The threading model should be set from configure, not config.h.
[maemo-rb.git] / apps / keymaps / keymap-fuzeplus.c
blobb26c9c71b92d21e6cc386fc86528d28d6ef96e83
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright © Amaury Pouly 2011
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include "config.h"
23 #include "action.h"
24 #include "button.h"
25 #include "settings.h"
27 /* {Action Code, Button code, Prereq button code } */
30 * The format of the list is as follows
31 * { Action Code, Button code, Prereq button code }
32 * if there's no need to check the previous button's value, use BUTTON_NONE
33 * Insert LAST_ITEM_IN_LIST at the end of each mapping
35 static const struct button_mapping button_context_standard[] = {
36 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
37 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
38 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
39 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
41 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
42 { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
44 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
46 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
47 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
48 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
49 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
51 { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE },
53 /* { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
54 { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
55 { ACTION_STD_HOTKEY, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
56 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
57 on some gesture later? */
59 LAST_ITEM_IN_LIST
60 }; /* button_context_standard */
62 static const struct button_mapping button_context_wps[] = {
63 { ACTION_WPS_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
64 { ACTION_WPS_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
66 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
68 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
69 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
70 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
71 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
72 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
73 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
75 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
76 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
77 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
78 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
80 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
81 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
82 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
83 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
85 { ACTION_WPS_MENU, BUTTON_BACK, BUTTON_NONE },
86 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
87 { ACTION_WPS_PITCHSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT },
88 { ACTION_WPS_QUICKSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT },
89 { ACTION_WPS_ID3SCREEN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },
91 { ACTION_WPS_HOTKEY, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
93 /* Playlist should be hard linked on BOTTOMRIGHT and hotkey move to some gesture in the future
94 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_BACK|BUTTON_DOWN, BUTTON_NONE },
95 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK },
96 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK },
97 { ACTION_WPS_ABRESET, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK },
98 on some gesture later? */
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
101 }; /* button_context_wps */
103 static const struct button_mapping button_context_keyboard[] = {
104 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
105 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
106 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
107 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
108 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
109 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
110 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
111 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
113 { ACTION_KBD_CURSOR_LEFT, BUTTON_BOTTOMLEFT, BUTTON_NONE },
114 { ACTION_KBD_CURSOR_LEFT, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
115 { ACTION_KBD_CURSOR_RIGHT, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
116 { ACTION_KBD_CURSOR_RIGHT, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
118 { ACTION_KBD_BACKSPACE, BUTTON_BACK, BUTTON_NONE },
119 { ACTION_KBD_BACKSPACE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
121 { ACTION_KBD_SELECT, BUTTON_PLAYPAUSE, BUTTON_NONE },
122 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
123 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
125 { ACTION_KBD_MORSE_INPUT, BUTTON_VOL_UP, BUTTON_NONE },
126 { ACTION_KBD_MORSE_SELECT, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE },
128 LAST_ITEM_IN_LIST
129 }; /* button_context_keyboard */
131 static const struct button_mapping button_context_quickscreen[] = {
132 { ACTION_STD_CANCEL, BUTTON_SELECT, BUTTON_NONE },
133 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
134 { ACTION_STD_CANCEL, BUTTON_PLAYPAUSE, BUTTON_NONE },
135 { ACTION_STD_CANCEL, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
136 { ACTION_STD_CANCEL, BUTTON_BOTTOMLEFT, BUTTON_NONE },
137 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
138 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
139 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
140 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
142 LAST_ITEM_IN_LIST
143 }; /* button_context_quickscreen */
145 static const struct button_mapping button_context_tree[] = {
146 { ACTION_TREE_WPS, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
147 { ACTION_TREE_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
149 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
150 }; /* button_context_tree */
152 static const struct button_mapping button_context_list[] = {
153 #ifdef HAVE_VOLUME_IN_LIST
154 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
155 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
157 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
158 #endif
159 { ACTION_LISTTREE_PGUP, BUTTON_BOTTOMLEFT, BUTTON_NONE },
160 { ACTION_LISTTREE_PGUP, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
162 { ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
163 /*#ifdef HAVE_HOTKEY on some gesture later?
164 { ACTION_TREE_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_BACK|BUTTON_REPEAT },
165 #endif*/
167 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
168 }; /* button_context_list */
170 #ifdef CONFIG_TUNER
171 static const struct button_mapping button_context_radio[] = {
172 /* { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE }, */
173 { ACTION_FM_PRESET, BUTTON_BOTTOMRIGHT, BUTTON_SELECT },
174 { ACTION_FM_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
175 { ACTION_FM_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
176 { ACTION_FM_MODE, BUTTON_BOTTOMLEFT, BUTTON_BOTTOMLEFT },
178 { ACTION_FM_EXIT, BUTTON_BACK, BUTTON_NONE },
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
181 }; /* button_context_radio */
182 #endif
184 #ifdef HAVE_RECORDING
185 static const struct button_mapping button_context_recscreen[] = {
186 { ACTION_REC_PAUSE, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
187 { ACTION_REC_NEWFILE, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
188 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
189 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
190 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
191 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
194 }; /* button_context_recscreen */
195 #endif
197 static const struct button_mapping button_context_settings[] = {
198 /* we overwrite this to avoid select from std */
199 { ACTION_NONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
201 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
202 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
203 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
204 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
206 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
207 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
208 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
209 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
211 { ACTION_SETTINGS_INCBIGSTEP, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
212 { ACTION_SETTINGS_INCBIGSTEP, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
213 { ACTION_SETTINGS_DECBIGSTEP, BUTTON_BOTTOMLEFT, BUTTON_NONE },
214 { ACTION_SETTINGS_DECBIGSTEP, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
216 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
217 { ACTION_SETTINGS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
219 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
220 }; /* button_context_settings */
222 static const struct button_mapping button_context_settings_right_is_inc[] = {
223 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
224 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
225 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
226 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
227 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
228 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
229 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
230 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
232 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
233 }; /* button_context_settingsgraphical */
235 static const struct button_mapping button_context_time[] = {
237 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
238 { ACTION_STD_OK, BUTTON_PLAYPAUSE, BUTTON_NONE },
240 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
241 }; /* button_context_time */
243 static const struct button_mapping button_context_colorchooser[] = {
244 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
245 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
247 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
248 }; /* button_context_colorchooser */
250 static const struct button_mapping button_context_eq[] = {
251 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
253 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
254 }; /* button_context_eq */
256 /* Bookmark Screen */
257 static const struct button_mapping button_context_bmark[] = {
258 { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
260 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
261 }; /* button_context_bmark */
263 static const struct button_mapping button_context_pitchscreen[] = {
265 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
266 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
267 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
268 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
270 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
271 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
272 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
273 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
275 { ACTION_PS_TOGGLE_MODE, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
277 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
278 { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE },
279 { ACTION_PS_EXIT, BUTTON_PLAYPAUSE, BUTTON_NONE },
281 LAST_ITEM_IN_LIST
282 }; /* button_context_pitchcreen */
284 static const struct button_mapping button_context_yesno[] = {
285 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
287 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
288 }; /* button_context_yesno */
290 #ifdef USB_ENABLE_HID
291 static const struct button_mapping button_context_usb_hid[] = {
292 { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
293 { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
295 LAST_ITEM_IN_LIST
296 }; /* button_context_usb_hid */
298 static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
300 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN, BUTTON_NONE },
301 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
302 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP, BUTTON_NONE },
303 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
304 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
305 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
306 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE },
307 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
308 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
309 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
310 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
311 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_PLAYPAUSE },
312 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
313 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
315 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
316 }; /* button_context_usb_hid_mode_multimedia */
319 static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
320 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
321 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_PLAYPAUSE },
322 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
323 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
324 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
325 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
326 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },
327 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT },
328 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP, BUTTON_NONE },
329 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
330 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN, BUTTON_NONE },
331 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
332 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT, BUTTON_SELECT },
333 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
335 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
336 }; /* button_context_usb_hid_mode_presentation */
338 static const struct button_mapping button_context_usb_hid_mode_browser[] = {
339 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_UP, BUTTON_NONE },
340 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
341 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_DOWN, BUTTON_NONE },
342 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
343 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_BOTTOMLEFT, BUTTON_NONE },
344 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
345 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
346 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
347 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_VOL_UP, BUTTON_NONE },
348 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
349 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_VOL_DOWN, BUTTON_NONE },
350 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
351 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
352 { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
353 { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
354 { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
355 { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
356 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
357 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
359 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
360 }; /* button_context_usb_hid_mode_browser */
362 #ifdef HAVE_USB_HID_MOUSE
363 static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
364 { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE },
365 { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
366 { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE },
367 { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
368 { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE },
369 { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
370 { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
371 { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
373 { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE },
374 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
376 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_PLAYPAUSE, BUTTON_NONE },
377 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
379 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_BACK, BUTTON_NONE },
380 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
381 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_BOTTOMLEFT, BUTTON_NONE },
382 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
384 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
385 }; /* button_context_usb_hid_mode_mouse */
386 #endif
387 #endif
389 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
390 const struct button_mapping* get_context_mapping(int context)
392 switch (context)
394 case CONTEXT_STD:
395 return button_context_standard;
396 case CONTEXT_MAINMENU:
397 return button_context_tree;
398 case CONTEXT_SETTINGS:
399 return button_context_settings;
400 case CONTEXT_WPS:
401 return button_context_wps;
402 case CONTEXT_YESNOSCREEN:
403 return button_context_yesno;
404 case CONTEXT_SETTINGS_TIME:
405 return button_context_time;
406 case CONTEXT_KEYBOARD:
407 case CONTEXT_MORSE_INPUT:
408 return button_context_keyboard;
409 #ifdef CONFIG_TUNER
410 case CONTEXT_FM:
411 return button_context_radio;
412 #endif
413 case CONTEXT_LIST:
414 return button_context_list;
415 case CONTEXT_TREE:
416 return button_context_tree;
417 case CONTEXT_SETTINGS_EQ:
418 return button_context_eq;
419 #ifdef HAVE_RECORDING
420 case CONTEXT_RECSCREEN:
421 return button_context_recscreen;
422 #endif
423 case CONTEXT_QUICKSCREEN:
424 return button_context_quickscreen;
425 case CONTEXT_BOOKMARKSCREEN:
426 return button_context_bmark;
427 case CONTEXT_PITCHSCREEN:
428 return button_context_pitchscreen;
429 case CONTEXT_SETTINGS_COLOURCHOOSER:
430 return button_context_colorchooser;
431 case CONTEXT_SETTINGS_RECTRIGGER:
432 return button_context_settings_right_is_inc;
433 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
434 return button_context_settings_right_is_inc;
435 #ifdef USB_ENABLE_HID
436 case CONTEXT_USB_HID:
437 return button_context_usb_hid;
438 case CONTEXT_USB_HID_MODE_MULTIMEDIA:
439 return button_context_usb_hid_mode_multimedia;
440 case CONTEXT_USB_HID_MODE_PRESENTATION:
441 return button_context_usb_hid_mode_presentation;
442 case CONTEXT_USB_HID_MODE_BROWSER:
443 return button_context_usb_hid_mode_browser;
444 #ifdef HAVE_USB_HID_MOUSE
445 case CONTEXT_USB_HID_MODE_MOUSE:
446 return button_context_usb_hid_mode_mouse;
447 #endif
448 #endif
449 default:
450 return button_context_standard;
452 return button_context_standard;