1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2004 Pengxuan Liu (Isaac)
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 00 01 21 22 23 43 44 45 65 66 67 87 88 89 109110111
24 00 |-----------|-----------|-----------|-----------|-----------|
26 |***********|***********|***********|***********|***********|
27 |***********|***********|***********|***********|***********|
29 12 |-----------|-----------|-----------|-----------|-----------|
30 13 |-----------|-----------|-----------|-----------|-----------| y1
34 23 |-----------|-----------|-----------|-----------|-----------| y2
38 33 |-----------|-----------|-----------|-----------|-----------| y3
42 43 |-----------|-----------|-----------|-----------|-----------| y4
46 53 |-----------|-----------|-----------|-----------|-----------| y5
50 63 |-----------|-----------|-----------|-----------|-----------| y6
54 /*---------------------------------------------------------------------------
56 - Scientific number format core code. Support range 10^-999 ~ 10^999
57 - Number of significant figures up to 10
60 - Right now, only accept "num, operator (+,-,*,/), num, =" input sequence.
61 Input "3, +, 5, -, 2, =", the calculator will only do 5-2 and result = 3
62 You have to input "3, +, 5, =, -, 2, =" to get 3+5-2 = 6
64 - "*,/" have no priority. Actually you can't input 3+5*2 yet.
67 use arrow button to move cursor, "play" button to select, "off" button to exit
68 F1: if typing numbers, it's equal to "Del"; otherwise, equal to "C"
69 F2: circle input "+, -, *, /"
72 "MR" : load temp memory
73 "M+" : add currently display to temp memory
74 "C" : reset calculator
75 ---------------------------------------------------------------------------*/
78 #ifdef HAVE_LCD_BITMAP
86 #define REC_HEIGHT (int)(LCD_HEIGHT / (BUTTON_ROWS + 1))
87 #define REC_WIDTH (int)(LCD_WIDTH / BUTTON_COLS)
89 #define Y_6_POS (LCD_HEIGHT) /* Leave room for the border */
90 #define Y_5_POS (Y_6_POS - REC_HEIGHT) /* y5 = 53 */
91 #define Y_4_POS (Y_5_POS - REC_HEIGHT) /* y4 = 43 */
92 #define Y_3_POS (Y_4_POS - REC_HEIGHT) /* y3 = 33 */
93 #define Y_2_POS (Y_3_POS - REC_HEIGHT) /* y2 = 23 */
94 #define Y_1_POS (Y_2_POS - REC_HEIGHT) /* y1 = 13 */
95 #define Y_0_POS 0 /* y0 = 0 */
97 #define X_0_POS 0 /* x0 = 0 */
98 #define X_1_POS (X_0_POS + REC_WIDTH) /* x1 = 22 */
99 #define X_2_POS (X_1_POS + REC_WIDTH) /* x2 = 44 */
100 #define X_3_POS (X_2_POS + REC_WIDTH) /* x3 = 66 */
101 #define X_4_POS (X_3_POS + REC_WIDTH) /* x4 = 88 */
102 #define X_5_POS (X_4_POS + REC_WIDTH) /* x5 = 110, column 111 left blank */
104 #define TEXT_1_POS (Y_1_POS-10) /* y1 = 2 */ /* blank height = 12 */
105 #define TEXT_2_POS (Y_2_POS-8) /* y2 = 15 */ /* blank height = 9 */
106 #define TEXT_3_POS (Y_3_POS-8) /* y3 = 25 */
107 #define TEXT_4_POS (Y_4_POS-8) /* y4 = 35 */
108 #define TEXT_5_POS (Y_5_POS-8) /* y5 = 45 */
109 #define TEXT_6_POS (Y_6_POS-8) /* y6 = 55 */
111 #define SIGN(x) ((x)<0?-1:1)
112 #define ABS(x) ((x)<0?-(x):(x))
114 /* variable button definitions */
115 #if CONFIG_KEYPAD == RECORDER_PAD
116 #define CALCULATOR_LEFT BUTTON_LEFT
117 #define CALCULATOR_RIGHT BUTTON_RIGHT
118 #define CALCULATOR_UP BUTTON_UP
119 #define CALCULATOR_DOWN BUTTON_DOWN
120 #define CALCULATOR_QUIT BUTTON_OFF
121 #define CALCULATOR_INPUT BUTTON_PLAY
122 #define CALCULATOR_CALC BUTTON_F3
123 #define CALCULATOR_OPERATORS BUTTON_F2
124 #define CALCULATOR_CLEAR BUTTON_F1
126 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
127 #define CALCULATOR_LEFT BUTTON_LEFT
128 #define CALCULATOR_RIGHT BUTTON_RIGHT
129 #define CALCULATOR_UP BUTTON_UP
130 #define CALCULATOR_DOWN BUTTON_DOWN
131 #define CALCULATOR_QUIT BUTTON_OFF
132 #define CALCULATOR_INPUT BUTTON_SELECT
133 #define CALCULATOR_CALC BUTTON_F3
134 #define CALCULATOR_OPERATORS BUTTON_F2
135 #define CALCULATOR_CLEAR BUTTON_F1
137 #elif CONFIG_KEYPAD == ONDIO_PAD
138 #define CALCULATOR_LEFT BUTTON_LEFT
139 #define CALCULATOR_RIGHT BUTTON_RIGHT
140 #define CALCULATOR_UP BUTTON_UP
141 #define CALCULATOR_DOWN BUTTON_DOWN
142 #define CALCULATOR_QUIT BUTTON_OFF
143 #define CALCULATOR_INPUT_CALC_PRE BUTTON_MENU
144 #define CALCULATOR_INPUT (BUTTON_MENU | BUTTON_REL)
145 #define CALCULATOR_CALC (BUTTON_MENU | BUTTON_REPEAT)
147 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
148 (CONFIG_KEYPAD == IRIVER_H300_PAD)
149 #define CALCULATOR_LEFT BUTTON_LEFT
150 #define CALCULATOR_RIGHT BUTTON_RIGHT
151 #define CALCULATOR_UP BUTTON_UP
152 #define CALCULATOR_DOWN BUTTON_DOWN
153 #define CALCULATOR_QUIT BUTTON_OFF
154 #define CALCULATOR_INPUT BUTTON_SELECT
155 #define CALCULATOR_CALC BUTTON_ON
156 #define CALCULATOR_OPERATORS BUTTON_MODE
157 #define CALCULATOR_CLEAR BUTTON_REC
159 #define CALCULATOR_RC_QUIT BUTTON_RC_STOP
161 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
162 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
163 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
165 #define CALCULATOR_LEFT BUTTON_LEFT
166 #define CALCULATOR_RIGHT BUTTON_RIGHT
167 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
168 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
169 #define CALCULATOR_QUIT BUTTON_MENU
170 #define CALCULATOR_INPUT BUTTON_SELECT
171 #define CALCULATOR_CALC BUTTON_PLAY
173 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
175 #define CALCULATOR_LEFT BUTTON_LEFT
176 #define CALCULATOR_RIGHT BUTTON_RIGHT
177 #define CALCULATOR_UP BUTTON_UP
178 #define CALCULATOR_DOWN BUTTON_DOWN
179 #define CALCULATOR_QUIT BUTTON_POWER
180 #define CALCULATOR_INPUT BUTTON_SELECT
181 #define CALCULATOR_CALC BUTTON_PLAY
182 #define CALCULATOR_CLEAR BUTTON_REC
184 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
186 #define CALCULATOR_LEFT BUTTON_LEFT
187 #define CALCULATOR_RIGHT BUTTON_RIGHT
188 #define CALCULATOR_UP BUTTON_UP
189 #define CALCULATOR_DOWN BUTTON_DOWN
190 #define CALCULATOR_QUIT BUTTON_POWER
191 #define CALCULATOR_INPUT BUTTON_SELECT
192 #define CALCULATOR_CALC BUTTON_MENU
193 #define CALCULATOR_CLEAR BUTTON_A
195 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
196 #define CALCULATOR_LEFT BUTTON_LEFT
197 #define CALCULATOR_RIGHT BUTTON_RIGHT
198 #define CALCULATOR_UP BUTTON_UP
199 #define CALCULATOR_DOWN BUTTON_DOWN
200 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
201 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
202 #define CALCULATOR_QUIT BUTTON_POWER
203 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
204 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
205 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
206 #define CALCULATOR_CLEAR BUTTON_REC
208 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
209 #define CALCULATOR_LEFT BUTTON_LEFT
210 #define CALCULATOR_RIGHT BUTTON_RIGHT
211 #define CALCULATOR_UP BUTTON_UP
212 #define CALCULATOR_DOWN BUTTON_DOWN
213 #define CALCULATOR_QUIT BUTTON_POWER
214 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
215 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
216 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
218 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
219 #define CALCULATOR_LEFT BUTTON_LEFT
220 #define CALCULATOR_RIGHT BUTTON_RIGHT
221 #define CALCULATOR_UP BUTTON_UP
222 #define CALCULATOR_DOWN BUTTON_DOWN
223 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
224 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
225 #define CALCULATOR_QUIT (BUTTON_HOME|BUTTON_REPEAT)
226 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
227 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
228 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
231 #elif (CONFIG_KEYPAD == SANSA_CLIP_PAD)
232 #define CALCULATOR_LEFT BUTTON_LEFT
233 #define CALCULATOR_RIGHT BUTTON_RIGHT
234 #define CALCULATOR_UP BUTTON_UP
235 #define CALCULATOR_DOWN BUTTON_DOWN
236 #define CALCULATOR_QUIT BUTTON_POWER
237 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
238 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
239 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
240 #define CALCULATOR_CLEAR BUTTON_HOME
242 #elif (CONFIG_KEYPAD == SANSA_M200_PAD)
243 #define CALCULATOR_LEFT BUTTON_LEFT
244 #define CALCULATOR_RIGHT BUTTON_RIGHT
245 #define CALCULATOR_UP BUTTON_UP
246 #define CALCULATOR_DOWN BUTTON_DOWN
247 #define CALCULATOR_QUIT BUTTON_POWER
248 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
249 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
250 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
251 #define CALCULATOR_CLEAR (BUTTON_SELECT|BUTTON_UP)
253 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
255 #define CALCULATOR_LEFT BUTTON_LEFT
256 #define CALCULATOR_RIGHT BUTTON_RIGHT
257 #define CALCULATOR_UP BUTTON_SCROLL_UP
258 #define CALCULATOR_DOWN BUTTON_SCROLL_DOWN
259 #define CALCULATOR_QUIT BUTTON_POWER
260 #define CALCULATOR_INPUT_CALC_PRE BUTTON_PLAY
261 #define CALCULATOR_INPUT (BUTTON_PLAY | BUTTON_REL)
262 #define CALCULATOR_CALC (BUTTON_PLAY | BUTTON_REPEAT)
263 #define CALCULATOR_CLEAR BUTTON_REW
265 #elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
267 #define CALCULATOR_LEFT BUTTON_LEFT
268 #define CALCULATOR_RIGHT BUTTON_RIGHT
269 #define CALCULATOR_UP BUTTON_UP
270 #define CALCULATOR_DOWN BUTTON_DOWN
271 #define CALCULATOR_QUIT BUTTON_BACK
272 #define CALCULATOR_INPUT BUTTON_SELECT
273 #define CALCULATOR_CALC BUTTON_MENU
274 #define CALCULATOR_CLEAR BUTTON_PLAY
276 #elif (CONFIG_KEYPAD == MROBE100_PAD)
278 #define CALCULATOR_LEFT BUTTON_LEFT
279 #define CALCULATOR_RIGHT BUTTON_RIGHT
280 #define CALCULATOR_UP BUTTON_UP
281 #define CALCULATOR_DOWN BUTTON_DOWN
282 #define CALCULATOR_QUIT BUTTON_POWER
283 #define CALCULATOR_INPUT BUTTON_SELECT
284 #define CALCULATOR_CALC BUTTON_MENU
285 #define CALCULATOR_CLEAR BUTTON_DISPLAY
287 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
289 #define CALCULATOR_LEFT BUTTON_RC_REW
290 #define CALCULATOR_RIGHT BUTTON_RC_FF
291 #define CALCULATOR_UP BUTTON_RC_VOL_UP
292 #define CALCULATOR_DOWN BUTTON_RC_VOL_DOWN
293 #define CALCULATOR_QUIT BUTTON_RC_REC
294 #define CALCULATOR_INPUT BUTTON_RC_PLAY
295 #define CALCULATOR_CALC BUTTON_RC_MODE
296 #define CALCULATOR_CLEAR BUTTON_RC_MENU
298 #define CALCULATOR_RC_QUIT BUTTON_REC
300 #elif (CONFIG_KEYPAD == COWOND2_PAD)
302 #define CALCULATOR_QUIT BUTTON_POWER
303 #define CALCULATOR_CLEAR BUTTON_MENU
305 #elif CONFIG_KEYPAD == IAUDIO67_PAD
307 #define CALCULATOR_LEFT BUTTON_LEFT
308 #define CALCULATOR_RIGHT BUTTON_RIGHT
309 #define CALCULATOR_UP BUTTON_VOLUP
310 #define CALCULATOR_DOWN BUTTON_VOLDOWN
311 #define CALCULATOR_QUIT BUTTON_POWER
312 #define CALCULATOR_INPUT BUTTON_PLAY
313 #define CALCULATOR_CALC BUTTON_MENU
314 #define CALCULATOR_CLEAR BUTTON_STOP
316 #define CALCULATOR_RC_QUIT (BUTTON_MENU|BUTTON_PLAY)
318 #elif (CONFIG_KEYPAD == CREATIVEZVM_PAD)
320 #define CALCULATOR_LEFT BUTTON_LEFT
321 #define CALCULATOR_RIGHT BUTTON_RIGHT
322 #define CALCULATOR_UP BUTTON_UP
323 #define CALCULATOR_DOWN BUTTON_DOWN
324 #define CALCULATOR_QUIT BUTTON_BACK
325 #define CALCULATOR_INPUT BUTTON_SELECT
326 #define CALCULATOR_CALC BUTTON_MENU
327 #define CALCULATOR_CLEAR BUTTON_PLAY
329 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
331 #define CALCULATOR_LEFT BUTTON_LEFT
332 #define CALCULATOR_RIGHT BUTTON_RIGHT
333 #define CALCULATOR_UP BUTTON_UP
334 #define CALCULATOR_DOWN BUTTON_DOWN
335 #define CALCULATOR_QUIT BUTTON_POWER
336 #define CALCULATOR_INPUT BUTTON_SELECT
337 #define CALCULATOR_CALC BUTTON_MENU
338 #define CALCULATOR_CLEAR BUTTON_VIEW
340 #elif (CONFIG_KEYPAD == ONDAVX747_PAD)
342 #define CALCULATOR_QUIT BUTTON_POWER
343 #define CALCULATOR_CLEAR BUTTON_MENU
345 #elif CONFIG_KEYPAD == MROBE500_PAD
346 #define CALCULATOR_QUIT BUTTON_POWER
349 #error No keymap defined!
352 #ifdef HAVE_TOUCHSCREEN
353 #ifndef CALCULATOR_LEFT
354 #define CALCULATOR_LEFT BUTTON_MIDLEFT
356 #ifndef CALCULATOR_RIGHT
357 #define CALCULATOR_RIGHT BUTTON_MIDRIGHT
359 #ifndef CALCULATOR_UP
360 #define CALCULATOR_UP BUTTON_TOPMIDDLE
362 #ifndef CALCULATOR_DOWN
363 #define CALCULATOR_DOWN BUTTON_BOTTOMMIDDLE
365 #ifndef CALCULATOR_CALC
366 #define CALCULATOR_CALC BUTTON_BOTTOMRIGHT
368 #ifndef CALCULATOR_INPUT
369 #define CALCULATOR_INPUT BUTTON_CENTER
371 #ifndef CALCULATOR_CLEAR
372 #define CALCULATOR_CLEAR BUTTON_TOPRIGHT
375 #include "lib/touchscreen.h"
376 static struct ts_raster calc_raster
= { X_0_POS
, Y_1_POS
, BUTTON_COLS
*REC_WIDTH
, BUTTON_ROWS
*REC_HEIGHT
, REC_WIDTH
, REC_HEIGHT
};
384 unsigned char* buttonChar
[2][5][5] = {
385 { { "MR" , "M+" , "2nd" , "CE" , "C" },
386 { "7" , "8" , "9" , "/" , "sqr" },
387 { "4" , "5" , "6" , "*" , "x^2" },
388 { "1" , "2" , "3" , "-" , "1/x" },
389 { "0" , "+/-", "." , "+" , "=" } },
391 { { "n!" , "PI" , "1st" , "sin" , "asi" },
392 { "7" , "8" , "9" , "cos" , "aco" },
393 { "4" , "5" , "6" , "tan" , "ata" },
394 { "1" , "2" , "3" , "ln" , "e^x" },
395 { "0" , "+/-", "." , "log" , "x^y" } }
398 enum { btn_MR
, btn_M
, btn_bas
, btn_CE
, btn_C
,
399 btn_7
, btn_8
, btn_9
, btn_div
, btn_sqr
,
400 btn_4
, btn_5
, btn_6
, btn_time
, btn_square
,
401 btn_1
, btn_2
, btn_3
, btn_minus
, btn_rec
,
402 btn_0
, btn_sign
, btn_dot
, btn_add
, btn_equal
405 enum { sci_fac
, sci_pi
, sci_sci
, sci_sin
, sci_asin
,
406 sci_7
, sci_8
, sci_9
, sci_cos
, sci_acos
,
407 sci_4
, sci_5
, sci_6
, sci_tan
, sci_atan
,
408 sci_1
, sci_2
, sci_3
, sci_ln
, sci_exp
,
409 sci_0
, sci_sign
, sci_dot
, sci_log
, sci_xy
412 #define MINIMUM 0.000000000001 /* e-12 */
414 /* 123456789abcdef */
416 #define DIGITLEN 10 /* must <= 10 */
417 #define SCIENTIFIC_FORMAT ( power < -(DIGITLEN-3) || power > (DIGITLEN))
418 /* 0.000 00000 0001 */
420 /* DIGITLEN 12345 6789a bcdef */
421 /* power 12 34567 89abc def */
422 /* 10^- 123 45678 9abcd ef */
424 unsigned char buf
[19];/* 18 bytes of output line,
426 buf[1] = 'M' if memTemp is not 0
430 buf[2]-buf[12] or buf[3]-buf[13] = result;
432 buf[13] or buf[14] -buf[17] = power;
436 buf[7]-buf[17] = result;
440 unsigned char typingbuf
[DIGITLEN
+2];/* byte 0 is sign or ' ',
441 byte 1~DIGITLEN are num and '.'
442 byte (DIGITLEN+1) is '\0' */
443 unsigned char* typingbufPointer
= typingbuf
;
445 double result
= 0; /* main operand, format 0.xxxxx */
446 int power
= 0; /* 10^power */
447 double modifier
= 0.1; /* position of next input */
448 double operand
= 0; /* second operand, format 0.xxxxx */
449 int operandPower
= 0; /* 10^power of second operand */
450 char oper
= ' '; /* operators: + - * / */
451 bool operInputted
= false; /* false: do calculation first and
453 true: just replace current oper */
455 double memTemp
= 0; /* temp memory */
456 int memTempPower
= 0; /* 10^^power of memTemp */
458 int btn_row
, btn_col
; /* current position index for button */
459 int prev_btn_row
, prev_btn_col
; /* previous cursor position */
460 #define CAL_BUTTON (btn_row*5+btn_col)
462 int btn
= BUTTON_NONE
;
463 int lastbtn
= BUTTON_NONE
;
465 /* Status of calculator */
466 enum {cal_normal
, /* 0, normal status, display result */
467 cal_typing
, /* 1, currently typing, dot hasn't been typed */
468 cal_dotted
, /* 2, currently typing, dot already has been typed. */
474 /* constant table for CORDIC algorithm */
475 double cordicTable
[51][2]= {
476 /* pow(2,0) - pow(2,-50) atan(pow(2,0) - atan(pow(2,-50) */
477 {1e+00, 7.853981633974483e-01},
478 {5e-01, 4.636476090008061e-01},
479 {2.5e-01, 2.449786631268641e-01},
480 {1.25e-01, 1.243549945467614e-01},
481 {6.25e-02, 6.241880999595735e-02},
482 {3.125e-02, 3.123983343026828e-02},
483 {1.5625e-02, 1.562372862047683e-02},
484 {7.8125e-03, 7.812341060101111e-03},
485 {3.90625e-03, 3.906230131966972e-03},
486 {1.953125e-03, 1.953122516478819e-03},
487 {9.765625e-04, 9.765621895593195e-04},
488 {4.8828125e-04, 4.882812111948983e-04},
489 {2.44140625e-04, 2.441406201493618e-04},
490 {1.220703125e-04, 1.220703118936702e-04},
491 {6.103515625e-05, 6.103515617420877e-05},
492 {3.0517578125e-05, 3.051757811552610e-05},
493 {1.52587890625e-05, 1.525878906131576e-05},
494 {7.62939453125e-06, 7.629394531101970e-06},
495 {3.814697265625e-06, 3.814697265606496e-06},
496 {1.9073486328125e-06, 1.907348632810187e-06},
497 {9.5367431640625e-07, 9.536743164059608e-07},
498 {4.76837158203125e-07, 4.768371582030888e-07},
499 {2.384185791015625e-07, 2.384185791015580e-07},
500 {1.1920928955078125e-07, 1.192092895507807e-07},
501 {5.9604644775390625e-08, 5.960464477539055e-08},
502 {2.98023223876953125e-08, 2.980232238769530e-08},
503 {1.490116119384765625e-08, 1.490116119384765e-08},
504 {7.450580596923828125e-09, 7.450580596923828e-09},
505 {3.7252902984619140625e-09, 3.725290298461914e-09},
506 {1.86264514923095703125e-09, 1.862645149230957e-09},
507 {9.31322574615478515625e-10, 9.313225746154785e-10},
508 {4.656612873077392578125e-10, 4.656612873077393e-10},
509 {2.3283064365386962890625e-10, 2.328306436538696e-10},
510 {1.16415321826934814453125e-10, 1.164153218269348e-10},
511 {5.82076609134674072265625e-11, 5.820766091346741e-11},
512 {2.910383045673370361328125e-11, 2.910383045673370e-11},
513 {1.4551915228366851806640625e-11, 1.455191522836685e-11},
514 {7.2759576141834259033203125e-12, 7.275957614183426e-12},
515 {3.63797880709171295166015625e-12, 3.637978807091713e-12},
516 {1.818989403545856475830078125e-12, 1.818989403545856e-12},
517 {9.094947017729282379150390625e-13, 9.094947017729282e-13},
518 {4.5474735088646411895751953125e-13, 4.547473508864641e-13},
519 {2.27373675443232059478759765625e-13, 2.273736754432321e-13},
520 {1.136868377216160297393798828125e-13, 1.136868377216160e-13},
521 {5.684341886080801486968994140625e-14, 5.684341886080801e-14},
522 {2.8421709430404007434844970703125e-14, 2.842170943040401e-14},
523 {1.42108547152020037174224853515625e-14, 1.421085471520200e-14},
524 {7.10542735760100185871124267578125e-15, 7.105427357601002e-15},
525 {3.552713678800500929355621337890625e-15, 3.552713678800501e-15},
526 {1.7763568394002504646778106689453125e-15, 1.776356839400250e-15},
527 {8.8817841970012523233890533447265625e-16, 8.881784197001252e-16}
530 void doMultiple(double* operandOne
, int* powerOne
,
531 double operandTwo
, int powerTwo
);
532 void doAdd (double* operandOne
, int* powerOne
,
533 double operandTwo
, int powerTwo
);
534 void printResult(void);
535 void formatResult(void);
536 void oneOperand(void);
538 void drawLines(void);
539 void drawButtons(int group
);
541 /* -----------------------------------------------------------------------
543 ----------------------------------------------------------------------- */
544 void cleartypingbuf(void)
547 for( k
=1; k
<=(DIGITLEN
+1); k
++)
550 typingbufPointer
= typingbuf
+1;
559 void clearResult(void)
566 void clearInput(void)
568 calStatus
= cal_normal
;
571 rb
->lcd_clear_display();
572 drawButtons(buttonGroup
);
576 void clearOperand(void)
582 void clearMemTemp(void)
591 operInputted
= false;
603 void switchOperands(void)
605 double tempr
= operand
;
606 int tempp
= operandPower
;
608 operandPower
= power
;
616 rb
->lcd_hline(0, LCD_WIDTH
, Y_1_POS
-1);
617 for (i
= 0; i
< 5 ; i
++)
618 rb
->lcd_hline(0, LCD_WIDTH
, Y_1_POS
+i
*REC_HEIGHT
);
619 for (i
= 0; i
< 4 ; i
++)
620 rb
->lcd_vline(X_1_POS
+i
*REC_WIDTH
, Y_1_POS
, LCD_HEIGHT
);
623 void drawButtons(int group
)
626 for (i
= 0; i
<= 4; i
++){
627 for (j
= 0; j
<= 4; j
++){
628 rb
->lcd_getstringsize( buttonChar
[group
][i
][j
],&w
,&h
);
629 if (i
== btn_row
&& j
== btn_col
) /* selected item */
630 rb
->lcd_set_drawmode(DRMODE_SOLID
);
632 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
633 rb
->lcd_fillrect( X_0_POS
+ j
*REC_WIDTH
,
634 Y_1_POS
+ i
*REC_HEIGHT
,
635 REC_WIDTH
, REC_HEIGHT
+1);
636 if (i
== btn_row
&& j
== btn_col
) /* selected item */
637 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
639 rb
->lcd_set_drawmode(DRMODE_SOLID
);
640 rb
->lcd_putsxy( X_0_POS
+ j
*REC_WIDTH
+ (REC_WIDTH
- w
)/2,
641 Y_1_POS
+ i
*REC_HEIGHT
+ (REC_HEIGHT
- h
)/2 + 1,
642 buttonChar
[group
][i
][j
] );
645 rb
->lcd_set_drawmode(DRMODE_SOLID
);
648 /* -----------------------------------------------------------------------
650 ----------------------------------------------------------------------- */
651 void cal_initial (void)
655 rb
->lcd_getstringsize("A",&w
,&h
);
657 rb
->lcd_setfont(FONT_SYSFIXED
);
659 rb
->lcd_clear_display();
661 #ifdef CALCULATOR_OPERATORS
662 /* basic operators are available through separate button */
663 buttonGroup
= sciButtons
;
665 buttonGroup
= basicButtons
;
668 /* initially, invert button "5" */
671 prev_btn_row
= btn_row
;
672 prev_btn_col
= btn_col
;
673 drawButtons(buttonGroup
);
677 /* initial mem and output display*/
681 /* clear button queue */
682 rb
->button_clear_queue();
685 /* -----------------------------------------------------------------------
686 mySqrt uses Heron's algorithm, which is the Newtone-Raphson algorhitm
687 in it's private case for sqrt.
688 Thanks BlueChip for his intro text and Dave Straayer for the actual name.
689 ----------------------------------------------------------------------- */
690 double mySqrt(double square
)
694 double root
= ABS(square
+1)/2;
696 while( ABS(root
- temp
) > MINIMUM
){
698 root
= (square
/temp
+ temp
)/2;
700 if (k
>10000) return 0;
705 /* -----------------------------------------------------------------------
706 transcendFunc uses CORDIC (COordinate Rotation DIgital Computer) method
707 transcendFunc can do sin,cos,log,exp
708 input parameter is angle
709 ----------------------------------------------------------------------- */
710 void transcendFunc(char* func
, double* tt
, int* ttPower
)
712 double t
= (*tt
)*M_PI
/180; int tPower
= *ttPower
;
714 int n
= 50; /* n <=50, tables are all <= 50 */
716 double x
,y
,z
,xt
,yt
,zt
;
719 calStatus
= cal_normal
;
723 calStatus
= cal_error
;
727 calStatus
= cal_normal
;
729 if( func
[0] =='s' || func
[0] =='S'|| func
[0] =='t' || func
[0] =='T')
732 /* if( func[0] =='c' || func[0] =='C') */
746 while (t
> j
*M_TWOPI
) {j
++;}
748 if (M_PI_2
< t
&& t
< 3*M_PI_2
){
750 if (func
[0] =='c' || func
[0] =='C')
752 else if (func
[0] =='t' || func
[0] =='T')
755 else if ( 3*M_PI_2
<= t
&& t
<= M_TWOPI
)
758 x
= 0.60725293500888; y
= 0; z
= t
;
760 xt
= x
- SIGN(z
) * y
*cordicTable
[j
-1][0];
761 yt
= y
+ SIGN(z
) * x
*cordicTable
[j
-1][0];
762 zt
= z
- SIGN(z
) * cordicTable
[j
-1][1];
767 if( func
[0] =='s' || func
[0] =='S') {
771 else if( func
[0] =='c' || func
[0] =='C') {
775 else /*if( func[0] =='t' || func[0] =='T')*/ {
776 if(t
==M_PI_2
||t
==-M_PI_2
){
777 calStatus
= cal_error
;
787 /* -----------------------------------------------------------------------
788 add in scientific number format
789 ----------------------------------------------------------------------- */
790 void doAdd (double* operandOne
, int* powerOne
,
791 double operandTwo
, int powerTwo
)
793 if ( *powerOne
>= powerTwo
){
794 if (*powerOne
- powerTwo
<= DIGITLEN
+1){
795 while (powerTwo
< *powerOne
){
799 *operandOne
+= operandTwo
;
801 /*do nothing if operandTwo is too small*/
804 if (powerTwo
- *powerOne
<= DIGITLEN
+1){
805 while(powerTwo
> *powerOne
){
809 (*operandOne
) += operandTwo
;
811 else{/* simply copy operandTwo if operandOne is too small */
812 *operandOne
= operandTwo
;
813 *powerOne
= powerTwo
;
817 /* -----------------------------------------------------------------------
818 multiple in scientific number format
819 ----------------------------------------------------------------------- */
820 void doMultiple(double* operandOne
, int* powerOne
,
821 double operandTwo
, int powerTwo
)
823 (*operandOne
) *= operandTwo
;
824 (*powerOne
) += powerTwo
;
827 /* -----------------------------------------------------------------------
828 Handles all one operand calculations
829 ----------------------------------------------------------------------- */
830 void oneOperand(void)
833 if (buttonGroup
== basicButtons
){
837 calStatus
= cal_error
;
840 result
= (mySqrt(result
*10))/10;
841 power
= (power
+1) / 2;
844 result
= mySqrt(result
);
847 calStatus
= cal_normal
;
853 calStatus
= cal_normal
;
858 calStatus
= cal_error
;
862 calStatus
= cal_normal
;
866 calStatus
= cal_toDo
;
867 break; /* just for the safety */
870 else{ /* sciButtons */
873 transcendFunc("sin", &result
, &power
);
876 transcendFunc("cos", &result
, &power
);
879 transcendFunc("tan", &result
, &power
);
882 if (power
<0 || power
>8 || result
<0 )
883 calStatus
= cal_error
;
884 else if(result
== 0) {
893 if ( ( result
- (int)result
) > MINIMUM
)
894 calStatus
= cal_error
;
896 k
= result
; result
= 1;
898 doMultiple(&result
, &power
, k
, 0);
902 calStatus
= cal_normal
;
907 calStatus
= cal_toDo
;
908 break; /* just for the safety */
914 /* -----------------------------------------------------------------------
915 Handles all two operands calculations
916 ----------------------------------------------------------------------- */
917 void twoOperands(void)
921 doAdd(&operand
, &operandPower
, -result
, power
);
924 doAdd(&operand
, &operandPower
, result
, power
);
927 doMultiple(&operand
, &operandPower
, result
, power
);
930 if ( ABS(result
) > MINIMUM
){
931 doMultiple(&operand
, &operandPower
, 1/result
, -power
);
934 calStatus
= cal_error
;
937 switchOperands(); /* counter switchOperands() below */
944 /* First, increases *dimen1 by dimen1_delta modulo dimen1_modulo.
945 If dimen1 wraps, increases *dimen2 by dimen2_delta modulo dimen2_modulo.
947 static void move_with_wrap_and_shift(
948 int *dimen1
, int dimen1_delta
, int dimen1_modulo
,
949 int *dimen2
, int dimen2_delta
, int dimen2_modulo
)
951 bool wrapped
= false;
953 *dimen1
+= dimen1_delta
;
956 *dimen1
= dimen1_modulo
- 1;
959 else if (*dimen1
>= dimen1_modulo
)
967 /* Make the dividend always positive to be sure about the result.
968 Adding dimen2_modulo does not change it since we do it modulo. */
969 *dimen2
= (*dimen2
+ dimen2_modulo
+ dimen2_delta
) % dimen2_modulo
;
973 /* -----------------------------------------------------------------------
974 Print buttons when switching 1st and 2nd
975 int group = {basicButtons, sciButtons}
976 ----------------------------------------------------------------------- */
977 void printButtonGroups(int group
)
983 /* -----------------------------------------------------------------------
984 flash the currently marked button
985 ----------------------------------------------------------------------- */
986 void flashButton(void)
991 rb
->lcd_getstringsize( buttonChar
[buttonGroup
][btn_row
][btn_col
],&w
,&h
);
992 rb
->lcd_set_drawmode(DRMODE_SOLID
|(k
==1) ? 0 : DRMODE_INVERSEVID
);
993 rb
->lcd_fillrect( X_0_POS
+ btn_col
*REC_WIDTH
+ 1,
994 Y_1_POS
+ btn_row
*REC_HEIGHT
+ 1,
995 REC_WIDTH
- 1, REC_HEIGHT
- 1);
996 rb
->lcd_putsxy( X_0_POS
+ btn_col
*REC_WIDTH
+ (REC_WIDTH
- w
)/2,
997 Y_1_POS
+ btn_row
*REC_HEIGHT
+ (REC_HEIGHT
- h
)/2 +1,
998 buttonChar
[buttonGroup
][btn_row
][btn_col
] );
999 rb
->lcd_update_rect( X_0_POS
+ btn_col
*REC_WIDTH
+ 1,
1000 Y_1_POS
+ btn_row
*REC_HEIGHT
+ 1,
1001 REC_WIDTH
- 1, REC_HEIGHT
- 1);
1009 /* -----------------------------------------------------------------------
1010 pos is the position that needs animation. pos = [1~18]
1011 ----------------------------------------------------------------------- */
1012 void deleteAnimation(int pos
)
1015 if (pos
<1 || pos
>18)
1018 rb
->lcd_fillrect(1+pos
*6, TEXT_1_POS
, 6, 8);
1019 rb
->lcd_update_rect(1+pos
*6, TEXT_1_POS
, 6, 8);
1023 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
1024 rb
->lcd_fillrect(1+pos
*6, TEXT_1_POS
, 6, 8);
1025 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1026 rb
->lcd_fillrect(1+pos
*6+1+k
, TEXT_1_POS
+k
,
1027 (5-2*k
)>0?(5-2*k
):1, (7-2*k
)>0?(7-2*k
):1 );
1028 rb
->lcd_update_rect(1+pos
*6, TEXT_1_POS
, 6, 8);
1033 /* -----------------------------------------------------------------------
1034 result may be one of these formats:
1040 formatResult() change result to standard format: 0.xxxx
1041 if result is close to 0, let it be 0;
1042 if result is close to 1, let it be 0.1 and power++;
1043 ----------------------------------------------------------------------- */
1044 void formatResult(void)
1046 int resultsign
= SIGN(result
);
1047 result
= ABS(result
);
1048 if(result
> MINIMUM
){ /* doesn't check power, might have problem
1050 + - * / of two formatted number wouldn't.
1051 only a calculation that makes a formatted
1052 number (0.xxxx) less than MINIMUM in only
1056 while( (int)(result
*10) == 0 ){
1062 else{ /* result >= 1 */
1063 while( (int)result
!= 0 ){
1070 if (result
> (1-MINIMUM
)){
1075 result
*= resultsign
;
1084 /* -----------------------------------------------------------------------
1085 result2typingbuf() outputs standard format result to typingbuf.
1086 case SCIENTIFIC_FORMAT, let temppower = 1;
1087 case temppower > 0: print '.' in the middle
1088 case temppower <= 0: print '.' in the begining
1089 ----------------------------------------------------------------------- */
1090 void result2typingbuf(void)
1092 bool haveDot
= false;
1095 double tempresult
= ABS(result
); /* positive num makes things simple */
1098 double tempmodifier
= 1;
1101 if(SCIENTIFIC_FORMAT
)
1102 temppower
= 1; /* output x.xxxx format */
1108 if(tempresult
< MINIMUM
){ /* if 0,faster display and avoid complication*/
1112 else{ /* tempresult > 0 */
1113 typingbuf
[0] = (SIGN(result
)<0)?'-':' ';
1115 typingbufPointer
= typingbuf
;
1117 for (k
= 0; k
<DIGITLEN
+1 ; k
++){
1119 if(temppower
|| *(typingbufPointer
-1) == '.'){
1121 tempmodifier
= tempmodifier
/10;
1122 while( (tempresult
-tempmodifier
*count
) >
1123 (tempmodifier
-MINIMUM
)){
1126 tempresult
-= tempmodifier
*count
;
1127 tempresult
= ABS(tempresult
);
1129 *typingbufPointer
= count
+ '0';
1131 else{ /* temppower == 0 */
1132 *typingbufPointer
= '.';
1139 typingbufPointer
++; *typingbufPointer
= '0';
1140 typingbufPointer
++; *typingbufPointer
= '.';
1141 for (k
= 2; k
<DIGITLEN
+1 ; k
++){
1144 if ( (-temppower
) < (k
-1)){
1145 tempmodifier
= tempmodifier
/10;
1146 while((tempresult
-tempmodifier
*count
)>(tempmodifier
-MINIMUM
)){
1150 tempresult
-= tempmodifier
*count
;
1151 tempresult
= ABS(tempresult
);
1154 *typingbufPointer
= count
+ '0';
1157 /* now, typingbufPointer = typingbuf + 16 */
1158 /* backward strip off 0 and '.' */
1160 while( (*typingbufPointer
== '0') || (*typingbufPointer
== '.')){
1161 tempchar
= *typingbufPointer
;
1162 *typingbufPointer
= 0;
1164 if (tempchar
== '.') break;
1167 typingbuf
[DIGITLEN
+1] = 0;
1168 } /* else tempresult > 0 */
1171 /* -----------------------------------------------------------------------
1172 printResult() generates LCD display.
1173 ----------------------------------------------------------------------- */
1174 void printResult(void)
1178 char operbuf
[3] = {0, 0, 0};
1183 rb
->lcd_clear_display();
1184 rb
->splash(HZ
/3, "Bye now!");
1188 rb
->snprintf(buf
, 19, "%18s","Error");
1192 rb
->snprintf(buf
, 19, "%18s","Coming soon ^_* ");
1198 if( power
> 1000 ){ /* power -1 > 999 */
1199 calStatus
= cal_error
;
1202 if (power
< -998 ) /* power -1 < -999 */
1203 clearResult(); /* too small, let it be 0 */
1209 operbuf
[1] = ( ABS(memTemp
) > MINIMUM
)?'M':' ';
1212 if(SCIENTIFIC_FORMAT
){
1213 /* output format: X.XXXX eXXX */
1214 if(power
> -98){ /* power-1 >= -99, eXXX or e-XX */
1215 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1216 for(k
=11;k
<=14;k
++) buf
[k
] = ' ';
1218 rb
->snprintf(typingbuf
, 5, "e%d",power
-1);
1219 rb
->snprintf(buf
+11, 5, "%4s",typingbuf
);
1221 else{ /* power-1 <= -100, e-XXX */
1222 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1223 rb
->snprintf(buf
+11, 6, "e%d",power
-1);
1227 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1228 } /* if SCIENTIFIC_FORMAT */
1234 operbuf
[1] = ( ABS(memTemp
) > MINIMUM
)?'M':' ';
1235 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1240 rb
->lcd_getstringsize(buf
, &w
, &h
);
1241 rb
->screen_clear_area(rb
->screens
[0], 0, 0, LCD_WIDTH
, Y_1_POS
- 1);
1242 rb
->lcd_putsxy(4, Y_1_POS
- h
-1, operbuf
);
1243 rb
->lcd_putsxy(LCD_WIDTH
- w
- 4, Y_1_POS
- h
-1, buf
);
1244 rb
->lcd_update_rect(0, 1, LCD_WIDTH
, Y_1_POS
);
1247 /* -----------------------------------------------------------------------
1248 Process typing buttons: 1-9, '.', sign
1249 main operand "result" and typingbuf are processed seperately here.
1250 ----------------------------------------------------------------------- */
1251 void typingProcess(void){
1252 switch( CAL_BUTTON
){
1254 if (calStatus
== cal_typing
||
1255 calStatus
== cal_dotted
)
1256 typingbuf
[0] = (typingbuf
[0]=='-')?' ':'-';
1260 operInputted
= false;
1264 *typingbufPointer
= '0';
1267 calStatus
= cal_dotted
;
1268 *typingbufPointer
= '.';
1269 if (typingbufPointer
!= typingbuf
+DIGITLEN
+1)
1272 default: /* cal_dotted */
1277 operInputted
= false;
1278 /* normal,0; normal,1-9; typing,0; typing,1-9 */
1281 if(CAL_BUTTON
== btn_0
)
1282 break; /* first input is 0, ignore */
1284 /*no operator means start a new calculation*/
1287 calStatus
= cal_typing
;
1288 /* go on typing, no break */
1293 *typingbufPointer
= '0';
1296 *typingbufPointer
=(7+btn_col
-3*(btn_row
-1))+ '0';
1299 if (typingbufPointer
!=typingbuf
+DIGITLEN
+1){
1302 {/* result processing */
1303 if (calStatus
== cal_typing
) power
++;
1304 if (CAL_BUTTON
!= btn_0
)
1307 (7+btn_col
-3*(btn_row
-1))*modifier
;
1311 else /* last byte always '\0' */
1312 *typingbufPointer
= 0;
1314 default: /* cal_error, cal_exit */
1317 break; /* default, 0-9 */
1318 } /* switch( CAL_BUTTON ) */
1321 /* -----------------------------------------------------------------------
1322 Handle delete operation
1323 main operand "result" and typingbuf are processed seperately here.
1324 ----------------------------------------------------------------------- */
1325 void doDelete(void){
1326 deleteAnimation(18);
1329 if (*(typingbufPointer
-1) == '.'){
1330 /* if dotted and deleting '.',
1331 change status and delete '.' below */
1332 calStatus
= cal_typing
;
1334 else{ /* if dotted and not deleting '.',
1336 power
++; /* counter "power--;" below */
1341 {/* result processing */ /* 0-9, '.' */
1342 /* if deleting '.', do nothing */
1343 if ( *typingbufPointer
!= '.'){
1346 result
= result
- SIGN(result
)*
1347 ((*typingbufPointer
)- '0')*modifier
;
1351 *typingbufPointer
= 0;
1353 /* if (only one digit left and it's 0)
1354 or no digit left, change status*/
1355 if ( typingbufPointer
== typingbuf
+1 ||
1356 ( typingbufPointer
== typingbuf
+2 &&
1357 *(typingbufPointer
-1) == '0' ))
1358 calStatus
= cal_normal
;
1360 default: /* normal, error, exit */
1364 /* -----------------------------------------------------------------------
1365 Handle buttons on basic screen
1366 ----------------------------------------------------------------------- */
1367 void basicButtonsProcess(void){
1369 case CALCULATOR_INPUT
:
1370 if (calStatus
== cal_error
&& (CAL_BUTTON
!= btn_C
) ) break;
1372 switch( CAL_BUTTON
){
1374 operInputted
= false;
1375 result
= memTemp
; power
= memTempPower
;
1376 calStatus
= cal_normal
;
1380 if (memTemp
> MINIMUM
)
1381 doAdd(&memTemp
, &memTempPower
, result
, power
);
1383 /* if result is too small and memTemp = 0,
1384 doAdd will not add */
1386 memTempPower
= power
;
1388 calStatus
= cal_normal
;
1391 case btn_C
: clearMem(); break;
1392 case btn_CE
: clearInput(); break;
1395 buttonGroup
= sciButtons
;
1396 printButtonGroups(buttonGroup
);
1399 /* one operand calculation, may be changed to
1400 like sin, cos, log, etc */
1404 formatResult(); /* not necessary, just for safty */
1408 case_btn_equal
: /* F3 shortkey entrance */
1411 calStatus
= cal_normal
;
1412 operInputted
= false;
1413 if (oper
!= ' ') twoOperands();
1420 if(!operInputted
) {twoOperands(); operInputted
= true;}
1421 oper
= buttonChar
[basicButtons
][btn_row
][btn_col
][0];
1422 #ifdef CALCULATOR_OPERATORS
1423 case_cycle_operators
: /* F2 shortkey entrance */
1425 calStatus
= cal_normal
;
1428 operandPower
= power
;
1437 } /* switch (CAL_BUTTON) */
1440 #ifdef CALCULATOR_OPERATORS
1441 case CALCULATOR_OPERATORS
:
1442 if (calStatus
== cal_error
) break;
1443 if (!operInputted
) {twoOperands(); operInputted
= true;}
1446 case '/': oper
= '+'; flashButton(); break;
1447 case '+': oper
= '-'; flashButton(); break;
1448 case '-': oper
= '*'; flashButton(); break;
1449 case '*': oper
= '/'; flashButton(); break;
1451 goto case_cycle_operators
;
1455 case CALCULATOR_CALC
:
1456 if (calStatus
== cal_error
) break;
1458 goto case_btn_equal
;
1465 /* -----------------------------------------------------------------------
1466 Handle buttons on scientific screen
1467 ----------------------------------------------------------------------- */
1468 void sciButtonsProcess(void){
1470 case CALCULATOR_INPUT
:
1471 if (calStatus
== cal_error
&& (CAL_BUTTON
!= sci_sci
) ) break;
1473 switch( CAL_BUTTON
){
1476 result
= M_PI
; power
= 0;
1477 calStatus
= cal_normal
;
1483 buttonGroup
= basicButtons
;
1484 printButtonGroups(basicButtons
);
1497 formatResult(); /* not necessary, just for safty */
1506 } /* switch (CAL_BUTTON) */
1509 #ifdef CALCULATOR_OPERATORS
1510 case CALCULATOR_OPERATORS
:
1511 if (calStatus
== cal_error
) break;
1512 if (!operInputted
) {twoOperands(); operInputted
= true;}
1514 case ' ': oper
= '+'; break;
1515 case '/': oper
= '+'; deleteAnimation(1); break;
1516 case '+': oper
= '-'; deleteAnimation(1); break;
1517 case '-': oper
= '*'; deleteAnimation(1); break;
1518 case '*': oper
= '/'; deleteAnimation(1); break;
1520 calStatus
= cal_normal
;
1523 operandPower
= power
;
1527 case CALCULATOR_CALC
:
1528 if (calStatus
== cal_error
) break;
1530 calStatus
= cal_normal
;
1531 operInputted
= false;
1532 if (oper
!= ' ') twoOperands();
1539 /* -----------------------------------------------------------------------
1541 Invert display new button, invert back previous button
1542 ----------------------------------------------------------------------- */
1543 int handleButton(int button
){
1546 case CALCULATOR_INPUT
:
1547 case CALCULATOR_CALC
:
1548 #ifdef CALCULATOR_INPUT_CALC_PRE
1549 if (lastbtn
!= CALCULATOR_INPUT_CALC_PRE
)
1551 /* no unconditional break; here! */
1553 #ifdef CALCULATOR_OPERATORS
1554 case CALCULATOR_OPERATORS
:
1556 switch(buttonGroup
){
1558 basicButtonsProcess();
1561 sciButtonsProcess();
1566 #ifdef CALCULATOR_CLEAR
1567 case CALCULATOR_CLEAR
:
1573 default: /* cal_normal, cal_error, cal_exit */
1580 case CALCULATOR_LEFT
:
1581 case CALCULATOR_LEFT
| BUTTON_REPEAT
:
1582 move_with_wrap_and_shift(
1583 &btn_col
, -1, BUTTON_COLS
,
1584 &btn_row
, 0, BUTTON_ROWS
);
1587 case CALCULATOR_RIGHT
:
1588 case CALCULATOR_RIGHT
| BUTTON_REPEAT
:
1589 move_with_wrap_and_shift(
1590 &btn_col
, 1, BUTTON_COLS
,
1591 &btn_row
, 0, BUTTON_ROWS
);
1594 #ifdef CALCULATOR_UP
1596 case CALCULATOR_UP
| BUTTON_REPEAT
:
1597 move_with_wrap_and_shift(
1598 &btn_row
, -1, BUTTON_ROWS
,
1599 &btn_col
, 0, BUTTON_COLS
);
1602 #ifdef CALCULATOR_DOWN
1603 case CALCULATOR_DOWN
:
1604 case CALCULATOR_DOWN
| BUTTON_REPEAT
:
1605 move_with_wrap_and_shift(
1606 &btn_row
, 1, BUTTON_ROWS
,
1607 &btn_col
, 0, BUTTON_COLS
);
1611 #ifdef CALCULATOR_UP_W_SHIFT
1612 case CALCULATOR_UP_W_SHIFT
:
1613 case CALCULATOR_UP_W_SHIFT
| BUTTON_REPEAT
:
1614 move_with_wrap_and_shift(
1615 &btn_row
, -1, BUTTON_ROWS
,
1616 &btn_col
, -1, BUTTON_COLS
);
1619 #ifdef CALCULATOR_DOWN_W_SHIFT
1620 case CALCULATOR_DOWN_W_SHIFT
:
1621 case CALCULATOR_DOWN_W_SHIFT
| BUTTON_REPEAT
:
1622 move_with_wrap_and_shift(
1623 &btn_row
, 1, BUTTON_ROWS
,
1624 &btn_col
, 1, BUTTON_COLS
);
1627 #ifdef CALCULATOR_LEFT_W_SHIFT
1628 case CALCULATOR_LEFT_W_SHIFT
:
1629 case CALCULATOR_LEFT_W_SHIFT
| BUTTON_REPEAT
:
1630 move_with_wrap_and_shift(
1631 &btn_col
, -1, BUTTON_COLS
,
1632 &btn_row
, -1, BUTTON_ROWS
);
1635 #ifdef CALCULATOR_RIGHT_W_SHIFT
1636 case CALCULATOR_RIGHT_W_SHIFT
:
1637 case CALCULATOR_RIGHT_W_SHIFT
| BUTTON_REPEAT
:
1638 move_with_wrap_and_shift(
1639 &btn_col
, 1, BUTTON_COLS
,
1640 &btn_row
, 1, BUTTON_ROWS
);
1643 #ifdef CALCULATOR_RC_QUIT
1644 case CALCULATOR_RC_QUIT
:
1646 case CALCULATOR_QUIT
:
1652 prev_btn_row
= btn_row
;
1653 prev_btn_col
= btn_col
;
1656 /* -----------------------------------------------------------------------
1658 ----------------------------------------------------------------------- */
1659 enum plugin_status
plugin_start(const void* parameter
)
1663 /* now go ahead and have fun! */
1667 while (calStatus
!= cal_exit
) {
1668 btn
= rb
->button_get_w_tmo(HZ
/2);
1669 #ifdef HAVE_TOUCHSCREEN
1670 if(btn
& BUTTON_TOUCHSCREEN
)
1672 struct ts_raster_result res
;
1673 if(touchscreen_map_raster(&calc_raster
, rb
->button_get_data() >> 16,
1674 rb
->button_get_data() & 0xffff, &res
) == 1)
1678 drawButtons(buttonGroup
);
1683 prev_btn_row
= btn_row
;
1684 prev_btn_col
= btn_col
;
1685 if(btn
& BUTTON_REL
)
1687 btn
= CALCULATOR_INPUT
;
1688 switch(buttonGroup
){
1690 basicButtonsProcess();
1693 sciButtonsProcess();
1696 btn
= BUTTON_TOUCHSCREEN
;
1701 if (handleButton(btn
) == -1)
1703 calStatus
= cal_exit
;
1708 drawButtons(buttonGroup
);
1714 if(rb
->default_event_handler(btn
) == SYS_USB_CONNECTED
)
1715 return PLUGIN_USB_CONNECTED
;
1717 if (btn
!= BUTTON_NONE
)
1719 } /* while (calStatus != cal_exit ) */
1721 rb
->button_clear_queue();
1725 #endif /* #ifdef HAVE_LCD_BITMAP */