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[maemo-rb.git] / apps / dsp.c
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1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005 Miika Pekkarinen
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include "config.h"
22 #include "system.h"
23 #include <sound.h>
24 #include "dsp.h"
25 #include "dsp-util.h"
26 #include "eq.h"
27 #include "compressor.h"
28 #include "kernel.h"
29 #include "settings.h"
30 #include "replaygain.h"
31 #include "tdspeed.h"
32 #include "core_alloc.h"
33 #include "fixedpoint.h"
34 #include "fracmul.h"
36 /* Define LOGF_ENABLE to enable logf output in this file */
37 /*#define LOGF_ENABLE*/
38 #include "logf.h"
40 /* 16-bit samples are scaled based on these constants. The shift should be
41 * no more than 15.
43 #define WORD_SHIFT 12
44 #define WORD_FRACBITS 27
46 #define NATIVE_DEPTH 16
47 #define SMALL_SAMPLE_BUF_COUNT 128 /* Per channel */
48 #define DEFAULT_GAIN 0x01000000
50 /* enums to index conversion properly with stereo mode and other settings */
51 enum
53 SAMPLE_INPUT_LE_NATIVE_I_STEREO = STEREO_INTERLEAVED,
54 SAMPLE_INPUT_LE_NATIVE_NI_STEREO = STEREO_NONINTERLEAVED,
55 SAMPLE_INPUT_LE_NATIVE_MONO = STEREO_MONO,
56 SAMPLE_INPUT_GT_NATIVE_I_STEREO = STEREO_INTERLEAVED + STEREO_NUM_MODES,
57 SAMPLE_INPUT_GT_NATIVE_NI_STEREO = STEREO_NONINTERLEAVED + STEREO_NUM_MODES,
58 SAMPLE_INPUT_GT_NATIVE_MONO = STEREO_MONO + STEREO_NUM_MODES,
59 SAMPLE_INPUT_GT_NATIVE_1ST_INDEX = STEREO_NUM_MODES
62 enum
64 SAMPLE_OUTPUT_MONO = 0,
65 SAMPLE_OUTPUT_STEREO,
66 SAMPLE_OUTPUT_DITHERED_MONO,
67 SAMPLE_OUTPUT_DITHERED_STEREO
70 /* No asm...yet */
71 struct dither_data
73 long error[3]; /* 00h */
74 long random; /* 0ch */
75 /* 10h */
78 struct crossfeed_data
80 int32_t gain; /* 00h - Direct path gain */
81 int32_t coefs[3]; /* 04h - Coefficients for the shelving filter */
82 int32_t history[4]; /* 10h - Format is x[n - 1], y[n - 1] for both channels */
83 int32_t delay[13][2]; /* 20h */
84 int32_t *index; /* 88h - Current pointer into the delay line */
85 /* 8ch */
88 /* Current setup is one lowshelf filters three peaking filters and one
89 * highshelf filter. Varying the number of shelving filters make no sense,
90 * but adding peaking filters is possible.
92 struct eq_state
94 char enabled[5]; /* 00h - Flags for active filters */
95 struct eqfilter filters[5]; /* 08h - packing is 4? */
96 /* 10ch */
99 /* Include header with defines which functions are implemented in assembly
100 code for the target */
101 #include <dsp_asm.h>
103 /* Typedefs keep things much neater in this case */
104 typedef void (*sample_input_fn_type)(int count, const char *src[],
105 int32_t *dst[]);
106 typedef int (*resample_fn_type)(int count, struct dsp_data *data,
107 const int32_t *src[], int32_t *dst[]);
108 typedef void (*sample_output_fn_type)(int count, struct dsp_data *data,
109 const int32_t *src[], int16_t *dst);
111 /* Single-DSP channel processing in place */
112 typedef void (*channels_process_fn_type)(int count, int32_t *buf[]);
113 /* DSP local channel processing in place */
114 typedef void (*channels_process_dsp_fn_type)(int count, struct dsp_data *data,
115 int32_t *buf[]);
118 ***************************************************************************/
120 struct dsp_config
122 struct dsp_data data; /* Config members for use in external routines */
123 long codec_frequency; /* Sample rate of data coming from the codec */
124 long frequency; /* Effective sample rate after pitch shift (if any) */
125 int sample_depth;
126 int sample_bytes;
127 int stereo_mode;
128 int32_t tdspeed_percent; /* Speed% * PITCH_SPEED_PRECISION */
129 #ifdef HAVE_PITCHSCREEN
130 bool tdspeed_active; /* Timestretch is in use */
131 #endif
132 #ifdef HAVE_SW_TONE_CONTROLS
133 /* Filter struct for software bass/treble controls */
134 struct eqfilter tone_filter;
135 #endif
136 /* Functions that change depending upon settings - NULL if stage is
137 disabled */
138 sample_input_fn_type input_samples;
139 resample_fn_type resample;
140 sample_output_fn_type output_samples;
141 /* These will be NULL for the voice codec and is more economical that
142 way */
143 channels_process_dsp_fn_type apply_gain;
144 channels_process_fn_type apply_crossfeed;
145 channels_process_fn_type eq_process;
146 channels_process_fn_type channels_process;
147 channels_process_dsp_fn_type compressor_process;
150 /* General DSP config */
151 static struct dsp_config dsp_conf[2] IBSS_ATTR; /* 0=A, 1=V */
152 /* Dithering */
153 static struct dither_data dither_data[2] IBSS_ATTR; /* 0=left, 1=right */
154 static long dither_mask IBSS_ATTR;
155 static long dither_bias IBSS_ATTR;
156 /* Crossfeed */
157 struct crossfeed_data crossfeed_data IDATA_ATTR = /* A */
159 .index = (int32_t *)crossfeed_data.delay
162 /* Equalizer */
163 static struct eq_state eq_data; /* A */
165 /* Software tone controls */
166 #ifdef HAVE_SW_TONE_CONTROLS
167 static int prescale; /* A/V */
168 static int bass; /* A/V */
169 static int treble; /* A/V */
170 #endif
172 /* Settings applicable to audio codec only */
173 #ifdef HAVE_PITCHSCREEN
174 static int32_t pitch_ratio = PITCH_SPEED_100;
175 static int big_sample_locks;
176 #endif
177 static int channels_mode;
178 long dsp_sw_gain;
179 long dsp_sw_cross;
180 static bool dither_enabled;
181 static long eq_precut;
182 static long track_gain;
183 static bool new_gain;
184 static long album_gain;
185 static long track_peak;
186 static long album_peak;
187 static long replaygain;
188 static bool crossfeed_enabled;
190 #define AUDIO_DSP (dsp_conf[CODEC_IDX_AUDIO])
191 #define VOICE_DSP (dsp_conf[CODEC_IDX_VOICE])
193 /* The internal format is 32-bit samples, non-interleaved, stereo. This
194 * format is similar to the raw output from several codecs, so the amount
195 * of copying needed is minimized for that case.
198 #define RESAMPLE_RATIO 4 /* Enough for 11,025 Hz -> 44,100 Hz */
199 #define SMALL_RESAMPLE_BUF_COUNT (SMALL_SAMPLE_BUF_COUNT * RESAMPLE_RATIO)
200 #define BIG_SAMPLE_BUF_COUNT SMALL_RESAMPLE_BUF_COUNT
201 #define BIG_RESAMPLE_BUF_COUNT (BIG_SAMPLE_BUF_COUNT * RESAMPLE_RATIO)
203 static int32_t small_sample_buf[2][SMALL_SAMPLE_BUF_COUNT] IBSS_ATTR;
204 static int32_t small_resample_buf[2][SMALL_RESAMPLE_BUF_COUNT] IBSS_ATTR;
206 #ifdef HAVE_PITCHSCREEN
207 static int32_t (* big_sample_buf)[BIG_SAMPLE_BUF_COUNT] = NULL;
208 static int32_t (* big_resample_buf)[BIG_RESAMPLE_BUF_COUNT] = NULL;
209 #endif
211 static int sample_buf_count = SMALL_SAMPLE_BUF_COUNT;
212 static int32_t *sample_buf[2] = { small_sample_buf[0], small_sample_buf[1] };
213 static int resample_buf_count = SMALL_RESAMPLE_BUF_COUNT;
214 static int32_t *resample_buf[2] = { small_resample_buf[0], small_resample_buf[1] };
216 #ifdef HAVE_PITCHSCREEN
217 int32_t sound_get_pitch(void)
219 return pitch_ratio;
222 void sound_set_pitch(int32_t percent)
224 pitch_ratio = percent;
225 dsp_configure(&AUDIO_DSP, DSP_SWITCH_FREQUENCY,
226 AUDIO_DSP.codec_frequency);
229 static void tdspeed_set_pointers( bool time_stretch_active )
231 if( time_stretch_active )
233 sample_buf_count = BIG_SAMPLE_BUF_COUNT;
234 resample_buf_count = BIG_RESAMPLE_BUF_COUNT;
235 sample_buf[0] = big_sample_buf[0];
236 sample_buf[1] = big_sample_buf[1];
237 resample_buf[0] = big_resample_buf[0];
238 resample_buf[1] = big_resample_buf[1];
240 else
242 sample_buf_count = SMALL_SAMPLE_BUF_COUNT;
243 resample_buf_count = SMALL_RESAMPLE_BUF_COUNT;
244 sample_buf[0] = small_sample_buf[0];
245 sample_buf[1] = small_sample_buf[1];
246 resample_buf[0] = small_resample_buf[0];
247 resample_buf[1] = small_resample_buf[1];
251 static void tdspeed_setup(struct dsp_config *dspc)
253 /* Assume timestretch will not be used */
254 dspc->tdspeed_active = false;
256 tdspeed_set_pointers( false );
258 if (!dsp_timestretch_available())
259 return; /* Timestretch not enabled or buffer not allocated */
261 if (dspc->tdspeed_percent == 0)
262 dspc->tdspeed_percent = PITCH_SPEED_100;
264 if (!tdspeed_config(
265 dspc->codec_frequency == 0 ? NATIVE_FREQUENCY : dspc->codec_frequency,
266 dspc->stereo_mode != STEREO_MONO,
267 dspc->tdspeed_percent))
268 return; /* Timestretch not possible or needed with these parameters */
270 /* Timestretch is to be used */
271 dspc->tdspeed_active = true;
273 tdspeed_set_pointers( true );
277 static int move_callback(int handle, void* current, void* new)
279 (void)handle;(void)current;
281 if ( big_sample_locks > 0 )
282 return BUFLIB_CB_CANNOT_MOVE;
284 big_sample_buf = new;
286 /* no allocation without timestretch enabled */
287 tdspeed_set_pointers( true );
288 return BUFLIB_CB_OK;
291 static void lock_sample_buf( bool lock )
293 if ( lock )
294 big_sample_locks++;
295 else
296 big_sample_locks--;
299 static struct buflib_callbacks ops = {
300 .move_callback = move_callback,
301 .shrink_callback = NULL,
305 void dsp_timestretch_enable(bool enabled)
307 /* Hook to set up timestretch buffer on first call to settings_apply() */
308 static int handle = -1;
309 if (enabled)
311 if (big_sample_buf)
312 return; /* already allocated and enabled */
314 /* Set up timestretch buffers */
315 big_sample_buf = &small_resample_buf[0];
316 handle = core_alloc_ex("resample buf",
317 2 * BIG_RESAMPLE_BUF_COUNT * sizeof(int32_t),
318 &ops);
319 big_sample_locks = 0;
320 enabled = handle >= 0;
322 if (enabled)
324 /* success, now setup tdspeed */
325 big_resample_buf = core_get_data(handle);
327 tdspeed_init();
328 tdspeed_setup(&AUDIO_DSP);
332 if (!enabled)
334 dsp_set_timestretch(PITCH_SPEED_100);
335 tdspeed_finish();
337 if (handle >= 0)
338 core_free(handle);
340 handle = -1;
341 big_sample_buf = NULL;
345 void dsp_set_timestretch(int32_t percent)
347 AUDIO_DSP.tdspeed_percent = percent;
348 tdspeed_setup(&AUDIO_DSP);
351 int32_t dsp_get_timestretch()
353 return AUDIO_DSP.tdspeed_percent;
356 bool dsp_timestretch_available()
358 return (global_settings.timestretch_enabled && big_sample_buf);
360 #endif /* HAVE_PITCHSCREEN */
362 /* Convert count samples to the internal format, if needed. Updates src
363 * to point past the samples "consumed" and dst is set to point to the
364 * samples to consume. Note that for mono, dst[0] equals dst[1], as there
365 * is no point in processing the same data twice.
368 /* convert count 16-bit mono to 32-bit mono */
369 static void sample_input_lte_native_mono(
370 int count, const char *src[], int32_t *dst[])
372 const int16_t *s = (int16_t *) src[0];
373 const int16_t * const send = s + count;
374 int32_t *d = dst[0] = dst[1] = sample_buf[0];
375 int scale = WORD_SHIFT;
377 while (s < send)
379 *d++ = *s++ << scale;
382 src[0] = (char *)s;
385 /* convert count 16-bit interleaved stereo to 32-bit noninterleaved */
386 static void sample_input_lte_native_i_stereo(
387 int count, const char *src[], int32_t *dst[])
389 const int32_t *s = (int32_t *) src[0];
390 const int32_t * const send = s + count;
391 int32_t *dl = dst[0] = sample_buf[0];
392 int32_t *dr = dst[1] = sample_buf[1];
393 int scale = WORD_SHIFT;
395 while (s < send)
397 int32_t slr = *s++;
398 #ifdef ROCKBOX_LITTLE_ENDIAN
399 *dl++ = (slr >> 16) << scale;
400 *dr++ = (int32_t)(int16_t)slr << scale;
401 #else /* ROCKBOX_BIG_ENDIAN */
402 *dl++ = (int32_t)(int16_t)slr << scale;
403 *dr++ = (slr >> 16) << scale;
404 #endif
407 src[0] = (char *)s;
410 /* convert count 16-bit noninterleaved stereo to 32-bit noninterleaved */
411 static void sample_input_lte_native_ni_stereo(
412 int count, const char *src[], int32_t *dst[])
414 const int16_t *sl = (int16_t *) src[0];
415 const int16_t *sr = (int16_t *) src[1];
416 const int16_t * const slend = sl + count;
417 int32_t *dl = dst[0] = sample_buf[0];
418 int32_t *dr = dst[1] = sample_buf[1];
419 int scale = WORD_SHIFT;
421 while (sl < slend)
423 *dl++ = *sl++ << scale;
424 *dr++ = *sr++ << scale;
427 src[0] = (char *)sl;
428 src[1] = (char *)sr;
431 /* convert count 32-bit mono to 32-bit mono */
432 static void sample_input_gt_native_mono(
433 int count, const char *src[], int32_t *dst[])
435 dst[0] = dst[1] = (int32_t *)src[0];
436 src[0] = (char *)(dst[0] + count);
439 /* convert count 32-bit interleaved stereo to 32-bit noninterleaved stereo */
440 static void sample_input_gt_native_i_stereo(
441 int count, const char *src[], int32_t *dst[])
443 const int32_t *s = (int32_t *)src[0];
444 const int32_t * const send = s + 2*count;
445 int32_t *dl = dst[0] = sample_buf[0];
446 int32_t *dr = dst[1] = sample_buf[1];
448 while (s < send)
450 *dl++ = *s++;
451 *dr++ = *s++;
454 src[0] = (char *)send;
457 /* convert 32 bit-noninterleaved stereo to 32-bit noninterleaved stereo */
458 static void sample_input_gt_native_ni_stereo(
459 int count, const char *src[], int32_t *dst[])
461 dst[0] = (int32_t *)src[0];
462 dst[1] = (int32_t *)src[1];
463 src[0] = (char *)(dst[0] + count);
464 src[1] = (char *)(dst[1] + count);
468 * sample_input_new_format()
470 * set the to-native sample conversion function based on dsp sample parameters
472 * !DSPPARAMSYNC
473 * needs syncing with changes to the following dsp parameters:
474 * * dsp->stereo_mode (A/V)
475 * * dsp->sample_depth (A/V)
477 static void sample_input_new_format(struct dsp_config *dsp)
479 static const sample_input_fn_type sample_input_functions[] =
481 [SAMPLE_INPUT_LE_NATIVE_I_STEREO] = sample_input_lte_native_i_stereo,
482 [SAMPLE_INPUT_LE_NATIVE_NI_STEREO] = sample_input_lte_native_ni_stereo,
483 [SAMPLE_INPUT_LE_NATIVE_MONO] = sample_input_lte_native_mono,
484 [SAMPLE_INPUT_GT_NATIVE_I_STEREO] = sample_input_gt_native_i_stereo,
485 [SAMPLE_INPUT_GT_NATIVE_NI_STEREO] = sample_input_gt_native_ni_stereo,
486 [SAMPLE_INPUT_GT_NATIVE_MONO] = sample_input_gt_native_mono,
489 int convert = dsp->stereo_mode;
491 if (dsp->sample_depth > NATIVE_DEPTH)
492 convert += SAMPLE_INPUT_GT_NATIVE_1ST_INDEX;
494 dsp->input_samples = sample_input_functions[convert];
498 #ifndef DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
499 /* write mono internal format to output format */
500 static void sample_output_mono(int count, struct dsp_data *data,
501 const int32_t *src[], int16_t *dst)
503 const int32_t *s0 = src[0];
504 const int scale = data->output_scale;
505 const int dc_bias = 1 << (scale - 1);
507 while (count-- > 0)
509 int32_t lr = clip_sample_16((*s0++ + dc_bias) >> scale);
510 *dst++ = lr;
511 *dst++ = lr;
514 #endif /* DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO */
516 /* write stereo internal format to output format */
517 #ifndef DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
518 static void sample_output_stereo(int count, struct dsp_data *data,
519 const int32_t *src[], int16_t *dst)
521 const int32_t *s0 = src[0];
522 const int32_t *s1 = src[1];
523 const int scale = data->output_scale;
524 const int dc_bias = 1 << (scale - 1);
526 while (count-- > 0)
528 *dst++ = clip_sample_16((*s0++ + dc_bias) >> scale);
529 *dst++ = clip_sample_16((*s1++ + dc_bias) >> scale);
532 #endif /* DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO */
535 * The "dither" code to convert the 24-bit samples produced by libmad was
536 * taken from the coolplayer project - coolplayer.sourceforge.net
538 * This function handles mono and stereo outputs.
540 static void sample_output_dithered(int count, struct dsp_data *data,
541 const int32_t *src[], int16_t *dst)
543 const int32_t mask = dither_mask;
544 const int32_t bias = dither_bias;
545 const int scale = data->output_scale;
546 const int32_t min = data->clip_min;
547 const int32_t max = data->clip_max;
548 const int32_t range = max - min;
549 int ch;
550 int16_t *d;
552 for (ch = 0; ch < data->num_channels; ch++)
554 struct dither_data * const dither = &dither_data[ch];
555 const int32_t *s = src[ch];
556 int i;
558 for (i = 0, d = &dst[ch]; i < count; i++, s++, d += 2)
560 int32_t output, sample;
561 int32_t random;
563 /* Noise shape and bias (for correct rounding later) */
564 sample = *s;
565 sample += dither->error[0] - dither->error[1] + dither->error[2];
566 dither->error[2] = dither->error[1];
567 dither->error[1] = dither->error[0]/2;
569 output = sample + bias;
571 /* Dither, highpass triangle PDF */
572 random = dither->random*0x0019660dL + 0x3c6ef35fL;
573 output += (random & mask) - (dither->random & mask);
574 dither->random = random;
576 /* Round sample to output range */
577 output &= ~mask;
579 /* Error feedback */
580 dither->error[0] = sample - output;
582 /* Clip */
583 if ((uint32_t)(output - min) > (uint32_t)range)
585 int32_t c = min;
586 if (output > min)
587 c += range;
588 output = c;
591 /* Quantize and store */
592 *d = output >> scale;
596 if (data->num_channels == 2)
597 return;
599 /* Have to duplicate left samples into the right channel since
600 pcm buffer and hardware is interleaved stereo */
601 d = &dst[0];
603 while (count-- > 0)
605 int16_t s = *d++;
606 *d++ = s;
611 * sample_output_new_format()
613 * set the from-native to ouput sample conversion routine
615 * !DSPPARAMSYNC
616 * needs syncing with changes to the following dsp parameters:
617 * * dsp->stereo_mode (A/V)
618 * * dither_enabled (A)
620 static void sample_output_new_format(struct dsp_config *dsp)
622 static const sample_output_fn_type sample_output_functions[] =
624 sample_output_mono,
625 sample_output_stereo,
626 sample_output_dithered,
627 sample_output_dithered
630 int out = dsp->data.num_channels - 1;
632 if (dsp == &AUDIO_DSP && dither_enabled)
633 out += 2;
635 dsp->output_samples = sample_output_functions[out];
639 * Linear interpolation resampling that introduces a one sample delay because
640 * of our inability to look into the future at the end of a frame.
642 #ifndef DSP_HAVE_ASM_RESAMPLING
643 static int dsp_downsample(int count, struct dsp_data *data,
644 const int32_t *src[], int32_t *dst[])
646 int ch = data->num_channels - 1;
647 uint32_t delta = data->resample_data.delta;
648 uint32_t phase, pos;
649 int32_t *d;
651 /* Rolled channel loop actually showed slightly faster. */
654 /* Just initialize things and not worry too much about the relatively
655 * uncommon case of not being able to spit out a sample for the frame.
657 const int32_t *s = src[ch];
658 int32_t last = data->resample_data.last_sample[ch];
660 data->resample_data.last_sample[ch] = s[count - 1];
661 d = dst[ch];
662 phase = data->resample_data.phase;
663 pos = phase >> 16;
665 /* Do we need last sample of previous frame for interpolation? */
666 if (pos > 0)
667 last = s[pos - 1];
669 while (pos < (uint32_t)count)
671 *d++ = last + FRACMUL((phase & 0xffff) << 15, s[pos] - last);
672 phase += delta;
673 pos = phase >> 16;
674 last = s[pos - 1];
677 while (--ch >= 0);
679 /* Wrap phase accumulator back to start of next frame. */
680 data->resample_data.phase = phase - (count << 16);
681 return d - dst[0];
684 static int dsp_upsample(int count, struct dsp_data *data,
685 const int32_t *src[], int32_t *dst[])
687 int ch = data->num_channels - 1;
688 uint32_t delta = data->resample_data.delta;
689 uint32_t phase, pos;
690 int32_t *d;
692 /* Rolled channel loop actually showed slightly faster. */
695 /* Should always be able to output a sample for a ratio up to RESAMPLE_RATIO */
696 const int32_t *s = src[ch];
697 int32_t last = data->resample_data.last_sample[ch];
699 data->resample_data.last_sample[ch] = s[count - 1];
700 d = dst[ch];
701 phase = data->resample_data.phase;
702 pos = phase >> 16;
704 while (pos == 0)
706 *d++ = last + FRACMUL((phase & 0xffff) << 15, s[0] - last);
707 phase += delta;
708 pos = phase >> 16;
711 while (pos < (uint32_t)count)
713 last = s[pos - 1];
714 *d++ = last + FRACMUL((phase & 0xffff) << 15, s[pos] - last);
715 phase += delta;
716 pos = phase >> 16;
719 while (--ch >= 0);
721 /* Wrap phase accumulator back to start of next frame. */
722 data->resample_data.phase = phase & 0xffff;
723 return d - dst[0];
725 #endif /* DSP_HAVE_ASM_RESAMPLING */
727 static void resampler_new_delta(struct dsp_config *dsp)
729 dsp->data.resample_data.delta = (unsigned long)
730 dsp->frequency * 65536LL / NATIVE_FREQUENCY;
732 if (dsp->frequency == NATIVE_FREQUENCY)
734 /* NOTE: If fully glitch-free transistions from no resampling to
735 resampling are desired, last_sample history should be maintained
736 even when not resampling. */
737 dsp->resample = NULL;
738 dsp->data.resample_data.phase = 0;
739 dsp->data.resample_data.last_sample[0] = 0;
740 dsp->data.resample_data.last_sample[1] = 0;
742 else if (dsp->frequency < NATIVE_FREQUENCY)
743 dsp->resample = dsp_upsample;
744 else
745 dsp->resample = dsp_downsample;
748 /* Resample count stereo samples. Updates the src array, if resampling is
749 * done, to refer to the resampled data. Returns number of stereo samples
750 * for further processing.
752 static inline int resample(struct dsp_config *dsp, int count, int32_t *src[])
754 int32_t *dst[2] =
756 resample_buf[0],
757 resample_buf[1]
759 lock_sample_buf( true );
760 count = dsp->resample(count, &dsp->data, (const int32_t **)src, dst);
762 src[0] = dst[0];
763 src[1] = dst[dsp->data.num_channels - 1];
764 lock_sample_buf( false );
765 return count;
768 static void dither_init(struct dsp_config *dsp)
770 memset(dither_data, 0, sizeof (dither_data));
771 dither_bias = (1L << (dsp->data.frac_bits - NATIVE_DEPTH));
772 dither_mask = (1L << (dsp->data.frac_bits + 1 - NATIVE_DEPTH)) - 1;
775 void dsp_dither_enable(bool enable)
777 struct dsp_config *dsp = &AUDIO_DSP;
778 dither_enabled = enable;
779 sample_output_new_format(dsp);
782 /* Applies crossfeed to the stereo signal in src.
783 * Crossfeed is a process where listening over speakers is simulated. This
784 * is good for old hard panned stereo records, which might be quite fatiguing
785 * to listen to on headphones with no crossfeed.
787 #ifndef DSP_HAVE_ASM_CROSSFEED
788 static void apply_crossfeed(int count, int32_t *buf[])
790 int32_t *hist_l = &crossfeed_data.history[0];
791 int32_t *hist_r = &crossfeed_data.history[2];
792 int32_t *delay = &crossfeed_data.delay[0][0];
793 int32_t *coefs = &crossfeed_data.coefs[0];
794 int32_t gain = crossfeed_data.gain;
795 int32_t *di = crossfeed_data.index;
797 int32_t acc;
798 int32_t left, right;
799 int i;
801 for (i = 0; i < count; i++)
803 left = buf[0][i];
804 right = buf[1][i];
806 /* Filter delayed sample from left speaker */
807 acc = FRACMUL(*di, coefs[0]);
808 acc += FRACMUL(hist_l[0], coefs[1]);
809 acc += FRACMUL(hist_l[1], coefs[2]);
810 /* Save filter history for left speaker */
811 hist_l[1] = acc;
812 hist_l[0] = *di;
813 *di++ = left;
814 /* Filter delayed sample from right speaker */
815 acc = FRACMUL(*di, coefs[0]);
816 acc += FRACMUL(hist_r[0], coefs[1]);
817 acc += FRACMUL(hist_r[1], coefs[2]);
818 /* Save filter history for right speaker */
819 hist_r[1] = acc;
820 hist_r[0] = *di;
821 *di++ = right;
822 /* Now add the attenuated direct sound and write to outputs */
823 buf[0][i] = FRACMUL(left, gain) + hist_r[1];
824 buf[1][i] = FRACMUL(right, gain) + hist_l[1];
826 /* Wrap delay line index if bigger than delay line size */
827 if (di >= delay + 13*2)
828 di = delay;
830 /* Write back local copies of data we've modified */
831 crossfeed_data.index = di;
833 #endif /* DSP_HAVE_ASM_CROSSFEED */
836 * dsp_set_crossfeed(bool enable)
838 * !DSPPARAMSYNC
839 * needs syncing with changes to the following dsp parameters:
840 * * dsp->stereo_mode (A)
842 void dsp_set_crossfeed(bool enable)
844 crossfeed_enabled = enable;
845 AUDIO_DSP.apply_crossfeed = (enable && AUDIO_DSP.data.num_channels > 1)
846 ? apply_crossfeed : NULL;
849 void dsp_set_crossfeed_direct_gain(int gain)
851 crossfeed_data.gain = get_replaygain_int(gain * 10) << 7;
852 /* If gain is negative, the calculation overflowed and we need to clamp */
853 if (crossfeed_data.gain < 0)
854 crossfeed_data.gain = 0x7fffffff;
857 /* Both gains should be below 0 dB */
858 void dsp_set_crossfeed_cross_params(long lf_gain, long hf_gain, long cutoff)
860 int32_t *c = crossfeed_data.coefs;
861 long scaler = get_replaygain_int(lf_gain * 10) << 7;
863 cutoff = 0xffffffff/NATIVE_FREQUENCY*cutoff;
864 hf_gain -= lf_gain;
865 /* Divide cutoff by sqrt(10^(hf_gain/20)) to place cutoff at the -3 dB
866 * point instead of shelf midpoint. This is for compatibility with the old
867 * crossfeed shelf filter and should be removed if crossfeed settings are
868 * ever made incompatible for any other good reason.
870 cutoff = fp_div(cutoff, get_replaygain_int(hf_gain*5), 24);
871 filter_shelf_coefs(cutoff, hf_gain, false, c);
872 /* Scale coefs by LF gain and shift them to s0.31 format. We have no gains
873 * over 1 and can do this safely
875 c[0] = FRACMUL_SHL(c[0], scaler, 4);
876 c[1] = FRACMUL_SHL(c[1], scaler, 4);
877 c[2] <<= 4;
880 /* Apply a constant gain to the samples (e.g., for ReplayGain).
881 * Note that this must be called before the resampler.
883 #ifndef DSP_HAVE_ASM_APPLY_GAIN
884 static void dsp_apply_gain(int count, struct dsp_data *data, int32_t *buf[])
886 const int32_t gain = data->gain;
887 int ch;
889 for (ch = 0; ch < data->num_channels; ch++)
891 int32_t *d = buf[ch];
892 int i;
894 for (i = 0; i < count; i++)
895 d[i] = FRACMUL_SHL(d[i], gain, 8);
898 #endif /* DSP_HAVE_ASM_APPLY_GAIN */
900 /* Combine all gains to a global gain. */
901 static void set_gain(struct dsp_config *dsp)
903 /* gains are in S7.24 format */
904 dsp->data.gain = DEFAULT_GAIN;
906 /* Replay gain not relevant to voice */
907 if (dsp == &AUDIO_DSP && replaygain)
909 dsp->data.gain = replaygain;
912 if (dsp->eq_process && eq_precut)
914 dsp->data.gain = fp_mul(dsp->data.gain, eq_precut, 24);
917 #ifdef HAVE_SW_VOLUME_CONTROL
918 if (global_settings.volume < SW_VOLUME_MAX ||
919 global_settings.volume > SW_VOLUME_MIN)
921 int vol_gain = get_replaygain_int(global_settings.volume * 100);
922 dsp->data.gain = (long) (((int64_t) dsp->data.gain * vol_gain) >> 24);
924 #endif
926 if (dsp->data.gain == DEFAULT_GAIN)
928 dsp->data.gain = 0;
930 else
932 dsp->data.gain >>= 1; /* convert gain to S8.23 format */
935 dsp->apply_gain = dsp->data.gain != 0 ? dsp_apply_gain : NULL;
939 * Update the amount to cut the audio before applying the equalizer.
941 * @param precut to apply in decibels (multiplied by 10)
943 void dsp_set_eq_precut(int precut)
945 eq_precut = get_replaygain_int(precut * -10);
946 set_gain(&AUDIO_DSP);
950 * Synchronize the equalizer filter coefficients with the global settings.
952 * @param band the equalizer band to synchronize
954 void dsp_set_eq_coefs(int band)
956 const int *setting;
957 long gain;
958 unsigned long cutoff, q;
960 /* Adjust setting pointer to the band we actually want to change */
961 setting = &global_settings.eq_band0_cutoff + (band * 3);
963 /* Convert user settings to format required by coef generator functions */
964 cutoff = 0xffffffff / NATIVE_FREQUENCY * (*setting++);
965 q = *setting++;
966 gain = *setting++;
968 if (q == 0)
969 q = 1;
971 /* NOTE: The coef functions assume the EMAC unit is in fractional mode,
972 which it should be, since we're executed from the main thread. */
974 /* Assume a band is disabled if the gain is zero */
975 if (gain == 0)
977 eq_data.enabled[band] = 0;
979 else
981 if (band == 0)
982 eq_ls_coefs(cutoff, q, gain, eq_data.filters[band].coefs);
983 else if (band == 4)
984 eq_hs_coefs(cutoff, q, gain, eq_data.filters[band].coefs);
985 else
986 eq_pk_coefs(cutoff, q, gain, eq_data.filters[band].coefs);
988 eq_data.enabled[band] = 1;
992 /* Apply EQ filters to those bands that have got it switched on. */
993 static void eq_process(int count, int32_t *buf[])
995 static const int shifts[] =
997 EQ_SHELF_SHIFT, /* low shelf */
998 EQ_PEAK_SHIFT, /* peaking */
999 EQ_PEAK_SHIFT, /* peaking */
1000 EQ_PEAK_SHIFT, /* peaking */
1001 EQ_SHELF_SHIFT, /* high shelf */
1003 unsigned int channels = AUDIO_DSP.data.num_channels;
1004 int i;
1006 /* filter configuration currently is 1 low shelf filter, 3 band peaking
1007 filters and 1 high shelf filter, in that order. we need to know this
1008 so we can choose the correct shift factor.
1010 for (i = 0; i < 5; i++)
1012 if (!eq_data.enabled[i])
1013 continue;
1014 eq_filter(buf, &eq_data.filters[i], count, channels, shifts[i]);
1019 * Use to enable the equalizer.
1021 * @param enable true to enable the equalizer
1023 void dsp_set_eq(bool enable)
1025 AUDIO_DSP.eq_process = enable ? eq_process : NULL;
1026 set_gain(&AUDIO_DSP);
1029 static void dsp_set_stereo_width(int value)
1031 long width, straight, cross;
1033 width = value * 0x7fffff / 100;
1035 if (value <= 100)
1037 straight = (0x7fffff + width) / 2;
1038 cross = straight - width;
1040 else
1042 /* straight = (1 + width) / (2 * width) */
1043 straight = ((int64_t)(0x7fffff + width) << 22) / width;
1044 cross = straight - 0x7fffff;
1047 dsp_sw_gain = straight << 8;
1048 dsp_sw_cross = cross << 8;
1052 * Implements the different channel configurations and stereo width.
1055 /* SOUND_CHAN_STEREO mode is a noop so has no function - just outline one for
1056 * completeness. */
1057 #if 0
1058 static void channels_process_sound_chan_stereo(int count, int32_t *buf[])
1060 /* The channels are each just themselves */
1061 (void)count; (void)buf;
1063 #endif
1065 #ifndef DSP_HAVE_ASM_SOUND_CHAN_MONO
1066 static void channels_process_sound_chan_mono(int count, int32_t *buf[])
1068 int32_t *sl = buf[0], *sr = buf[1];
1070 while (count-- > 0)
1072 int32_t lr = *sl/2 + *sr/2;
1073 *sl++ = lr;
1074 *sr++ = lr;
1077 #endif /* DSP_HAVE_ASM_SOUND_CHAN_MONO */
1079 #ifndef DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
1080 static void channels_process_sound_chan_custom(int count, int32_t *buf[])
1082 const int32_t gain = dsp_sw_gain;
1083 const int32_t cross = dsp_sw_cross;
1084 int32_t *sl = buf[0], *sr = buf[1];
1086 while (count-- > 0)
1088 int32_t l = *sl;
1089 int32_t r = *sr;
1090 *sl++ = FRACMUL(l, gain) + FRACMUL(r, cross);
1091 *sr++ = FRACMUL(r, gain) + FRACMUL(l, cross);
1094 #endif /* DSP_HAVE_ASM_SOUND_CHAN_CUSTOM */
1096 static void channels_process_sound_chan_mono_left(int count, int32_t *buf[])
1098 /* Just copy over the other channel */
1099 memcpy(buf[1], buf[0], count * sizeof (*buf));
1102 static void channels_process_sound_chan_mono_right(int count, int32_t *buf[])
1104 /* Just copy over the other channel */
1105 memcpy(buf[0], buf[1], count * sizeof (*buf));
1108 #ifndef DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
1109 static void channels_process_sound_chan_karaoke(int count, int32_t *buf[])
1111 int32_t *sl = buf[0], *sr = buf[1];
1113 while (count-- > 0)
1115 int32_t ch = *sl/2 - *sr/2;
1116 *sl++ = ch;
1117 *sr++ = -ch;
1120 #endif /* DSP_HAVE_ASM_SOUND_CHAN_KARAOKE */
1122 static void dsp_set_channel_config(int value)
1124 static const channels_process_fn_type channels_process_functions[] =
1126 /* SOUND_CHAN_STEREO = All-purpose index for no channel processing */
1127 [SOUND_CHAN_STEREO] = NULL,
1128 [SOUND_CHAN_MONO] = channels_process_sound_chan_mono,
1129 [SOUND_CHAN_CUSTOM] = channels_process_sound_chan_custom,
1130 [SOUND_CHAN_MONO_LEFT] = channels_process_sound_chan_mono_left,
1131 [SOUND_CHAN_MONO_RIGHT] = channels_process_sound_chan_mono_right,
1132 [SOUND_CHAN_KARAOKE] = channels_process_sound_chan_karaoke,
1135 if ((unsigned)value >= ARRAYLEN(channels_process_functions) ||
1136 AUDIO_DSP.stereo_mode == STEREO_MONO)
1138 value = SOUND_CHAN_STEREO;
1141 /* This doesn't apply to voice */
1142 channels_mode = value;
1143 AUDIO_DSP.channels_process = channels_process_functions[value];
1146 #if CONFIG_CODEC == SWCODEC
1148 #ifdef HAVE_SW_TONE_CONTROLS
1149 static void set_tone_controls(void)
1151 filter_bishelf_coefs(0xffffffff/NATIVE_FREQUENCY*200,
1152 0xffffffff/NATIVE_FREQUENCY*3500,
1153 bass, treble, -prescale,
1154 AUDIO_DSP.tone_filter.coefs);
1155 /* Sync the voice dsp coefficients */
1156 memcpy(&VOICE_DSP.tone_filter.coefs, AUDIO_DSP.tone_filter.coefs,
1157 sizeof (VOICE_DSP.tone_filter.coefs));
1159 #endif
1161 /* Hook back from firmware/ part of audio, which can't/shouldn't call apps/
1162 * code directly.
1164 int dsp_callback(int msg, intptr_t param)
1166 switch (msg)
1168 #ifdef HAVE_SW_TONE_CONTROLS
1169 case DSP_CALLBACK_SET_PRESCALE:
1170 prescale = param;
1171 set_tone_controls();
1172 break;
1173 /* prescaler is always set after calling any of these, so we wait with
1174 * calculating coefs until the above case is hit.
1176 case DSP_CALLBACK_SET_BASS:
1177 bass = param;
1178 break;
1179 case DSP_CALLBACK_SET_TREBLE:
1180 treble = param;
1181 break;
1182 #ifdef HAVE_SW_VOLUME_CONTROL
1183 case DSP_CALLBACK_SET_SW_VOLUME:
1184 set_gain(&AUDIO_DSP);
1185 break;
1186 #endif
1187 #endif
1188 case DSP_CALLBACK_SET_CHANNEL_CONFIG:
1189 dsp_set_channel_config(param);
1190 break;
1191 case DSP_CALLBACK_SET_STEREO_WIDTH:
1192 dsp_set_stereo_width(param);
1193 break;
1194 default:
1195 break;
1197 return 0;
1199 #endif
1201 /* Process and convert src audio to dst based on the DSP configuration,
1202 * reading count number of audio samples. dst is assumed to be large
1203 * enough; use dsp_output_count() to get the required number. src is an
1204 * array of pointers; for mono and interleaved stereo, it contains one
1205 * pointer to the start of the audio data and the other is ignored; for
1206 * non-interleaved stereo, it contains two pointers, one for each audio
1207 * channel. Returns number of bytes written to dst.
1209 int dsp_process(struct dsp_config *dsp, char *dst, const char *src[], int count)
1211 static int32_t *tmp[2]; /* tdspeed_doit() needs it static */
1212 static long last_yield;
1213 long tick;
1214 int written = 0;
1216 #if defined(CPU_COLDFIRE)
1217 /* set emac unit for dsp processing, and save old macsr, we're running in
1218 codec thread context at this point, so can't clobber it */
1219 unsigned long old_macsr = coldfire_get_macsr();
1220 coldfire_set_macsr(EMAC_FRACTIONAL | EMAC_SATURATE);
1221 #endif
1223 if (new_gain)
1224 dsp_set_replaygain(); /* Gain has changed */
1226 /* Perform at least one yield before starting */
1227 last_yield = current_tick;
1228 yield();
1230 /* Testing function pointers for NULL is preferred since the pointer
1231 will be preloaded to be used for the call if not. */
1232 while (count > 0)
1234 int samples = MIN(sample_buf_count, count);
1235 count -= samples;
1237 dsp->input_samples(samples, src, tmp);
1239 #ifdef HAVE_PITCHSCREEN
1240 if (dsp->tdspeed_active)
1241 samples = tdspeed_doit(tmp, samples);
1242 #endif
1244 int chunk_offset = 0;
1245 while (samples > 0)
1247 int32_t *t2[2];
1248 t2[0] = tmp[0]+chunk_offset;
1249 t2[1] = tmp[1]+chunk_offset;
1251 int chunk = MIN(sample_buf_count, samples);
1252 chunk_offset += chunk;
1253 samples -= chunk;
1255 if (dsp->apply_gain)
1256 dsp->apply_gain(chunk, &dsp->data, t2);
1258 if (dsp->resample && (chunk = resample(dsp, chunk, t2)) <= 0)
1259 break; /* I'm pretty sure we're downsampling here */
1261 if (dsp->apply_crossfeed)
1262 dsp->apply_crossfeed(chunk, t2);
1264 if (dsp->eq_process)
1265 dsp->eq_process(chunk, t2);
1267 #ifdef HAVE_SW_TONE_CONTROLS
1268 if ((bass | treble) != 0)
1269 eq_filter(t2, &dsp->tone_filter, chunk,
1270 dsp->data.num_channels, FILTER_BISHELF_SHIFT);
1271 #endif
1273 if (dsp->channels_process)
1274 dsp->channels_process(chunk, t2);
1276 if (dsp->compressor_process)
1277 dsp->compressor_process(chunk, &dsp->data, t2);
1279 dsp->output_samples(chunk, &dsp->data, (const int32_t **)t2, (int16_t *)dst);
1281 written += chunk;
1282 dst += chunk * sizeof (int16_t) * 2;
1284 /* yield at least once each tick */
1285 tick = current_tick;
1286 if (TIME_AFTER(tick, last_yield))
1288 last_yield = tick;
1289 yield();
1294 #if defined(CPU_COLDFIRE)
1295 /* set old macsr again */
1296 coldfire_set_macsr(old_macsr);
1297 #endif
1298 return written;
1301 /* Given count number of input samples, calculate the maximum number of
1302 * samples of output data that would be generated (the calculation is not
1303 * entirely exact and rounds upwards to be on the safe side; during
1304 * resampling, the number of samples generated depends on the current state
1305 * of the resampler).
1307 /* dsp_input_size MUST be called afterwards */
1308 int dsp_output_count(struct dsp_config *dsp, int count)
1310 #ifdef HAVE_PITCHSCREEN
1311 if (dsp->tdspeed_active)
1312 count = tdspeed_est_output_size();
1313 #endif
1314 if (dsp->resample)
1316 count = (int)(((unsigned long)count * NATIVE_FREQUENCY
1317 + (dsp->frequency - 1)) / dsp->frequency);
1320 /* Now we have the resampled sample count which must not exceed
1321 * resample_buf_count to avoid resample buffer overflow. One
1322 * must call dsp_input_count() to get the correct input sample
1323 * count.
1325 if (count > resample_buf_count)
1326 count = resample_buf_count;
1328 return count;
1331 /* Given count output samples, calculate number of input samples
1332 * that would be consumed in order to fill the output buffer.
1334 int dsp_input_count(struct dsp_config *dsp, int count)
1336 /* count is now the number of resampled input samples. Convert to
1337 original input samples. */
1338 if (dsp->resample)
1340 /* Use the real resampling delta =
1341 * dsp->frequency * 65536 / NATIVE_FREQUENCY, and
1342 * round towards zero to avoid buffer overflows. */
1343 count = (int)(((unsigned long)count *
1344 dsp->data.resample_data.delta) >> 16);
1347 #ifdef HAVE_PITCHSCREEN
1348 if (dsp->tdspeed_active)
1349 count = tdspeed_est_input_size(count);
1350 #endif
1352 return count;
1355 static void dsp_set_gain_var(long *var, long value)
1357 *var = value;
1358 new_gain = true;
1361 static void dsp_update_functions(struct dsp_config *dsp)
1363 sample_input_new_format(dsp);
1364 sample_output_new_format(dsp);
1365 if (dsp == &AUDIO_DSP)
1366 dsp_set_crossfeed(crossfeed_enabled);
1369 intptr_t dsp_configure(struct dsp_config *dsp, int setting, intptr_t value)
1371 switch (setting)
1373 case DSP_MYDSP:
1374 switch (value)
1376 case CODEC_IDX_AUDIO:
1377 return (intptr_t)&AUDIO_DSP;
1378 case CODEC_IDX_VOICE:
1379 return (intptr_t)&VOICE_DSP;
1380 default:
1381 return (intptr_t)NULL;
1384 case DSP_SET_FREQUENCY:
1385 memset(&dsp->data.resample_data, 0, sizeof (dsp->data.resample_data));
1386 /* Fall through!!! */
1387 case DSP_SWITCH_FREQUENCY:
1388 dsp->codec_frequency = (value == 0) ? NATIVE_FREQUENCY : value;
1389 /* Account for playback speed adjustment when setting dsp->frequency
1390 if we're called from the main audio thread. Voice UI thread should
1391 not need this feature.
1393 #ifdef HAVE_PITCHSCREEN
1394 if (dsp == &AUDIO_DSP)
1395 dsp->frequency = pitch_ratio * dsp->codec_frequency / PITCH_SPEED_100;
1396 else
1397 #endif
1398 dsp->frequency = dsp->codec_frequency;
1400 resampler_new_delta(dsp);
1401 #ifdef HAVE_PITCHSCREEN
1402 tdspeed_setup(dsp);
1403 #endif
1404 break;
1406 case DSP_SET_SAMPLE_DEPTH:
1407 dsp->sample_depth = value;
1409 if (dsp->sample_depth <= NATIVE_DEPTH)
1411 dsp->data.frac_bits = WORD_FRACBITS;
1412 dsp->sample_bytes = sizeof (int16_t); /* samples are 16 bits */
1413 dsp->data.clip_max = ((1 << WORD_FRACBITS) - 1);
1414 dsp->data.clip_min = -((1 << WORD_FRACBITS));
1416 else
1418 dsp->data.frac_bits = value;
1419 dsp->sample_bytes = sizeof (int32_t); /* samples are 32 bits */
1420 dsp->data.clip_max = (1 << value) - 1;
1421 dsp->data.clip_min = -(1 << value);
1424 dsp->data.output_scale = dsp->data.frac_bits + 1 - NATIVE_DEPTH;
1425 sample_input_new_format(dsp);
1426 dither_init(dsp);
1427 break;
1429 case DSP_SET_STEREO_MODE:
1430 dsp->stereo_mode = value;
1431 dsp->data.num_channels = value == STEREO_MONO ? 1 : 2;
1432 dsp_update_functions(dsp);
1433 #ifdef HAVE_PITCHSCREEN
1434 tdspeed_setup(dsp);
1435 #endif
1436 break;
1438 case DSP_RESET:
1439 dsp->stereo_mode = STEREO_NONINTERLEAVED;
1440 dsp->data.num_channels = 2;
1441 dsp->sample_depth = NATIVE_DEPTH;
1442 dsp->data.frac_bits = WORD_FRACBITS;
1443 dsp->sample_bytes = sizeof (int16_t);
1444 dsp->data.output_scale = dsp->data.frac_bits + 1 - NATIVE_DEPTH;
1445 dsp->data.clip_max = ((1 << WORD_FRACBITS) - 1);
1446 dsp->data.clip_min = -((1 << WORD_FRACBITS));
1447 dsp->codec_frequency = dsp->frequency = NATIVE_FREQUENCY;
1449 if (dsp == &AUDIO_DSP)
1451 track_gain = 0;
1452 album_gain = 0;
1453 track_peak = 0;
1454 album_peak = 0;
1455 new_gain = true;
1458 dsp_update_functions(dsp);
1459 resampler_new_delta(dsp);
1460 #ifdef HAVE_PITCHSCREEN
1461 tdspeed_setup(dsp);
1462 #endif
1463 if (dsp == &AUDIO_DSP)
1464 compressor_reset();
1465 break;
1467 case DSP_FLUSH:
1468 memset(&dsp->data.resample_data, 0,
1469 sizeof (dsp->data.resample_data));
1470 resampler_new_delta(dsp);
1471 dither_init(dsp);
1472 #ifdef HAVE_PITCHSCREEN
1473 tdspeed_setup(dsp);
1474 #endif
1475 if (dsp == &AUDIO_DSP)
1476 compressor_reset();
1477 break;
1479 case DSP_SET_TRACK_GAIN:
1480 if (dsp == &AUDIO_DSP)
1481 dsp_set_gain_var(&track_gain, value);
1482 break;
1484 case DSP_SET_ALBUM_GAIN:
1485 if (dsp == &AUDIO_DSP)
1486 dsp_set_gain_var(&album_gain, value);
1487 break;
1489 case DSP_SET_TRACK_PEAK:
1490 if (dsp == &AUDIO_DSP)
1491 dsp_set_gain_var(&track_peak, value);
1492 break;
1494 case DSP_SET_ALBUM_PEAK:
1495 if (dsp == &AUDIO_DSP)
1496 dsp_set_gain_var(&album_peak, value);
1497 break;
1499 default:
1500 return 0;
1503 return 1;
1506 int get_replaygain_mode(bool have_track_gain, bool have_album_gain)
1508 int type;
1510 bool track = ((global_settings.replaygain_type == REPLAYGAIN_TRACK)
1511 || ((global_settings.replaygain_type == REPLAYGAIN_SHUFFLE)
1512 && global_settings.playlist_shuffle));
1514 type = (!track && have_album_gain) ? REPLAYGAIN_ALBUM
1515 : have_track_gain ? REPLAYGAIN_TRACK : -1;
1517 return type;
1520 void dsp_set_replaygain(void)
1522 long gain = 0;
1524 new_gain = false;
1526 if ((global_settings.replaygain_type != REPLAYGAIN_OFF) ||
1527 global_settings.replaygain_noclip)
1529 bool track_mode = get_replaygain_mode(track_gain != 0,
1530 album_gain != 0) == REPLAYGAIN_TRACK;
1531 long peak = (track_mode || !album_peak) ? track_peak : album_peak;
1533 if (global_settings.replaygain_type != REPLAYGAIN_OFF)
1535 gain = (track_mode || !album_gain) ? track_gain : album_gain;
1537 if (global_settings.replaygain_preamp)
1539 long preamp = get_replaygain_int(
1540 global_settings.replaygain_preamp * 10);
1542 gain = (long) (((int64_t) gain * preamp) >> 24);
1546 if (gain == 0)
1548 /* So that noclip can work even with no gain information. */
1549 gain = DEFAULT_GAIN;
1552 if (global_settings.replaygain_noclip && (peak != 0)
1553 && ((((int64_t) gain * peak) >> 24) >= DEFAULT_GAIN))
1555 gain = (((int64_t) DEFAULT_GAIN << 24) / peak);
1558 if (gain == DEFAULT_GAIN)
1560 /* Nothing to do, disable processing. */
1561 gain = 0;
1565 /* Store in S7.24 format to simplify calculations. */
1566 replaygain = gain;
1567 set_gain(&AUDIO_DSP);
1570 /** SET COMPRESSOR
1571 * Called by the menu system to configure the compressor process */
1572 void dsp_set_compressor(void)
1574 /* enable/disable the compressor */
1575 AUDIO_DSP.compressor_process = compressor_update() ?
1576 compressor_process : NULL;