1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2007 Michael Sevakis
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <sys/types.h>
23 #include "core_alloc.h"
25 #include "voice_thread.h"
32 #include "pcm_mixer.h"
33 #include "codecs/libspeex/speex/speex.h"
35 /* Default number of native-frequency PCM frames to queue - adjust as
36 necessary per-target */
37 #define VOICE_FRAMES 4
39 /* Define any of these as "1" and uncomment the LOGF_ENABLE line to log
40 regular and/or timeout messages */
41 #define VOICE_LOGQUEUES 0
42 #define VOICE_LOGQUEUES_SYS_TIMEOUT 0
44 /*#define LOGF_ENABLE*/
48 #define LOGFQUEUE logf
50 #define LOGFQUEUE(...)
53 #if VOICE_LOGQUEUES_SYS_TIMEOUT
54 #define LOGFQUEUE_SYS_TIMEOUT logf
56 #define LOGFQUEUE_SYS_TIMEOUT(...)
59 #ifndef IBSS_ATTR_VOICE_STACK
60 #define IBSS_ATTR_VOICE_STACK IBSS_ATTR
63 /* Minimum priority needs to be a bit elevated since voice has fairly low
65 #define PRIORITY_VOICE (PRIORITY_PLAYBACK-4)
67 #define VOICE_FRAME_COUNT 320 /* Samples / frame */
68 #define VOICE_SAMPLE_RATE 16000 /* Sample rate in HZ */
69 #define VOICE_SAMPLE_DEPTH 16 /* Sample depth in bits */
71 /* Voice thread variables */
72 static unsigned int voice_thread_id
= 0;
74 /* ISR uses any available stack - need a bit more room */
75 #define VOICE_STACK_EXTRA 0x400
77 #define VOICE_STACK_EXTRA 0x3c0
79 static long voice_stack
[(DEFAULT_STACK_SIZE
+ VOICE_STACK_EXTRA
)/sizeof(long)]
80 IBSS_ATTR_VOICE_STACK
;
81 static const char voice_thread_name
[] = "voice";
83 /* Voice thread synchronization objects */
84 static struct event_queue voice_queue SHAREDBSS_ATTR
;
85 static struct queue_sender_list voice_queue_sender_list SHAREDBSS_ATTR
;
86 static int quiet_counter SHAREDDATA_ATTR
= 0;
88 #define VOICE_PCM_FRAME_COUNT ((NATIVE_FREQUENCY*VOICE_FRAME_COUNT + \
89 VOICE_SAMPLE_RATE) / VOICE_SAMPLE_RATE)
90 #define VOICE_PCM_FRAME_SIZE (VOICE_PCM_FRAME_COUNT*2*sizeof (int16_t))
92 /* Voice processing states */
95 VOICE_STATE_MESSAGE
= 0,
97 VOICE_STATE_BUFFER_INSERT
,
100 /* A delay to not bring audio back to normal level too soon */
101 #define QUIET_COUNT 3
103 enum voice_thread_messages
105 Q_VOICE_PLAY
= 0, /* Play a clip */
106 Q_VOICE_STOP
, /* Stop current clip */
109 /* Structure to store clip data callback info */
112 /* Callback to get more clips */
113 mp3_play_callback_t get_more
;
120 /* Private thread data for its current state that must be passed to its
121 * internal functions */
122 struct voice_thread_data
124 struct queue_event ev
; /* Last queue event pulled from queue */
125 void *st
; /* Decoder instance */
126 SpeexBits bits
; /* Bit cursor */
127 struct dsp_config
*dsp
; /* DSP used for voice output */
128 struct voice_info vi
; /* Copy of clip data */
129 int lookahead
; /* Number of samples to drop at start of clip */
130 struct dsp_buffer src
; /* Speex output buffer/input to DSP */
131 struct dsp_buffer
*dst
; /* Pointer to DSP output buffer for PCM */
134 /* Functions called in their repective state that return the next state to
135 state machine loop - compiler may inline them at its discretion */
136 static enum voice_state
voice_message(struct voice_thread_data
*td
);
137 static enum voice_state
voice_decode(struct voice_thread_data
*td
);
138 static enum voice_state
voice_buffer_insert(struct voice_thread_data
*td
);
140 /* Might have lookahead and be skipping samples, so size is needed */
141 static struct voice_buf
143 /* Buffer for decoded samples */
144 spx_int16_t spx_outbuf
[VOICE_FRAME_COUNT
];
145 /* Queue frame indexes */
146 unsigned int frame_in
, frame_out
;
147 /* For PCM pointer adjustment */
148 struct voice_thread_data
*td
;
149 /* Buffers for mixing voice */
150 struct voice_pcm_frame
153 int16_t pcm
[2*VOICE_PCM_FRAME_COUNT
];
154 } frames
[VOICE_FRAMES
];
157 static int voice_buf_hid
= 0;
159 static int move_callback(int handle
, void *current
, void *new)
161 /* Have to adjust the pointers that point into things in voice_buf */
162 off_t diff
= new - current
;
163 struct voice_thread_data
*td
= voice_buf
->td
;
164 td
->src
.p32
[0] = SKIPBYTES(td
->src
.p32
[0], diff
);
165 td
->src
.p32
[1] = SKIPBYTES(td
->src
.p32
[1], diff
);
166 if (td
->dst
!= NULL
) /* Only when calling dsp_process */
167 td
->dst
->p16out
= SKIPBYTES(td
->dst
->p16out
, diff
);
168 mixer_adjust_channel_address(PCM_MIXER_CHAN_VOICE
, diff
);
175 static void sync_callback(int handle
, bool sync_on
)
177 /* A move must not allow PCM to access the channel */
186 static struct buflib_callbacks ops
=
188 .move_callback
= move_callback
,
189 .sync_callback
= sync_callback
,
192 /* Number of frames in queue */
193 static inline int voice_unplayed_frames(void)
195 return voice_buf
->frame_in
- voice_buf
->frame_out
;
198 /* Mixer channel callback */
199 static void voice_pcm_callback(const void **start
, size_t *size
)
201 if (voice_unplayed_frames() == 0)
204 struct voice_pcm_frame
*frame
=
205 &voice_buf
->frames
[++voice_buf
->frame_out
% VOICE_FRAMES
];
211 /* Start playback of voice channel if not already playing */
212 static void voice_start_playback(void)
214 if (mixer_channel_status(PCM_MIXER_CHAN_VOICE
) != CHANNEL_STOPPED
||
215 voice_unplayed_frames() <= 0)
218 struct voice_pcm_frame
*frame
=
219 &voice_buf
->frames
[voice_buf
->frame_out
% VOICE_FRAMES
];
221 mixer_channel_play_data(PCM_MIXER_CHAN_VOICE
, voice_pcm_callback
,
222 frame
->pcm
, frame
->size
);
225 /* Stop the voice channel */
226 static void voice_stop_playback(void)
228 mixer_channel_stop(PCM_MIXER_CHAN_VOICE
);
229 voice_buf
->frame_in
= voice_buf
->frame_out
= 0;
232 /* Grab a free PCM frame */
233 static int16_t * voice_buf_get(void)
235 if (voice_unplayed_frames() >= VOICE_FRAMES
)
238 voice_start_playback();
242 return voice_buf
->frames
[voice_buf
->frame_in
% VOICE_FRAMES
].pcm
;
245 /* Commit a frame returned by voice_buf_get and set the actual size */
246 static void voice_buf_commit(int count
)
250 voice_buf
->frames
[voice_buf
->frame_in
++ % VOICE_FRAMES
].size
=
251 count
* 2 * sizeof (int16_t);
255 /* Stop any current clip and start playing a new one */
256 void mp3_play_data(const void *start
, size_t size
,
257 mp3_play_callback_t get_more
)
259 if (voice_thread_id
&& start
&& size
&& get_more
)
261 struct voice_info voice_clip
=
263 .get_more
= get_more
,
268 LOGFQUEUE("mp3 >| voice Q_VOICE_PLAY");
269 queue_send(&voice_queue
, Q_VOICE_PLAY
, (intptr_t)&voice_clip
);
273 /* Stop current voice clip from playing */
274 void mp3_play_stop(void)
276 if (voice_thread_id
!= 0)
278 LOGFQUEUE("mp3 >| voice Q_VOICE_STOP");
279 queue_send(&voice_queue
, Q_VOICE_STOP
, 0);
283 void mp3_play_pause(bool play
)
289 /* Tell if voice is still in a playing state */
290 bool mp3_is_playing(void)
292 return quiet_counter
!= 0;
295 /* This function is meant to be used by the buffer request functions to
296 ensure the codec is no longer active */
297 void voice_stop(void)
299 /* Unqueue all future clips */
303 /* Wait for voice to finish speaking. */
304 void voice_wait(void)
306 /* NOTE: One problem here is that we can't tell if another thread started a
307 * new clip by the time we wait. This should be resolvable if conditions
308 * ever require knowing the very clip you requested has finished. */
310 while (quiet_counter
!= 0)
314 /* Initialize voice thread data that must be valid upon starting and the
315 * setup the DSP parameters */
316 static void voice_data_init(struct voice_thread_data
*td
)
318 td
->dsp
= dsp_get_config(CODEC_IDX_VOICE
);
319 dsp_configure(td
->dsp
, DSP_RESET
, 0);
320 dsp_configure(td
->dsp
, DSP_SET_FREQUENCY
, VOICE_SAMPLE_RATE
);
321 dsp_configure(td
->dsp
, DSP_SET_SAMPLE_DEPTH
, VOICE_SAMPLE_DEPTH
);
322 dsp_configure(td
->dsp
, DSP_SET_STEREO_MODE
, STEREO_MONO
);
324 mixer_channel_set_amplitude(PCM_MIXER_CHAN_VOICE
, MIX_AMP_UNITY
);
326 voice_buf
->frame_in
= voice_buf
->frame_out
= 0;
331 /* Voice thread message processing */
332 static enum voice_state
voice_message(struct voice_thread_data
*td
)
334 if (quiet_counter
> 0)
335 queue_wait_w_tmo(&voice_queue
, &td
->ev
, HZ
/10);
337 queue_wait(&voice_queue
, &td
->ev
);
342 LOGFQUEUE("voice < Q_VOICE_PLAY");
343 if (quiet_counter
== 0)
350 /* Stop any clip still playing */
351 voice_stop_playback();
354 quiet_counter
= QUIET_COUNT
;
356 /* Copy the clip info */
357 td
->vi
= *(struct voice_info
*)td
->ev
.data
;
359 /* We need nothing more from the sending thread - let it run */
360 queue_reply(&voice_queue
, 1);
362 /* Make audio play more softly and set delay to return to normal
364 pcmbuf_soft_mode(true);
366 /* Clean-start the decoder */
367 td
->st
= speex_decoder_init(&speex_wb_mode
);
369 /* Make bit buffer use our own buffer */
370 speex_bits_set_bit_buffer(&td
->bits
, (void *)td
->vi
.start
,
372 speex_decoder_ctl(td
->st
, SPEEX_GET_LOOKAHEAD
, &td
->lookahead
);
374 return VOICE_STATE_DECODE
;
377 if (voice_unplayed_frames())
379 /* Waiting for PCM to finish */
383 /* Drop through and stop the first time after clip runs out */
384 if (quiet_counter
-- != QUIET_COUNT
)
386 if (quiet_counter
<= 0)
387 pcmbuf_soft_mode(false);
394 LOGFQUEUE("voice < Q_VOICE_STOP");
396 voice_stop_playback();
399 /* No default: no other message ids are sent */
402 return VOICE_STATE_MESSAGE
;
405 /* Decode frames or stop if all have completed */
406 static enum voice_state
voice_decode(struct voice_thread_data
*td
)
408 if (!queue_empty(&voice_queue
))
409 return VOICE_STATE_MESSAGE
;
411 /* Decode the data */
412 if (speex_decode_int(td
->st
, &td
->bits
, voice_buf
->spx_outbuf
) < 0)
414 /* End of stream or error - get next clip */
417 if (td
->vi
.get_more
!= NULL
)
418 td
->vi
.get_more(&td
->vi
.start
, &td
->vi
.size
);
420 if (td
->vi
.start
!= NULL
&& td
->vi
.size
> 0)
422 /* Make bit buffer use our own buffer */
423 speex_bits_set_bit_buffer(&td
->bits
, (void *)td
->vi
.start
,
425 /* Don't skip any samples when we're stringing clips together */
430 /* If all clips are done and not playing, force pcm playback. */
431 if (voice_unplayed_frames() > 0)
432 voice_start_playback();
433 return VOICE_STATE_MESSAGE
;
440 /* Output the decoded frame */
441 td
->src
.remcount
= VOICE_FRAME_COUNT
- td
->lookahead
;
442 td
->src
.pin
[0] = &voice_buf
->spx_outbuf
[td
->lookahead
];
443 td
->src
.pin
[1] = NULL
;
444 td
->src
.proc_mask
= 0;
446 td
->lookahead
-= MIN(VOICE_FRAME_COUNT
, td
->lookahead
);
448 if (td
->src
.remcount
> 0)
449 return VOICE_STATE_BUFFER_INSERT
;
452 return VOICE_STATE_DECODE
;
455 /* Process the PCM samples in the DSP and send out for mixing */
456 static enum voice_state
voice_buffer_insert(struct voice_thread_data
*td
)
458 if (!queue_empty(&voice_queue
))
459 return VOICE_STATE_MESSAGE
;
461 struct dsp_buffer dst
;
463 if ((dst
.p16out
= voice_buf_get()) != NULL
)
466 dst
.bufcount
= VOICE_PCM_FRAME_COUNT
;
469 dsp_process(td
->dsp
, &td
->src
, &dst
);
472 voice_buf_commit(dst
.remcount
);
474 /* Unless other effects are introduced to voice that have delays,
475 all output should have been purged to dst in one call */
476 return td
->src
.remcount
> 0 ?
477 VOICE_STATE_BUFFER_INSERT
: VOICE_STATE_DECODE
;
481 return VOICE_STATE_BUFFER_INSERT
;
484 /* Voice thread entrypoint */
485 static void NORETURN_ATTR
voice_thread(void)
487 struct voice_thread_data td
;
488 enum voice_state state
= VOICE_STATE_MESSAGE
;
490 voice_data_init(&td
);
496 case VOICE_STATE_MESSAGE
:
497 state
= voice_message(&td
);
499 case VOICE_STATE_DECODE
:
500 state
= voice_decode(&td
);
502 case VOICE_STATE_BUFFER_INSERT
:
503 state
= voice_buffer_insert(&td
);
509 /* Initialize buffers, all synchronization objects and create the thread */
510 void voice_thread_init(void)
512 if (voice_thread_id
!= 0)
513 return; /* Already did an init and succeeded at it */
515 if (!talk_voice_required())
517 logf("No voice required");
521 voice_buf_hid
= core_alloc_ex("voice buf", sizeof (*voice_buf
), &ops
);
523 if (voice_buf_hid
<= 0)
525 logf("voice: core_alloc_ex failed");
529 voice_buf
= core_get_data(voice_buf_hid
);
531 if (voice_buf
== NULL
)
533 logf("voice: core_get_data failed");
534 core_free(voice_buf_hid
);
539 logf("Starting voice thread");
540 queue_init(&voice_queue
, false);
542 voice_thread_id
= create_thread(voice_thread
, voice_stack
,
543 sizeof(voice_stack
), 0, voice_thread_name
544 IF_PRIO(, PRIORITY_VOICE
) IF_COP(, CPU
));
546 queue_enable_queue_send(&voice_queue
, &voice_queue_sender_list
,
550 #ifdef HAVE_PRIORITY_SCHEDULING
551 /* Set the voice thread priority */
552 void voice_thread_set_priority(int priority
)
554 if (voice_thread_id
== 0)
557 if (priority
> PRIORITY_VOICE
)
558 priority
= PRIORITY_VOICE
;
560 thread_set_priority(voice_thread_id
, priority
);