SAPI voice creating: add slovak to languages.
[maemo-rb.git] / apps / keymaps / keymap-c100.c
blob9949f0c1c2496a04819ff0d6f7eff5d89849be6a
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2007 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sandisk c100 target */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
30 /*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
39 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
40 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
41 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
42 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
43 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
44 { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
45 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
46 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
48 LAST_ITEM_IN_LIST
49 }; /* button_context_standard */
52 static const struct button_mapping button_context_wps[] = {
53 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
54 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
55 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
56 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
57 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
59 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
60 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
61 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL,BUTTON_RIGHT|BUTTON_REPEAT },
63 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
64 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
65 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
67 { ACTION_WPS_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
68 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
69 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_VOLUP, BUTTON_SELECT },
70 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_VOLDOWN, BUTTON_SELECT },
71 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
72 { ACTION_WPS_HOTKEY, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE },
73 { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
75 LAST_ITEM_IN_LIST
76 }; /* button_context_wps */
78 static const struct button_mapping button_context_settings[] = {
79 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
80 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
81 { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE },
82 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
83 { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE },
84 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
85 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
86 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
87 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
88 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
90 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
91 }; /* button_context_settings */
93 static const struct button_mapping button_context_list[] = {
94 #ifdef HAVE_VOLUME_IN_LIST
95 { ACTION_LIST_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
96 { ACTION_LIST_VOLUP, BUTTON_VOLUP, BUTTON_NONE },
97 { ACTION_LIST_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE },
98 { ACTION_LIST_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
99 #endif
101 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
102 }; /* button_context_list */
104 static const struct button_mapping button_context_tree[] = {
105 { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP },
106 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
107 { ACTION_TREE_HOTKEY, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE },
109 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
110 }; /* button_context_tree */
112 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
113 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
114 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
115 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
116 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
117 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
118 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
119 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
121 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
122 }; /* button_context_listtree_scroll_without_combo */
124 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
125 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
126 // { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT },
127 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
128 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
129 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
131 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
132 }; /* button_context_listtree_scroll_with_combo */
134 static const struct button_mapping button_context_yesno[] = {
135 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
137 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
138 }; /* button_context_settings_yesno */
140 static const struct button_mapping button_context_quickscreen[] = {
141 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
142 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
143 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
144 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
145 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
146 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
147 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
148 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
149 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
151 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
152 }; /* button_context_quickscreen */
154 static const struct button_mapping button_context_settings_right_is_inc[] = {
155 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
156 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
157 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
158 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
161 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
162 }; /* button_context_settings_right_is_inc */
164 static const struct button_mapping button_context_pitchscreen[] = {
165 { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
166 { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
167 { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
168 { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
169 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
170 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
171 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
172 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
173 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
174 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
175 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
176 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
178 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
179 }; /* button_context_pitchscreen */
181 /** FM Radio Screen **/
182 #if CONFIG_TUNER
183 static const struct button_mapping button_context_radio[] = {
184 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
185 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
186 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
187 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
188 { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
190 { ACTION_FM_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
191 { ACTION_FM_MODE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
192 { ACTION_FM_EXIT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
193 { ACTION_FM_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
196 }; /* button_context_radio */
197 #endif
199 static const struct button_mapping button_context_keyboard[] = {
200 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
201 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
202 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
203 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
205 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
206 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
207 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
208 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
210 { ACTION_KBD_UP, BUTTON_VOLUP, BUTTON_NONE },
211 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
212 { ACTION_KBD_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
213 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
215 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
216 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
217 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
219 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
220 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
221 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
223 LAST_ITEM_IN_LIST
224 }; /* button_context_keyboard */
226 static const struct button_mapping button_context_bmark[] = {
227 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
229 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
230 }; /* button_context_bmark */
232 #ifdef USB_ENABLE_HID
233 static const struct button_mapping button_context_usb_hid[] = {
234 { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
235 { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
237 LAST_ITEM_IN_LIST
238 }; /* button_context_usb_hid */
240 static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
241 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOLUP, BUTTON_NONE },
242 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
243 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOLDOWN, BUTTON_NONE },
244 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
246 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP },
247 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
248 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
249 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
251 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
252 }; /* button_context_usb_hid_mode_multimedia */
254 static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
255 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_UP|BUTTON_REL, BUTTON_UP },
256 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
257 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
258 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
259 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
260 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
261 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
262 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
263 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOLUP, BUTTON_NONE },
264 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
265 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOLDOWN, BUTTON_NONE },
266 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
267 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
268 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
270 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
271 }; /* button_context_usb_hid_mode_presentation */
273 static const struct button_mapping button_context_usb_hid_mode_browser[] = {
274 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOLUP, BUTTON_NONE },
275 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
276 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
277 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
278 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP|BUTTON_REL, BUTTON_UP },
279 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
280 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
281 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
282 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
283 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_UP|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_UP|BUTTON_DOWN },
284 { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
285 { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
286 { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
287 { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
288 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
289 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
291 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
292 }; /* button_context_usb_hid_mode_browser */
294 #ifdef HAVE_USB_HID_MOUSE
295 static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
296 { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE },
297 { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
298 { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE },
299 { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
300 { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE },
301 { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
302 { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
303 { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
304 { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE },
305 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
306 { ACTION_USB_HID_MOUSE_LDRAG_UP, BUTTON_SELECT|BUTTON_UP, BUTTON_NONE },
307 { ACTION_USB_HID_MOUSE_LDRAG_UP_REP, BUTTON_SELECT|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
308 { ACTION_USB_HID_MOUSE_LDRAG_DOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE },
309 { ACTION_USB_HID_MOUSE_LDRAG_DOWN_REP, BUTTON_SELECT|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
310 { ACTION_USB_HID_MOUSE_LDRAG_LEFT, BUTTON_SELECT|BUTTON_LEFT, BUTTON_NONE },
311 { ACTION_USB_HID_MOUSE_LDRAG_LEFT_REP, BUTTON_SELECT|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
312 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT, BUTTON_SELECT|BUTTON_RIGHT, BUTTON_NONE },
313 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT_REP, BUTTON_SELECT|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
314 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_POWER, BUTTON_NONE },
315 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
316 { ACTION_USB_HID_MOUSE_RDRAG_UP, BUTTON_POWER|BUTTON_UP, BUTTON_NONE },
317 { ACTION_USB_HID_MOUSE_RDRAG_UP_REP, BUTTON_POWER|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
318 { ACTION_USB_HID_MOUSE_RDRAG_DOWN, BUTTON_POWER|BUTTON_DOWN, BUTTON_NONE },
319 { ACTION_USB_HID_MOUSE_RDRAG_DOWN_REP, BUTTON_POWER|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
320 { ACTION_USB_HID_MOUSE_RDRAG_LEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_NONE },
321 { ACTION_USB_HID_MOUSE_RDRAG_LEFT_REP, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
322 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
323 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT_REP, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
324 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOLUP, BUTTON_NONE },
325 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
326 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
327 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
329 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
330 }; /* button_context_usb_hid_mode_mouse */
331 #endif
332 #endif
334 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
335 const struct button_mapping* get_context_mapping(int context)
337 switch (context)
339 case CONTEXT_STD:
340 return button_context_standard;
342 case CONTEXT_WPS:
343 return button_context_wps;
345 case CONTEXT_LIST:
346 return button_context_list;
347 case CONTEXT_TREE:
348 case CONTEXT_MAINMENU:
349 if (global_settings.hold_lr_for_scroll_in_list)
350 return button_context_listtree_scroll_without_combo;
351 else
352 return button_context_listtree_scroll_with_combo;
353 case CONTEXT_CUSTOM|CONTEXT_TREE:
354 return button_context_tree;
356 case CONTEXT_SETTINGS:
357 case CONTEXT_SETTINGS_TIME:
358 return button_context_settings;
359 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
360 case CONTEXT_SETTINGS_COLOURCHOOSER:
361 case CONTEXT_SETTINGS_EQ:
362 return button_context_settings_right_is_inc;
364 case CONTEXT_YESNOSCREEN:
365 return button_context_yesno;
366 #if CONFIG_TUNER
367 case CONTEXT_FM:
368 return button_context_radio;
369 #endif
370 case CONTEXT_BOOKMARKSCREEN:
371 return button_context_bmark;
372 case CONTEXT_QUICKSCREEN:
373 return button_context_quickscreen;
374 case CONTEXT_PITCHSCREEN:
375 return button_context_pitchscreen;
376 #ifdef HAVE_RECORDING
377 case CONTEXT_RECSCREEN:
378 return button_context_recscreen;
379 #endif
380 case CONTEXT_KEYBOARD:
381 return button_context_keyboard;
382 #ifdef USB_ENABLE_HID
383 case CONTEXT_USB_HID:
384 return button_context_usb_hid;
385 case CONTEXT_USB_HID_MODE_MULTIMEDIA:
386 return button_context_usb_hid_mode_multimedia;
387 case CONTEXT_USB_HID_MODE_PRESENTATION:
388 return button_context_usb_hid_mode_presentation;
389 case CONTEXT_USB_HID_MODE_BROWSER:
390 return button_context_usb_hid_mode_browser;
391 #ifdef HAVE_USB_HID_MOUSE
392 case CONTEXT_USB_HID_MODE_MOUSE:
393 return button_context_usb_hid_mode_mouse;
394 #endif
395 #endif
396 default:
397 return button_context_standard;
399 return button_context_standard;