CUBE_PAUSE BUTTON_SELECT
136 #define CUBE_HIGHSPEED BUTTON_A
138 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
139 #define CUBE_QUIT BUTTON_POWER
140 #define CUBE_NEXT BUTTON_RIGHT
141 #define CUBE_PREV BUTTON_LEFT
142 #define CUBE_INC BUTTON_SCROLL_FWD
143 #define CUBE_DEC BUTTON_SCROLL_BACK
144 #define CUBE_MODE BUTTON_DOWN
145 #define CUBE_PAUSE BUTTON_UP
146 #define CUBE_HIGHSPEED BUTTON_SELECT
148 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
149 #define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
150 #define CUBE_NEXT BUTTON_RIGHT
151 #define CUBE_PREV BUTTON_LEFT
152 #define CUBE_INC BUTTON_SCROLL_FWD
153 #define CUBE_DEC BUTTON_SCROLL_BACK
154 #define CUBE_MODE BUTTON_DOWN
155 #define CUBE_PAUSE BUTTON_UP
156 #define CUBE_HIGHSPEED BUTTON_SELECT
158 #elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
159 (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
160 (CONFIG_KEYPAD == SANSA_M200_PAD)
161 #define CUBE_QUIT BUTTON_POWER
162 #define CUBE_NEXT BUTTON_RIGHT
163 #define CUBE_PREV BUTTON_LEFT
164 #define CUBE_INC BUTTON_VOL_UP
165 #define CUBE_DEC BUTTON_VOL_DOWN
166 #define CUBE_MODE BUTTON_DOWN
167 #define CUBE_PAUSE BUTTON_UP
168 #define CUBE_HIGHSPEED BUTTON_SELECT
171 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
172 #define CUBE_QUIT BUTTON_POWER
173 #define CUBE_NEXT BUTTON_RIGHT
174 #define CUBE_PREV BUTTON_LEFT
175 #define CUBE_INC BUTTON_SCROLL_UP
176 #define CUBE_DEC BUTTON_SCROLL_DOWN
177 #define CUBE_MODE BUTTON_REW
178 #define CUBE_PAUSE BUTTON_PLAY
179 #define CUBE_HIGHSPEED BUTTON_FF
181 #elif CONFIG_KEYPAD == MROBE500_PAD
182 #define CUBE_QUIT BUTTON_POWER
184 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
185 #define CUBE_QUIT BUTTON_BACK
186 #define CUBE_NEXT BUTTON_RIGHT
187 #define CUBE_PREV BUTTON_LEFT
188 #define CUBE_INC BUTTON_UP
189 #define CUBE_DEC BUTTON_DOWN
190 #define CUBE_MODE BUTTON_MENU
191 #define CUBE_PAUSE BUTTON_PLAY
192 #define CUBE_HIGHSPEED BUTTON_SELECT
194 #elif (CONFIG_KEYPAD == MROBE100_PAD)
195 #define CUBE_QUIT BUTTON_POWER
196 #define CUBE_NEXT BUTTON_RIGHT
197 #define CUBE_PREV BUTTON_LEFT
198 #define CUBE_INC BUTTON_UP
199 #define CUBE_DEC BUTTON_DOWN
200 #define CUBE_MODE BUTTON_MENU
201 #define CUBE_PAUSE BUTTON_PLAY
202 #define CUBE_HIGHSPEED BUTTON_SELECT
204 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
205 #define CUBE_QUIT BUTTON_RC_REC
206 #define CUBE_NEXT BUTTON_RC_FF
207 #define CUBE_PREV BUTTON_RC_REW
208 #define CUBE_INC BUTTON_RC_VOL_UP
209 #define CUBE_DEC BUTTON_RC_VOL_DOWN
210 #define CUBE_MODE BUTTON_RC_MODE
211 #define CUBE_PAUSE BUTTON_RC_PLAY
212 #define CUBE_HIGHSPEED BUTTON_RC_MENU
214 #elif CONFIG_KEYPAD == COWON_D2_PAD
215 #define CUBE_QUIT BUTTON_POWER
217 #elif (CONFIG_KEYPAD == IAUDIO67_PAD)
218 #define CUBE_QUIT BUTTON_POWER
219 #define CUBE_NEXT BUTTON_RIGHT
220 #define CUBE_PREV BUTTON_LEFT
221 #define CUBE_INC BUTTON_VOLUP
222 #define CUBE_DEC BUTTON_VOLDOWN
223 #define CUBE_MODE BUTTON_MENU
224 #define CUBE_PAUSE BUTTON_PLAY
225 #define CUBE_HIGHSPEED BUTTON_STOP
227 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
228 #define CUBE_QUIT BUTTON_BACK
229 #define CUBE_NEXT BUTTON_RIGHT
230 #define CUBE_PREV BUTTON_LEFT
231 #define CUBE_INC BUTTON_UP
232 #define CUBE_DEC BUTTON_DOWN
233 #define CUBE_MODE BUTTON_MENU
234 #define CUBE_PAUSE BUTTON_PLAY
235 #define CUBE_HIGHSPEED BUTTON_SELECT
237 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
238 #define CUBE_QUIT BUTTON_POWER
239 #define CUBE_NEXT BUTTON_RIGHT
240 #define CUBE_PREV BUTTON_LEFT
241 #define CUBE_INC BUTTON_UP
242 #define CUBE_DEC BUTTON_DOWN
243 #define CUBE_MODE BUTTON_MENU
244 #define CUBE_PAUSE BUTTON_SELECT
245 #define CUBE_HIGHSPEED BUTTON_VIEW
247 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
248 #define CUBE_QUIT BUTTON_POWER
249 #define CUBE_NEXT BUTTON_NEXT
250 #define CUBE_PREV BUTTON_PREV
251 #define CUBE_INC BUTTON_UP
252 #define CUBE_DEC BUTTON_DOWN
253 #define CUBE_MODE BUTTON_MENU
254 #define CUBE_PAUSE BUTTON_PLAY
255 #define CUBE_HIGHSPEED BUTTON_RIGHT
257 #elif CONFIG_KEYPAD == ONDAVX747_PAD
258 #define CUBE_QUIT BUTTON_POWER
259 #elif CONFIG_KEYPAD == ONDAVX777_PAD
260 #define CUBE_QUIT BUTTON_POWER
262 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
263 #define CUBE_QUIT BUTTON_REC
264 #define CUBE_NEXT BUTTON_RIGHT
265 #define CUBE_PREV BUTTON_LEFT
266 #define CUBE_INC BUTTON_UP
267 #define CUBE_DEC BUTTON_DOWN
268 #define CUBE_MODE BUTTON_REW
269 #define CUBE_PAUSE BUTTON_PLAY
270 #define CUBE_HIGHSPEED BUTTON_FFWD
272 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
273 #define CUBE_QUIT BUTTON_REC
274 #define CUBE_NEXT BUTTON_NEXT
275 #define CUBE_PREV BUTTON_PREV
276 #define CUBE_INC BUTTON_UP
277 #define CUBE_DEC BUTTON_DOWN
278 #define CUBE_MODE BUTTON_MENU
279 #define CUBE_PAUSE BUTTON_PLAY
280 #define CUBE_HIGHSPEED BUTTON_OK
282 #elif CONFIG_KEYPAD == MPIO_HD200_PAD
283 #define CUBE_QUIT (BUTTON_REC | BUTTON_PLAY)
284 #define CUBE_NEXT BUTTON_NEXT
285 #define CUBE_PREV BUTTON_PREV
286 #define CUBE_INC BUTTON_VOL_UP
287 #define CUBE_DEC BUTTON_VOL_DOWN
288 #define CUBE_MODE BUTTON_REC
289 #define CUBE_PAUSE BUTTON_PLAY
290 #define CUBE_HIGHSPEED BUTTON_SELECT
292 #else
293 #error No keymap defined!
294 #endif
296 #ifdef HAVE_TOUCHSCREEN
297 #ifndef CUBE_QUIT
298 #define CUBE_QUIT BUTTON_TOPLEFT
299 #endif
300 #ifndef CUBE_NEXT
301 #define CUBE_NEXT BUTTON_MIDRIGHT
302 #endif
303 #ifndef CUBE_PREV
304 #define CUBE_PREV BUTTON_MIDLEFT
305 #endif
306 #ifndef CUBE_INC
307 #define CUBE_INC BUTTON_TOPMIDDLE
308 #endif
309 #ifndef CUBE_DEC
310 #define CUBE_DEC BUTTON_BOTTOMMIDDLE
311 #endif
312 #ifndef CUBE_MODE
313 #define CUBE_MODE BUTTON_TOPRIGHT
314 #endif
315 #ifndef CUBE_PAUSE
316 #define CUBE_PAUSE BUTTON_CENTER
317 #endif
318 #ifndef CUBE_HIGHSPEED
319 #define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
320 #endif
321 #endif
324 #ifdef HAVE_LCD_BITMAP
326 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
327 static int x_off = LCD_WIDTH/2;
328 static int y_off = LCD_HEIGHT/2;
330 #if LCD_DEPTH == 1
331 #define USEGSLIB
332 GREY_INFO_STRUCT
333 struct my_lcd {
334 void (*update)(void);
335 void (*clear_display)(void);
336 void (*drawline)(int x1, int y1, int x2, int y2);
337 void (*putsxy)(int x, int y, const unsigned char *string);
340 static struct my_lcd greyfuncs = {
341 grey_update, grey_clear_display, grey_drawline, grey_putsxy
343 static struct my_lcd lcdfuncs; /* initialised at runtime */
344 static struct my_lcd *mylcd = &greyfuncs;
346 #define MYLCD(fn) mylcd->fn
348 #else
349 #define MYLCD(fn) rb->lcd_ ## fn
350 #endif
352 #if CONFIG_LCD == LCD_SSD1815
353 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
354 #else
355 #define ASPECT 256 /* = 1.00 */
356 #endif
358 #else /* !LCD_BITMAP */
360 #define MYLCD(fn) pgfx_ ## fn
361 #define DIST 9
362 static int x_off = 10;
363 static int y_off = 7;
364 #define ASPECT 300 /* = 1.175 */
366 #endif /* !LCD_BITMAP */
368 struct point_3D {
369 long x, y, z;
372 struct point_2D {
373 long x, y;
376 struct line {
377 int start, end;
380 struct face {
381 int corner[4];
382 int line[4];
385 /* initial, unrotated cube corners */
386 static const struct point_3D sommet[8] =
388 {-DIST, -DIST, -DIST},
389 { DIST, -DIST, -DIST},
390 { DIST, DIST, -DIST},
391 {-DIST, DIST, -DIST},
392 {-DIST, -DIST, DIST},
393 { DIST, -DIST, DIST},
394 { DIST, DIST, DIST},
395 {-DIST, DIST, DIST}
398 /* The 12 lines forming the edges */
399 static const struct line lines[12] =
401 {0, 1}, {1, 2}, {2, 3}, {3, 0},
402 {4, 7}, {7, 6}, {6, 5}, {5, 4},
403 {0, 4}, {1, 5}, {2, 6}, {3, 7}
406 static bool lines_drawn[12];
408 /* The 6 faces of the cube; points are in clockwise order when viewed
409 from the outside */
410 static const struct face faces[6] =
412 {{0, 1, 2, 3}, {0, 1, 2, 3}},
413 {{4, 7, 6, 5}, {4, 5, 6, 7}},
414 {{0, 4, 5, 1}, {8, 7, 9, 0}},
415 {{2, 6, 7, 3}, {10, 5, 11, 2}},
416 {{0, 3, 7, 4}, {3, 11, 4, 8}},
417 {{1, 5, 6, 2}, {9, 6, 10, 1}}
420 #if LCD_DEPTH > 1 || defined(USEGSLIB)
421 static const unsigned face_colors[6] =
423 #ifdef HAVE_LCD_COLOR
424 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
425 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
426 #elif defined(USEGSLIB)
427 #ifdef MROBE_100
428 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
429 GREY_DARKGRAY, GREY_WHITE, GREY_WHITE
430 #else
431 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
432 GREY_DARKGRAY, GREY_BLACK, GREY_BLACK
433 #endif
434 #else
435 LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
436 LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
437 #endif
439 #endif
441 enum {
442 #if LCD_DEPTH > 1 || defined(USEGSLIB)
443 SOLID,
444 #endif
445 HIDDEN_LINES,
446 WIREFRAME,
447 NUM_MODES
450 static int mode = 0;
452 struct counter {
453 const char *label;
454 short speed;
455 short angle;
458 static struct counter axes[] = {
459 {"x-axis", 1, 0},
460 {"y-axis", 3, 0},
461 {"z-axis", 2, 0}
464 static struct point_3D point3D[8];
465 static struct point_2D point2D[8];
466 static long matrice[3][3];
468 static const int nb_points = 8;
469 static long z_off = 600;
471 static void cube_rotate(int xa, int ya, int za)
473 int i;
474 /* Just to prevent unnecessary lookups */
475 long sxa, cxa, sya, cya, sza, cza;
477 sxa = fp14_sin(xa);
478 cxa = fp14_cos(xa);
479 sya = fp14_sin(ya);
480 cya = fp14_cos(ya);
481 sza = fp14_sin(za);
482 cza = fp14_cos(za);
484 /* calculate overall translation matrix */
485 matrice[0][0] = (cza * cya) >> 14;
486 matrice[1][0] = (sza * cya) >> 14;
487 matrice[2][0] = -sya;
489 matrice[0][1] = (((cza * sya) >> 14) * sxa - sza * cxa) >> 14;
490 matrice[1][1] = (((sza * sya) >> 14) * sxa + cxa * cza) >> 14;
491 matrice[2][1] = (sxa * cya) >> 14;
493 matrice[0][2] = (((cza * sya) >> 14) * cxa + sza * sxa) >> 14;
494 matrice[1][2] = (((sza * sya) >> 14) * cxa - cza * sxa) >> 14;
495 matrice[2][2] = (cxa * cya) >> 14;
497 /* apply translation matrix to all points */
498 for (i = 0; i < nb_points; i++)
500 point3D[i].x = matrice[0][0] * sommet[i].x + matrice[1][0] * sommet[i].y
501 + matrice[2][0] * sommet[i].z;
503 point3D[i].y = matrice[0][1] * sommet[i].x + matrice[1][1] * sommet[i].y
504 + matrice[2][1] * sommet[i].z;
506 point3D[i].z = matrice[0][2] * sommet[i].x + matrice[1][2] * sommet[i].y
507 + matrice[2][2] * sommet[i].z;
511 static void cube_viewport(void)
513 int i;
515 /* Do viewport transformation for all points */
516 for (i = 0; i < nb_points; i++)
518 #if ASPECT != 256
519 point2D[i].x = (point3D[i].x * ASPECT) / (point3D[i].z + (z_off << 14))
520 + x_off;
521 #else
522 point2D[i].x = (point3D[i].x << 8) / (point3D[i].z + (z_off << 14))
523 + x_off;
524 #endif
525 point2D[i].y = (point3D[i].y << 8) / (point3D[i].z + (z_off << 14))
526 + y_off;
530 static void cube_draw(void)
532 int i, j, line;
533 #if LCD_DEPTH > 1 || defined(USEGSLIB)
534 unsigned old_foreground;
535 #endif
537 switch (mode)
539 #if LCD_DEPTH > 1 || defined(USEGSLIB)
540 case SOLID:
542 old_foreground = mylcd_get_foreground();
543 for (i = 0; i < 6; i++)
545 /* backface culling; if the shape winds counter-clockwise, we are
546 * looking at the backface, and the (simplified) cross product
547 * is < 0. Do not draw it. */
548 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
549 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
550 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
551 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
552 continue;
554 mylcd_set_foreground(face_colors[i]);
555 mylcd_filltriangle(point2D[faces[i].corner[0]].x,
556 point2D[faces[i].corner[0]].y,
557 point2D[faces[i].corner[1]].x,
558 point2D[faces[i].corner[1]].y,
559 point2D[faces[i].corner[2]].x,
560 point2D[faces[i].corner[2]].y);
561 mylcd_filltriangle(point2D[faces[i].corner[0]].x,
562 point2D[faces[i].corner[0]].y,
563 point2D[faces[i].corner[2]].x,
564 point2D[faces[i].corner[2]].y,
565 point2D[faces[i].corner[3]].x,
566 point2D[faces[i].corner[3]].y);
569 mylcd_set_foreground(old_foreground);
570 break;
571 #endif /* (LCD_DEPTH > 1) || GSLIB */
573 case HIDDEN_LINES:
575 rb->memset(lines_drawn, 0, sizeof(lines_drawn));
576 for (i = 0; i < 6; i++)
578 /* backface culling; if the shape winds counter-clockwise, we are
579 * looking at the backface, and the (simplified) cross product
580 * is < 0. Do not draw it. */
581 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
582 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
583 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
584 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
585 continue;
587 for (j = 0; j < 4; j++)
589 line = faces[i].line[j];
590 if (!lines_drawn[line])
592 lines_drawn[line] = true;
593 MYLCD(drawline)(point2D[lines[line].start].x,
594 point2D[lines[line].start].y,
595 point2D[lines[line].end].x,
596 point2D[lines[line].end].y);
600 break;
602 case WIREFRAME:
604 for (i = 0; i < 12; i++)
605 MYLCD(drawline)(point2D[lines[i].start].x,
606 point2D[lines[i].start].y,
607 point2D[lines[i].end].x,
608 point2D[lines[i].end].y);
609 break;
613 void cleanup(void)
615 #ifdef USEGSLIB
616 grey_release();
617 #elif defined HAVE_LCD_CHARCELLS
618 pgfx_release();
619 #endif
622 enum plugin_status plugin_start(const void* parameter)
624 int t_disp = 0;
625 #ifdef USEGSLIB
626 unsigned char *gbuf;
627 size_t gbuf_size = 0;
628 bool mode_switch = true;
629 #endif
631 int button;
632 int lastbutton = BUTTON_NONE;
633 int curr = 0;
634 bool highspeed = false;
635 bool paused = false;
636 bool redraw = true;
637 bool quit = false;
639 (void)(parameter);
641 #ifdef HAVE_LCD_BITMAP
642 #if defined(USEGSLIB)
643 gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
644 if (!grey_init(gbuf, gbuf_size, GREY_BUFFERED,
645 LCD_WIDTH, LCD_HEIGHT, NULL))
647 rb->splash(HZ, "Couldn't init greyscale display");
648 return PLUGIN_ERROR;
651 /* init lcd_ function pointers */
652 lcdfuncs.update = rb->lcd_update;
653 lcdfuncs.clear_display = rb->lcd_clear_display;
654 lcdfuncs.drawline = rb->lcd_drawline;
655 lcdfuncs.putsxy = rb->lcd_putsxy;
657 #ifdef MROBE_100
658 grey_set_background(GREY_BLACK);
659 #endif
661 grey_setfont(FONT_SYSFIXED);
662 #endif
663 rb->lcd_setfont(FONT_SYSFIXED);
664 #else /* LCD_CHARCELLS */
665 if (!pgfx_init(4, 2))
667 rb->splash(HZ*2, "Old LCD :(");
668 return PLUGIN_OK;
670 pgfx_display(0, 0);
671 #endif
673 atexit(cleanup);
674 while(!quit)
676 if (redraw)
678 MYLCD(clear_display)();
679 cube_rotate(axes[0].angle, axes[1].angle, axes[2].angle);
680 cube_viewport();
681 cube_draw();
682 redraw = false;
685 #ifdef HAVE_LCD_BITMAP
686 if (t_disp > 0)
688 char buffer[30];
689 t_disp--;
690 rb->snprintf(buffer, sizeof(buffer), "%s: %d %s",
691 axes[curr].label,
692 paused ? axes[curr].angle : axes[curr].speed,
693 highspeed ? "(hs)" : "");
694 MYLCD(putsxy)(0, LCD_HEIGHT-8, buffer);
695 if (t_disp == 0)
696 redraw = true;
698 #else
699 if (t_disp > 0)
701 if (t_disp == DISP_TIME)
703 rb->lcd_puts(5, 0, axes[curr].label);
704 rb->lcd_putsf(5, 1, "%d %c",
705 paused ? axes[curr].angle : axes[curr].speed,
706 highspeed ? 'H' : ' ');
708 t_disp--;
709 if (t_disp == 0)
711 rb->lcd_clear_display();
712 pgfx_display(0, 0);
715 #endif
716 #ifdef USEGSLIB
717 if (mode_switch)
719 grey_show(mode == SOLID);
720 mode_switch = false;
722 #endif
723 MYLCD(update)();
725 if (!paused)
727 int i;
729 for (i = 0; i < 3; i++)
731 axes[i].angle += axes[i].speed;
732 if (axes[i].angle > 359)
733 axes[i].angle -= 360;
734 else if (axes[i].angle < 0)
735 axes[i].angle += 360;
737 redraw = true;
739 if (highspeed)
740 rb->yield();
741 else
742 rb->sleep(HZ/25);
743 button = rb->button_get(false);
745 else
747 button = rb->button_get_w_tmo(HZ/25);
750 switch (button)
752 case CUBE_INC:
753 case CUBE_INC|BUTTON_REPEAT:
754 if (!paused)
756 if (axes[curr].speed < 10)
757 axes[curr].speed++;
759 else
761 if (++axes[curr].angle > 359)
762 axes[curr].angle -= 360;
764 t_disp = DISP_TIME;
765 redraw = true;
766 break;
768 case CUBE_DEC:
769 case CUBE_DEC|BUTTON_REPEAT:
770 if (!paused)
772 if (axes[curr].speed > -10)
773 axes[curr].speed--;
775 else
777 if (--axes[curr].angle < 0)
778 axes[curr].angle += 360;
780 t_disp = DISP_TIME;
781 redraw = true;
782 break;
784 case CUBE_NEXT:
785 if (++curr > 2)
786 curr = 0;
787 t_disp = DISP_TIME;
788 break;
790 case CUBE_PREV:
791 if (--curr < 0)
792 curr = 2;
793 t_disp = DISP_TIME;
794 break;
796 case CUBE_MODE:
797 #ifdef CUBE_MODE_PRE
798 if (lastbutton != CUBE_MODE_PRE)
799 break;
800 #endif
801 if (++mode >= NUM_MODES)
802 mode = 0;
803 #ifdef USEGSLIB
804 mylcd = (mode == SOLID) ? &greyfuncs : &lcdfuncs;
805 mode_switch = true;
806 #endif
807 redraw = true;
808 break;
810 case CUBE_PAUSE:
811 #ifdef CUBE_PAUSE_PRE
812 if (lastbutton != CUBE_PAUSE_PRE)
813 break;
814 #endif
815 paused = !paused;
816 break;
818 case CUBE_HIGHSPEED:
819 #ifdef CUBE_HIGHSPEED_PRE
820 if (lastbutton != CUBE_HIGHSPEED_PRE)
821 break;
822 #endif
823 highspeed = !highspeed;
824 t_disp = DISP_TIME;
825 break;
827 #ifdef CUBE_RC_QUIT
828 case CUBE_RC_QUIT:
829 #endif
830 case CUBE_QUIT:
831 exit(EXIT_SUCCESS);
832 break;
834 default:
835 exit_on_usb(button);
836 break;
838 if (button != BUTTON_NONE)
839 lastbutton = button;
842 return PLUGIN_OK;