Allow sims to shut down normally from panic code.
[maemo-rb.git] / apps / abrepeat.c
blobc39cca0ac28dd671e41fb66285d505eb8a566e2c
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005 Ray Lambert
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include "abrepeat.h"
24 #ifdef AB_REPEAT_ENABLE
26 unsigned int ab_A_marker IDATA_ATTR = AB_MARKER_NONE;
27 unsigned int ab_B_marker IDATA_ATTR = AB_MARKER_NONE;
29 #if (CONFIG_CODEC == SWCODEC)
30 void ab_end_of_track_report(void)
32 if ( ab_A_marker_set() && ! ab_B_marker_set() )
34 ab_jump_to_A_marker();
37 #else
38 static int ab_audio_event_handler(unsigned short event, unsigned long data)
40 int rc = AUDIO_EVENT_RC_IGNORED;
41 if ( ab_repeat_mode_enabled() )
43 switch(event)
45 case AUDIO_EVENT_POS_REPORT:
47 if ( ! (audio_status() & AUDIO_STATUS_PAUSE) &&
48 ab_reached_B_marker(data) )
50 ab_jump_to_A_marker();
51 rc = AUDIO_EVENT_RC_HANDLED;
53 break;
55 case AUDIO_EVENT_END_OF_TRACK:
57 if ( ab_A_marker_set() && ! ab_B_marker_set() )
59 ab_jump_to_A_marker();
60 rc = AUDIO_EVENT_RC_HANDLED;
62 break;
66 return rc;
68 #endif
70 void ab_repeat_init(void)
72 static bool ab_initialized = false;
73 if ( ! ab_initialized )
75 ab_initialized = true;
76 #if (CONFIG_CODEC != SWCODEC)
77 audio_register_event_handler(ab_audio_event_handler,
78 AUDIO_EVENT_POS_REPORT | AUDIO_EVENT_END_OF_TRACK );
79 #endif
83 #if 0 /* Currently unused */
84 unsigned int ab_get_A_marker(void)
86 return ab_A_marker;
89 unsigned int ab_get_B_marker(void)
91 return ab_B_marker;
93 #endif /* if 0 */
95 /* determines if the given song position is earlier than the A mark;
96 intended for use in handling the jump NEXT and PREV commands */
97 bool ab_before_A_marker(unsigned int song_position)
99 return (ab_A_marker != AB_MARKER_NONE)
100 && (song_position < ab_A_marker);
103 /* determines if the given song position is later than the A mark;
104 intended for use in handling the jump PREV command */
105 bool ab_after_A_marker(unsigned int song_position)
107 /* following is the size of the virtual A marker; we pretend that the A marker
108 is larger than a single instant in order to give the user time to hit PREV again
109 to jump back to the start of the song; it should be large enough to allow a
110 reasonable amount of time for the typical user to react */
111 #define A_MARKER_VIRTUAL_SIZE 1000
112 return (ab_A_marker != AB_MARKER_NONE)
113 && (song_position > (ab_A_marker+A_MARKER_VIRTUAL_SIZE));
116 void ab_jump_to_A_marker(void)
118 #if (CONFIG_CODEC != SWCODEC)
119 bool paused = (audio_status() & AUDIO_STATUS_PAUSE) != 0;
120 if ( ! paused )
121 audio_pause();
122 #endif
123 audio_ff_rewind(ab_A_marker);
124 #if (CONFIG_CODEC != SWCODEC)
125 if ( ! paused )
126 audio_resume();
127 #endif
130 void ab_reset_markers(void)
132 ab_A_marker = AB_MARKER_NONE;
133 ab_B_marker = AB_MARKER_NONE;
136 /* following is a fudge factor to help overcome the latency between
137 the time the user hears the passage they want to mark and the time
138 they actually press the button; the actual song position is adjusted
139 by this fudge factor when setting a mark */
140 #define EAR_TO_HAND_LATENCY_FUDGE 200
142 void ab_set_A_marker(unsigned int song_position)
144 ab_A_marker = song_position;
145 ab_A_marker = (ab_A_marker >= EAR_TO_HAND_LATENCY_FUDGE)
146 ? (ab_A_marker - EAR_TO_HAND_LATENCY_FUDGE) : 0;
147 /* check if markers are out of order */
148 if ( (ab_B_marker != AB_MARKER_NONE) && (ab_A_marker > ab_B_marker) )
149 ab_B_marker = AB_MARKER_NONE;
152 void ab_set_B_marker(unsigned int song_position)
154 ab_B_marker = song_position;
155 ab_B_marker = (ab_B_marker >= EAR_TO_HAND_LATENCY_FUDGE)
156 ? (ab_B_marker - EAR_TO_HAND_LATENCY_FUDGE) : 0;
157 /* check if markers are out of order */
158 if ( (ab_A_marker != AB_MARKER_NONE) && (ab_B_marker < ab_A_marker) )
159 ab_A_marker = AB_MARKER_NONE;
162 #ifdef HAVE_LCD_BITMAP
164 static inline int ab_calc_mark_x_pos(int mark, int capacity,
165 int offset, int size)
167 int w = size - offset;
168 return offset + ( (w * mark) / capacity );
171 static inline void ab_draw_vertical_line_mark(struct screen * screen,
172 int x, int y, int h)
174 screen->set_drawmode(DRMODE_COMPLEMENT);
175 screen->vline(x, y, y+h-1);
178 #define DIRECTION_RIGHT 1
179 #define DIRECTION_LEFT -1
181 static inline void ab_draw_arrow_mark(struct screen * screen,
182 int x, int y, int h, int direction)
184 /* draw lines in decreasing size until a height of zero is reached */
185 screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
186 while( h > 0 )
188 screen->vline(x, y, y+h-1);
189 h -= 2;
190 y++;
191 x += direction;
192 screen->set_drawmode(DRMODE_COMPLEMENT);
196 void ab_draw_markers(struct screen * screen, int capacity,
197 int x0, int x1, int y, int h)
199 /* if both markers are set, determine if they're far enough apart
200 to draw arrows */
201 if ( ab_A_marker_set() && ab_B_marker_set() )
203 int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x0, x1);
204 int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x0, x1);
205 int arrow_width = (h+1) / 2;
206 if ( (xb-xa) < (arrow_width*2) )
208 ab_draw_vertical_line_mark(screen, xa, y, h);
209 ab_draw_vertical_line_mark(screen, xb, y, h);
211 else
213 ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
214 ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
217 else
219 if (ab_A_marker_set())
221 int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x0, x1);
222 ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
224 if (ab_B_marker_set())
226 int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x0, x1);
227 ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
232 #endif /* HAVE_LCD_BITMAP */
234 #endif /* AB_REPEAT_ENABLE */