Fix b&w LCD targets.
[maemo-rb.git] / apps / screen_access.c
blob5e3dfd8505be91d7dd7cee8e465dbc61f1aa985a
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005 by Kevin Ferrare
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 #include <lcd.h>
21 #include <lcd-remote.h>
22 #include "backlight.h"
23 #include <font.h>
24 #include <button.h>
25 #include <sprintf.h>
26 #include <settings.h>
27 #include <kernel.h>
28 #include <icons.h>
30 #include "screen_access.h"
31 #include "textarea.h"
33 struct screen screens[NB_SCREENS];
35 void screen_init(struct screen * screen, enum screen_type screen_type)
37 switch(screen_type)
39 #ifdef HAVE_REMOTE_LCD
40 case SCREEN_REMOTE:
41 screen->depth=LCD_REMOTE_DEPTH;
42 screen->has_disk_led=false;
44 #if 1 /* all remote LCDs are bitmapped so far */
45 screen->width=LCD_REMOTE_WIDTH;
46 screen->height=LCD_REMOTE_HEIGHT;
47 screen->setmargins=&lcd_remote_setmargins;
48 screen->getymargin=&lcd_remote_getymargin;
49 screen->getxmargin=&lcd_remote_getxmargin;
50 screen->setfont=&lcd_remote_setfont;
51 screen->setfont(FONT_UI);
52 screen->getstringsize=&lcd_remote_getstringsize;
53 screen->putsxy=&lcd_remote_putsxy;
54 screen->mono_bitmap=&lcd_remote_mono_bitmap;
55 screen->mono_bitmap_part=&lcd_remote_mono_bitmap_part;
56 screen->set_drawmode=&lcd_remote_set_drawmode;
57 #if LCD_REMOTE_DEPTH > 1
58 screen->get_background=&lcd_remote_get_background;
59 screen->get_foreground=&lcd_remote_get_foreground;
60 screen->set_background=&lcd_remote_set_background;
61 screen->set_foreground=&lcd_remote_set_foreground;
62 #endif /* LCD_REMOTE_DEPTH > 1 */
63 screen->update_rect=&lcd_remote_update_rect;
64 screen->fillrect=&lcd_remote_fillrect;
65 screen->drawrect=&lcd_remote_drawrect;
66 screen->drawpixel=&lcd_remote_drawpixel;
67 screen->drawline=&lcd_remote_drawline;
68 screen->vline=&lcd_remote_vline;
69 screen->hline=&lcd_remote_hline;
70 screen->scroll_speed=&lcd_remote_scroll_speed;
71 screen->scroll_delay=&lcd_remote_scroll_delay;
72 screen->scroll_step=&lcd_remote_scroll_step;
73 screen->invertscroll=&lcd_remote_invertscroll;
74 #endif /* LCD_REMOTE_DEPTH > 1 */
75 screen->puts_offset=&lcd_remote_puts_offset;
76 screen->puts_style_offset=&lcd_remote_puts_style_offset;
77 screen->puts_scroll_style=&lcd_remote_puts_scroll_style;
78 screen->puts_scroll_offset=&lcd_remote_puts_scroll_offset;
79 screen->puts_scroll_style_offset=&lcd_remote_puts_scroll_style_offset;
81 #if 0 /* no charcell remote LCDs so far */
82 screen->width=11;
83 screen->height=2;
84 screen->double_height=&lcd_remote_double_height;
85 screen->putc=&lcd_remote_putc;
86 screen->get_locked_pattern=&lcd_remote_get_locked_pattern;
87 screen->define_pattern=&lcd_remote_define_pattern;
88 #ifdef SIMULATOR
89 screen->icon=&sim_lcd_remote_icon;
90 #else
91 screen->icon=&lcd_remote_icon;
92 #endif
93 #endif /* 0 */
95 screen->init=&lcd_remote_init;
96 screen->puts_scroll=&lcd_remote_puts_scroll;
97 screen->stop_scroll=&lcd_remote_stop_scroll;
98 screen->clear_display=&lcd_remote_clear_display;
99 screen->update=&lcd_remote_update;
100 screen->puts=&lcd_remote_puts;
101 screen->backlight_on=&remote_backlight_on;
102 screen->backlight_off=&remote_backlight_off;
103 break;
104 #endif /* HAVE_REMOTE_LCD */
106 case SCREEN_MAIN:
107 default:
108 screen->depth=LCD_DEPTH;
109 #if CONFIG_LED == LED_VIRTUAL
110 screen->has_disk_led=false;
111 #elif defined(HAVE_REMOTE_LCD)
112 screen->has_disk_led=true;
113 #endif
114 #ifdef HAVE_LCD_BITMAP
115 screen->width=LCD_WIDTH;
116 screen->height=LCD_HEIGHT;
117 screen->setmargins=&lcd_setmargins;
118 screen->getymargin=&lcd_getymargin;
119 screen->getxmargin=&lcd_getxmargin;
120 screen->setfont=&lcd_setfont;
121 screen->setfont(FONT_UI);
122 screen->getstringsize=&lcd_getstringsize;
123 screen->putsxy=&lcd_putsxy;
124 screen->mono_bitmap=&lcd_mono_bitmap;
125 screen->mono_bitmap_part=&lcd_mono_bitmap_part;
126 screen->set_drawmode=&lcd_set_drawmode;
127 #if LCD_DEPTH > 1
128 screen->bitmap=&lcd_bitmap;
129 screen->bitmap_part=&lcd_bitmap_part;
130 #if LCD_DEPTH == 2
131 /* No transparency yet for grayscale lcd */
132 screen->transparent_bitmap=&lcd_bitmap;
133 screen->transparent_bitmap_part=&lcd_bitmap_part;
134 #else
135 screen->transparent_bitmap=&lcd_bitmap_transparent;
136 screen->transparent_bitmap_part=&lcd_bitmap_transparent_part;
137 #endif
138 screen->get_background=&lcd_get_background;
139 screen->get_foreground=&lcd_get_foreground;
140 screen->set_background=&lcd_set_background;
141 screen->set_foreground=&lcd_set_foreground;
142 #endif
143 screen->update_rect=&lcd_update_rect;
144 screen->fillrect=&lcd_fillrect;
145 screen->drawrect=&lcd_drawrect;
146 screen->drawpixel=&lcd_drawpixel;
147 screen->drawline=&lcd_drawline;
148 screen->vline=&lcd_vline;
149 screen->hline=&lcd_hline;
150 screen->scroll_speed=&lcd_scroll_speed;
151 screen->scroll_delay=&lcd_scroll_delay;
152 screen->scroll_step=&lcd_scroll_step;
153 screen->invertscroll=&lcd_invertscroll;
154 screen->puts_offset=&lcd_puts_offset;
155 screen->puts_style_offset=&lcd_puts_style_offset;
156 screen->puts_scroll_style=&lcd_puts_scroll_style;
157 screen->puts_scroll_offset=&lcd_puts_scroll_offset;
158 screen->puts_scroll_style_offset=&lcd_puts_scroll_style_offset;
159 #endif /* HAVE_LCD_BITMAP */
161 #ifdef HAVE_LCD_CHARCELLS
162 screen->width=11; /* width in characters instead of pixels */
163 screen->height=2;
164 screen->double_height=&lcd_double_height;
165 screen->putc=&lcd_putc;
166 screen->get_locked_pattern=&lcd_get_locked_pattern;
167 screen->define_pattern=&lcd_define_pattern;
168 #ifdef SIMULATOR
169 screen->icon=&sim_lcd_icon;
170 #else
171 screen->icon=&lcd_icon;
172 #endif
173 #endif /* HAVE_LCD_CHARCELLS */
175 screen->init=&lcd_init;
176 screen->puts_scroll=&lcd_puts_scroll;
177 screen->stop_scroll=&lcd_stop_scroll;
178 screen->clear_display=&lcd_clear_display;
179 #if defined(HAVE_LCD_BITMAP) || defined(SIMULATOR)
180 screen->update=&lcd_update;
181 #endif
182 screen->puts=&lcd_puts;
183 screen->backlight_on=&backlight_on;
184 screen->backlight_off=&backlight_off;
185 break;
187 screen->screen_type=screen_type;
188 #ifdef HAS_BUTTONBAR
189 screen->has_buttonbar=false;
190 #endif
191 gui_textarea_update_nblines(screen);
194 #ifdef HAVE_LCD_BITMAP
195 void screen_clear_area(struct screen * display, int xstart, int ystart,
196 int width, int height)
198 display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
199 display->fillrect(xstart, ystart, width, height);
200 display->set_drawmode(DRMODE_SOLID);
202 #endif
204 void screen_access_init(void)
206 int i;
207 FOR_NB_SCREENS(i)
208 screen_init(&screens[i], i);