3 \screenshot{plugins/images/ss-bubbles
}{Bubbles
}{img:bubbles
}
4 The goal of the game is to beat each level as quickly as possible by clearing
5 the board of all bubbles. Bubbles are removed from the board when a cluster of
6 three of more of the same type is formed. The game is over when any bubbles on
7 the board extend below the bottom line. To make things more difficult, the
8 entire board is shifted down every time a certain number of shots have been
9 fired. Points are awarded depending on how quickly the level was completed.
13 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOn}
14 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD
}{\ButtonPlay}
15 \opt{ONDIO_PAD
}{\ButtonMenu}
16 \opt{IAUDIO_X5_PAD,MROBE100_PAD
}{\ButtonPower}
17 \opt{SANSA_E200_PAD,SANSA_C200_PAD
}{\ButtonUp}
18 \opt{GIGABEAT_PAD
}{\ButtonA}
20 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD
%
21 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD
}
22 {\ButtonLeft{} /
\ButtonRight}
23 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonScrollFwd{} /
\ButtonScrollBack}
25 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD
%
26 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD
}{\ButtonSelect}
27 \opt{RECORDER_PAD
}{\ButtonPlay}
28 \opt{ONDIO_PAD
}{\ButtonUp}
29 \opt{IRIVER_H10_PAD
}{\ButtonRew}
31 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonMode}
32 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonLeft+
\ButtonRight}
33 \opt{IAUDIO_X5_PAD
}{\ButtonRec}
34 \opt{RECORDER_PAD
}{\ButtonFOne}
35 \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD
}{\ButtonDown}
36 \opt{IRIVER_H10_PAD
}{\ButtonFF}
37 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD
}{\ButtonMenu}
39 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOff}
40 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonMenu}
41 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD
%
42 ,MROBE100_PAD
}{\ButtonPower}
43 \opt{GIGABEAT_S_PAD
}{\ButtonBack}