1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 by Ulf Ralberg
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
33 /****************************************************************************
35 * See notes below on implementing processor-specific portions! *
36 ***************************************************************************/
38 /* Define THREAD_EXTRA_CHECKS as 1 to enable additional state checks */
40 #define THREAD_EXTRA_CHECKS 1 /* Always 1 for DEBUG */
42 #define THREAD_EXTRA_CHECKS 0
46 * General locking order to guarantee progress. Order must be observed but
47 * all stages are not nescessarily obligatory. Going from 1) to 3) is
51 * This is first because of the likelyhood of having an interrupt occur that
52 * also accesses one of the objects farther down the list. Any non-blocking
53 * synchronization done may already have a lock on something during normal
54 * execution and if an interrupt handler running on the same processor as
55 * the one that has the resource locked were to attempt to access the
56 * resource, the interrupt handler would wait forever waiting for an unlock
57 * that will never happen. There is no danger if the interrupt occurs on
58 * a different processor because the one that has the lock will eventually
59 * unlock and the other processor's handler may proceed at that time. Not
60 * nescessary when the resource in question is definitely not available to
64 * 1) May be needed beforehand if the kernel object allows dual-use such as
65 * event queues. The kernel object must have a scheme to protect itself from
66 * access by another processor and is responsible for serializing the calls
67 * to block_thread(_w_tmo) and wakeup_thread both to themselves and to each
68 * other. Objects' queues are also protected here.
71 * This locks access to the thread's slot such that its state cannot be
72 * altered by another processor when a state change is in progress such as
73 * when it is in the process of going on a blocked list. An attempt to wake
74 * a thread while it is still blocking will likely desync its state with
75 * the other resources used for that state.
78 * These lists are specific to a particular processor core and are accessible
79 * by all processor cores and interrupt handlers. The running (rtr) list is
80 * the prime example where a thread may be added by any means.
83 /*---------------------------------------------------------------------------
84 * Processor specific: core_sleep/core_wake/misc. notes
87 * FIQ is not dealt with by the scheduler code and is simply restored if it
88 * must by masked for some reason - because threading modifies a register
89 * that FIQ may also modify and there's no way to accomplish it atomically.
90 * s3c2440 is such a case.
92 * Audio interrupts are generally treated at a higher priority than others
93 * usage of scheduler code with interrupts higher than HIGHEST_IRQ_LEVEL
94 * are not in general safe. Special cases may be constructed on a per-
95 * source basis and blocking operations are not available.
97 * core_sleep procedure to implement for any CPU to ensure an asychronous
98 * wakup never results in requiring a wait until the next tick (up to
99 * 10000uS!). May require assembly and careful instruction ordering.
101 * 1) On multicore, stay awake if directed to do so by another. If so, goto
103 * 2) If processor requires, atomically reenable interrupts and perform step
105 * 3) Sleep the CPU core. If wakeup itself enables interrupts (stop #0x2000
106 * on Coldfire) goto step 5.
107 * 4) Enable interrupts.
110 * core_wake and multprocessor notes for sleep/wake coordination:
111 * If possible, to wake up another processor, the forcing of an interrupt on
112 * the woken core by the waker core is the easiest way to ensure a non-
113 * delayed wake and immediate execution of any woken threads. If that isn't
114 * available then some careful non-blocking synchonization is needed (as on
115 * PP targets at the moment).
116 *---------------------------------------------------------------------------
119 /* Cast to the the machine pointer size, whose size could be < 4 or > 32
121 #define DEADBEEF ((uintptr_t)0xdeadbeefdeadbeefull)
122 static struct core_entry cores
[NUM_CORES
] IBSS_ATTR
;
123 struct thread_entry threads
[MAXTHREADS
] IBSS_ATTR
;
125 static const char main_thread_name
[] = "main";
126 #if (CONFIG_PLATFORM & PLATFORM_NATIVE)
127 extern uintptr_t stackbegin
[];
128 extern uintptr_t stackend
[];
130 extern uintptr_t *stackbegin
;
131 extern uintptr_t *stackend
;
134 static inline void core_sleep(IF_COP_VOID(unsigned int core
))
135 __attribute__((always_inline
));
137 void check_tmo_threads(void)
138 __attribute__((noinline
));
140 static inline void block_thread_on_l(struct thread_entry
*thread
, unsigned state
)
141 __attribute__((always_inline
));
143 static void add_to_list_tmo(struct thread_entry
*thread
)
144 __attribute__((noinline
));
146 static void core_schedule_wakeup(struct thread_entry
*thread
)
147 __attribute__((noinline
));
150 static inline void run_blocking_ops(
151 unsigned int core
, struct thread_entry
*thread
)
152 __attribute__((always_inline
));
155 static void thread_stkov(struct thread_entry
*thread
)
156 __attribute__((noinline
));
158 static inline void store_context(void* addr
)
159 __attribute__((always_inline
));
161 static inline void load_context(const void* addr
)
162 __attribute__((always_inline
));
165 static void thread_final_exit_do(struct thread_entry
*current
)
166 __attribute__((noinline
, noreturn
, used
));
168 static inline void thread_final_exit(struct thread_entry
*current
)
169 __attribute__((always_inline
, noreturn
));
172 void switch_thread(void)
173 __attribute__((noinline
));
175 /****************************************************************************
176 * Processor-specific section - include necessary core support
179 #include "thread-android-arm.c"
180 #elif defined(CPU_ARM)
181 #include "thread-arm.c"
183 #include "thread-pp.c"
185 #elif defined(CPU_COLDFIRE)
186 #include "thread-coldfire.c"
187 #elif CONFIG_CPU == SH7034
188 #include "thread-sh.c"
189 #elif defined(CPU_MIPS) && CPU_MIPS == 32
190 #include "thread-mips32.c"
192 /* Wouldn't compile anyway */
193 #error Processor not implemented.
194 #endif /* CONFIG_CPU == */
196 #ifndef IF_NO_SKIP_YIELD
197 #define IF_NO_SKIP_YIELD(...)
201 * End Processor-specific section
202 ***************************************************************************/
204 #if THREAD_EXTRA_CHECKS
205 static void thread_panicf(const char *msg
, struct thread_entry
*thread
)
207 IF_COP( const unsigned int core
= thread
->core
; )
208 static char name
[32];
209 thread_get_name(name
, 32, thread
);
210 panicf ("%s %s" IF_COP(" (%d)"), msg
, name
IF_COP(, core
));
212 static void thread_stkov(struct thread_entry
*thread
)
214 thread_panicf("Stkov", thread
);
216 #define THREAD_PANICF(msg, thread) \
217 thread_panicf(msg, thread)
218 #define THREAD_ASSERT(exp, msg, thread) \
219 ({ if (!({ exp; })) thread_panicf((msg), (thread)); })
221 static void thread_stkov(struct thread_entry
*thread
)
223 IF_COP( const unsigned int core
= thread
->core
; )
224 static char name
[32];
225 thread_get_name(name
, 32, thread
);
226 panicf("Stkov %s" IF_COP(" (%d)"), name
IF_COP(, core
));
228 #define THREAD_PANICF(msg, thread)
229 #define THREAD_ASSERT(exp, msg, thread)
230 #endif /* THREAD_EXTRA_CHECKS */
234 #define LOCK_THREAD(thread) \
235 ({ corelock_lock(&(thread)->slot_cl); })
236 #define TRY_LOCK_THREAD(thread) \
237 ({ corelock_try_lock(&(thread)->slot_cl); })
238 #define UNLOCK_THREAD(thread) \
239 ({ corelock_unlock(&(thread)->slot_cl); })
240 #define UNLOCK_THREAD_AT_TASK_SWITCH(thread) \
241 ({ unsigned int _core = (thread)->core; \
242 cores[_core].blk_ops.flags |= TBOP_UNLOCK_CORELOCK; \
243 cores[_core].blk_ops.cl_p = &(thread)->slot_cl; })
245 #define LOCK_THREAD(thread) \
247 #define TRY_LOCK_THREAD(thread) \
249 #define UNLOCK_THREAD(thread) \
251 #define UNLOCK_THREAD_AT_TASK_SWITCH(thread) \
256 #define RTR_LOCK(core) \
257 ({ corelock_lock(&cores[core].rtr_cl); })
258 #define RTR_UNLOCK(core) \
259 ({ corelock_unlock(&cores[core].rtr_cl); })
261 #ifdef HAVE_PRIORITY_SCHEDULING
262 #define rtr_add_entry(core, priority) \
263 prio_add_entry(&cores[core].rtr, (priority))
265 #define rtr_subtract_entry(core, priority) \
266 prio_subtract_entry(&cores[core].rtr, (priority))
268 #define rtr_move_entry(core, from, to) \
269 prio_move_entry(&cores[core].rtr, (from), (to))
271 #define rtr_add_entry(core, priority)
272 #define rtr_add_entry_inl(core, priority)
273 #define rtr_subtract_entry(core, priority)
274 #define rtr_subtract_entry_inl(core, priotity)
275 #define rtr_move_entry(core, from, to)
276 #define rtr_move_entry_inl(core, from, to)
279 /*---------------------------------------------------------------------------
280 * Thread list structure - circular:
281 * +------------------------------+
283 * +--+---+<-+---+<-+---+<-+---+<-+
284 * Head->| T | | T | | T | | T |
285 * +->+---+->+---+->+---+->+---+--+
287 * +------------------------------+
288 *---------------------------------------------------------------------------
291 /*---------------------------------------------------------------------------
292 * Adds a thread to a list of threads using "insert last". Uses the "l"
294 *---------------------------------------------------------------------------
296 static void add_to_list_l(struct thread_entry
**list
,
297 struct thread_entry
*thread
)
299 struct thread_entry
*l
= *list
;
303 /* Insert into unoccupied list */
304 thread
->l
.prev
= thread
;
305 thread
->l
.next
= thread
;
311 thread
->l
.prev
= l
->l
.prev
;
313 l
->l
.prev
->l
.next
= thread
;
317 /*---------------------------------------------------------------------------
318 * Removes a thread from a list of threads. Uses the "l" links.
319 *---------------------------------------------------------------------------
321 static void remove_from_list_l(struct thread_entry
**list
,
322 struct thread_entry
*thread
)
324 struct thread_entry
*prev
, *next
;
326 next
= thread
->l
.next
;
337 /* List becomes next item */
341 prev
= thread
->l
.prev
;
343 /* Fix links to jump over the removed entry. */
348 /*---------------------------------------------------------------------------
349 * Timeout list structure - circular reverse (to make "remove item" O(1)),
350 * NULL-terminated forward (to ease the far more common forward traversal):
351 * +------------------------------+
353 * +--+---+<-+---+<-+---+<-+---+<-+
354 * Head->| T | | T | | T | | T |
355 * +---+->+---+->+---+->+---+-X
356 *---------------------------------------------------------------------------
359 /*---------------------------------------------------------------------------
360 * Add a thread from the core's timout list by linking the pointers in its
362 *---------------------------------------------------------------------------
364 static void add_to_list_tmo(struct thread_entry
*thread
)
366 struct thread_entry
*tmo
= cores
[IF_COP_CORE(thread
->core
)].timeout
;
367 THREAD_ASSERT(thread
->tmo
.prev
== NULL
,
368 "add_to_list_tmo->already listed", thread
);
370 thread
->tmo
.next
= NULL
;
374 /* Insert into unoccupied list */
375 thread
->tmo
.prev
= thread
;
376 cores
[IF_COP_CORE(thread
->core
)].timeout
= thread
;
381 thread
->tmo
.prev
= tmo
->tmo
.prev
;
382 tmo
->tmo
.prev
->tmo
.next
= thread
;
383 tmo
->tmo
.prev
= thread
;
386 /*---------------------------------------------------------------------------
387 * Remove a thread from the core's timout list by unlinking the pointers in
388 * its tmo structure. Sets thread->tmo.prev to NULL to indicate the timeout
390 *---------------------------------------------------------------------------
392 static void remove_from_list_tmo(struct thread_entry
*thread
)
394 struct thread_entry
**list
= &cores
[IF_COP_CORE(thread
->core
)].timeout
;
395 struct thread_entry
*prev
= thread
->tmo
.prev
;
396 struct thread_entry
*next
= thread
->tmo
.next
;
398 THREAD_ASSERT(prev
!= NULL
, "remove_from_list_tmo->not listed", thread
);
401 next
->tmo
.prev
= prev
;
405 /* List becomes next item and empty if next == NULL */
407 /* Mark as unlisted */
408 thread
->tmo
.prev
= NULL
;
413 (*list
)->tmo
.prev
= prev
;
414 prev
->tmo
.next
= next
;
415 /* Mark as unlisted */
416 thread
->tmo
.prev
= NULL
;
421 #ifdef HAVE_PRIORITY_SCHEDULING
422 /*---------------------------------------------------------------------------
423 * Priority distribution structure (one category for each possible priority):
425 * +----+----+----+ ... +-----+
426 * hist: | F0 | F1 | F2 | | F31 |
427 * +----+----+----+ ... +-----+
428 * mask: | b0 | b1 | b2 | | b31 |
429 * +----+----+----+ ... +-----+
431 * F = count of threads at priority category n (frequency)
432 * b = bitmask of non-zero priority categories (occupancy)
438 *---------------------------------------------------------------------------
439 * Basic priority inheritance priotocol (PIP):
441 * Mn = mutex n, Tn = thread n
443 * A lower priority thread inherits the priority of the highest priority
444 * thread blocked waiting for it to complete an action (such as release a
445 * mutex or respond to a message via queue_send):
449 * T1 owns M1, T2 is waiting for M1 to realease M1. If T2 has a higher
450 * priority than T1 then T1 inherits the priority of T2.
456 * Situation is like 1) but T2 and T3 are both queued waiting for M1 and so
457 * T1 inherits the higher of T2 and T3.
459 * 3) T3->M2->T2->M1->T1
461 * T1 owns M1, T2 owns M2. If T3 has a higher priority than both T1 and T2,
462 * then T1 inherits the priority of T3 through T2.
464 * Blocking chains can grow arbitrarily complex (though it's best that they
465 * not form at all very often :) and build-up from these units.
466 *---------------------------------------------------------------------------
469 /*---------------------------------------------------------------------------
470 * Increment frequency at category "priority"
471 *---------------------------------------------------------------------------
473 static inline unsigned int prio_add_entry(
474 struct priority_distribution
*pd
, int priority
)
477 /* Enough size/instruction count difference for ARM makes it worth it to
478 * use different code (192 bytes for ARM). Only thing better is ASM. */
480 count
= pd
->hist
[priority
];
482 pd
->mask
|= 1 << priority
;
483 pd
->hist
[priority
] = count
;
484 #else /* This one's better for Coldfire */
485 if ((count
= ++pd
->hist
[priority
]) == 1)
486 pd
->mask
|= 1 << priority
;
492 /*---------------------------------------------------------------------------
493 * Decrement frequency at category "priority"
494 *---------------------------------------------------------------------------
496 static inline unsigned int prio_subtract_entry(
497 struct priority_distribution
*pd
, int priority
)
502 count
= pd
->hist
[priority
];
504 pd
->mask
&= ~(1 << priority
);
505 pd
->hist
[priority
] = count
;
507 if ((count
= --pd
->hist
[priority
]) == 0)
508 pd
->mask
&= ~(1 << priority
);
514 /*---------------------------------------------------------------------------
515 * Remove from one category and add to another
516 *---------------------------------------------------------------------------
518 static inline void prio_move_entry(
519 struct priority_distribution
*pd
, int from
, int to
)
521 uint32_t mask
= pd
->mask
;
526 count
= pd
->hist
[from
];
528 mask
&= ~(1 << from
);
529 pd
->hist
[from
] = count
;
531 count
= pd
->hist
[to
];
534 pd
->hist
[to
] = count
;
536 if (--pd
->hist
[from
] == 0)
537 mask
&= ~(1 << from
);
539 if (++pd
->hist
[to
] == 1)
546 /*---------------------------------------------------------------------------
547 * Change the priority and rtr entry for a running thread
548 *---------------------------------------------------------------------------
550 static inline void set_running_thread_priority(
551 struct thread_entry
*thread
, int priority
)
553 const unsigned int core
= IF_COP_CORE(thread
->core
);
555 rtr_move_entry(core
, thread
->priority
, priority
);
556 thread
->priority
= priority
;
560 /*---------------------------------------------------------------------------
561 * Finds the highest priority thread in a list of threads. If the list is
562 * empty, the PRIORITY_IDLE is returned.
564 * It is possible to use the struct priority_distribution within an object
565 * instead of scanning the remaining threads in the list but as a compromise,
566 * the resulting per-object memory overhead is saved at a slight speed
567 * penalty under high contention.
568 *---------------------------------------------------------------------------
570 static int find_highest_priority_in_list_l(
571 struct thread_entry
* const thread
)
573 if (LIKELY(thread
!= NULL
))
575 /* Go though list until the ending up at the initial thread */
576 int highest_priority
= thread
->priority
;
577 struct thread_entry
*curr
= thread
;
581 int priority
= curr
->priority
;
583 if (priority
< highest_priority
)
584 highest_priority
= priority
;
588 while (curr
!= thread
);
590 return highest_priority
;
593 return PRIORITY_IDLE
;
596 /*---------------------------------------------------------------------------
597 * Register priority with blocking system and bubble it down the chain if
598 * any until we reach the end or something is already equal or higher.
600 * NOTE: A simultaneous circular wait could spin deadlock on multiprocessor
601 * targets but that same action also guarantees a circular block anyway and
602 * those are prevented, right? :-)
603 *---------------------------------------------------------------------------
605 static struct thread_entry
*
606 blocker_inherit_priority(struct thread_entry
*current
)
608 const int priority
= current
->priority
;
609 struct blocker
*bl
= current
->blocker
;
610 struct thread_entry
* const tstart
= current
;
611 struct thread_entry
*bl_t
= bl
->thread
;
613 /* Blocker cannot change since the object protection is held */
618 struct thread_entry
*next
;
619 int bl_pr
= bl
->priority
;
621 if (priority
>= bl_pr
)
622 break; /* Object priority already high enough */
624 bl
->priority
= priority
;
627 prio_add_entry(&bl_t
->pdist
, priority
);
629 if (bl_pr
< PRIORITY_IDLE
)
631 /* Not first waiter - subtract old one */
632 prio_subtract_entry(&bl_t
->pdist
, bl_pr
);
635 if (priority
>= bl_t
->priority
)
636 break; /* Thread priority high enough */
638 if (bl_t
->state
== STATE_RUNNING
)
640 /* Blocking thread is a running thread therefore there are no
641 * further blockers. Change the "run queue" on which it
643 set_running_thread_priority(bl_t
, priority
);
647 bl_t
->priority
= priority
;
649 /* If blocking thread has a blocker, apply transitive inheritance */
653 break; /* End of chain or object doesn't support inheritance */
657 if (UNLIKELY(next
== tstart
))
658 break; /* Full-circle - deadlock! */
660 UNLOCK_THREAD(current
);
667 /* Blocker could change - retest condition */
668 if (LIKELY(bl
->thread
== next
))
684 /*---------------------------------------------------------------------------
685 * Readjust priorities when waking a thread blocked waiting for another
686 * in essence "releasing" the thread's effect on the object owner. Can be
687 * performed from any context.
688 *---------------------------------------------------------------------------
690 struct thread_entry
*
691 wakeup_priority_protocol_release(struct thread_entry
*thread
)
693 const int priority
= thread
->priority
;
694 struct blocker
*bl
= thread
->blocker
;
695 struct thread_entry
* const tstart
= thread
;
696 struct thread_entry
*bl_t
= bl
->thread
;
698 /* Blocker cannot change since object will be locked */
701 thread
->blocker
= NULL
; /* Thread not blocked */
705 struct thread_entry
*next
;
706 int bl_pr
= bl
->priority
;
708 if (priority
> bl_pr
)
709 break; /* Object priority higher */
715 /* No more threads in queue */
716 prio_subtract_entry(&bl_t
->pdist
, bl_pr
);
717 bl
->priority
= PRIORITY_IDLE
;
721 /* Check list for highest remaining priority */
722 int queue_pr
= find_highest_priority_in_list_l(next
);
724 if (queue_pr
== bl_pr
)
725 break; /* Object priority not changing */
727 /* Change queue priority */
728 prio_move_entry(&bl_t
->pdist
, bl_pr
, queue_pr
);
729 bl
->priority
= queue_pr
;
732 if (bl_pr
> bl_t
->priority
)
733 break; /* thread priority is higher */
735 bl_pr
= find_first_set_bit(bl_t
->pdist
.mask
);
737 if (bl_pr
== bl_t
->priority
)
738 break; /* Thread priority not changing */
740 if (bl_t
->state
== STATE_RUNNING
)
742 /* No further blockers */
743 set_running_thread_priority(bl_t
, bl_pr
);
747 bl_t
->priority
= bl_pr
;
749 /* If blocking thread has a blocker, apply transitive inheritance */
753 break; /* End of chain or object doesn't support inheritance */
757 if (UNLIKELY(next
== tstart
))
758 break; /* Full-circle - deadlock! */
760 UNLOCK_THREAD(thread
);
767 /* Blocker could change - retest condition */
768 if (LIKELY(bl
->thread
== next
))
782 if (UNLIKELY(thread
!= tstart
))
784 /* Relock original if it changed */
789 return cores
[CURRENT_CORE
].running
;
792 /*---------------------------------------------------------------------------
793 * Transfer ownership to a thread waiting for an objects and transfer
794 * inherited priority boost from other waiters. This algorithm knows that
795 * blocking chains may only unblock from the very end.
797 * Only the owning thread itself may call this and so the assumption that
798 * it is the running thread is made.
799 *---------------------------------------------------------------------------
801 struct thread_entry
*
802 wakeup_priority_protocol_transfer(struct thread_entry
*thread
)
804 /* Waking thread inherits priority boost from object owner */
805 struct blocker
*bl
= thread
->blocker
;
806 struct thread_entry
*bl_t
= bl
->thread
;
807 struct thread_entry
*next
;
810 THREAD_ASSERT(cores
[CURRENT_CORE
].running
== bl_t
,
811 "UPPT->wrong thread", cores
[CURRENT_CORE
].running
);
815 bl_pr
= bl
->priority
;
817 /* Remove the object's boost from the owning thread */
818 if (prio_subtract_entry(&bl_t
->pdist
, bl_pr
) == 0 &&
819 bl_pr
<= bl_t
->priority
)
821 /* No more threads at this priority are waiting and the old level is
822 * at least the thread level */
823 int priority
= find_first_set_bit(bl_t
->pdist
.mask
);
825 if (priority
!= bl_t
->priority
)
827 /* Adjust this thread's priority */
828 set_running_thread_priority(bl_t
, priority
);
834 if (LIKELY(next
== NULL
))
836 /* Expected shortcut - no more waiters */
837 bl_pr
= PRIORITY_IDLE
;
841 if (thread
->priority
<= bl_pr
)
843 /* Need to scan threads remaining in queue */
844 bl_pr
= find_highest_priority_in_list_l(next
);
847 if (prio_add_entry(&thread
->pdist
, bl_pr
) == 1 &&
848 bl_pr
< thread
->priority
)
850 /* Thread priority must be raised */
851 thread
->priority
= bl_pr
;
855 bl
->thread
= thread
; /* This thread pwns */
856 bl
->priority
= bl_pr
; /* Save highest blocked priority */
857 thread
->blocker
= NULL
; /* Thread not blocked */
864 /*---------------------------------------------------------------------------
865 * No threads must be blocked waiting for this thread except for it to exit.
866 * The alternative is more elaborate cleanup and object registration code.
867 * Check this for risk of silent data corruption when objects with
868 * inheritable blocking are abandoned by the owner - not precise but may
870 *---------------------------------------------------------------------------
872 static void __attribute__((noinline
)) check_for_obj_waiters(
873 const char *function
, struct thread_entry
*thread
)
875 /* Only one bit in the mask should be set with a frequency on 1 which
876 * represents the thread's own base priority */
877 uint32_t mask
= thread
->pdist
.mask
;
878 if ((mask
& (mask
- 1)) != 0 ||
879 thread
->pdist
.hist
[find_first_set_bit(mask
)] > 1)
881 unsigned char name
[32];
882 thread_get_name(name
, 32, thread
);
883 panicf("%s->%s with obj. waiters", function
, name
);
886 #endif /* HAVE_PRIORITY_SCHEDULING */
888 /*---------------------------------------------------------------------------
889 * Move a thread back to a running state on its core.
890 *---------------------------------------------------------------------------
892 static void core_schedule_wakeup(struct thread_entry
*thread
)
894 const unsigned int core
= IF_COP_CORE(thread
->core
);
898 thread
->state
= STATE_RUNNING
;
900 add_to_list_l(&cores
[core
].running
, thread
);
901 rtr_add_entry(core
, thread
->priority
);
906 if (core
!= CURRENT_CORE
)
911 /*---------------------------------------------------------------------------
912 * Check the core's timeout list when at least one thread is due to wake.
913 * Filtering for the condition is done before making the call. Resets the
914 * tick when the next check will occur.
915 *---------------------------------------------------------------------------
917 void check_tmo_threads(void)
919 const unsigned int core
= CURRENT_CORE
;
920 const long tick
= current_tick
; /* snapshot the current tick */
921 long next_tmo_check
= tick
+ 60*HZ
; /* minimum duration: once/minute */
922 struct thread_entry
*next
= cores
[core
].timeout
;
924 /* If there are no processes waiting for a timeout, just keep the check
925 tick from falling into the past. */
927 /* Break the loop once we have walked through the list of all
928 * sleeping processes or have removed them all. */
931 /* Check sleeping threads. Allow interrupts between checks. */
934 struct thread_entry
*curr
= next
;
936 next
= curr
->tmo
.next
;
938 /* Lock thread slot against explicit wakeup */
942 unsigned state
= curr
->state
;
944 if (state
< TIMEOUT_STATE_FIRST
)
946 /* Cleanup threads no longer on a timeout but still on the
948 remove_from_list_tmo(curr
);
950 else if (LIKELY(TIME_BEFORE(tick
, curr
->tmo_tick
)))
952 /* Timeout still pending - this will be the usual case */
953 if (TIME_BEFORE(curr
->tmo_tick
, next_tmo_check
))
955 /* Earliest timeout found so far - move the next check up
957 next_tmo_check
= curr
->tmo_tick
;
962 /* Sleep timeout has been reached so bring the thread back to
964 if (state
== STATE_BLOCKED_W_TMO
)
967 /* Lock the waiting thread's kernel object */
968 struct corelock
*ocl
= curr
->obj_cl
;
970 if (UNLIKELY(corelock_try_lock(ocl
) == 0))
972 /* Need to retry in the correct order though the need is
978 if (UNLIKELY(curr
->state
!= STATE_BLOCKED_W_TMO
))
980 /* Thread was woken or removed explicitely while slot
982 corelock_unlock(ocl
);
983 remove_from_list_tmo(curr
);
988 #endif /* NUM_CORES */
990 remove_from_list_l(curr
->bqp
, curr
);
992 #ifdef HAVE_WAKEUP_EXT_CB
993 if (curr
->wakeup_ext_cb
!= NULL
)
994 curr
->wakeup_ext_cb(curr
);
997 #ifdef HAVE_PRIORITY_SCHEDULING
998 if (curr
->blocker
!= NULL
)
999 wakeup_priority_protocol_release(curr
);
1001 corelock_unlock(ocl
);
1003 /* else state == STATE_SLEEPING */
1005 remove_from_list_tmo(curr
);
1009 curr
->state
= STATE_RUNNING
;
1011 add_to_list_l(&cores
[core
].running
, curr
);
1012 rtr_add_entry(core
, curr
->priority
);
1017 UNLOCK_THREAD(curr
);
1020 cores
[core
].next_tmo_check
= next_tmo_check
;
1023 /*---------------------------------------------------------------------------
1024 * Performs operations that must be done before blocking a thread but after
1025 * the state is saved.
1026 *---------------------------------------------------------------------------
1029 static inline void run_blocking_ops(
1030 unsigned int core
, struct thread_entry
*thread
)
1032 struct thread_blk_ops
*ops
= &cores
[core
].blk_ops
;
1033 const unsigned flags
= ops
->flags
;
1035 if (LIKELY(flags
== TBOP_CLEAR
))
1040 case TBOP_SWITCH_CORE
:
1041 core_switch_blk_op(core
, thread
);
1043 case TBOP_UNLOCK_CORELOCK
:
1044 corelock_unlock(ops
->cl_p
);
1048 ops
->flags
= TBOP_CLEAR
;
1050 #endif /* NUM_CORES > 1 */
1053 void profile_thread(void)
1055 profstart(cores
[CURRENT_CORE
].running
- threads
);
1059 /*---------------------------------------------------------------------------
1060 * Prepares a thread to block on an object's list and/or for a specified
1061 * duration - expects object and slot to be appropriately locked if needed
1062 * and interrupts to be masked.
1063 *---------------------------------------------------------------------------
1065 static inline void block_thread_on_l(struct thread_entry
*thread
,
1068 /* If inlined, unreachable branches will be pruned with no size penalty
1069 because state is passed as a constant parameter. */
1070 const unsigned int core
= IF_COP_CORE(thread
->core
);
1072 /* Remove the thread from the list of running threads. */
1074 remove_from_list_l(&cores
[core
].running
, thread
);
1075 rtr_subtract_entry(core
, thread
->priority
);
1078 /* Add a timeout to the block if not infinite */
1082 case STATE_BLOCKED_W_TMO
:
1083 /* Put the thread into a new list of inactive threads. */
1084 add_to_list_l(thread
->bqp
, thread
);
1086 if (state
== STATE_BLOCKED
)
1090 case STATE_SLEEPING
:
1091 /* If this thread times out sooner than any other thread, update
1092 next_tmo_check to its timeout */
1093 if (TIME_BEFORE(thread
->tmo_tick
, cores
[core
].next_tmo_check
))
1095 cores
[core
].next_tmo_check
= thread
->tmo_tick
;
1098 if (thread
->tmo
.prev
== NULL
)
1100 add_to_list_tmo(thread
);
1102 /* else thread was never removed from list - just keep it there */
1106 /* Remember the the next thread about to block. */
1107 cores
[core
].block_task
= thread
;
1109 /* Report new state. */
1110 thread
->state
= state
;
1113 /*---------------------------------------------------------------------------
1114 * Switch thread in round robin fashion for any given priority. Any thread
1115 * that removed itself from the running list first must specify itself in
1118 * INTERNAL: Intended for use by kernel and not for programs.
1119 *---------------------------------------------------------------------------
1121 void switch_thread(void)
1124 const unsigned int core
= CURRENT_CORE
;
1125 struct thread_entry
*block
= cores
[core
].block_task
;
1126 struct thread_entry
*thread
= cores
[core
].running
;
1128 /* Get context to save - next thread to run is unknown until all wakeups
1132 cores
[core
].block_task
= NULL
;
1135 if (UNLIKELY(thread
== block
))
1137 /* This was the last thread running and another core woke us before
1138 * reaching here. Force next thread selection to give tmo threads or
1139 * other threads woken before this block a first chance. */
1145 /* Blocking task is the old one */
1151 profile_thread_stopped(thread
->id
& THREAD_ID_SLOT_MASK
);
1154 /* Begin task switching by saving our current context so that we can
1155 * restore the state of the current thread later to the point prior
1157 store_context(&thread
->context
);
1159 /* Check if the current thread stack is overflown */
1160 if (UNLIKELY(thread
->stack
[0] != DEADBEEF
) && thread
->stack_size
> 0)
1161 thread_stkov(thread
);
1164 /* Run any blocking operations requested before switching/sleeping */
1165 run_blocking_ops(core
, thread
);
1168 #ifdef HAVE_PRIORITY_SCHEDULING
1169 IF_NO_SKIP_YIELD( if (thread
->skip_count
!= -1) )
1170 /* Reset the value of thread's skip count */
1171 thread
->skip_count
= 0;
1176 /* If there are threads on a timeout and the earliest wakeup is due,
1177 * check the list and wake any threads that need to start running
1179 if (!TIME_BEFORE(current_tick
, cores
[core
].next_tmo_check
))
1181 check_tmo_threads();
1187 thread
= cores
[core
].running
;
1189 if (UNLIKELY(thread
== NULL
))
1191 /* Enter sleep mode to reduce power usage - woken up on interrupt
1192 * or wakeup request from another core - expected to enable
1195 core_sleep(IF_COP(core
));
1199 #ifdef HAVE_PRIORITY_SCHEDULING
1200 /* Select the new task based on priorities and the last time a
1201 * process got CPU time relative to the highest priority runnable
1203 struct priority_distribution
*pd
= &cores
[core
].rtr
;
1204 int max
= find_first_set_bit(pd
->mask
);
1208 /* Not switching on a block, tentatively select next thread */
1209 thread
= thread
->l
.next
;
1214 int priority
= thread
->priority
;
1217 /* This ridiculously simple method of aging seems to work
1218 * suspiciously well. It does tend to reward CPU hogs (under
1219 * yielding) but that's generally not desirable at all. On
1220 * the plus side, it, relatively to other threads, penalizes
1221 * excess yielding which is good if some high priority thread
1222 * is performing no useful work such as polling for a device
1223 * to be ready. Of course, aging is only employed when higher
1224 * and lower priority threads are runnable. The highest
1225 * priority runnable thread(s) are never skipped unless a
1226 * lower-priority process has aged sufficiently. Priorities
1227 * of REALTIME class are run strictly according to priority
1228 * thus are not subject to switchout due to lower-priority
1229 * processes aging; they must give up the processor by going
1230 * off the run list. */
1231 if (LIKELY(priority
<= max
) ||
1232 IF_NO_SKIP_YIELD( thread
->skip_count
== -1 || )
1233 (priority
> PRIORITY_REALTIME
&&
1234 (diff
= priority
- max
,
1235 ++thread
->skip_count
> diff
*diff
)))
1237 cores
[core
].running
= thread
;
1241 thread
= thread
->l
.next
;
1244 /* Without priority use a simple FCFS algorithm */
1247 /* Not switching on a block, select next thread */
1248 thread
= thread
->l
.next
;
1249 cores
[core
].running
= thread
;
1251 #endif /* HAVE_PRIORITY_SCHEDULING */
1259 /* And finally give control to the next thread. */
1260 load_context(&thread
->context
);
1263 profile_thread_started(thread
->id
& THREAD_ID_SLOT_MASK
);
1268 /*---------------------------------------------------------------------------
1269 * Sleeps a thread for at least a specified number of ticks with zero being
1270 * a wait until the next tick.
1272 * INTERNAL: Intended for use by kernel and not for programs.
1273 *---------------------------------------------------------------------------
1275 void sleep_thread(int ticks
)
1277 struct thread_entry
*current
= cores
[CURRENT_CORE
].running
;
1279 LOCK_THREAD(current
);
1281 /* Set our timeout, remove from run list and join timeout list. */
1282 current
->tmo_tick
= current_tick
+ ticks
+ 1;
1283 block_thread_on_l(current
, STATE_SLEEPING
);
1285 UNLOCK_THREAD(current
);
1288 /*---------------------------------------------------------------------------
1289 * Indefinitely block a thread on a blocking queue for explicit wakeup.
1291 * INTERNAL: Intended for use by kernel objects and not for programs.
1292 *---------------------------------------------------------------------------
1294 void block_thread(struct thread_entry
*current
)
1296 /* Set the state to blocked and take us off of the run queue until we
1297 * are explicitly woken */
1298 LOCK_THREAD(current
);
1300 /* Set the list for explicit wakeup */
1301 block_thread_on_l(current
, STATE_BLOCKED
);
1303 #ifdef HAVE_PRIORITY_SCHEDULING
1304 if (current
->blocker
!= NULL
)
1306 /* Object supports PIP */
1307 current
= blocker_inherit_priority(current
);
1311 UNLOCK_THREAD(current
);
1314 /*---------------------------------------------------------------------------
1315 * Block a thread on a blocking queue for a specified time interval or until
1316 * explicitly woken - whichever happens first.
1318 * INTERNAL: Intended for use by kernel objects and not for programs.
1319 *---------------------------------------------------------------------------
1321 void block_thread_w_tmo(struct thread_entry
*current
, int timeout
)
1323 /* Get the entry for the current running thread. */
1324 LOCK_THREAD(current
);
1326 /* Set the state to blocked with the specified timeout */
1327 current
->tmo_tick
= current_tick
+ timeout
;
1329 /* Set the list for explicit wakeup */
1330 block_thread_on_l(current
, STATE_BLOCKED_W_TMO
);
1332 #ifdef HAVE_PRIORITY_SCHEDULING
1333 if (current
->blocker
!= NULL
)
1335 /* Object supports PIP */
1336 current
= blocker_inherit_priority(current
);
1340 UNLOCK_THREAD(current
);
1343 /*---------------------------------------------------------------------------
1344 * Explicitly wakeup a thread on a blocking queue. Only effects threads of
1345 * STATE_BLOCKED and STATE_BLOCKED_W_TMO.
1347 * This code should be considered a critical section by the caller meaning
1348 * that the object's corelock should be held.
1350 * INTERNAL: Intended for use by kernel objects and not for programs.
1351 *---------------------------------------------------------------------------
1353 unsigned int wakeup_thread(struct thread_entry
**list
)
1355 struct thread_entry
*thread
= *list
;
1356 unsigned int result
= THREAD_NONE
;
1358 /* Check if there is a blocked thread at all. */
1362 LOCK_THREAD(thread
);
1364 /* Determine thread's current state. */
1365 switch (thread
->state
)
1368 case STATE_BLOCKED_W_TMO
:
1369 remove_from_list_l(list
, thread
);
1373 #ifdef HAVE_PRIORITY_SCHEDULING
1374 struct thread_entry
*current
;
1375 struct blocker
*bl
= thread
->blocker
;
1379 /* No inheritance - just boost the thread by aging */
1380 IF_NO_SKIP_YIELD( if (thread
->skip_count
!= -1) )
1381 thread
->skip_count
= thread
->priority
;
1382 current
= cores
[CURRENT_CORE
].running
;
1386 /* Call the specified unblocking PIP */
1387 current
= bl
->wakeup_protocol(thread
);
1390 if (current
!= NULL
&&
1391 find_first_set_bit(cores
[IF_COP_CORE(current
->core
)].rtr
.mask
)
1392 < current
->priority
)
1394 /* There is a thread ready to run of higher or same priority on
1395 * the same core as the current one; recommend a task switch.
1396 * Knowing if this is an interrupt call would be helpful here. */
1397 result
|= THREAD_SWITCH
;
1399 #endif /* HAVE_PRIORITY_SCHEDULING */
1401 core_schedule_wakeup(thread
);
1404 /* Nothing to do. State is not blocked. */
1405 #if THREAD_EXTRA_CHECKS
1407 THREAD_PANICF("wakeup_thread->block invalid", thread
);
1414 UNLOCK_THREAD(thread
);
1418 /*---------------------------------------------------------------------------
1419 * Wakeup an entire queue of threads - returns bitwise-or of return bitmask
1420 * from each operation or THREAD_NONE of nothing was awakened. Object owning
1421 * the queue must be locked first.
1423 * INTERNAL: Intended for use by kernel objects and not for programs.
1424 *---------------------------------------------------------------------------
1426 unsigned int thread_queue_wake(struct thread_entry
**list
)
1428 unsigned result
= THREAD_NONE
;
1432 unsigned int rc
= wakeup_thread(list
);
1434 if (rc
== THREAD_NONE
)
1435 break; /* No more threads */
1443 /*---------------------------------------------------------------------------
1444 * Assign the thread slot a new ID. Version is 1-255.
1445 *---------------------------------------------------------------------------
1447 static void new_thread_id(unsigned int slot_num
,
1448 struct thread_entry
*thread
)
1450 unsigned int version
=
1451 (thread
->id
+ (1u << THREAD_ID_VERSION_SHIFT
))
1452 & THREAD_ID_VERSION_MASK
;
1454 /* If wrapped to 0, make it 1 */
1456 version
= 1u << THREAD_ID_VERSION_SHIFT
;
1458 thread
->id
= version
| (slot_num
& THREAD_ID_SLOT_MASK
);
1461 /*---------------------------------------------------------------------------
1462 * Find an empty thread slot or MAXTHREADS if none found. The slot returned
1463 * will be locked on multicore.
1464 *---------------------------------------------------------------------------
1466 static struct thread_entry
* find_empty_thread_slot(void)
1468 /* Any slot could be on an interrupt-accessible list */
1469 IF_COP( int oldlevel
= disable_irq_save(); )
1470 struct thread_entry
*thread
= NULL
;
1473 for (n
= 0; n
< MAXTHREADS
; n
++)
1475 /* Obtain current slot state - lock it on multicore */
1476 struct thread_entry
*t
= &threads
[n
];
1479 if (t
->state
== STATE_KILLED
IF_COP( && t
->name
!= THREAD_DESTRUCT
))
1481 /* Slot is empty - leave it locked and caller will unlock */
1486 /* Finished examining slot - no longer busy - unlock on multicore */
1490 IF_COP( restore_irq(oldlevel
); ) /* Reenable interrups - this slot is
1491 not accesible to them yet */
1495 /*---------------------------------------------------------------------------
1496 * Return the thread_entry pointer for a thread_id. Return the current
1497 * thread if the ID is 0 (alias for current).
1498 *---------------------------------------------------------------------------
1500 struct thread_entry
* thread_id_entry(unsigned int thread_id
)
1502 return (thread_id
== THREAD_ID_CURRENT
) ?
1503 cores
[CURRENT_CORE
].running
:
1504 &threads
[thread_id
& THREAD_ID_SLOT_MASK
];
1507 /*---------------------------------------------------------------------------
1508 * Place the current core in idle mode - woken up on interrupt or wake
1509 * request from another core.
1510 *---------------------------------------------------------------------------
1512 void core_idle(void)
1514 IF_COP( const unsigned int core
= CURRENT_CORE
; )
1516 core_sleep(IF_COP(core
));
1519 /*---------------------------------------------------------------------------
1520 * Create a thread. If using a dual core architecture, specify which core to
1521 * start the thread on.
1523 * Return ID if context area could be allocated, else NULL.
1524 *---------------------------------------------------------------------------
1526 unsigned int create_thread(void (*function
)(void),
1527 void* stack
, size_t stack_size
,
1528 unsigned flags
, const char *name
1529 IF_PRIO(, int priority
)
1530 IF_COP(, unsigned int core
))
1533 unsigned int stack_words
;
1534 uintptr_t stackptr
, stackend
;
1535 struct thread_entry
*thread
;
1539 thread
= find_empty_thread_slot();
1545 oldlevel
= disable_irq_save();
1547 /* Munge the stack to make it easy to spot stack overflows */
1548 stackptr
= ALIGN_UP((uintptr_t)stack
, sizeof (uintptr_t));
1549 stackend
= ALIGN_DOWN((uintptr_t)stack
+ stack_size
, sizeof (uintptr_t));
1550 stack_size
= stackend
- stackptr
;
1551 stack_words
= stack_size
/ sizeof (uintptr_t);
1553 for (i
= 0; i
< stack_words
; i
++)
1555 ((uintptr_t *)stackptr
)[i
] = DEADBEEF
;
1558 /* Store interesting information */
1559 thread
->name
= name
;
1560 thread
->stack
= (uintptr_t *)stackptr
;
1561 thread
->stack_size
= stack_size
;
1562 thread
->queue
= NULL
;
1563 #ifdef HAVE_WAKEUP_EXT_CB
1564 thread
->wakeup_ext_cb
= NULL
;
1566 #ifdef HAVE_SCHEDULER_BOOSTCTRL
1567 thread
->cpu_boost
= 0;
1569 #ifdef HAVE_PRIORITY_SCHEDULING
1570 memset(&thread
->pdist
, 0, sizeof(thread
->pdist
));
1571 thread
->blocker
= NULL
;
1572 thread
->base_priority
= priority
;
1573 thread
->priority
= priority
;
1574 thread
->skip_count
= priority
;
1575 prio_add_entry(&thread
->pdist
, priority
);
1578 #ifdef HAVE_IO_PRIORITY
1579 /* Default to high (foreground) priority */
1580 thread
->io_priority
= IO_PRIORITY_IMMEDIATE
;
1584 thread
->core
= core
;
1586 /* Writeback stack munging or anything else before starting */
1587 if (core
!= CURRENT_CORE
)
1593 /* Thread is not on any timeout list but be a bit paranoid */
1594 thread
->tmo
.prev
= NULL
;
1596 state
= (flags
& CREATE_THREAD_FROZEN
) ?
1597 STATE_FROZEN
: STATE_RUNNING
;
1599 thread
->context
.sp
= (typeof (thread
->context
.sp
))stackend
;
1601 /* Load the thread's context structure with needed startup information */
1602 THREAD_STARTUP_INIT(core
, thread
, function
);
1604 thread
->state
= state
;
1605 i
= thread
->id
; /* Snapshot while locked */
1607 if (state
== STATE_RUNNING
)
1608 core_schedule_wakeup(thread
);
1610 UNLOCK_THREAD(thread
);
1611 restore_irq(oldlevel
);
1616 #ifdef HAVE_SCHEDULER_BOOSTCTRL
1617 /*---------------------------------------------------------------------------
1618 * Change the boost state of a thread boosting or unboosting the CPU
1620 *---------------------------------------------------------------------------
1622 static inline void boost_thread(struct thread_entry
*thread
, bool boost
)
1624 if ((thread
->cpu_boost
!= 0) != boost
)
1626 thread
->cpu_boost
= boost
;
1631 void trigger_cpu_boost(void)
1633 struct thread_entry
*current
= cores
[CURRENT_CORE
].running
;
1634 boost_thread(current
, true);
1637 void cancel_cpu_boost(void)
1639 struct thread_entry
*current
= cores
[CURRENT_CORE
].running
;
1640 boost_thread(current
, false);
1642 #endif /* HAVE_SCHEDULER_BOOSTCTRL */
1644 /*---------------------------------------------------------------------------
1645 * Block the current thread until another thread terminates. A thread may
1646 * wait on itself to terminate which prevents it from running again and it
1647 * will need to be killed externally.
1648 * Parameter is the ID as returned from create_thread().
1649 *---------------------------------------------------------------------------
1651 void thread_wait(unsigned int thread_id
)
1653 struct thread_entry
*current
= cores
[CURRENT_CORE
].running
;
1654 struct thread_entry
*thread
= thread_id_entry(thread_id
);
1656 /* Lock thread-as-waitable-object lock */
1657 corelock_lock(&thread
->waiter_cl
);
1659 /* Be sure it hasn't been killed yet */
1660 if (thread_id
== THREAD_ID_CURRENT
||
1661 (thread
->id
== thread_id
&& thread
->state
!= STATE_KILLED
))
1663 IF_COP( current
->obj_cl
= &thread
->waiter_cl
; )
1664 current
->bqp
= &thread
->queue
;
1667 block_thread(current
);
1669 corelock_unlock(&thread
->waiter_cl
);
1675 corelock_unlock(&thread
->waiter_cl
);
1678 /*---------------------------------------------------------------------------
1679 * Exit the current thread. The Right Way to Do Things (TM).
1680 *---------------------------------------------------------------------------
1682 /* This is done to foil optimizations that may require the current stack,
1683 * such as optimizing subexpressions that put variables on the stack that
1684 * get used after switching stacks. */
1686 /* Called by ASM stub */
1687 static void thread_final_exit_do(struct thread_entry
*current
)
1689 /* No special procedure is required before calling */
1690 static inline void thread_final_exit(struct thread_entry
*current
)
1693 /* At this point, this thread isn't using resources allocated for
1694 * execution except the slot itself. */
1696 /* Signal this thread */
1697 thread_queue_wake(¤t
->queue
);
1698 corelock_unlock(¤t
->waiter_cl
);
1700 /* This should never and must never be reached - if it is, the
1701 * state is corrupted */
1702 THREAD_PANICF("thread_exit->K:*R", current
);
1706 void thread_exit(void)
1708 register struct thread_entry
* current
= cores
[CURRENT_CORE
].running
;
1710 /* Cancel CPU boost if any */
1715 corelock_lock(¤t
->waiter_cl
);
1716 LOCK_THREAD(current
);
1718 #if defined (ALLOW_REMOVE_THREAD) && NUM_CORES > 1
1719 if (current
->name
== THREAD_DESTRUCT
)
1721 /* Thread being killed - become a waiter */
1722 unsigned int id
= current
->id
;
1723 UNLOCK_THREAD(current
);
1724 corelock_unlock(¤t
->waiter_cl
);
1726 THREAD_PANICF("thread_exit->WK:*R", current
);
1730 #ifdef HAVE_PRIORITY_SCHEDULING
1731 check_for_obj_waiters("thread_exit", current
);
1734 if (current
->tmo
.prev
!= NULL
)
1736 /* Cancel pending timeout list removal */
1737 remove_from_list_tmo(current
);
1740 /* Switch tasks and never return */
1741 block_thread_on_l(current
, STATE_KILLED
);
1743 /* Slot must be unusable until thread is really gone */
1744 UNLOCK_THREAD_AT_TASK_SWITCH(current
);
1746 /* Update ID for this slot */
1747 new_thread_id(current
->id
, current
);
1748 current
->name
= NULL
;
1750 /* Do final cleanup and remove the thread */
1751 thread_final_exit(current
);
1754 #ifdef ALLOW_REMOVE_THREAD
1755 /*---------------------------------------------------------------------------
1756 * Remove a thread from the scheduler. Not The Right Way to Do Things in
1759 * Parameter is the ID as returned from create_thread().
1761 * Use with care on threads that are not under careful control as this may
1762 * leave various objects in an undefined state.
1763 *---------------------------------------------------------------------------
1765 void remove_thread(unsigned int thread_id
)
1768 /* core is not constant here because of core switching */
1769 unsigned int core
= CURRENT_CORE
;
1770 unsigned int old_core
= NUM_CORES
;
1771 struct corelock
*ocl
= NULL
;
1773 const unsigned int core
= CURRENT_CORE
;
1775 struct thread_entry
*current
= cores
[core
].running
;
1776 struct thread_entry
*thread
= thread_id_entry(thread_id
);
1781 if (thread
== current
)
1782 thread_exit(); /* Current thread - do normal exit */
1784 oldlevel
= disable_irq_save();
1786 corelock_lock(&thread
->waiter_cl
);
1787 LOCK_THREAD(thread
);
1789 state
= thread
->state
;
1791 if (thread
->id
!= thread_id
|| state
== STATE_KILLED
)
1795 if (thread
->name
== THREAD_DESTRUCT
)
1797 /* Thread being killed - become a waiter */
1798 UNLOCK_THREAD(thread
);
1799 corelock_unlock(&thread
->waiter_cl
);
1800 restore_irq(oldlevel
);
1801 thread_wait(thread_id
);
1805 thread
->name
= THREAD_DESTRUCT
; /* Slot can't be used for now */
1807 #ifdef HAVE_PRIORITY_SCHEDULING
1808 check_for_obj_waiters("remove_thread", thread
);
1811 if (thread
->core
!= core
)
1813 /* Switch cores and safely extract the thread there */
1814 /* Slot HAS to be unlocked or a deadlock could occur which means other
1815 * threads have to be guided into becoming thread waiters if they
1816 * attempt to remove it. */
1817 unsigned int new_core
= thread
->core
;
1819 corelock_unlock(&thread
->waiter_cl
);
1821 UNLOCK_THREAD(thread
);
1822 restore_irq(oldlevel
);
1824 old_core
= switch_core(new_core
);
1826 oldlevel
= disable_irq_save();
1828 corelock_lock(&thread
->waiter_cl
);
1829 LOCK_THREAD(thread
);
1831 state
= thread
->state
;
1833 /* Perform the extraction and switch ourselves back to the original
1836 #endif /* NUM_CORES > 1 */
1838 if (thread
->tmo
.prev
!= NULL
)
1840 /* Clean thread off the timeout list if a timeout check hasn't
1842 remove_from_list_tmo(thread
);
1845 #ifdef HAVE_SCHEDULER_BOOSTCTRL
1846 /* Cancel CPU boost if any */
1847 boost_thread(thread
, false);
1850 IF_COP( retry_state
: )
1856 /* Remove thread from ready to run tasks */
1857 remove_from_list_l(&cores
[core
].running
, thread
);
1858 rtr_subtract_entry(core
, thread
->priority
);
1862 case STATE_BLOCKED_W_TMO
:
1863 /* Remove thread from the queue it's blocked on - including its
1864 * own if waiting there */
1866 if (&thread
->waiter_cl
!= thread
->obj_cl
)
1868 ocl
= thread
->obj_cl
;
1870 if (UNLIKELY(corelock_try_lock(ocl
) == 0))
1872 UNLOCK_THREAD(thread
);
1874 LOCK_THREAD(thread
);
1876 if (UNLIKELY(thread
->state
!= state
))
1878 /* Something woke the thread */
1879 state
= thread
->state
;
1880 corelock_unlock(ocl
);
1886 remove_from_list_l(thread
->bqp
, thread
);
1888 #ifdef HAVE_WAKEUP_EXT_CB
1889 if (thread
->wakeup_ext_cb
!= NULL
)
1890 thread
->wakeup_ext_cb(thread
);
1893 #ifdef HAVE_PRIORITY_SCHEDULING
1894 if (thread
->blocker
!= NULL
)
1896 /* Remove thread's priority influence from its chain */
1897 wakeup_priority_protocol_release(thread
);
1903 corelock_unlock(ocl
);
1906 /* Otherwise thread is frozen and hasn't run yet */
1909 new_thread_id(thread_id
, thread
);
1910 thread
->state
= STATE_KILLED
;
1912 /* If thread was waiting on itself, it will have been removed above.
1913 * The wrong order would result in waking the thread first and deadlocking
1914 * since the slot is already locked. */
1915 thread_queue_wake(&thread
->queue
);
1917 thread
->name
= NULL
;
1919 thread_killed
: /* Thread was already killed */
1920 /* Removal complete - safe to unlock and reenable interrupts */
1921 corelock_unlock(&thread
->waiter_cl
);
1922 UNLOCK_THREAD(thread
);
1923 restore_irq(oldlevel
);
1926 if (old_core
< NUM_CORES
)
1928 /* Did a removal on another processor's thread - switch back to
1930 switch_core(old_core
);
1934 #endif /* ALLOW_REMOVE_THREAD */
1936 #ifdef HAVE_PRIORITY_SCHEDULING
1937 /*---------------------------------------------------------------------------
1938 * Sets the thread's relative base priority for the core it runs on. Any
1939 * needed inheritance changes also may happen.
1940 *---------------------------------------------------------------------------
1942 int thread_set_priority(unsigned int thread_id
, int priority
)
1944 int old_base_priority
= -1;
1945 struct thread_entry
*thread
= thread_id_entry(thread_id
);
1947 /* A little safety measure */
1948 if (priority
< HIGHEST_PRIORITY
|| priority
> LOWEST_PRIORITY
)
1951 /* Thread could be on any list and therefore on an interrupt accessible
1952 one - disable interrupts */
1953 int oldlevel
= disable_irq_save();
1955 LOCK_THREAD(thread
);
1957 /* Make sure it's not killed */
1958 if (thread_id
== THREAD_ID_CURRENT
||
1959 (thread
->id
== thread_id
&& thread
->state
!= STATE_KILLED
))
1961 int old_priority
= thread
->priority
;
1963 old_base_priority
= thread
->base_priority
;
1964 thread
->base_priority
= priority
;
1966 prio_move_entry(&thread
->pdist
, old_base_priority
, priority
);
1967 priority
= find_first_set_bit(thread
->pdist
.mask
);
1969 if (old_priority
== priority
)
1971 /* No priority change - do nothing */
1973 else if (thread
->state
== STATE_RUNNING
)
1975 /* This thread is running - change location on the run
1976 * queue. No transitive inheritance needed. */
1977 set_running_thread_priority(thread
, priority
);
1981 thread
->priority
= priority
;
1983 if (thread
->blocker
!= NULL
)
1985 /* Bubble new priority down the chain */
1986 struct blocker
*bl
= thread
->blocker
; /* Blocker struct */
1987 struct thread_entry
*bl_t
= bl
->thread
; /* Blocking thread */
1988 struct thread_entry
* const tstart
= thread
; /* Initial thread */
1989 const int highest
= MIN(priority
, old_priority
); /* Higher of new or old */
1993 struct thread_entry
*next
; /* Next thread to check */
1994 int bl_pr
; /* Highest blocked thread */
1995 int queue_pr
; /* New highest blocked thread */
1997 /* Owner can change but thread cannot be dislodged - thread
1998 * may not be the first in the queue which allows other
1999 * threads ahead in the list to be given ownership during the
2000 * operation. If thread is next then the waker will have to
2001 * wait for us and the owner of the object will remain fixed.
2002 * If we successfully grab the owner -- which at some point
2003 * is guaranteed -- then the queue remains fixed until we
2009 /* Double-check the owner - retry if it changed */
2010 if (LIKELY(bl
->thread
== bl_t
))
2013 UNLOCK_THREAD(bl_t
);
2017 bl_pr
= bl
->priority
;
2019 if (highest
> bl_pr
)
2020 break; /* Object priority won't change */
2022 /* This will include the thread being set */
2023 queue_pr
= find_highest_priority_in_list_l(*thread
->bqp
);
2025 if (queue_pr
== bl_pr
)
2026 break; /* Object priority not changing */
2028 /* Update thread boost for this object */
2029 bl
->priority
= queue_pr
;
2030 prio_move_entry(&bl_t
->pdist
, bl_pr
, queue_pr
);
2031 bl_pr
= find_first_set_bit(bl_t
->pdist
.mask
);
2033 if (bl_t
->priority
== bl_pr
)
2034 break; /* Blocking thread priority not changing */
2036 if (bl_t
->state
== STATE_RUNNING
)
2038 /* Thread not blocked - we're done */
2039 set_running_thread_priority(bl_t
, bl_pr
);
2043 bl_t
->priority
= bl_pr
;
2044 bl
= bl_t
->blocker
; /* Blocking thread has a blocker? */
2047 break; /* End of chain */
2051 if (UNLIKELY(next
== tstart
))
2052 break; /* Full-circle */
2054 UNLOCK_THREAD(thread
);
2060 UNLOCK_THREAD(bl_t
);
2065 UNLOCK_THREAD(thread
);
2067 restore_irq(oldlevel
);
2069 return old_base_priority
;
2072 /*---------------------------------------------------------------------------
2073 * Returns the current base priority for a thread.
2074 *---------------------------------------------------------------------------
2076 int thread_get_priority(unsigned int thread_id
)
2078 struct thread_entry
*thread
= thread_id_entry(thread_id
);
2079 int base_priority
= thread
->base_priority
;
2081 /* Simply check without locking slot. It may or may not be valid by the
2082 * time the function returns anyway. If all tests pass, it is the
2083 * correct value for when it was valid. */
2084 if (thread_id
!= THREAD_ID_CURRENT
&&
2085 (thread
->id
!= thread_id
|| thread
->state
== STATE_KILLED
))
2088 return base_priority
;
2090 #endif /* HAVE_PRIORITY_SCHEDULING */
2092 #ifdef HAVE_IO_PRIORITY
2093 int thread_get_io_priority(unsigned int thread_id
)
2095 struct thread_entry
*thread
= thread_id_entry(thread_id
);
2096 return thread
->io_priority
;
2099 void thread_set_io_priority(unsigned int thread_id
,int io_priority
)
2101 struct thread_entry
*thread
= thread_id_entry(thread_id
);
2102 thread
->io_priority
= io_priority
;
2106 /*---------------------------------------------------------------------------
2107 * Starts a frozen thread - similar semantics to wakeup_thread except that
2108 * the thread is on no scheduler or wakeup queue at all. It exists simply by
2109 * virtue of the slot having a state of STATE_FROZEN.
2110 *---------------------------------------------------------------------------
2112 void thread_thaw(unsigned int thread_id
)
2114 struct thread_entry
*thread
= thread_id_entry(thread_id
);
2115 int oldlevel
= disable_irq_save();
2117 LOCK_THREAD(thread
);
2119 /* If thread is the current one, it cannot be frozen, therefore
2120 * there is no need to check that. */
2121 if (thread
->id
== thread_id
&& thread
->state
== STATE_FROZEN
)
2122 core_schedule_wakeup(thread
);
2124 UNLOCK_THREAD(thread
);
2125 restore_irq(oldlevel
);
2128 /*---------------------------------------------------------------------------
2129 * Return the ID of the currently executing thread.
2130 *---------------------------------------------------------------------------
2132 unsigned int thread_get_current(void)
2134 return cores
[CURRENT_CORE
].running
->id
;
2138 /*---------------------------------------------------------------------------
2139 * Switch the processor that the currently executing thread runs on.
2140 *---------------------------------------------------------------------------
2142 unsigned int switch_core(unsigned int new_core
)
2144 const unsigned int core
= CURRENT_CORE
;
2145 struct thread_entry
*current
= cores
[core
].running
;
2147 if (core
== new_core
)
2149 /* No change - just return same core */
2153 int oldlevel
= disable_irq_save();
2154 LOCK_THREAD(current
);
2156 if (current
->name
== THREAD_DESTRUCT
)
2158 /* Thread being killed - deactivate and let process complete */
2159 unsigned int id
= current
->id
;
2160 UNLOCK_THREAD(current
);
2161 restore_irq(oldlevel
);
2163 /* Should never be reached */
2164 THREAD_PANICF("switch_core->D:*R", current
);
2167 /* Get us off the running list for the current core */
2169 remove_from_list_l(&cores
[core
].running
, current
);
2170 rtr_subtract_entry(core
, current
->priority
);
2173 /* Stash return value (old core) in a safe place */
2174 current
->retval
= core
;
2176 /* If a timeout hadn't yet been cleaned-up it must be removed now or
2177 * the other core will likely attempt a removal from the wrong list! */
2178 if (current
->tmo
.prev
!= NULL
)
2180 remove_from_list_tmo(current
);
2183 /* Change the core number for this thread slot */
2184 current
->core
= new_core
;
2186 /* Do not use core_schedule_wakeup here since this will result in
2187 * the thread starting to run on the other core before being finished on
2188 * this one. Delay the list unlock to keep the other core stuck
2189 * until this thread is ready. */
2192 rtr_add_entry(new_core
, current
->priority
);
2193 add_to_list_l(&cores
[new_core
].running
, current
);
2195 /* Make a callback into device-specific code, unlock the wakeup list so
2196 * that execution may resume on the new core, unlock our slot and finally
2197 * restore the interrupt level */
2198 cores
[core
].blk_ops
.flags
= TBOP_SWITCH_CORE
;
2199 cores
[core
].blk_ops
.cl_p
= &cores
[new_core
].rtr_cl
;
2200 cores
[core
].block_task
= current
;
2202 UNLOCK_THREAD(current
);
2204 /* Alert other core to activity */
2205 core_wake(new_core
);
2207 /* Do the stack switching, cache_maintenence and switch_thread call -
2208 requires native code */
2209 switch_thread_core(core
, current
);
2211 /* Finally return the old core to caller */
2212 return current
->retval
;
2214 #endif /* NUM_CORES > 1 */
2216 /*---------------------------------------------------------------------------
2217 * Initialize threading API. This assumes interrupts are not yet enabled. On
2218 * multicore setups, no core is allowed to proceed until create_thread calls
2219 * are safe to perform.
2220 *---------------------------------------------------------------------------
2222 void init_threads(void)
2224 const unsigned int core
= CURRENT_CORE
;
2225 struct thread_entry
*thread
;
2229 /* Initialize core locks and IDs in all slots */
2231 for (n
= 0; n
< MAXTHREADS
; n
++)
2233 thread
= &threads
[n
];
2234 corelock_init(&thread
->waiter_cl
);
2235 corelock_init(&thread
->slot_cl
);
2236 thread
->id
= THREAD_ID_INIT(n
);
2240 /* CPU will initialize first and then sleep */
2241 thread
= find_empty_thread_slot();
2245 /* WTF? There really must be a slot available at this stage.
2246 * This can fail if, for example, .bss isn't zero'ed out by the loader
2247 * or threads is in the wrong section. */
2248 THREAD_PANICF("init_threads->no slot", NULL
);
2251 /* Initialize initially non-zero members of core */
2252 cores
[core
].next_tmo_check
= current_tick
; /* Something not in the past */
2254 /* Initialize initially non-zero members of slot */
2255 UNLOCK_THREAD(thread
); /* No sync worries yet */
2256 thread
->name
= main_thread_name
;
2257 thread
->state
= STATE_RUNNING
;
2258 IF_COP( thread
->core
= core
; )
2259 #ifdef HAVE_PRIORITY_SCHEDULING
2260 corelock_init(&cores
[core
].rtr_cl
);
2261 thread
->base_priority
= PRIORITY_USER_INTERFACE
;
2262 prio_add_entry(&thread
->pdist
, PRIORITY_USER_INTERFACE
);
2263 thread
->priority
= PRIORITY_USER_INTERFACE
;
2264 rtr_add_entry(core
, PRIORITY_USER_INTERFACE
);
2267 add_to_list_l(&cores
[core
].running
, thread
);
2271 thread
->stack
= stackbegin
;
2272 thread
->stack_size
= (uintptr_t)stackend
- (uintptr_t)stackbegin
;
2273 #if NUM_CORES > 1 /* This code path will not be run on single core targets */
2274 /* Wait for other processors to finish their inits since create_thread
2275 * isn't safe to call until the kernel inits are done. The first
2276 * threads created in the system must of course be created by CPU.
2277 * Another possible approach is to initialize all cores and slots
2278 * for each core by CPU, let the remainder proceed in parallel and
2279 * signal CPU when all are finished. */
2280 core_thread_init(CPU
);
2284 /* Initial stack is the idle stack */
2285 thread
->stack
= idle_stacks
[core
];
2286 thread
->stack_size
= IDLE_STACK_SIZE
;
2287 /* After last processor completes, it should signal all others to
2288 * proceed or may signal the next and call thread_exit(). The last one
2289 * to finish will signal CPU. */
2290 core_thread_init(core
);
2291 /* Other cores do not have a main thread - go idle inside switch_thread
2292 * until a thread can run on the core. */
2294 #endif /* NUM_CORES */
2298 /* Shared stack scan helper for thread_stack_usage and idle_stack_usage */
2300 static inline int stack_usage(uintptr_t *stackptr
, size_t stack_size
)
2302 static int stack_usage(uintptr_t *stackptr
, size_t stack_size
)
2305 unsigned int stack_words
= stack_size
/ sizeof (uintptr_t);
2309 for (i
= 0; i
< stack_words
; i
++)
2311 if (stackptr
[i
] != DEADBEEF
)
2313 usage
= ((stack_words
- i
) * 100) / stack_words
;
2321 /*---------------------------------------------------------------------------
2322 * Returns the maximum percentage of stack a thread ever used while running.
2323 * NOTE: Some large buffer allocations that don't use enough the buffer to
2324 * overwrite stackptr[0] will not be seen.
2325 *---------------------------------------------------------------------------
2327 int thread_stack_usage(const struct thread_entry
*thread
)
2329 if (LIKELY(thread
->stack_size
> 0))
2330 return stack_usage(thread
->stack
, thread
->stack_size
);
2335 /*---------------------------------------------------------------------------
2336 * Returns the maximum percentage of the core's idle stack ever used during
2338 *---------------------------------------------------------------------------
2340 int idle_stack_usage(unsigned int core
)
2342 return stack_usage(idle_stacks
[core
], IDLE_STACK_SIZE
);
2346 /*---------------------------------------------------------------------------
2347 * Fills in the buffer with the specified thread's name. If the name is NULL,
2348 * empty, or the thread is in destruct state a formatted ID is written
2350 *---------------------------------------------------------------------------
2352 void thread_get_name(char *buffer
, int size
,
2353 struct thread_entry
*thread
)
2362 /* Display thread name if one or ID if none */
2363 const char *name
= thread
->name
;
2364 const char *fmt
= "%s";
2365 if (name
== NULL
IF_COP(|| name
== THREAD_DESTRUCT
) || *name
== '\0')
2367 name
= (const char *)thread
;
2370 snprintf(buffer
, size
, fmt
, name
);