1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Antoine Cellerier <dionoea -at- videolan -dot- org>
11 * Based on parts of rockpaint 0.45, Copyright (C) 2005 Eli Sherer
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
25 * - implement 2 layers with alpha colors
26 * - take brush width into account when drawing shapes
27 * - handle bigger than screen bitmaps
28 * - cache fonts when building the font preview (else it only works well on simulators because they have "fast" disk read)
32 #include "lib/pluginlib_bmp.h"
33 #include "lib/rgb_hsv.h"
37 /***********************************************************************
39 ***********************************************************************/
41 #if CONFIG_KEYPAD == IRIVER_H300_PAD
42 #define ROCKPAINT_QUIT BUTTON_OFF
43 #define ROCKPAINT_DRAW BUTTON_SELECT
44 #define ROCKPAINT_MENU BUTTON_ON
45 #define ROCKPAINT_TOOLBAR BUTTON_REC
46 #define ROCKPAINT_TOOLBAR2 BUTTON_MODE
47 #define ROCKPAINT_UP BUTTON_UP
48 #define ROCKPAINT_DOWN BUTTON_DOWN
49 #define ROCKPAINT_LEFT BUTTON_LEFT
50 #define ROCKPAINT_RIGHT BUTTON_RIGHT
52 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
53 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
54 #define ROCKPAINT_QUIT ( ~BUTTON_MAIN )
55 #define ROCKPAINT_DRAW BUTTON_SELECT
56 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_MENU )
57 #define ROCKPAINT_TOOLBAR ( BUTTON_MENU | BUTTON_LEFT )
58 #define ROCKPAINT_TOOLBAR2 ( BUTTON_MENU | BUTTON_RIGHT )
59 #define ROCKPAINT_UP BUTTON_MENU
60 #define ROCKPAINT_DOWN BUTTON_PLAY
61 #define ROCKPAINT_LEFT BUTTON_LEFT
62 #define ROCKPAINT_RIGHT BUTTON_RIGHT
64 #elif ( CONFIG_KEYPAD == IAUDIO_X5M5_PAD )
65 #define ROCKPAINT_QUIT BUTTON_POWER
66 #define ROCKPAINT_DRAW BUTTON_SELECT
67 #define ROCKPAINT_MENU BUTTON_PLAY
68 #define ROCKPAINT_TOOLBAR BUTTON_REC
69 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
70 #define ROCKPAINT_UP BUTTON_UP
71 #define ROCKPAINT_DOWN BUTTON_DOWN
72 #define ROCKPAINT_LEFT BUTTON_LEFT
73 #define ROCKPAINT_RIGHT BUTTON_RIGHT
75 #elif CONFIG_KEYPAD == GIGABEAT_PAD
76 #define ROCKPAINT_QUIT BUTTON_POWER
77 #define ROCKPAINT_DRAW BUTTON_SELECT
78 #define ROCKPAINT_MENU BUTTON_MENU
79 #define ROCKPAINT_TOOLBAR BUTTON_A
80 #define ROCKPAINT_TOOLBAR2 ( BUTTON_A | BUTTON_LEFT )
81 #define ROCKPAINT_UP BUTTON_UP
82 #define ROCKPAINT_DOWN BUTTON_DOWN
83 #define ROCKPAINT_LEFT BUTTON_LEFT
84 #define ROCKPAINT_RIGHT BUTTON_RIGHT
86 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
87 (CONFIG_KEYPAD == SANSA_C200_PAD)
88 #define ROCKPAINT_QUIT BUTTON_POWER
89 #define ROCKPAINT_DRAW BUTTON_SELECT
90 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_POWER )
91 #define ROCKPAINT_TOOLBAR BUTTON_REC
92 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
93 #define ROCKPAINT_UP BUTTON_UP
94 #define ROCKPAINT_DOWN BUTTON_DOWN
95 #define ROCKPAINT_LEFT BUTTON_LEFT
96 #define ROCKPAINT_RIGHT BUTTON_RIGHT
98 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
99 #define ROCKPAINT_QUIT (BUTTON_HOME|BUTTON_REPEAT)
100 #define ROCKPAINT_DRAW BUTTON_SELECT
101 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_DOWN )
102 #define ROCKPAINT_TOOLBAR ( BUTTON_SELECT | BUTTON_LEFT )
103 #define ROCKPAINT_TOOLBAR2 ( BUTTON_SELECT | BUTTON_RIGHT )
104 #define ROCKPAINT_UP BUTTON_UP
105 #define ROCKPAINT_DOWN BUTTON_DOWN
106 #define ROCKPAINT_LEFT BUTTON_LEFT
107 #define ROCKPAINT_RIGHT BUTTON_RIGHT
109 #elif ( CONFIG_KEYPAD == IRIVER_H10_PAD )
110 #define ROCKPAINT_QUIT BUTTON_POWER
111 #define ROCKPAINT_DRAW BUTTON_FF
112 #define ROCKPAINT_MENU BUTTON_PLAY
113 #define ROCKPAINT_TOOLBAR BUTTON_REW
114 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
115 #define ROCKPAINT_UP BUTTON_SCROLL_UP
116 #define ROCKPAINT_DOWN BUTTON_SCROLL_DOWN
117 #define ROCKPAINT_LEFT BUTTON_LEFT
118 #define ROCKPAINT_RIGHT BUTTON_RIGHT
120 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
121 #define ROCKPAINT_QUIT BUTTON_BACK
122 #define ROCKPAINT_DRAW BUTTON_SELECT
123 #define ROCKPAINT_MENU BUTTON_MENU
124 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
125 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
126 #define ROCKPAINT_UP BUTTON_UP
127 #define ROCKPAINT_DOWN BUTTON_DOWN
128 #define ROCKPAINT_LEFT BUTTON_LEFT
129 #define ROCKPAINT_RIGHT BUTTON_RIGHT
131 #elif ( CONFIG_KEYPAD == COWOND2_PAD )
132 #define ROCKPAINT_QUIT BUTTON_POWER
133 #define ROCKPAINT_MENU BUTTON_MENU
135 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
136 #define ROCKPAINT_QUIT BUTTON_BACK
137 #define ROCKPAINT_DRAW BUTTON_SELECT
138 #define ROCKPAINT_MENU BUTTON_MENU
139 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
140 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
141 #define ROCKPAINT_UP BUTTON_UP
142 #define ROCKPAINT_DOWN BUTTON_DOWN
143 #define ROCKPAINT_LEFT BUTTON_LEFT
144 #define ROCKPAINT_RIGHT BUTTON_RIGHT
146 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
147 #define ROCKPAINT_QUIT BUTTON_POWER
148 #define ROCKPAINT_DRAW BUTTON_SELECT
149 #define ROCKPAINT_MENU BUTTON_MENU
150 #define ROCKPAINT_TOOLBAR BUTTON_VIEW
151 #define ROCKPAINT_TOOLBAR2 BUTTON_PLAYLIST
152 #define ROCKPAINT_UP BUTTON_UP
153 #define ROCKPAINT_DOWN BUTTON_DOWN
154 #define ROCKPAINT_LEFT BUTTON_LEFT
155 #define ROCKPAINT_RIGHT BUTTON_RIGHT
157 #elif ( CONFIG_KEYPAD == ONDAVX747_PAD )
158 #define ROCKPAINT_QUIT BUTTON_POWER
159 #define ROCKPAINT_MENU BUTTON_MENU
161 #elif CONFIG_KEYPAD == MROBE500_PAD
162 #define ROCKPAINT_QUIT BUTTON_POWER
165 #error "Please define keys for this keypad"
168 #ifdef HAVE_TOUCHSCREEN
169 #ifndef ROCKPAINT_QUIT
170 #define ROCKPAINT_QUIT BUTTON_TOPLEFT
172 #ifndef ROCKPAINT_DRAW
173 #define ROCKPAINT_DRAW BUTTON_CENTER
175 #ifndef ROCKPAINT_MENU
176 #define ROCKPAINT_MENU BUTTON_TOPRIGHT
178 #ifndef ROCKPAINT_TOOLBAR
179 #define ROCKPAINT_TOOLBAR BUTTON_BOTTOMLEFT
181 #ifndef ROCKPAINT_TOOLBAR2
182 #define ROCKPAINT_TOOLBAR2 BUTTON_BOTTOMRIGHT
185 #define ROCKPAINT_UP BUTTON_TOPMIDDLE
187 #ifndef ROCKPAINT_DOWN
188 #define ROCKPAINT_DOWN BUTTON_BOTTOMMIDDLE
190 #ifndef ROCKPAINT_LEFT
191 #define ROCKPAINT_LEFT BUTTON_MIDLEFT
193 #ifndef ROCKPAINT_RIGHT
194 #define ROCKPAINT_RIGHT BUTTON_MIDRIGHT
198 /***********************************************************************
199 * Palette Default Colors
200 ***********************************************************************/
201 #define COLOR_BLACK LCD_RGBPACK(0,0,0)
202 #define COLOR_WHITE LCD_RGBPACK(255,255,255)
203 #define COLOR_DARKGRAY LCD_RGBPACK(128,128,128)
204 #define COLOR_LIGHTGRAY LCD_RGBPACK(192,192,192)
205 #define COLOR_RED LCD_RGBPACK(128,0,0)
206 #define COLOR_LIGHTRED LCD_RGBPACK(255,0,0)
207 #define COLOR_DARKYELLOW LCD_RGBPACK(128,128,0)
208 #define COLOR_YELLOW LCD_RGBPACK(255,255,0)
209 #define COLOR_GREEN LCD_RGBPACK(0,128,0)
210 #define COLOR_LIGHTGREN LCD_RGBPACK(0,255,0)
211 #define COLOR_CYAN LCD_RGBPACK(0,128,128)
212 #define COLOR_LIGHTCYAN LCD_RGBPACK(0,255,255)
213 #define COLOR_BLUE LCD_RGBPACK(0,0,128)
214 #define COLOR_LIGHTBLUE LCD_RGBPACK(0,0,255)
215 #define COLOR_PURPLE LCD_RGBPACK(128,0,128)
216 #define COLOR_PINK LCD_RGBPACK(255,0,255)
217 #define COLOR_BROWN LCD_RGBPACK(128,64,0)
218 #define COLOR_LIGHTBROWN LCD_RGBPACK(255,128,64)
220 #define SPLASH_SCREEN PLUGIN_APPS_DIR "/rockpaint/splash.bmp"
221 #define ROCKPAINT_TITLE_FONT 2
223 /***********************************************************************
225 ***********************************************************************/
226 #define ROCKPAINT_PALETTE LCD_RGBPACK(0,64,128)
227 #define ROCKPAINT_SELECTED LCD_RGBPACK(128,192,255)
229 #define ROWS LCD_HEIGHT
230 #define COLS LCD_WIDTH
233 * Toolbar positioning stuff ... don't read this unless you really need to
242 /* Separator sizes */
243 #define TB_SP_MARGIN 3
244 #define TB_SP_WIDTH (2+2*TB_SP_MARGIN)
246 /* Selected color sizes */
247 #define TB_SC_SIZE 12
250 #define TB_PL_COLOR_SIZE 7
251 #define TB_PL_COLOR_SPACING 2
252 #define TB_PL_WIDTH ( 9 * TB_PL_COLOR_SIZE + 8 * TB_PL_COLOR_SPACING )
253 #define TB_PL_HEIGHT ( TB_PL_COLOR_SIZE * 2 + TB_PL_COLOR_SPACING )
257 #define TB_TL_SPACING 2
258 #define TB_TL_WIDTH ( 7 * ( TB_TL_SIZE + TB_TL_SPACING ) - TB_TL_SPACING )
259 #define TB_TL_HEIGHT ( 2 * TB_TL_SIZE + TB_TL_SPACING )
261 /* Menu button size ... gruik */
262 #define TB_MENU_MIN_WIDTH 30
264 /* Selected colors position */
265 #define TB_SC_FG_TOP 2
266 #define TB_SC_FG_LEFT 2
267 #define TB_SC_BG_TOP (TB_SC_FG_TOP+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
268 #define TB_SC_BG_LEFT (TB_SC_FG_LEFT+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
270 /* Palette position */
271 #define TB_PL_TOP TB_SC_FG_TOP
272 #define TB_PL_LEFT (TB_SC_BG_LEFT + TB_SC_SIZE + TB_PL_COLOR_SPACING)
275 #define TB_TL_TOP TB_SC_FG_TOP
276 #define TB_TL_LEFT ( TB_PL_LEFT + TB_PL_WIDTH-1 + TB_SP_WIDTH )
278 #if TB_TL_LEFT + TB_TL_WIDTH + TB_MENU_MIN_WIDTH >= LCD_WIDTH
281 #define TB_TL_TOP ( TB_PL_TOP + TB_PL_HEIGHT + 4 )
282 #define TB_TL_LEFT TB_SC_FG_LEFT
285 /* Menu button position */
286 #define TB_MENU_TOP ( TB_TL_TOP + (TB_TL_HEIGHT-8)/2 )
287 #define TB_MENU_LEFT ( TB_TL_LEFT + TB_TL_WIDTH-1 + TB_SP_WIDTH )
289 #define TB_HEIGHT ( TB_TL_TOP + TB_TL_HEIGHT + 1 )
292 static void draw_pixel(int x
,int y
);
293 static void draw_line( int x1
, int y1
, int x2
, int y2
);
294 static void draw_rect( int x1
, int y1
, int x2
, int y2
);
295 static void draw_toolbars(bool update
);
296 static void inv_cursor(bool update
);
297 static void restore_screen(void);
298 static void clear_drawing(void);
299 static void goto_menu(void);
300 static int load_bitmap( const char *filename
);
301 static int save_bitmap( char *filename
);
302 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
);
305 /***********************************************************************
307 ***********************************************************************/
309 #if !defined(SIMULATOR) || defined(__MINGW32__) || defined(__CYGWIN__)
313 static int drawcolor
=0; /* Current color (in palette) */
314 static int bgdrawcolor
=9; /* Current background color (in palette) */
315 bool isbg
= false; /* gruik ugly hack alert */
317 static int preview
=false; /* Is preview mode on ? */
319 /* TODO: clean this up */
320 static int x
=0, y
=0; /* cursor position */
321 static int prev_x
=-1, prev_y
=-1; /* previous saved cursor position */
322 static int prev_x2
=-1, prev_y2
=-1;
323 static int prev_x3
=-1, prev_y3
=-1;
324 static int tool_mode
=-1;
327 static int bsize
=1; /* brush size */
328 static int bspeed
=1; /* brush speed */
330 enum Tools
{ Brush
= 0, /* Regular brush */
331 Fill
= 1, /* Fill a shape with current color */
333 ColorPicker
= 3, /* Pick a color */
334 Line
= 4, /* Draw a line between two points */
335 Unused
= 5, /* THIS IS UNUSED ... */
338 Rectangle
= 8, /* Draw a rectangle */
340 Oval
= 10, /* Draw an oval */
346 enum Tools tool
= Brush
;
348 static bool quit
=false;
349 static int gridsize
=0;
351 static fb_data rp_colors
[18] =
353 COLOR_BLACK
, COLOR_DARKGRAY
, COLOR_RED
, COLOR_DARKYELLOW
,
354 COLOR_GREEN
, COLOR_CYAN
, COLOR_BLUE
, COLOR_PURPLE
, COLOR_BROWN
,
355 COLOR_WHITE
, COLOR_LIGHTGRAY
, COLOR_LIGHTRED
, COLOR_YELLOW
,
356 COLOR_LIGHTGREN
, COLOR_LIGHTCYAN
, COLOR_LIGHTBLUE
, COLOR_PINK
,
360 static fb_data save_buffer
[ ROWS
*COLS
];
362 extern fb_data rockpaint
[];
363 extern fb_data rockpaint_hsvrgb
[];
365 /* Maximum string size allowed for the text tool */
370 /* Used by fill and gradient algorithms */
375 } coord
[ ROWS
*COLS
];
377 /* Used by bezier curve algorithms */
385 } bezier
[ (ROWS
*COLS
)/5 ]; /* We have 4.5 times more data per struct
386 * than coord ... so we divide to take
389 /* Used to cut/copy/paste data */
390 fb_data clipboard
[ ROWS
*COLS
];
392 /* Used for text mode */
395 char text
[MAX_TEXT
+1];
396 char font
[MAX_PATH
+1];
397 char old_font
[MAX_PATH
+1];
400 char fontname_buf
[30][MAX_PATH
];
404 /* Current filename */
405 static char filename
[MAX_PATH
+1];
407 /* Font preview buffer */
408 //#define FONT_PREVIEW_WIDTH ((LCD_WIDTH-30)/8)
409 //#define FONT_PREVIEW_HEIGHT 1000
410 //static unsigned char fontpreview[FONT_PREVIEW_WIDTH*FONT_PREVIEW_HEIGHT];
412 /***********************************************************************
413 * Offscreen buffer/Text/Fonts handling
415 * Parts of code taken from firmware/drivers/lcd-16bit.c
416 ***********************************************************************/
417 static void buffer_mono_bitmap_part(
418 fb_data
*buf
, int buf_width
, int buf_height
,
419 const unsigned char *src
, int src_x
, int src_y
,
420 int stride
, int x
, int y
, int width
, int height
)
421 /* this function only draws the foreground part of the bitmap */
423 const unsigned char *src_end
;
424 fb_data
*dst
, *dst_end
;
425 unsigned fgcolor
= rb
->lcd_get_foreground();
427 /* nothing to draw? */
428 if( ( width
<= 0 ) || ( height
<= 0 ) || ( x
>= buf_width
)
429 || ( y
>= buf_height
) || ( x
+ width
<= 0 ) || ( y
+ height
<= 0 ) )
445 if( x
+ width
> buf_width
)
446 width
= buf_width
- x
;
447 if( y
+ height
> buf_height
)
448 height
= buf_height
- y
;
450 src
+= stride
* (src_y
>> 3) + src_x
; /* move starting point */
452 src_end
= src
+ width
;
454 dst
= buf
+ y
*buf_width
+ x
;
458 const unsigned char *src_col
= src
++;
459 unsigned data
= *src_col
>> src_y
;
460 fb_data
*dst_col
= dst
++;
461 int numbits
= 8 - src_y
;
463 dst_end
= dst_col
+ height
* buf_width
;
467 *dst_col
= fgcolor
; /* FIXME ? */
469 dst_col
+= buf_width
;
478 } while( dst_col
< dst_end
);
479 } while( src
< src_end
);
482 static void buffer_putsxyofs( fb_data
*buf
, int buf_width
, int buf_height
,
483 int x
, int y
, int ofs
, const unsigned char *str
)
488 struct font
*pf
= rb
->font_get( FONT_UI
);
489 if( !pf
) pf
= rb
->font_get( FONT_SYSFIXED
);
491 ucs
= rb
->bidi_l2v( str
, 1 );
493 while( (ch
= *ucs
++) != 0 && x
< buf_width
)
496 const unsigned char *bits
;
498 /* get proportional width and glyph bits */
499 width
= rb
->font_get_width( pf
, ch
);
507 bits
= rb
->font_get_bits( pf
, ch
);
509 buffer_mono_bitmap_part( buf
, buf_width
, buf_height
, bits
, ofs
, 0, width
, x
, y
, width
- ofs
, pf
->height
);
516 /***********************************************************************
518 ***********************************************************************/
522 MAIN_MENU_NEW
, MAIN_MENU_LOAD
, MAIN_MENU_SAVE
,
523 MAIN_MENU_BRUSH_SIZE
, MAIN_MENU_BRUSH_SPEED
, MAIN_MENU_COLOR
,
528 /* Select action menu */
529 SELECT_MENU_CUT
, SELECT_MENU_COPY
, SELECT_MENU_INVERT
,
530 SELECT_MENU_HFLIP
, SELECT_MENU_VFLIP
, SELECT_MENU_ROTATE90
,
531 SELECT_MENU_ROTATE180
, SELECT_MENU_ROTATE270
,
536 TEXT_MENU_TEXT
, TEXT_MENU_FONT
,
537 TEXT_MENU_PREVIEW
, TEXT_MENU_APPLY
, TEXT_MENU_CANCEL
,
540 MENUITEM_STRINGLIST(main_menu
, "RockPaint", NULL
,
541 "Resume", "New", "Load", "Save",
542 "Brush Size", "Brush Speed",
543 "Choose Color", "Grid Size", "Exit");
544 MENUITEM_STRINGLIST(size_menu
, "Choose Size", NULL
,
545 "1x", "2x","4x", "8x");
546 MENUITEM_STRINGLIST(speed_menu
, "Choose Speed", NULL
,
548 MENUITEM_STRINGLIST(gridsize_menu
, "Grid Size", NULL
,
549 "No grid", "5px", "10px", "20px");
550 MENUITEM_STRINGLIST(select_menu
, "Select...", NULL
,
551 "Cut", "Copy", "Invert", "Horizontal Flip" ,
552 "Vertical Flip", "Rotate 90°",
553 "Rotate 180°", "Rotate 270°", "Cancel");
554 MENUITEM_STRINGLIST(text_menu
, "Text", NULL
,
555 "Set Text", "Change Font",
556 "Preview", "Apply", "Cancel");
557 static const int times_list
[] = { 1, 2, 4, 8 };
558 static const int gridsize_list
[] = { 0, 5, 10, 20 };
560 static int draw_window( int height
, int width
,
565 rb
->lcd_getstringsize( title
, NULL
, &fh
);
568 const int _top
= ( LCD_HEIGHT
- height
) / 2;
569 const int _left
= ( LCD_WIDTH
- width
) / 2;
570 if( top
) *top
= _top
;
571 if( left
) *left
= _left
;
572 rb
->lcd_set_background(COLOR_BLUE
);
573 rb
->lcd_set_foreground(COLOR_LIGHTGRAY
);
574 rb
->lcd_fillrect( _left
, _top
, width
, height
);
575 rb
->lcd_set_foreground(COLOR_BLUE
);
576 rb
->lcd_fillrect( _left
, _top
, width
, fh
+4 );
577 rb
->lcd_set_foreground(COLOR_WHITE
);
578 rb
->lcd_putsxy( _left
+2, _top
+2, title
);
579 rb
->lcd_set_foreground(COLOR_BLACK
);
580 rb
->lcd_drawrect( _left
, _top
, width
, height
);
584 /***********************************************************************
586 ***********************************************************************/
588 char bbuf
[MAX_PATH
+1]; /* used by file and font browsers */
589 char bbuf_s
[MAX_PATH
+1]; /* used by file and font browsers */
590 struct tree_context
*tree
= NULL
;
592 static char * browse_get_name_cb( int selected_item
, void *data
,
593 char *buffer
, size_t buffer_len
)
595 int *indexes
= (int *) data
;
596 struct entry
* dc
= tree
->dircache
;
597 struct entry
* e
= &dc
[indexes
[selected_item
]];
604 static bool browse( char *dst
, int dst_size
, const char *start
)
606 struct gui_synclist browse_list
;
607 int item_count
= 0, selected
, button
;
608 struct tree_context backup
;
611 int dirfilter
= SHOW_ALL
;
612 int *indexes
= (int *) buffer
.clipboard
;
616 rb
->strcpy( bbuf
, start
);
617 a
= bbuf
+rb
->strlen(bbuf
)-1;
625 rb
->gui_synclist_init( &browse_list
, browse_get_name_cb
,
626 (void*) indexes
, false, 1, NULL
);
628 tree
= rb
->tree_get_context();
631 a
= backup
.currdir
+rb
->strlen(backup
.currdir
)-1;
637 rb
->strcpy( a
, dc
[tree
->selected_item
].name
);
638 tree
->dirfilter
= &dirfilter
;
644 rb
->set_current_file(bbuf
);
647 for( i
= 0; i
< tree
->filesindir
; i
++)
649 /* only displayes directories and .bmp files */
650 if( ((dc
[i
].attr
& ATTR_DIRECTORY
) &&
651 rb
->strcmp( dc
[i
].name
, "." ) &&
652 rb
->strcmp( dc
[i
].name
, ".." )) ||
653 ( !(dc
[i
].attr
& ATTR_DIRECTORY
) &&
654 (a
= rb
->strrchr( dc
[i
].name
,'.' )) &&
655 !rb
->strcmp( a
, ".bmp" ) ))
657 if( !rb
->strcmp( dc
[i
].name
, bbuf_s
) )
658 selected
= item_count
;
659 indexes
[item_count
++] = i
;
663 rb
->gui_synclist_set_nb_items(&browse_list
,item_count
);
664 rb
->gui_synclist_select_item(&browse_list
, selected
);
665 rb
->gui_synclist_set_title(&browse_list
, bbuf
, NOICON
);
666 rb
->gui_synclist_draw(&browse_list
);
669 button
= rb
->get_action(CONTEXT_LIST
,TIMEOUT_BLOCK
);
670 if (rb
->gui_synclist_do_button(&browse_list
,&button
,LIST_WRAP_UNLESS_HELD
))
674 case ACTION_STD_CANCEL
:
675 if( !rb
->strcmp( bbuf
, "/" ) )
678 rb
->set_current_file( backup
.currdir
);
681 rb
->strcpy( bbuf_s
, ".." );
683 if( button
== ACTION_STD_OK
)
685 selected
= rb
->gui_synclist_get_sel_pos( &browse_list
);
686 if( selected
< 0 || selected
>= item_count
)
688 struct entry
* e
= &dc
[indexes
[selected
]];
689 rb
->strncpy( bbuf_s
, e
->name
, sizeof( bbuf_s
) );
690 if( !( e
->attr
& ATTR_DIRECTORY
) )
693 rb
->set_current_file( backup
.currdir
);
694 rb
->snprintf( dst
, dst_size
, "%s%s", bbuf
, bbuf_s
);
698 if( !rb
->strcmp( bbuf_s
, "." ) ) break;
699 a
= bbuf
+rb
->strlen(bbuf
);
700 if( !rb
->strcmp( bbuf_s
, ".." ) )
703 if( a
== bbuf
) break;
705 while( *a
!= '/' ) a
--;
706 rb
->strcpy( bbuf_s
, ++a
);
707 /* select parent directory */
708 bbuf_s
[rb
->strlen(bbuf_s
)-1] = '\0';
713 rb
->snprintf( a
, bbuf
+sizeof(bbuf
)-a
, "%s/", bbuf_s
);
717 case ACTION_STD_MENU
:
719 rb
->set_current_file( backup
.currdir
);
725 /***********************************************************************
728 * FIXME: This still needs some work ... it currently only works fine
729 * on the simulators, disk spins too much on real targets -> rendered
730 * font buffer needed.
731 ***********************************************************************/
732 static bool browse_fonts( char *dst
, int dst_size
)
734 #define WIDTH ( LCD_WIDTH - 20 )
735 #define HEIGHT ( LCD_HEIGHT - 20 )
737 int top
, top_inside
= 0, left
;
741 int fvi
= 0; /* first visible item */
742 int lvi
= 0; /* last visible item */
743 int si
= 0; /* selected item */
744 int osi
= 0; /* old selected item */
745 int li
= 0; /* last item */
746 int nvih
= 0; /* next visible item height */
748 int b_need_redraw
= 1; /* Do we need to redraw ? */
750 int cp
= 0; /* current position */
751 int fh
; /* font height */
753 #define fh_buf buffer.text.fh_buf /* 30 might not be enough ... */
754 #define fw_buf buffer.text.fw_buf
756 #define fontname_buf buffer.text.fontname_buf
758 rb
->snprintf( buffer
.text
.old_font
, MAX_PATH
,
760 rb
->global_settings
->font_file
);
766 /* we don't need to redraw ... but we need to unselect
767 * the previously selected item */
768 cp
= top_inside
+ LINE_SPACE
;
769 for( i
= 0; i
+fvi
< osi
; i
++ )
771 cp
+= fh_buf
[i
] + LINE_SPACE
;
773 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
774 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
775 rb
->lcd_set_drawmode(DRMODE_SOLID
);
782 d
= rb
->opendir( FONT_DIR
"/" );
787 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, "Fonts" );
795 cp
= top_inside
+LINE_SPACE
;
797 rb
->lcd_set_foreground(COLOR_BLACK
);
798 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
800 while( cp
< top
+HEIGHT
)
802 de
= rb
->readdir( d
);
808 if( rb
->strlen( de
->d_name
) < 4
809 || rb
->strcmp( de
->d_name
+ rb
->strlen( de
->d_name
) - 4,
812 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
814 rb
->font_load( bbuf
);
815 rb
->font_getstringsize( de
->d_name
, &fw
, &fh
, FONT_UI
);
820 if( nvih
< 0 ) nvih
= 0;
824 if( cp
+ fh
>= top
+HEIGHT
)
829 rb
->lcd_putsxy( left
+10, cp
, de
->d_name
);
832 cp
+= fh
+ LINE_SPACE
;
833 rb
->strcpy( fontname_buf
[i
-fvi
], bbuf
);
839 if( !(de
= rb
->readdir( d
) ) )
843 else if( !nvih
&& !rb
->strlen( de
->d_name
) < 4
844 && !rb
->strcmp( de
->d_name
+ rb
->strlen( de
->d_name
) - 4,
847 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
849 rb
->font_load( bbuf
);
850 rb
->font_getstringsize( de
->d_name
, NULL
, &fh
, FONT_UI
);
854 rb
->font_load( buffer
.text
.old_font
);
858 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
859 cp
= top_inside
+ LINE_SPACE
;
860 for( i
= 0; i
+fvi
< si
; i
++ )
862 cp
+= fh_buf
[i
] + LINE_SPACE
;
864 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
865 rb
->lcd_set_drawmode(DRMODE_SOLID
);
867 rb
->lcd_update_rect( left
, top
, WIDTH
, HEIGHT
);
871 switch( rb
->button_get(true) )
874 case ROCKPAINT_UP
|BUTTON_REPEAT
:
886 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
887 if( li
== -1 || si
< li
)
896 case ROCKPAINT_RIGHT
:
898 rb
->snprintf( dst
, dst_size
, "%s", fontname_buf
[si
-fvi
] );
902 if( i
!= fvi
|| si
> lvi
)
920 /***********************************************************************
921 * HSVRGB Color chooser
922 ***********************************************************************/
923 static unsigned int color_chooser( unsigned int color
)
925 int red
= RGB_UNPACK_RED( color
);
926 int green
= RGB_UNPACK_GREEN( color
);
927 int blue
= RGB_UNPACK_BLUE( color
);
928 int hue
, saturation
, value
;
929 int r
, g
, b
; /* temp variables */
932 enum BaseColor
{ Hue
= 0, Saturation
= 1, Value
= 2,
933 Red
= 3, Green
= 4, Blue
= 5 };
934 enum BaseColor current
= Red
;
941 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
946 color
= LCD_RGBPACK( red
, green
, blue
);
948 #define HEIGHT ( 100 )
949 #define WIDTH ( 150 )
951 top
= draw_window( HEIGHT
, WIDTH
, NULL
, &left
, "Color chooser" );
954 for( i
=0; i
<100; i
++ )
956 hsv2rgb( i
*36, saturation
, value
, &r
, &g
, &b
);
957 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
958 rb
->lcd_vline( left
+15+i
, top
+20, top
+27 );
959 hsv2rgb( hue
, i
*255/100, value
, &r
, &g
, &b
);
960 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
961 rb
->lcd_vline( left
+15+i
, top
+30, top
+37 );
962 hsv2rgb( hue
, saturation
, i
*255/100, &r
, &g
, &b
);
963 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
964 rb
->lcd_vline( left
+15+i
, top
+40, top
+47 );
965 rb
->lcd_set_foreground( LCD_RGBPACK( i
*255/100, green
, blue
) );
966 rb
->lcd_vline( left
+15+i
, top
+50, top
+57 );
967 rb
->lcd_set_foreground( LCD_RGBPACK( red
, i
*255/100, blue
) );
968 rb
->lcd_vline( left
+15+i
, top
+60, top
+67 );
969 rb
->lcd_set_foreground( LCD_RGBPACK( red
, green
, i
*255/100 ) );
970 rb
->lcd_vline( left
+15+i
, top
+70, top
+77 );
973 rb
->lcd_set_foreground(COLOR_BLACK
);
974 #define POSITION( a, i ) \
975 rb->lcd_drawpixel( left+14+i, top + 19 + a ); \
976 rb->lcd_drawpixel( left+16+i, top + 19 + a ); \
977 rb->lcd_drawpixel( left+14+i, top + 28 + a ); \
978 rb->lcd_drawpixel( left+16+i, top + 28 + a );
979 POSITION( 0, hue
/36 );
980 POSITION( 10, saturation
*99/255 );
981 POSITION( 20, value
*99/255 );
982 POSITION( 30, red
*99/255 );
983 POSITION( 40, green
*99/255 );
984 POSITION( 50, blue
*99/255 );
986 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
987 rb
->lcd_setfont( FONT_SYSFIXED
);
988 rb
->snprintf( str
, 6, "%d", hue
/10 );
989 rb
->lcd_putsxy( left
+ 117, top
+ 20, str
);
990 rb
->snprintf( str
, 6, "%d.%d", saturation
/255, ((saturation
*100)/255)%100 );
991 rb
->lcd_putsxy( left
+ 117, top
+ 30, str
);
992 rb
->snprintf( str
, 6, "%d.%d", value
/255, ((value
*100)/255)%100 );
993 rb
->lcd_putsxy( left
+ 117, top
+ 40, str
);
994 rb
->snprintf( str
, 6, "%d", red
);
995 rb
->lcd_putsxy( left
+ 117, top
+ 50, str
);
996 rb
->snprintf( str
, 6, "%d", green
);
997 rb
->lcd_putsxy( left
+ 117, top
+ 60, str
);
998 rb
->snprintf( str
, 6, "%d", blue
);
999 rb
->lcd_putsxy( left
+ 117, top
+ 70, str
);
1000 rb
->lcd_setfont( FONT_UI
);
1002 #define CURSOR( l ) \
1003 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 1, 1, 16, left+l+1, top+20, 6, 58 ); \
1004 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 8, 10*current, 16, left+l, top+19+10*current, 8, 10 );
1008 rb
->lcd_set_foreground( color
);
1009 rb
->lcd_fillrect( left
+15, top
+85, 100, 8 );
1013 switch( rb
->button_get(true) )
1016 current
= ( current
+ 5 )%6;
1019 case ROCKPAINT_DOWN
:
1020 current
= (current
+ 1 )%6;
1023 case ROCKPAINT_LEFT
:
1028 hue
= ( hue
+ 3600 - 10 )%3600;
1031 if( saturation
) saturation
--;
1034 if( value
) value
--;
1040 if( green
) green
--;
1048 case ROCKPAINT_LEFT
|BUTTON_REPEAT
:
1053 hue
= ( hue
+ 3600 - 100 )%3600;
1056 if( saturation
>= 8 ) saturation
-=8;
1057 else saturation
= 0;
1060 if( value
>= 8 ) value
-=8;
1064 if( red
>= 8 ) red
-=8;
1068 if( green
>= 8 ) green
-=8;
1072 if( blue
>= 8 ) blue
-=8;
1078 case ROCKPAINT_RIGHT
:
1083 hue
= ( hue
+ 10 )%3600;
1086 if( saturation
< 0xff ) saturation
++;
1089 if( value
< 0xff ) value
++;
1092 if( red
< 0xff ) red
++;
1095 if( green
< 0xff ) green
++;
1098 if( blue
< 0xff ) blue
++;
1103 case ROCKPAINT_RIGHT
|BUTTON_REPEAT
:
1108 hue
= ( hue
+ 100 )%3600;
1111 if( saturation
< 0xff - 8 ) saturation
+=8;
1112 else saturation
= 0xff;
1115 if( value
< 0xff - 8 ) value
+=8;
1119 if( red
< 0xff - 8 ) red
+=8;
1123 if( green
< 0xff - 8 ) green
+=8;
1127 if( blue
< 0xff - 8 ) blue
+=8;
1133 case ROCKPAINT_DRAW
:
1143 hsv2rgb( hue
, saturation
, value
, &red
, &green
, &blue
);
1149 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1158 /***********************************************************************
1160 ***********************************************************************/
1161 static void init_buffer(void)
1164 fb_data color
= rp_colors
[ bgdrawcolor
];
1165 for( i
= 0; i
< ROWS
*COLS
; i
++ )
1167 save_buffer
[i
] = color
;
1171 static void draw_pixel(int x
,int y
)
1175 if( x
< 0 || x
>= COLS
|| y
< 0 || y
>= ROWS
) return;
1178 save_buffer
[ x
+y
*COLS
] = rp_colors
[bgdrawcolor
];
1182 save_buffer
[ x
+y
*COLS
] = rp_colors
[drawcolor
];
1185 rb
->lcd_drawpixel(x
,y
);
1188 static void color_picker( int x
, int y
)
1192 rb
->lcd_set_foreground( save_buffer
[ x
+y
*COLS
] );
1194 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1195 rb
->lcd_drawrect( x
<COLS
-PSIZE
? x
+ 2 : x
- PSIZE
, y
<ROWS
-PSIZE
? y
+ 2: y
- PSIZE
, PSIZE
- 2, PSIZE
- 2 );
1196 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1197 rb
->lcd_fillrect( x
<COLS
-PSIZE
? x
+3 : x
- PSIZE
+1, y
<ROWS
-PSIZE
? y
+3: y
- PSIZE
+1, PSIZE
-4, PSIZE
-4 );
1199 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1203 rp_colors
[ drawcolor
] = save_buffer
[ x
+y
*COLS
];
1207 static void draw_select_rectangle( int x1
, int y1
, int x2
, int y2
)
1208 /* This is a preview mode only function */
1223 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1225 for( a
= x1
; a
< x2
; a
++, i
++ )
1227 rb
->lcd_drawpixel( a
, y1
);
1228 for( a
= y1
; a
< y2
; a
++, i
++ )
1230 rb
->lcd_drawpixel( x2
, a
);
1232 for( a
= x2
; a
> x1
; a
--, i
++ )
1234 rb
->lcd_drawpixel( a
, y2
);
1236 for( a
= y2
; a
> y1
; a
--, i
++ )
1238 rb
->lcd_drawpixel( x1
, a
);
1239 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1242 static void copy_to_clipboard( void )
1244 /* This needs to be optimised ... but i'm lazy ATM */
1245 rb
->memcpy( buffer
.clipboard
, save_buffer
, COLS
*ROWS
*sizeof( fb_data
) );
1248 /* no preview mode handling atm ... do we need it ? (one if) */
1249 static void draw_invert( int x1
, int y1
, int x2
, int y2
)
1265 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1266 rb
->lcd_fillrect( x1
, y1
, x2
-x1
+1, y2
-y1
+1 );
1267 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1269 for( ; y1
<=y2
; y1
++ )
1271 for( i
= x1
; i
<=x2
; i
++ )
1273 save_buffer
[ y1
*COLS
+ i
] = ~save_buffer
[ y1
*COLS
+ i
];
1276 /*if( update )*/ rb
->lcd_update();
1279 static void draw_hflip( int x1
, int y1
, int x2
, int y2
)
1295 copy_to_clipboard();
1297 for( i
= 0; i
<= y2
- y1
; i
++ )
1299 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1300 buffer
.clipboard
+(y2
-i
)*COLS
+x1
,
1301 (x2
-x1
+1)*sizeof( fb_data
) );
1307 static void draw_vflip( int x1
, int y1
, int x2
, int y2
)
1323 copy_to_clipboard();
1325 for( ; y1
<= y2
; y1
++ )
1327 for( i
= 0; i
<= x2
- x1
; i
++ )
1329 save_buffer
[y1
*COLS
+x1
+i
] = buffer
.clipboard
[y1
*COLS
+x2
-i
];
1336 /* direction: -1 = left, 1 = right */
1337 static void draw_rot_90_deg( int x1
, int y1
, int x2
, int y2
, int direction
)
1353 copy_to_clipboard();
1355 fb_data color
= rp_colors
[ bgdrawcolor
];
1356 const int width
= x2
- x1
, height
= y2
- y1
;
1357 const int sub_half
= width
/2-height
/2, add_half
= (width
+height
)/2;
1358 if( width
> height
)
1360 for( i
= 0; i
<= height
; i
++ )
1362 for( j
= 0; j
< sub_half
; j
++ )
1363 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1364 for( j
= add_half
+1; j
<= width
; j
++ )
1365 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1368 else if( width
< height
)
1370 for( j
= 0; j
<= width
; j
++ )
1372 for( i
= 0; i
< -sub_half
; i
++ )
1373 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1374 for( i
= add_half
+1; i
<= height
; i
++ )
1375 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1378 int x3
= x1
+ sub_half
, y3
= y1
- sub_half
;
1379 int is
= x3
<0?-x3
:0, ie
= COLS
-x3
-1, js
= y3
<0?-y3
:0, je
= ROWS
-y3
-1;
1380 if( ie
> height
) ie
= height
;
1381 if( je
> width
) je
= width
;
1382 for( i
= is
; i
<= ie
; i
++ )
1384 for( j
= js
; j
<= je
; j
++ )
1397 save_buffer
[(y3
+j
)*COLS
+x3
+i
] = buffer
.clipboard
[y
*COLS
+x
];
1404 static void draw_paste_rectangle( int src_x1
, int src_y1
, int src_x2
,
1405 int src_y2
, int x1
, int y1
, int mode
)
1408 if( mode
== SELECT_MENU_CUT
)
1411 drawcolor
= bgdrawcolor
;
1412 draw_rect_full( src_x1
, src_y1
, src_x2
, src_y2
);
1415 if( src_x1
> src_x2
)
1421 if( src_y1
> src_y2
)
1427 rb
->lcd_bitmap_part( buffer
.clipboard
, src_x1
, src_y1
, COLS
,
1428 x1
, y1
, src_x2
-src_x1
+1, src_y2
-src_y1
+1 );
1431 for( i
= 0; i
<= src_y2
- src_y1
; i
++ )
1433 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1434 buffer
.clipboard
+(src_y1
+i
)*COLS
+src_x1
,
1435 (src_x2
- src_x1
+ 1)*sizeof( fb_data
) );
1440 static void show_grid( bool update
)
1445 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1446 for( i
= gridsize
; i
< COLS
; i
+= gridsize
)
1448 rb
->lcd_vline( i
, 0, ROWS
-1 );
1450 for( i
= gridsize
; i
< ROWS
; i
+= gridsize
)
1452 rb
->lcd_hline( 0, COLS
-1, i
);
1454 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1455 if( update
) rb
->lcd_update();
1459 static void draw_text( int x
, int y
)
1462 buffer
.text
.text
[0] = '\0';
1463 rb
->snprintf( buffer
.text
.old_font
, MAX_PATH
,
1465 rb
->global_settings
->font_file
);
1468 switch( rb
->do_menu( &text_menu
, &selected
, NULL
, NULL
) )
1470 case TEXT_MENU_TEXT
:
1471 rb
->lcd_set_foreground(COLOR_BLACK
);
1472 rb
->kbd_input( buffer
.text
.text
, MAX_TEXT
);
1475 case TEXT_MENU_FONT
:
1476 if( browse_fonts( buffer
.text
.font
, MAX_PATH
) )
1478 rb
->font_load( buffer
.text
.font
);
1482 case TEXT_MENU_PREVIEW
:
1483 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1488 rb
->lcd_putsxy( x
, y
, buffer
.text
.text
);
1490 switch( button
= rb
->button_get( true ) )
1492 case ROCKPAINT_LEFT
:
1493 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
1494 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1498 case ROCKPAINT_RIGHT
:
1499 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
1500 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1505 case ROCKPAINT_UP
| BUTTON_REPEAT
:
1506 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1510 case ROCKPAINT_DOWN
:
1511 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
1512 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1516 case ROCKPAINT_DRAW
:
1519 if(rb
->default_event_handler(button
)
1520 == SYS_USB_CONNECTED
)
1521 button
= ROCKPAINT_DRAW
;
1524 if( button
== ROCKPAINT_DRAW
) break;
1528 case TEXT_MENU_APPLY
:
1529 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1530 buffer_putsxyofs( save_buffer
, COLS
, ROWS
, x
, y
, 0,
1532 case TEXT_MENU_CANCEL
:
1535 rb
->font_load( buffer
.text
.old_font
);
1541 static void draw_brush( int x
, int y
)
1544 for( i
=-bsize
/2+(bsize
+1)%2; i
<=bsize
/2; i
++ )
1546 for( j
=-bsize
/2+(bsize
+1)%2; j
<=bsize
/2; j
++ )
1548 draw_pixel( x
+i
, y
+j
);
1553 /* This is an implementation of Bresenham's line algorithm.
1554 * See http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm.
1556 static void draw_line( int x1
, int y1
, int x2
, int y2
)
1560 int deltax
= x2
- x1
;
1561 int deltay
= y2
- y1
;
1564 int xerr
= abs(deltax
);
1565 int yerr
= abs(deltay
);
1566 int xstep
= deltax
> 0 ? 1 : -1;
1567 int ystep
= deltay
> 0 ? 1 : -1;
1577 /* to leave off the last pixel of the line, leave off the "+ 1" */
1578 for (i
= abs(deltay
) + 1; i
; --i
)
1591 /* more horizontal */
1596 for (i
= abs(deltax
) + 1; i
; --i
)
1609 static void draw_curve( int x1
, int y1
, int x2
, int y2
,
1610 int xa
, int ya
, int xb
, int yb
)
1624 if( x1
== x2
&& y1
== y2
)
1626 draw_pixel( x1
, y1
);
1632 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1633 if( xa
== -1 || ya
== -1 )
1635 rb
->lcd_drawline( x1
, y1
, xb
, yb
);
1636 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1640 rb
->lcd_drawline( x1
, y1
, xa
, ya
);
1641 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1643 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1646 if( xa
== -1 || ya
== -1 )
1647 /* We only have 3 of the points
1648 * This will currently only be used in preview mode */
1650 #define PUSH( a1, b1, a2, b2, a3, b3, d ) \
1651 buffer.bezier[i].x1 = a1; \
1652 buffer.bezier[i].y1 = b1; \
1653 buffer.bezier[i].x2 = a2; \
1654 buffer.bezier[i].y2 = b2; \
1655 buffer.bezier[i].x3 = a3; \
1656 buffer.bezier[i].y3 = b3; \
1657 buffer.bezier[i].depth = d; \
1659 #define POP( a1, b1, a2, b2, a3, b3, d ) \
1661 a1 = buffer.bezier[i].x1; \
1662 b1 = buffer.bezier[i].y1; \
1663 a2 = buffer.bezier[i].x2; \
1664 b2 = buffer.bezier[i].y2; \
1665 a3 = buffer.bezier[i].x3; \
1666 b3 = buffer.bezier[i].y3; \
1667 d = buffer.bezier[i].depth;
1668 PUSH( x1
<<4, y1
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1671 /* de Casteljau's algorithm (see wikipedia) */
1672 POP( xl1
, yl1
, xb
, yb
, xr3
, yr3
, depth
);
1673 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1675 xl2
= ( xl1
+ xb
)>>1;
1676 yl2
= ( yl1
+ yb
)>>1;
1677 xr2
= ( xb
+ xr3
)>>1;
1678 yr2
= ( yb
+ yr3
)>>1;
1679 xr1
= ( xl2
+ xr2
)>>1;
1680 yr1
= ( yl2
+ yr2
)>>1;
1683 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, depth
+1 );
1684 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, depth
+1 );
1688 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1689 ((xr3
>>3)+1)>>1, ((yr3
>>3)+1)>>1 );
1695 else /* We have the 4 points */
1697 #define PUSH( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1698 buffer.bezier[i].x1 = a1; \
1699 buffer.bezier[i].y1 = b1; \
1700 buffer.bezier[i].x2 = a2; \
1701 buffer.bezier[i].y2 = b2; \
1702 buffer.bezier[i].x3 = a3; \
1703 buffer.bezier[i].y3 = b3; \
1704 buffer.bezier[i].x4 = a4; \
1705 buffer.bezier[i].y4 = b4; \
1706 buffer.bezier[i].depth = d; \
1708 #define POP( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1710 a1 = buffer.bezier[i].x1; \
1711 b1 = buffer.bezier[i].y1; \
1712 a2 = buffer.bezier[i].x2; \
1713 b2 = buffer.bezier[i].y2; \
1714 a3 = buffer.bezier[i].x3; \
1715 b3 = buffer.bezier[i].y3; \
1716 a4 = buffer.bezier[i].x4; \
1717 b4 = buffer.bezier[i].y4; \
1718 d = buffer.bezier[i].depth;
1720 PUSH( x1
<<4, y1
<<4, xa
<<4, ya
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1723 /* de Casteljau's algorithm (see wikipedia) */
1724 POP( xl1
, yl1
, xa
, ya
, xb
, yb
, xr4
, yr4
, depth
);
1725 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1727 xl2
= ( xl1
+ xa
)>>1;
1728 yl2
= ( yl1
+ ya
)>>1;
1729 xh
= ( xa
+ xb
)>>1;
1730 yh
= ( ya
+ yb
)>>1;
1731 xr3
= ( xb
+ xr4
)>>1;
1732 yr3
= ( yb
+ yr4
)>>1;
1733 xl3
= ( xl2
+ xh
)>>1;
1734 yl3
= ( yl2
+ yh
)>>1;
1735 xr2
= ( xr3
+ xh
)>>1;
1736 yr2
= ( yr3
+ yh
)>>1;
1737 xl4
= ( xl3
+ xr2
)>>1;
1738 yl4
= ( yl3
+ yr2
)>>1;
1741 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, xl4
, yl4
, depth
+1 );
1742 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, xr4
, yr4
, depth
+1 );
1746 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1747 ((xr4
>>3)+1)>>1, ((yr4
>>3)+1)>>1 );
1755 static void draw_rect( int x1
, int y1
, int x2
, int y2
)
1757 draw_line( x1
, y1
, x1
, y2
);
1758 draw_line( x1
, y1
, x2
, y1
);
1759 draw_line( x1
, y2
, x2
, y2
);
1760 draw_line( x2
, y1
, x2
, y2
);
1763 static void togglebg( void )
1767 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1771 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
1776 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
)
1784 draw_line( x
, y1
, x
, y2
);
1785 } while( ++x
<= x2
);
1790 draw_line( x
, y1
, x
, y2
);
1791 } while( --x
>= x2
);
1794 draw_rect( x1
, y1
, x2
, y2
);
1797 static void draw_oval( int x1
, int y1
, int x2
, int y2
, bool full
)
1799 /* TODO: simplify :) */
1800 int cx
= (x1
+x2
)>>1;
1801 int cy
= (y1
+y2
)>>1;
1803 int rx
= (x1
-x2
)>>1;
1804 int ry
= (y1
-y2
)>>1;
1805 if( rx
< 0 ) rx
*= -1;
1806 if( ry
< 0 ) ry
*= -1;
1808 if( rx
== 0 || ry
== 0 )
1810 draw_line( x1
, y1
, x2
, y2
);
1817 for( x
= 0; x
< rx
; x
++ )
1823 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1826 if( -old_dst
< dst
) y
--;
1829 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1830 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1831 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1832 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1836 draw_pixel( cx
+x
, cy
+y
);
1837 draw_pixel( cx
+x
, cy
-y
);
1838 draw_pixel( cx
-x
, cy
+y
);
1839 draw_pixel( cx
-x
, cy
-y
);
1842 for( y
= 0; y
< ry
; y
++ )
1848 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1851 if( -old_dst
< dst
) x
--;
1854 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1855 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1856 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1857 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1861 draw_pixel( cx
+x
, cy
+y
);
1862 draw_pixel( cx
+x
, cy
-y
);
1863 draw_pixel( cx
-x
, cy
+y
);
1864 draw_pixel( cx
-x
, cy
-y
);
1869 static void draw_oval_empty( int x1
, int y1
, int x2
, int y2
)
1871 draw_oval( x1
, y1
, x2
, y2
, false );
1874 static void draw_oval_full( int x1
, int y1
, int x2
, int y2
)
1877 draw_oval( x1
, y1
, x2
, y2
, true );
1879 draw_oval( x1
, y1
, x2
, y2
, false );
1882 static void draw_fill( int x0
, int y0
)
1884 #define PUSH( a, b ) \
1885 draw_pixel( (int)a, (int)b ); \
1886 buffer.coord[i].x = a; \
1887 buffer.coord[i].y = b; \
1889 #define POP( a, b ) \
1891 a = buffer.coord[i].x; \
1892 b = buffer.coord[i].y;
1897 unsigned int prev_color
= save_buffer
[ x0
+y0
*COLS
];
1899 if( prev_color
== rp_colors
[ drawcolor
] ) return;
1906 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
1910 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
1914 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
1918 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
1928 /* For preview purposes only */
1929 static void line_gradient( int x1
, int y1
, int x2
, int y2
)
1933 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
1946 if( w
== 0 && h
== 0 )
1948 draw_pixel( x1
>>1, y1
>>1 );
1952 r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
1953 g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
1954 b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
1955 r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
1956 g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
1957 b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
1982 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
1983 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2000 hsv2rgb( h1
+((h2
-h1
)*(x1
-x2
))/w
,
2001 s1
+((s2
-s1
)*(x1
-x2
))/w
,
2002 v1
+((v2
-v1
)*(x1
-x2
))/w
,
2004 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2005 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2006 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2008 y1
= y2
- ( x2
- x1
) * h
/ w
;
2026 hsv2rgb( h1
+((h2
-h1
)*(y1
-y2
))/h
,
2027 s1
+((s2
-s1
)*(y1
-y2
))/h
,
2028 v1
+((v2
-v1
)*(y1
-y2
))/h
,
2030 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2031 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2032 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2034 x1
= x2
- ( y2
- y1
) * w
/ h
;
2039 rp_colors
[ drawcolor
] = LCD_RGBPACK( r1
, g1
, b1
);
2043 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2047 static void linear_gradient( int x1
, int y1
, int x2
, int y2
)
2049 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2050 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2051 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2052 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2053 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2054 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2056 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2059 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2062 /* We only propagate the gradient to neighboring pixels with the same
2063 * color as ( x1, y1 ) */
2064 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2069 if( radius2
== 0 ) return;
2072 line_gradient( x1
, y1
, x2
, y2
);
2075 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2076 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2078 #define PUSH( x0, y0 ) \
2079 buffer.coord[i].x = (short)(x0); \
2080 buffer.coord[i].y = (short)(y0); \
2082 #define POP( a, b ) \
2084 a = (int)buffer.coord[i].x; \
2085 b = (int)buffer.coord[i].y;
2093 dist2
= ( x2
- x1
) * ( x
- x1
) + ( y2
- y1
) * ( y
- y1
);
2096 rp_colors
[ drawcolor
] = rp_colors
[ bgdrawcolor
];
2098 else if( dist2
< radius2
)
2100 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2101 s1
+((s2
-s1
)*dist2
)/radius2
,
2102 v1
+((v2
-v1
)*dist2
)/radius2
,
2104 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2108 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2110 if( rp_colors
[ drawcolor
] == prev_color
)
2112 if( rp_colors
[ drawcolor
])
2113 rp_colors
[ drawcolor
]--; /* GRUIK */
2115 rp_colors
[ drawcolor
]++; /* GRUIK */
2117 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2120 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2124 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2128 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2132 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2140 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2143 static void radial_gradient( int x1
, int y1
, int x2
, int y2
)
2145 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2146 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2147 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2148 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2149 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2150 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2152 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2155 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2158 /* We only propagate the gradient to neighboring pixels with the same
2159 * color as ( x1, y1 ) */
2160 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2165 if( radius2
== 0 ) return;
2168 line_gradient( x1
, y1
, x2
, y2
);
2171 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2172 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2174 #define PUSH( x0, y0 ) \
2175 buffer.coord[i].x = (short)(x0); \
2176 buffer.coord[i].y = (short)(y0); \
2178 #define POP( a, b ) \
2180 a = (int)buffer.coord[i].x; \
2181 b = (int)buffer.coord[i].y;
2189 if( ( dist2
= (x1
-(x
))*(x1
-(x
))+(y1
-(y
))*(y1
-(y
)) ) < radius2
)
2191 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2192 s1
+((s2
-s1
)*dist2
)/radius2
,
2193 v1
+((v2
-v1
)*dist2
)/radius2
,
2195 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2199 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2201 if( rp_colors
[ drawcolor
] == prev_color
)
2203 if( rp_colors
[ drawcolor
])
2204 rp_colors
[ drawcolor
]--; /* GRUIK */
2206 rp_colors
[ drawcolor
]++; /* GRUIK */
2208 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2211 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2215 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2219 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2223 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2231 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2234 static void draw_toolbars(bool update
)
2237 #define TOP (LCD_HEIGHT-TB_HEIGHT)
2238 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
2239 rb
->lcd_set_foreground( COLOR_LIGHTGRAY
);
2240 rb
->lcd_fillrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2241 rb
->lcd_set_foreground( COLOR_BLACK
);
2242 rb
->lcd_drawrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2244 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2245 rb
->lcd_fillrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2246 TB_SC_SIZE
, TB_SC_SIZE
);
2247 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2248 rb
->lcd_drawrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2249 TB_SC_SIZE
, TB_SC_SIZE
);
2250 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2251 rb
->lcd_fillrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2252 TB_SC_SIZE
, TB_SC_SIZE
);
2253 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2254 rb
->lcd_drawrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2255 TB_SC_SIZE
, TB_SC_SIZE
);
2257 for( i
=0; i
<18; i
++ )
2259 rb
->lcd_set_foreground( rp_colors
[i
] );
2261 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2262 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2263 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2264 rb
->lcd_set_foreground( ROCKPAINT_PALETTE
);
2266 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2267 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2268 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2271 #define SEPARATOR( x, y ) \
2272 rb->lcd_set_foreground( COLOR_WHITE ); \
2273 rb->lcd_vline( x, TOP+y, TOP+y+TB_PL_HEIGHT-1 ); \
2274 rb->lcd_set_foreground( COLOR_DARKGRAY ); \
2275 rb->lcd_vline( x+1, TOP+y, TOP+y+TB_PL_HEIGHT-1 );
2276 SEPARATOR( TB_PL_LEFT
+ TB_PL_WIDTH
- 1 + TB_SP_MARGIN
, TB_PL_TOP
);
2278 rb
->lcd_bitmap_transparent( rockpaint
, TB_TL_LEFT
, TOP
+TB_TL_TOP
,
2279 TB_TL_WIDTH
, TB_TL_HEIGHT
);
2280 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2281 rb
->lcd_drawrect( TB_TL_LEFT
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
/2),
2282 TOP
+TB_TL_TOP
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
%2),
2283 TB_TL_SIZE
, TB_TL_SIZE
);
2285 SEPARATOR( TB_TL_LEFT
+ TB_TL_WIDTH
- 1 + TB_SP_MARGIN
, TB_TL_TOP
);
2287 rb
->lcd_setfont( FONT_SYSFIXED
);
2288 rb
->lcd_putsxy( TB_MENU_LEFT
, TOP
+TB_MENU_TOP
, "Menu" );
2289 rb
->lcd_setfont( FONT_UI
);
2292 if( update
) rb
->lcd_update();
2295 static void toolbar( void )
2299 draw_toolbars( false );
2300 y
= LCD_HEIGHT
-TB_HEIGHT
/2;
2304 switch( button
= rb
->button_get( true ) )
2306 case ROCKPAINT_DRAW
:
2307 #define TOP ( LCD_HEIGHT - TB_HEIGHT )
2308 if( y
>= TOP
+ TB_SC_FG_TOP
2309 && y
< TOP
+ TB_SC_FG_TOP
+ TB_SC_SIZE
2310 && x
>= TB_SC_FG_LEFT
2311 && x
< TB_SC_FG_LEFT
+ TB_SC_SIZE
)
2313 /* click on the foreground color */
2314 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2316 else if( y
>= TOP
+ TB_SC_BG_TOP
2317 && y
< TOP
+ TB_SC_BG_TOP
+ TB_SC_SIZE
2318 && x
>= TB_SC_BG_LEFT
2319 && x
< TB_SC_BG_LEFT
+ TB_SC_SIZE
)
2321 /* click on the background color */
2323 drawcolor
= bgdrawcolor
;
2326 else if( y
>= TOP
+ TB_PL_TOP
2327 && y
< TOP
+ TB_PL_TOP
+ TB_PL_HEIGHT
2329 && x
< TB_PL_LEFT
+ TB_PL_WIDTH
)
2331 /* click on the palette */
2332 i
= (x
- TB_PL_LEFT
)%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2333 j
= (y
- (TOP
+TB_PL_TOP
) )%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2334 if( i
>= TB_PL_COLOR_SIZE
|| j
>= TB_PL_COLOR_SIZE
)
2336 i
= ( x
- TB_PL_LEFT
)/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2337 j
= ( y
- (TOP
+TB_PL_TOP
) )/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2338 drawcolor
= j
*(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
)+i
;
2340 else if( y
>= TOP
+TB_TL_TOP
2341 && y
< TOP
+ TB_TL_TOP
+ TB_TL_HEIGHT
2343 && x
<= TB_TL_LEFT
+ TB_TL_WIDTH
)
2345 /* click on the tools */
2346 i
= (x
- TB_TL_LEFT
) % (TB_TL_SIZE
+TB_TL_SPACING
);
2347 j
= (y
- (TOP
+TB_TL_TOP
) ) %(TB_TL_SIZE
+TB_TL_SPACING
);
2348 if( i
>= TB_TL_SIZE
|| j
>= TB_TL_SIZE
) break;
2349 i
= ( x
- TB_TL_LEFT
)/(TB_TL_SIZE
+TB_TL_SPACING
);
2350 j
= ( y
- (TOP
+TB_TL_TOP
) )/(TB_TL_SIZE
+TB_TL_SPACING
);
2360 else if( x
>= TB_MENU_LEFT
&& y
>= TOP
+TB_MENU_TOP
-2)
2367 draw_toolbars( false );
2371 case ROCKPAINT_LEFT
:
2372 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2374 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2379 case ROCKPAINT_RIGHT
:
2380 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2382 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2388 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2390 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2391 if (y
<LCD_HEIGHT
-TB_HEIGHT
)
2398 case ROCKPAINT_DOWN
:
2399 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2401 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2410 case ROCKPAINT_TOOLBAR
:
2411 case ROCKPAINT_TOOLBAR2
:
2418 static void inv_cursor(bool update
)
2420 rb
->lcd_set_foreground(COLOR_BLACK
);
2421 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
2422 /* cross painting */
2423 rb
->lcd_hline(x
-4,x
-1,y
);
2424 rb
->lcd_hline(x
+1,x
+4,y
);
2425 rb
->lcd_vline(x
,y
-4,y
-1);
2426 rb
->lcd_vline(x
,y
+1,y
+4);
2427 rb
->lcd_set_foreground(rp_colors
[drawcolor
]);
2428 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2430 if( update
) rb
->lcd_update();
2433 static void restore_screen(void)
2435 rb
->lcd_bitmap( save_buffer
, 0, 0, COLS
, ROWS
);
2438 static void clear_drawing(void)
2441 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2442 rb
->lcd_fillrect( 0, 0, COLS
, ROWS
);
2446 static void goto_menu(void)
2453 switch( rb
->do_menu( &main_menu
, &selected
, NULL
, false ) )
2459 case MAIN_MENU_LOAD
:
2460 if( browse( filename
, MAX_PATH
, "/" ) )
2462 if( load_bitmap( filename
) <= 0 )
2464 rb
->splashf( 1*HZ
, "Error while loading %s",
2469 rb
->splashf( 1*HZ
, "Image loaded (%s)", filename
);
2477 case MAIN_MENU_SAVE
:
2478 rb
->lcd_set_foreground(COLOR_BLACK
);
2480 rb
->strcpy(filename
,"/");
2481 if( !rb
->kbd_input( filename
, MAX_PATH
) )
2483 if(rb
->strlen(filename
) <= 4 ||
2484 rb
->strcasecmp(&filename
[rb
->strlen(filename
)-4], ".bmp"))
2485 rb
->strcat(filename
, ".bmp");
2486 save_bitmap( filename
);
2487 rb
->splashf( 1*HZ
, "File saved (%s)", filename
);
2491 case MAIN_MENU_BRUSH_SIZE
:
2492 for(multi
= 0; multi
<4; multi
++)
2493 if(bsize
== times_list
[multi
]) break;
2494 rb
->do_menu( &size_menu
, &multi
, NULL
, false );
2496 bsize
= times_list
[multi
];
2499 case MAIN_MENU_BRUSH_SPEED
:
2500 for(multi
= 0; multi
<3; multi
++)
2501 if(bspeed
== times_list
[multi
]) break;
2502 rb
->do_menu( &speed_menu
, &multi
, NULL
, false );
2504 bspeed
= times_list
[multi
];
2507 case MAIN_MENU_COLOR
:
2508 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2511 case MAIN_MENU_GRID_SIZE
:
2512 for(multi
= 0; multi
<4; multi
++)
2513 if(gridsize
== gridsize_list
[multi
]) break;
2514 rb
->do_menu( &gridsize_menu
, &multi
, NULL
, false );
2516 gridsize
= gridsize_list
[multi
];
2519 case MAIN_MENU_EXIT
:
2524 case MAIN_MENU_RESUME
:
2532 static void reset_tool( void )
2544 static bool rockpaint_loop( void )
2554 button
= rb
->button_get(true);
2556 if( tool
== Brush
&& prev_x
!= -1 )
2560 else if( button
& BUTTON_REPEAT
)
2571 case ROCKPAINT_QUIT
:
2572 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2575 case ROCKPAINT_MENU
:
2582 case ROCKPAINT_DRAW
:
2587 if( prev_x
== -1 ) prev_x
= 1;
2591 case SelectRectangle
:
2598 case LinearGradient
:
2599 case RadialGradient
:
2600 /* Curve uses 4 points, others use 2 */
2601 if( prev_x
== -1 || prev_y
== -1 )
2607 else if( tool
== Curve
2608 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2613 else if( tool
== SelectRectangle
2614 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2616 tool_mode
= rb
->do_menu( &select_menu
,
2617 NULL
, NULL
, false );
2620 case SELECT_MENU_CUT
:
2621 case SELECT_MENU_COPY
:
2624 copy_to_clipboard();
2625 if( prev_x
< x
) x
= prev_x
;
2626 if( prev_y
< y
) y
= prev_y
;
2629 case SELECT_MENU_INVERT
:
2630 draw_invert( prev_x
, prev_y
, x
, y
);
2634 case SELECT_MENU_HFLIP
:
2635 draw_hflip( prev_x
, prev_y
, x
, y
);
2639 case SELECT_MENU_VFLIP
:
2640 draw_vflip( prev_x
, prev_y
, x
, y
);
2644 case SELECT_MENU_ROTATE90
:
2645 draw_rot_90_deg( prev_x
, prev_y
, x
, y
, 1 );
2649 case SELECT_MENU_ROTATE180
:
2650 draw_hflip( prev_x
, prev_y
, x
, y
);
2651 draw_vflip( prev_x
, prev_y
, x
, y
);
2655 case SELECT_MENU_ROTATE270
:
2656 draw_rot_90_deg( prev_x
, prev_y
, x
, y
, -1 );
2660 case SELECT_MENU_CANCEL
:
2669 else if( tool
== Curve
2670 && ( prev_x3
== -1 || prev_y3
== -1 ) )
2680 case SelectRectangle
:
2681 draw_paste_rectangle( prev_x
, prev_y
,
2686 draw_line( prev_x
, prev_y
, x
, y
);
2689 draw_curve( prev_x
, prev_y
,
2695 draw_rect( prev_x
, prev_y
, x
, y
);
2698 draw_rect_full( prev_x
, prev_y
, x
, y
);
2701 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2704 draw_oval_full( prev_x
, prev_y
, x
, y
);
2706 case LinearGradient
:
2707 linear_gradient( prev_x
, prev_y
, x
, y
);
2709 case RadialGradient
:
2710 radial_gradient( prev_x
, prev_y
, x
, y
);
2724 color_picker( x
, y
);
2737 case ROCKPAINT_DRAW
|BUTTON_REPEAT
:
2740 /* 3 point bezier curve */
2742 draw_curve( prev_x
, prev_y
,
2752 case ROCKPAINT_TOOLBAR
:
2761 case ROCKPAINT_TOOLBAR2
:
2770 case ROCKPAINT_LEFT
:
2771 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2773 x
-=bspeed
* accelaration
;
2778 case ROCKPAINT_RIGHT
:
2779 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2781 x
+=bspeed
* accelaration
;
2787 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2789 y
-=bspeed
* accelaration
;
2794 case ROCKPAINT_DOWN
:
2795 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2797 y
+=bspeed
* accelaration
;
2807 if (rb
->default_event_handler(button
) == SYS_USB_CONNECTED
)
2808 return PLUGIN_USB_CONNECTED
;
2811 if( tool
== Brush
&& prev_x
== 1 )
2817 if( preview
|| tool
== ColorPicker
)
2818 /* always preview color picker */
2823 case SelectRectangle
:
2824 if( prev_x2
== -1 || prev_y2
== -1 )
2826 /* we are defining the selection */
2827 draw_select_rectangle( prev_x
, prev_y
, x
, y
);
2831 /* we are pasting the selected data */
2832 draw_paste_rectangle( prev_x
, prev_y
, prev_x2
,
2833 prev_y2
, x
, y
, tool_mode
);
2834 prev_x3
= prev_x2
-prev_x
;
2835 if( prev_x3
< 0 ) prev_x3
*= -1;
2836 prev_y3
= prev_y2
-prev_y
;
2837 if( prev_y3
< 0 ) prev_y3
*= -1;
2838 draw_select_rectangle( x
, y
, x
+prev_x3
, y
+prev_y3
);
2848 draw_line( prev_x
, prev_y
, x
, y
);
2852 if( prev_x2
== -1 || prev_y2
== -1 )
2854 draw_line( prev_x
, prev_y
, x
, y
);
2858 draw_curve( prev_x
, prev_y
,
2866 draw_rect( prev_x
, prev_y
, x
, y
);
2870 draw_rect_full( prev_x
, prev_y
, x
, y
);
2874 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2878 draw_oval_full( prev_x
, prev_y
, x
, y
);
2886 color_picker( x
, y
);
2890 case LinearGradient
:
2891 line_gradient( prev_x
, prev_y
, x
, y
);
2894 case RadialGradient
:
2895 line_gradient( prev_x
, prev_y
, x
, y
);
2914 static int load_bitmap( const char *file
)
2920 bm
.data
= (char*)save_buffer
;
2921 ret
= rb
->read_bmp_file( file
, &bm
, ROWS
*COLS
*sizeof( fb_data
),
2922 FORMAT_NATIVE
, NULL
);
2924 if((bm
.width
> COLS
) || ( bm
.height
> ROWS
))
2927 for( l
= bm
.height
-1; l
> 0; l
-- )
2929 rb
->memmove( save_buffer
+l
*COLS
, save_buffer
+l
*bm
.width
,
2930 sizeof( fb_data
)*bm
.width
);
2932 for( l
= 0; l
< bm
.height
; l
++ )
2934 rb
->memset( save_buffer
+l
*COLS
+bm
.width
, rp_colors
[ bgdrawcolor
],
2935 sizeof( fb_data
)*(COLS
-bm
.width
) );
2937 rb
->memset( save_buffer
+COLS
*bm
.height
, rp_colors
[ bgdrawcolor
],
2938 sizeof( fb_data
)*COLS
*(ROWS
-bm
.height
) );
2943 static int save_bitmap( char *file
)
2946 bm
.data
= (char*)save_buffer
;
2949 bm
.format
= FORMAT_NATIVE
;
2950 return save_bmp_file( file
, &bm
);
2953 enum plugin_status
plugin_start(const void* parameter
)
2955 rb
->lcd_set_foreground(COLOR_WHITE
);
2956 rb
->lcd_set_backdrop(NULL
);
2957 rb
->lcd_fillrect(0,0,LCD_WIDTH
,LCD_HEIGHT
);
2958 rb
->splash( HZ
/2, "Rock Paint");
2960 rb
->lcd_clear_display();
2966 if( load_bitmap( parameter
) <= 0 )
2968 rb
->splash( 1*HZ
, "File Open Error");
2973 rb
->splashf( 1*HZ
, "Image loaded (%s)", (char *)parameter
);
2975 rb
->strcpy( filename
, parameter
);
2984 return rockpaint_loop();