1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Dan Everton
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
24 #include "sim-ui-defines.h"
25 #include "system.h" /* for MIN() and MAX() */
29 void sdl_update_rect(SDL_Surface
*surface
, int x_start
, int y_start
, int width
,
30 int height
, int max_x
, int max_y
,
31 unsigned long (*getpixel
)(int, int))
34 #if LCD_DEPTH >= 8 && (LCD_PIXELFORMAT == RGB565) \
35 && !defined(LCD_STRIDEFORMAT) && !defined(HAVE_LCD_SPLIT) \
36 && !defined(HAVE_REMOTE_LCD)
41 /* Update complete screen via one blit operation (fast) */
42 SDL_Surface
*lcd
= SDL_CreateRGBSurfaceFrom(lcd_framebuffer
, LCD_FBWIDTH
,
43 LCD_FBHEIGHT
, LCD_DEPTH
,
44 LCD_FBWIDTH
* LCD_DEPTH
/8,
51 if (display_zoom
== 1) {
53 SDL_BlitSurface(lcd
, &src
, surface
, &dest
);
55 /* Note: SDL_SoftStretch is currently marked as DO NOT USE
56 but there are no real alternatives for efficent zooming. */
57 dest
.x
= src
.x
* display_zoom
;
58 dest
.y
= src
.y
* display_zoom
;
59 dest
.w
= src
.w
* display_zoom
;
60 dest
.h
= src
.h
* display_zoom
;
61 SDL_SoftStretch(lcd
, &src
, surface
, &dest
);
67 /* Very slow pixel-by-pixel drawing */
68 ymax
= y_start
+ height
;
69 xmax
= x_start
+ width
;
76 dest
.w
= display_zoom
;
77 dest
.h
= display_zoom
;
79 for (x
= x_start
; x
< xmax
; x
++) {
80 dest
.x
= x
* display_zoom
;
83 for (y
= y_start
; y
< MIN(ymax
, LCD_SPLIT_POS
); y
++) {
84 dest
.y
= y
* display_zoom
;
86 SDL_FillRect(surface
, &dest
, (Uint32
)(getpixel(x
, y
) | 0x80));
88 for (y
= MAX(y_start
, LCD_SPLIT_POS
); y
< ymax
; y
++) {
89 dest
.y
= (y
+ LCD_SPLIT_LINES
) * display_zoom
;
91 SDL_FillRect(surface
, &dest
, (Uint32
)getpixel(x
, y
));
94 for (y
= y_start
; y
< ymax
; y
++) {
95 dest
.y
= y
* display_zoom
;
97 SDL_FillRect(surface
, &dest
, (Uint32
)getpixel(x
, y
));
104 void sdl_gui_update(SDL_Surface
*surface
, int x_start
, int y_start
, int width
,
105 int height
, int max_x
, int max_y
, int ui_x
, int ui_y
)
107 if (x_start
+ width
> max_x
)
108 width
= max_x
- x_start
;
109 if (y_start
+ height
> max_y
)
110 height
= max_y
- y_start
;
112 SDL_Rect src
= {x_start
* display_zoom
, y_start
* display_zoom
,
113 width
* display_zoom
, height
* display_zoom
};
114 SDL_Rect dest
= {(ui_x
+ x_start
) * display_zoom
,
115 (ui_y
+ y_start
) * display_zoom
,
116 width
* display_zoom
, height
* display_zoom
};
118 if (surface
->flags
& SDL_SRCALPHA
) /* alpha needs a black background */
119 SDL_FillRect(gui_surface
, &dest
, 0);
121 SDL_BlitSurface(surface
, &src
, gui_surface
, &dest
);
123 SDL_Flip(gui_surface
);
126 /* set a range of bitmap indices to a gradient from startcolour to endcolour */
127 void sdl_set_gradient(SDL_Surface
*surface
, SDL_Color
*start
, SDL_Color
*end
,
128 int first
, int steps
)
131 SDL_Color palette
[steps
];
133 for (i
= 0; i
< steps
; i
++) {
134 palette
[i
].r
= start
->r
+ (end
->r
- start
->r
) * i
/ (steps
- 1);
135 palette
[i
].g
= start
->g
+ (end
->g
- start
->g
) * i
/ (steps
- 1);
136 palette
[i
].b
= start
->b
+ (end
->b
- start
->b
) * i
/ (steps
- 1);
139 SDL_SetPalette(surface
, SDL_LOGPAL
|SDL_PHYSPAL
, palette
, first
, steps
);
142 int lcd_get_dpi(void)
144 /* TODO: find a way to query it from the OS, SDL doesn't support it
145 * directly; for now assume the more or less standard 96 */