Rockbox Utility: make the window icon also include a larger one.
[maemo-rb.git] / uisimulator / buttonmap / meizu-m6sl.c
blobe796dce41d4a728fbf40c8c92a94bc699360e2ec
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Marcoen Hirschberg
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 #include <SDL.h>
24 #include "button.h"
25 #include "buttonmap.h"
27 int key_to_button(int keyboard_button)
29 int new_btn = BUTTON_NONE;
30 switch (keyboard_button)
32 case SDLK_KP1:
33 new_btn = BUTTON_PREV;
34 break;
35 case SDLK_KP3:
36 new_btn = BUTTON_NEXT;
37 break;
38 case SDLK_KP_ENTER:
39 case SDLK_RETURN:
40 case SDLK_a:
41 new_btn = BUTTON_PLAY;
42 break;
43 case SDLK_KP_PERIOD:
44 case SDLK_INSERT:
45 new_btn = BUTTON_MENU;
46 break;
47 case SDLK_KP8:
48 case SDLK_UP:
49 new_btn = BUTTON_UP;
50 break;
51 case SDLK_KP2:
52 case SDLK_DOWN:
53 new_btn = BUTTON_DOWN;
54 break;
55 case SDLK_KP5:
56 case SDLK_SPACE:
57 new_btn = BUTTON_SELECT;
58 break;
60 return new_btn;
63 struct button_map bm[] = {
64 { 0, 0, 0, 0, "None" }