1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright © Amaury Pouly 2011
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
27 /* {Action Code, Button code, Prereq button code } */
30 * The format of the list is as follows
31 * { Action Code, Button code, Prereq button code }
32 * if there's no need to check the previous button's value, use BUTTON_NONE
33 * Insert LAST_ITEM_IN_LIST at the end of each mapping
35 static const struct button_mapping button_context_standard
[] = {
36 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
37 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
38 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
39 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
41 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
42 { ACTION_STD_CONTEXT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_RIGHT
},
44 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
45 { ACTION_STD_CANCEL
, BUTTON_BACK
|BUTTON_REPEAT
, BUTTON_NONE
},
46 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
47 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
48 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
49 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
51 { ACTION_STD_KEYLOCK
, BUTTON_POWER
, BUTTON_NONE
},
53 /* { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
54 { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
55 { ACTION_STD_HOTKEY, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
56 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
57 on some gesture later? */
60 }; /* button_context_standard */
62 static const struct button_mapping button_context_wps
[] = {
63 { ACTION_WPS_PLAY
, BUTTON_PLAYPAUSE
|BUTTON_REL
, BUTTON_PLAYPAUSE
},
64 { ACTION_WPS_STOP
, BUTTON_PLAYPAUSE
|BUTTON_REPEAT
, BUTTON_NONE
},
66 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_NONE
},
68 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
69 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
70 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
71 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
72 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
73 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
75 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
76 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
77 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
78 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
80 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
81 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
82 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
83 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
85 { ACTION_WPS_MENU
, BUTTON_BACK
, BUTTON_NONE
},
86 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
87 { ACTION_WPS_PITCHSCREEN
, BUTTON_BOTTOMLEFT
|BUTTON_REPEAT
, BUTTON_BOTTOMLEFT
},
88 { ACTION_WPS_QUICKSCREEN
, BUTTON_BOTTOMLEFT
|BUTTON_REL
, BUTTON_BOTTOMLEFT
},
89 { ACTION_WPS_ID3SCREEN
, BUTTON_BOTTOMRIGHT
|BUTTON_REPEAT
, BUTTON_BOTTOMRIGHT
},
91 { ACTION_WPS_HOTKEY
, BUTTON_BOTTOMRIGHT
|BUTTON_REL
, BUTTON_BOTTOMRIGHT
},
93 /* Playlist should be hard linked on BOTTOMRIGHT and hotkey move to some gesture in the future
94 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_BACK|BUTTON_DOWN, BUTTON_NONE },
95 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK },
96 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK },
97 { ACTION_WPS_ABRESET, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK },
98 on some gesture later? */
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
101 }; /* button_context_wps */
103 static const struct button_mapping button_context_keyboard
[] = {
104 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
105 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
106 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
107 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
108 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
109 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
110 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
111 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
113 { ACTION_KBD_CURSOR_LEFT
, BUTTON_BOTTOMLEFT
, BUTTON_NONE
},
114 { ACTION_KBD_CURSOR_LEFT
, BUTTON_BOTTOMLEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
115 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_BOTTOMRIGHT
, BUTTON_NONE
},
116 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_BOTTOMRIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
118 { ACTION_KBD_BACKSPACE
, BUTTON_BACK
, BUTTON_NONE
},
119 { ACTION_KBD_BACKSPACE
, BUTTON_BACK
|BUTTON_REPEAT
, BUTTON_NONE
},
121 { ACTION_KBD_SELECT
, BUTTON_PLAYPAUSE
, BUTTON_NONE
},
122 { ACTION_KBD_DONE
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
123 { ACTION_KBD_ABORT
, BUTTON_POWER
, BUTTON_NONE
},
125 { ACTION_KBD_MORSE_INPUT
, BUTTON_VOL_UP
, BUTTON_NONE
},
126 { ACTION_KBD_MORSE_SELECT
, BUTTON_VOL_DOWN
|BUTTON_REL
, BUTTON_NONE
},
129 }; /* button_context_keyboard */
131 static const struct button_mapping button_context_quickscreen
[] = {
132 { ACTION_STD_CANCEL
, BUTTON_SELECT
, BUTTON_NONE
},
133 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
134 { ACTION_STD_CANCEL
, BUTTON_PLAYPAUSE
, BUTTON_NONE
},
135 { ACTION_STD_CANCEL
, BUTTON_BOTTOMRIGHT
, BUTTON_NONE
},
136 { ACTION_STD_CANCEL
, BUTTON_BOTTOMLEFT
, BUTTON_NONE
},
137 { ACTION_QS_TOP
, BUTTON_UP
, BUTTON_NONE
},
138 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
139 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
140 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
143 }; /* button_context_quickscreen */
145 static const struct button_mapping button_context_tree
[] = {
146 { ACTION_TREE_WPS
, BUTTON_PLAYPAUSE
|BUTTON_REL
, BUTTON_PLAYPAUSE
},
147 { ACTION_TREE_STOP
, BUTTON_PLAYPAUSE
|BUTTON_REPEAT
, BUTTON_NONE
},
149 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
150 }; /* button_context_tree */
152 static const struct button_mapping button_context_list
[] = {
153 #ifdef HAVE_VOLUME_IN_LIST
154 { ACTION_LIST_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
155 { ACTION_LIST_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
156 { ACTION_LIST_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
157 { ACTION_LIST_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
159 { ACTION_LISTTREE_PGUP
, BUTTON_BOTTOMLEFT
, BUTTON_NONE
},
160 { ACTION_LISTTREE_PGUP
, BUTTON_BOTTOMLEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
161 { ACTION_LISTTREE_PGDOWN
, BUTTON_BOTTOMRIGHT
, BUTTON_NONE
},
162 { ACTION_LISTTREE_PGDOWN
, BUTTON_BOTTOMRIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
163 /*#ifdef HAVE_HOTKEY on some gesture later?
164 { ACTION_TREE_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_BACK|BUTTON_REPEAT },
167 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
168 }; /* button_context_list */
171 static const struct button_mapping button_context_radio
[] = {
172 /* { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE }, */
173 { ACTION_FM_PRESET
, BUTTON_BOTTOMRIGHT
, BUTTON_SELECT
},
174 { ACTION_FM_PLAY
, BUTTON_PLAYPAUSE
|BUTTON_REL
, BUTTON_PLAYPAUSE
},
175 { ACTION_FM_STOP
, BUTTON_PLAYPAUSE
|BUTTON_REPEAT
, BUTTON_NONE
},
176 { ACTION_FM_MODE
, BUTTON_BOTTOMLEFT
, BUTTON_BOTTOMLEFT
},
178 { ACTION_FM_EXIT
, BUTTON_BACK
, BUTTON_NONE
},
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
181 }; /* button_context_radio */
184 #ifdef HAVE_RECORDING
185 static const struct button_mapping button_context_recscreen
[] = {
186 { ACTION_REC_PAUSE
, BUTTON_PLAYPAUSE
|BUTTON_REL
, BUTTON_PLAYPAUSE
},
187 { ACTION_REC_NEWFILE
, BUTTON_BOTTOMRIGHT
, BUTTON_NONE
},
188 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
189 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
190 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
191 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
194 }; /* button_context_recscreen */
197 static const struct button_mapping button_context_settings
[] = {
198 /* we overwrite this to avoid select from std */
199 { ACTION_NONE
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
201 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
202 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
203 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
204 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
206 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
207 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
208 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
209 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
211 { ACTION_SETTINGS_INCBIGSTEP
, BUTTON_BOTTOMRIGHT
, BUTTON_NONE
},
212 { ACTION_SETTINGS_INCBIGSTEP
, BUTTON_BOTTOMRIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
213 { ACTION_SETTINGS_DECBIGSTEP
, BUTTON_BOTTOMLEFT
, BUTTON_NONE
},
214 { ACTION_SETTINGS_DECBIGSTEP
, BUTTON_BOTTOMLEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
216 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
217 { ACTION_SETTINGS_RESET
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_NONE
},
219 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
220 }; /* button_context_settings */
222 static const struct button_mapping button_context_settings_right_is_inc
[] = {
223 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
224 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
225 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
226 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
227 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
228 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
229 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
230 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
232 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
233 }; /* button_context_settingsgraphical */
235 static const struct button_mapping button_context_time
[] = {
237 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
238 { ACTION_STD_OK
, BUTTON_PLAYPAUSE
, BUTTON_NONE
},
240 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
241 }; /* button_context_time */
243 static const struct button_mapping button_context_colorchooser
[] = {
244 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
245 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
247 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
248 }; /* button_context_colorchooser */
250 static const struct button_mapping button_context_eq
[] = {
251 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
253 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
254 }; /* button_context_eq */
256 /* Bookmark Screen */
257 static const struct button_mapping button_context_bmark
[] = {
258 { ACTION_BMS_DELETE
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
260 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
261 }; /* button_context_bmark */
263 static const struct button_mapping button_context_pitchscreen
[] = {
265 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
266 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
267 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
268 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
270 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
271 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
272 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
273 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
275 { ACTION_PS_TOGGLE_MODE
, BUTTON_BOTTOMRIGHT
, BUTTON_NONE
},
277 { ACTION_PS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
278 { ACTION_PS_EXIT
, BUTTON_BACK
, BUTTON_NONE
},
279 { ACTION_PS_EXIT
, BUTTON_PLAYPAUSE
, BUTTON_NONE
},
282 }; /* button_context_pitchcreen */
284 static const struct button_mapping button_context_yesno
[] = {
285 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
287 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
288 }; /* button_context_yesno */
290 #ifdef USB_ENABLE_HID
291 static const struct button_mapping button_context_usb_hid
[] = {
292 { ACTION_USB_HID_MODE_SWITCH_NEXT
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
293 { ACTION_USB_HID_MODE_SWITCH_PREV
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_POWER
},
296 }; /* button_context_usb_hid */
298 static const struct button_mapping button_context_usb_hid_mode_multimedia
[] = {
300 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
301 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
302 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP
, BUTTON_UP
, BUTTON_NONE
},
303 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
304 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
305 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
306 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP
, BUTTON_VOL_UP
, BUTTON_NONE
},
307 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
308 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
309 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
310 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE
, BUTTON_PLAYPAUSE
|BUTTON_REL
, BUTTON_PLAYPAUSE
},
311 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP
, BUTTON_PLAYPAUSE
|BUTTON_REPEAT
, BUTTON_PLAYPAUSE
},
312 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
313 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
315 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID
)
316 }; /* button_context_usb_hid_mode_multimedia */
319 static const struct button_mapping button_context_usb_hid_mode_presentation
[] = {
320 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START
, BUTTON_PLAYPAUSE
|BUTTON_REL
, BUTTON_PLAYPAUSE
},
321 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE
, BUTTON_PLAYPAUSE
|BUTTON_REPEAT
, BUTTON_PLAYPAUSE
},
322 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
323 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
324 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
325 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
326 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK
, BUTTON_BOTTOMRIGHT
|BUTTON_REPEAT
, BUTTON_BOTTOMRIGHT
},
327 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE
, BUTTON_BOTTOMLEFT
|BUTTON_REPEAT
, BUTTON_BOTTOMLEFT
},
328 { ACTION_USB_HID_PRESENTATION_LINK_PREV
, BUTTON_UP
, BUTTON_NONE
},
329 { ACTION_USB_HID_PRESENTATION_LINK_PREV
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
330 { ACTION_USB_HID_PRESENTATION_LINK_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
331 { ACTION_USB_HID_PRESENTATION_LINK_NEXT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
332 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK
, BUTTON_SELECT
, BUTTON_SELECT
},
333 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
335 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID
)
336 }; /* button_context_usb_hid_mode_presentation */
338 static const struct button_mapping button_context_usb_hid_mode_browser
[] = {
339 { ACTION_USB_HID_BROWSER_SCROLL_UP
, BUTTON_UP
, BUTTON_NONE
},
340 { ACTION_USB_HID_BROWSER_SCROLL_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
341 { ACTION_USB_HID_BROWSER_SCROLL_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
342 { ACTION_USB_HID_BROWSER_SCROLL_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
343 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP
, BUTTON_BOTTOMLEFT
, BUTTON_NONE
},
344 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP
, BUTTON_BOTTOMLEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
345 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN
, BUTTON_BOTTOMRIGHT
, BUTTON_NONE
},
346 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN
, BUTTON_BOTTOMRIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
347 { ACTION_USB_HID_BROWSER_ZOOM_IN
, BUTTON_VOL_UP
, BUTTON_NONE
},
348 { ACTION_USB_HID_BROWSER_ZOOM_IN
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
349 { ACTION_USB_HID_BROWSER_ZOOM_OUT
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
350 { ACTION_USB_HID_BROWSER_ZOOM_OUT
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
351 { ACTION_USB_HID_BROWSER_ZOOM_RESET
, BUTTON_PLAYPAUSE
|BUTTON_REPEAT
, BUTTON_NONE
},
352 { ACTION_USB_HID_BROWSER_TAB_PREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
353 { ACTION_USB_HID_BROWSER_TAB_NEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
354 { ACTION_USB_HID_BROWSER_TAB_CLOSE
, BUTTON_BACK
|BUTTON_REPEAT
, BUTTON_BACK
},
355 { ACTION_USB_HID_BROWSER_HISTORY_BACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
356 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_RIGHT
},
357 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
359 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID
)
360 }; /* button_context_usb_hid_mode_browser */
362 #ifdef HAVE_USB_HID_MOUSE
363 static const struct button_mapping button_context_usb_hid_mode_mouse
[] = {
364 { ACTION_USB_HID_MOUSE_UP
, BUTTON_UP
, BUTTON_NONE
},
365 { ACTION_USB_HID_MOUSE_UP_REP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
366 { ACTION_USB_HID_MOUSE_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
367 { ACTION_USB_HID_MOUSE_DOWN_REP
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
368 { ACTION_USB_HID_MOUSE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
369 { ACTION_USB_HID_MOUSE_LEFT_REP
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
370 { ACTION_USB_HID_MOUSE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
371 { ACTION_USB_HID_MOUSE_RIGHT_REP
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
373 { ACTION_USB_HID_MOUSE_BUTTON_LEFT
, BUTTON_SELECT
, BUTTON_NONE
},
374 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
376 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT
, BUTTON_PLAYPAUSE
, BUTTON_NONE
},
377 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL
, BUTTON_PLAYPAUSE
|BUTTON_REL
, BUTTON_PLAYPAUSE
},
379 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP
, BUTTON_BACK
, BUTTON_NONE
},
380 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP
, BUTTON_BACK
|BUTTON_REPEAT
, BUTTON_NONE
},
381 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN
, BUTTON_BOTTOMLEFT
, BUTTON_NONE
},
382 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN
, BUTTON_BOTTOMLEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
384 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID
)
385 }; /* button_context_usb_hid_mode_mouse */
389 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
390 const struct button_mapping
* get_context_mapping(int context
)
395 return button_context_standard
;
396 case CONTEXT_MAINMENU
:
397 return button_context_tree
;
398 case CONTEXT_SETTINGS
:
399 return button_context_settings
;
401 return button_context_wps
;
402 case CONTEXT_YESNOSCREEN
:
403 return button_context_yesno
;
404 case CONTEXT_SETTINGS_TIME
:
405 return button_context_time
;
406 case CONTEXT_KEYBOARD
:
407 case CONTEXT_MORSE_INPUT
:
408 return button_context_keyboard
;
411 return button_context_radio
;
414 return button_context_list
;
416 return button_context_tree
;
417 case CONTEXT_SETTINGS_EQ
:
418 return button_context_eq
;
419 #ifdef HAVE_RECORDING
420 case CONTEXT_RECSCREEN
:
421 return button_context_recscreen
;
423 case CONTEXT_QUICKSCREEN
:
424 return button_context_quickscreen
;
425 case CONTEXT_BOOKMARKSCREEN
:
426 return button_context_bmark
;
427 case CONTEXT_PITCHSCREEN
:
428 return button_context_pitchscreen
;
429 case CONTEXT_SETTINGS_COLOURCHOOSER
:
430 return button_context_colorchooser
;
431 case CONTEXT_SETTINGS_RECTRIGGER
:
432 return button_context_settings_right_is_inc
;
433 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
434 return button_context_settings_right_is_inc
;
435 #ifdef USB_ENABLE_HID
436 case CONTEXT_USB_HID
:
437 return button_context_usb_hid
;
438 case CONTEXT_USB_HID_MODE_MULTIMEDIA
:
439 return button_context_usb_hid_mode_multimedia
;
440 case CONTEXT_USB_HID_MODE_PRESENTATION
:
441 return button_context_usb_hid_mode_presentation
;
442 case CONTEXT_USB_HID_MODE_BROWSER
:
443 return button_context_usb_hid_mode_browser
;
444 #ifdef HAVE_USB_HID_MOUSE
445 case CONTEXT_USB_HID_MODE_MOUSE
:
446 return button_context_usb_hid_mode_mouse
;
450 return button_context_standard
;
452 return button_context_standard
;