Manual: The gigabeat S has hardware tone controls instead of bass/treble settings...
[maemo-rb.git] / manual / configure_rockbox / sound_settings.tex
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1 % $Id$ %
2 \screenshot{configure_rockbox/images/ss-sound-settings}{The sound settings screen}{}
4 The sound settings menu offers a selection of sound settings you may
5 change to customise your listening experience.
7 \section{\label{ref:volume}Volume}
8 This setting adjusts the volume of your music. Like most professional
9 audio gear and many consumer audio products, Rockbox uses a decibel scale
10 where 0~dB is a reference that indicates the maximum volume that the \dap{}
11 can produce without possible distortion (clipping). All values lower than
12 this reference will be negative and yield a progressively softer volume.
13 \nopt{h100,h300,ondavx777}{%
14 Values higher than 0~dB are available and can be used to raise the
15 volume more than would otherwise be possible. These volume levels will
16 ordinarily lead to distorted sound, but might work nicely for music that has
17 an otherwise low volume level.
19 The volume can be adjusted from a
20 \opt{player}{minimum of -78~dB to a maximum of +18~dB.}%
21 \opt{recorder,recorderv2fm,ondio}{minimum of -100~dB to a maximum of +12~dB.}%
22 \opt{h100,h300}{minimum of -84~dB to a maximum of 0~dB.}%
23 \opt{iaudiom3,iaudiom5,iaudiox5,ipod3g,ipod4g,gigabeatf,mrobe100}{%
24 minimum of -73~dB to a maximum of +6~dB.}%
25 \opt{ipodnano}{minimum of -72~dB to a maximum of +6~dB.}%
26 \opt{ipodvideo,cowond2}{minimum of -89~dB to a maximum of +6~dB.}%
27 \opt{ipodnano2g,ipodcolor,ipod1g2g,h10,h10_5gb,sansa,sansaAMS}{minimum of
28 -74~dB to a maximum of +6~dB.}%
29 \opt{gigabeats}{minimum of -90~dB to a maximum of +6~dB.}%
30 \opt{gigabeatf,vibe500}{minimum of -74~dB to a maximum of +6~dB.}%
31 \opt{ipodvideo}{\\Remark: Lowering the volume below -57~dB will also affect the line-out
32 and the recording gain.}
33 \opt{cowond2}{\\Remark: Lowering the volume below -57~dB will also affect the line-out.}
35 \nopt{gigabeats}{
36 \section{Bass}
37 This setting emphasises
38 \nopt{h100,h300}{or suppresses}
39 the lower (bass) frequencies in the sound. A value of 0~dB means that bass
40 sounds are unaltered (flat response).
41 \opt{masd}{The minimum setting is -15~dB and the maximum is 15~dB.}%
42 \opt{masf}{The minimum setting is -12~dB and the maximum is 12~dB.}%
43 \opt{h100,h300}{The minimum setting is 0~dB and the maximum is 24~dB.}%
44 \opt{ipodnano,ipodnano2g,ipodcolor}{The minimum setting is -6~dB and the maximum is 9~dB.}%
45 \opt{ipodvideo}{The minimum setting is -12~dB and the maximum is 12~dB.}%
46 \opt{iaudiom3,iaudiom5,iaudiox5,sansa,sansaAMS,h10,h10_5gb,vibe500}{%
47 The minimum setting is -24~dB and the maximum is 24~dB.}
49 \opt{ipodvideo}{
50 \section{Bass Cutoff}
51 This setting controls the frequency below which the bass adjustment applies.
52 The setting has a range from 1 to 4, where a bigger number affects a bigger
53 range of bass frequencies. The actual cutoff frequency used for each setting
54 value will vary with sample rate.
57 \section{Treble}
58 This setting emphasises
59 \nopt{h100,h300}{or suppresses}
60 the higher (treble) frequencies in the sound. A value of 0~dB means that
61 treble sounds are unaltered (flat response).
62 \opt{masd}{The minimum setting is -15~dB and the maximum is 15~dB.}%
63 \opt{masf}{The minimum setting is -12~dB and the maximum is 12~dB.}%
64 \opt{h100,h300}{The minimum setting is 0~dB and the maximum is 6~dB.}%
65 \opt{ipodnano,ipodnano2g,ipodcolor}{The minimum setting is -6~dB and the maximum is 9~dB.}%
66 \opt{ipodvideo}{The minimum setting is -12~dB and the maximum is 12~dB.}%
67 \opt{iaudiom3,iaudiom5,iaudiox5,sansa,sansaAMS,h10,h10_5gb,vibe500}{%
68 The minimum setting is -24~dB and the maximum is 24~dB.}
70 \opt{ipodvideo}{
71 \section{Treble Cutoff}
72 This setting controls the frequency above which the treble adjustment applies.
73 The setting has a range from 1 to 4, where a bigger number affects a smaller
74 range of treble frequencies. The actual cutoff frequency used for each setting
75 value will vary with sample rate.
79 \opt{gigabeats}{
80 \section{Tone Controls}
81 There is a five-band equalizer built into your \dap{} that allows you to
82 control various different parameters for each band. This equalizer is
83 implemented in hardware, and therefore does not tax the processor when in use.
84 Rockbox also features a more advanced five-band equalizer (see
85 \reference{ref:EQ}) that is implemented in software and allows more fine
86 grained control, but also requires more processor time.
88 \begin{description}
89 \item[Band 1 Gain.]
90 This band acts as a low shelf filter that boosts or lowers all
91 frequencies below a certain frequency limit, much as a ``bass''
92 control found on ordinary stereo systems does. The ``gain'' parameter
93 controls how much the loudness of the band is adjusted. Positive
94 numbers make the EQ band louder, while negative numbers make that EQ
95 band quieter.
96 \item[Bands 2-4 Gain.]
97 These bands act as peaking filters that boost or lower a frequency
98 range centered at a certain frequency. Graphic equalizers in home
99 stereos are usually peaking filters. The ``gain'' parameter controls
100 how much each band is adjusted as with the the low shelf filter.
101 \item[Band 5 Gain.]
102 Band 5 acts as a high shelf filter, boosting or lowering all
103 frequencies above a certain frequency limit, much like a ``treble''
104 control found on ordinary stereo systems does. As with the other bands,
105 ``gain'' controls how much each band is adjusted.
106 \item[Advanced Tone Control Settings.]
107 This submenu allows you to change advanced parameters for each band.
108 \end{description}
110 As a general guide, EQ band 1 should be used for low frequencies, EQ bands 2
111 to 4 should be used for mids, and EQ band 5 should be used for highs.\\*
113 \subsection{Advanced Tone Control Settings}
114 As in the previous menu, the ``gain'' setting controls how much the
115 loudness of the band is adjusted. In addition the following parameters
116 can be adjusted:
118 \begin{description}
119 \item[Band 1 Frequency.]
120 The ``frequency'' parameter sets where the shelving starts to take
121 effect. For example, a cutoff frequency of 80~Hz will adjust only very
122 low frequencies. A cutoff frequency of 175~Hz, on the other hand, will
123 adjust a much wider range of bass frequencies.
124 \item[Bands 2-4 Frequency.]
125 The ``frequency'' parameter for these bands sets the centre frequency of
126 the range that is affected by the gain set.
127 \item[Bands 2-4 Width.]
128 This parameter sets the width of the range around the centre frequency
129 that is affected by the tone control. The possible settings are
130 ``wide'' or ``narrow''.
131 \item[Band 5 Frequency.]
132 This works just as for band 1 frequency, except that it affects the
133 high frequency end of the spectrum instead of the low.
134 \end{description}
138 \section{Balance}
139 This setting controls the balance between the left and right channels. The
140 default, 0, means that the left and right outputs are equal in volume.
141 Negative numbers increase the volume of the left channel relative to the
142 right, positive numbers increase the volume of the right channel relative
143 to the left.
145 \section{Channels}
146 A stereo audio signal consists of two channels, left and right. The
147 \setting{Channels} setting determines if these channels are to be combined in
148 any way, and if so, in what manner they will be combined.
149 Available options are:
151 \begin{description}
152 \item[Stereo.]
153 Leave the audio signal unmodified.
154 \item[Mono.]
155 Combine both channels and send the resulting signal to both stereo
156 channels, resulting in a monophonic output.
157 \item[Custom.]
158 Allows you to manually specify a stereo width with the
159 \setting{Stereo Width} setting described later in this chapter.
160 \item[Mono Left.]
161 Plays the left channel in both stereo channels.
162 \item[Mono Right.]
163 Plays the right channel in both stereo channels.
164 \item[Karaoke.]
165 Removes all sound that is common to both channels. Since most
166 music is recorded with vocals being equally present in both channels
167 to make the singer sound centrally placed, this often (but not
168 always) has the effect of removing the voice track from a song. This
169 setting also very often has other undesirable effects on the sound.
170 \end{description}
172 \section{Stereo Width}
173 Stereo width allows you to manually specify the effect that is applied
174 when the \setting{Channels} setting is set to ``custom''.
175 All values below 100\% will progressively mix the contents of one channel
176 into the other. This has the effect of gradually centering the stereo image,
177 until you have monophonic sound at 0\%. Values above 100\% will progressively
178 remove components in one channel that is also present in the other. This has
179 the effect of widening the stereo field. A value of 100\% will leave the
180 stereo field unaltered.
182 \opt{masf}{
183 \section{Loudness}
184 When listening at low volumes, the ear will tend to make bass and treble
185 frequencies sound quieter than they really are. To compensate for this,
186 \setting{Loudness} is an effect which emphasises bass and treble in a fashion
187 suited to the human ear. Frequencies in the vocal range are unaffected, since
188 the human ear picks these up very easily at any sound level.
189 It is of course also possible to use this effect at higher volumes for
190 enhanced bass and treble.
193 \opt{masf}{
194 \section{Auto Volume}
195 Auto volume is a feature that automatically lowers the volume on loud parts,
196 and then slowly restores the volume to the previous level over a time
197 interval. This setting allows this time interval to be configured. Short
198 values like 20~ms are useful for ensuring a constant volume for in-car use and
199 other applications where background noise makes a constant loudness desirable.
200 A longer timeout means that the change in volume back to the previous level
201 will be smoother, so there will be fewer sharp changes in volume level.
204 \opt{masf}{
205 \section{Super Bass}
206 This setting changes the threshold at which bass frequencies are affected by
207 the \setting{Loudness} setting, making the sound of drums and bass guitar
208 louder in comparison to the rest of the sound. This setting only has an
209 effect if \setting{Loudness} is set to a value larger than 0~dB.
212 \opt{masf}{
213 \section{MDB {}-- Micronas Dynamic Bass}
214 The rest of the parameters in this menu relate to the Micronas Dynamic
215 Bass (MDB) function. MDB is designed to enable the user to hear bass
216 notes that the headphones and/or speakers are not capable of reproducing.
217 Every tone has a fundamental frequency (the ``main tone'') and also several
218 harmonics, which are related to that tone. The human brain has a mechanism
219 whereby it can actually infer the presence of bass notes from the higher
220 harmonics that they would generate.
222 The practical upshot of this is that MDB produces a more authentic sounding
223 bass by tricking the brain into believing it is hearing tones that the
224 headphones or speakers are not capable of reproducing.
226 The MDB parameters are as follows:
228 \begin{description}
229 \item[MDB enable.]
230 This turns the MDB feature on or off. For many users this will be the
231 only setting they need, since Rockbox picks sensible defaults for the
232 other parameters. MDB is turned off by default.
233 \item[MDB strength.]
234 How loud the harmonics generated by MDB will be.
235 \item[MDB Harmonics.]
236 The percentage of the low notes that is converted into harmonics.
237 If low notes are causing speaker distortion, this can be set to 100\%
238 to eliminate the fundamental completely and only produce harmonics in the
239 signal. If set to 0\% this is the same as turning the MDB feature off.
240 \item[MDB Centre Frequency.]
241 The cutoff frequency of your headphones or speakers. This is usually
242 given in the specification for the headphones/speakers.
243 \item[MDB shape.]
244 It is recommended that this parameter be set to 1.5 times the centre frequency.
246 This is the frequency up to which harmonics are generated. Some of the
247 lower fundamentals near the cut{}-off range will have their lower
248 harmonics cut, since they will be below the range of the speakers.
249 Fundamentals between the cut{}-off frequency and the lower frequency
250 will have their harmonics proportionally boosted to compensate and restore
251 the `loudness' of these notes.
253 For most users, the defaults should provide an improvement in sound
254 quality and can be safely left as they are. For reference, the defaults
255 Rockbox uses are:
257 \begin{table}[h!]
258 \begin{rbtabular}{0.5\textwidth}{Xc}{Setting & Value}{}{}
259 MDB Strength & 50~dB \\
260 MDB Harmonics & 48\% \\
261 MDB Centre Frequency & 60~Hz \\
262 MDB Shape & 90~Hz \\
263 \end{rbtabular}
264 \end{table}
266 \end{description}
269 \opt{swcodec}{
270 \section{Crossfeed}
271 Crossfeed attempts to make the experience of listening to music on
272 headphones more similar to listening to music with stereo speakers. When you
273 listen to music through speakers, each ear will hear sound originating from
274 both speakers. However, the sound from the left speaker reaches your right
275 ear slightly later than it does your left ear, and vice versa.\\
277 The human ear and brain together are very good at interpreting the time
278 differences between direct sounds and reflected sounds and using that
279 information to identify the direction that the sound is coming from. On the
280 other hand, when listening to headphones, each ear hears only the stereo
281 channel corresponding to it. The left ear hears only the left channel and
282 the right ear hears only the right channel. The result is that sound from
283 headphones does not provide the same spatial cues to your ear and brain as
284 speakers, and might for that reason sound unnatural to some listeners.\\
286 The crossfeed function uses an algorithm to feed a delayed and filtered
287 portion of the signal from the right channel into the left channel and vice
288 versa in order to simulate the spatial cues that the ear and brain receive
289 when listening to a set of loudspeakers placed in front of the listener. The
290 result is a more natural stereo image that can be especially appreciated in
291 older rock and jazz records, where one instrument is often hard-panned to
292 just one of the speakers. Many people will find such records tiring to listen
293 to using earphones and no crossfeed effect.\\
295 Crossfeed has the following settings:
296 \begin{description}
297 \item[Crossfeed.]
298 Selects whether the crossfeed effect is to be enabled or not.
299 \item[Direct Gain.]
300 How much the level of the audio that travels the direct path from a speaker
301 to the corresponding ear is supposed to be decreased.
302 \item[Cross Gain.]
303 How much the level of the audio that travels the cross path from a speaker
304 to the opposite ear is to be decreased.
305 \item[High-Frequency Attenuation.]
306 How much the upper frequencies of the cross path audio will be dampened.
307 Note that the total level of the higher frequencies will be a combination
308 of both this setting and the \setting{Cross Gain} setting.
309 \item[High-Frequency Cutoff.]
310 Decides at which frequency the cross path audio will start to be cut
311 by the amount described by the \setting{High-Frequency Attenuation}
312 setting.
313 \end{description}
315 Most users will find the default settings to yield satisfactory results, but
316 for the more adventurous user the settings can be fine-tuned to provide a
317 virtual speaker placement suited to ones preference.
318 % TODO: adapt the guidelines for crossfeed settings found here?
319 % http://www.ohl.to/interests-in-audio/crossfeed-and-eq-for-headphones/
320 Beware that the crossfeed function is capable of making the audio distort
321 if you choose settings which result in a too high output level.
324 \opt{swcodec}{
325 \section{\label{ref:EQ}Equalizer}
326 \screenshot{configure_rockbox/images/ss-equalizer}{The graphical equalizer}{}
327 Rockbox features a parametric equalizer (EQ). As the name suggests, a
328 parametric EQ lets you control several different parameters for each
329 band of the EQ. \nopt{gigabeats}{In some ways the EQ is similar to the
330 \setting{Bass} and \setting{Treble} settings described earlier, but the EQ
331 allows you to control the sound much more carefully.} \opt{gigabeats}{The EQ
332 is similar to the \setting{Tone Controls} described above, but allows more
333 delicate control.}\\
335 Rockbox's parametric EQ is composed of five different bands:
336 \begin{description}
337 \item[Band 0: Low shelf filter.]
338 The low shelf filter boosts or lowers all frequencies below a certain
339 frequency limit, much as the ``bass'' control found on ordinary
340 stereo systems does.
341 Adjust the ``cutoff'' frequency parameter to decide where the shelving
342 starts to take effect. For example, a cutoff frequency of 50~Hz will
343 adjust only very low frequencies. A cutoff frequency of 200~Hz, on the
344 other hand, will adjust a much wider range of bass frequencies.
345 The ``gain'' parameter controls how much the loudness of the band is
346 adjusted. Positive numbers make the EQ band louder, while negative
347 numbers make that EQ band quieter.
348 The ``Q'' parameter should always be set to 0.7 for the shelving
349 filters. Higher values will add a small boost around the cutoff
350 frequency that is almost always undesirable.
351 \item[Bands 1-3: Peaking filters.]
352 Peaking EQ filters boost or lower a frequency range centered at the
353 centre frequency chosen.
354 Graphic equalizers in home stereos are usually peaking
355 filters. The peaking filters in Rockbox's EQ lets you adjust three
356 different parameters for EQ bands 1 through 3. The ``centre'' parameter
357 controls the centre frequency of the frequency range that is affected
358 as described above.
359 The ``gain'' parameter controls how much each band is adjusted, and
360 works as for the low shelf filter.
361 Finally, the ``Q'' parameter controls how wide or narrow the affected
362 frequency range is. Higher Q values will affect a narrower band of
363 frequencies, while lower Q values will affect a wider band of
364 frequencies.
365 \item[Band 4: High shelf filter.]
366 A high shelf filter boosts or lowers all frequencies above a certain
367 frequency limit, much as the ``treble'' control found on ordinary
368 stereo systems does.
369 The high shelf filter is adjusted the same way as the low shelf filter,
370 except that it works on the high end of the frequency spectrum rather
371 than the low end.
372 \end{description}
373 As a general guide, EQ band 0 should be used for low frequencies, EQ bands 1
374 through 3 should be used for mids, and EQ band 4 should be used for highs.
376 \begin {description}
377 \item[Enable EQ.]
378 This option controls whether the EQ is on or off.
380 \item[Graphical EQ.]
381 This option brings up a graphic EQ screen, which allows adjustment of each of
382 the three parameters described above (gain, centre frequency, and Q) for each
383 of the five EQ bands.
385 \begin{btnmap}
386 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
387 ,GIGABEAT_S_PAD,SANSA_C200_PAD,IAUDIO_M3_PAD,MROBE100_PAD}{\ButtonRight}
388 \opt{SANSA_E200_PAD,SANSA_FUZE_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
389 \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
390 \opt{PBELL_VIBE500_PAD}{\ButtonUp}
391 \opt{touchscreen}{\TouchMidRight}
393 \opt{HAVEREMOTEKEYMAP}{
394 \opt{GIGABEAT_RC_PAD}{\ButtonRCFF}
395 \opt{IAUDIO_RC_PAD}{\ButtonRCRight}
397 Raises the highlighted parameter.
400 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
401 ,GIGABEAT_S_PAD,SANSA_C200_PAD,IAUDIO_M3_PAD,MROBE100_PAD}{\ButtonLeft}
402 \opt{SANSA_E200_PAD,SANSA_FUZE_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
403 \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
404 \opt{PBELL_VIBE500_PAD}{\ButtonDown}
405 \opt{touchscreen}{\TouchMidLeft}
407 \opt{HAVEREMOTEKEYMAP}{
408 \opt{GIGABEAT_RC_PAD}{\ButtonRCRew}
409 \opt{IAUDIO_RC_PAD}{\ButtonRCLeft}
411 Lowers the highlighted parameter.
414 \opt{IPOD_4G_PAD,IPOD_3G_PAD,PBELL_VIBE500_PAD}{\ButtonLeft}
415 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
416 ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,IAUDIO_M3_PAD,MROBE100_PAD}{\ButtonUp}
417 \opt{IRIVER_H10_PAD}{\ButtonRew}
418 \opt{touchscreen}{\ActionStdPrev}
420 \opt{HAVEREMOTEKEYMAP}{
421 \opt{IRIVER_RC_H100_PAD}{\ButtonRCRew}
422 \opt{GIGABEAT_RC_PAD}{\ButtonRCVolUp}
423 \opt{IAUDIO_RC_PAD}{\ButtonRCUp}
425 Moves to the previous EQ band.
428 \opt{IPOD_4G_PAD,IPOD_3G_PAD,PBELL_VIBE500_PAD}{\ButtonRight}
429 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
430 ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,IAUDIO_M3_PAD,MROBE100_PAD}{\ButtonDown}
431 \opt{IRIVER_H10_PAD}{\ButtonFF}
432 \opt{touchscreen}{\ActionStdNext}
434 \opt{HAVEREMOTEKEYMAP}{
435 \opt{IRIVER_RC_H100_PAD}{\ButtonRCFF}
436 \opt{GIGABEAT_RC_PAD}{\ButtonRCVolDown}
437 \opt{IAUDIO_RC_PAD}{\ButtonRCDown}
439 Moves to the next EQ band.
442 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD%
443 ,IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,MROBE100_PAD}{\ButtonSelect}
444 \opt{PBELL_VIBE500_PAD}{\ButtonOK}
445 \opt{IRIVER_H10_PAD}{\ButtonRight}
446 \opt{IAUDIO_M3_PAD}{\ButtonPlay}
447 \opt{touchscreen}{\TouchCenter
448 \opt{COWON_D2_PAD}{/ \ButtonMenu}}
450 \opt{HAVEREMOTEKEYMAP}{
451 \opt{IRIVER_RC_H100_PAD}{\ButtonRCSelect}
452 \opt{GIGABEAT_RC_PAD,IAUDIO_RC_PAD}{\ButtonRCPlay}
454 Toggles the cursor among the three parameters (gain, centre frequency,
455 Q) for the selected EQ band
458 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
459 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
460 \opt{IAUDIO_X5_PAD}{\ButtonPower/\ButtonRec}
461 \opt{IAUDIO_M3_PAD}{\ButtonRec}
462 \opt{SANSA_E200_PAD,SANSA_FUZE_PAD,IRIVER_H10_PAD}{\ButtonLeft}
463 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonPower}
464 \opt{PBELL_VIBE500_PAD}{\ButtonCancel}
465 \opt{touchscreen}{\TouchTopLeft
466 \opt{COWON_D2_PAD}{/ \ButtonPower}}
468 \opt{HAVEREMOTEKEYMAP}{
469 \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
470 \opt{GIGABEAT_RC_PAD}{\ButtonRCDsp}
471 \opt{IAUDIO_RC_PAD}{\ButtonRCRec}
473 Exits the graphic EQ screen.
475 \end{btnmap}
477 \item[Pre-cut.]
478 If too much gain is added through the graphical EQ, your music may distort.
479 The \setting{Precut} setting allows you to adjust the overall gain of the EQ.
481 If your music distorts when using the EQ, trying changing this setting to a
482 negative value.
484 \item[Simple EQ.]
485 This option provides an easier alternative for those who are daunted by all of
486 the parameters that can be adjusted using the graphical EQ. With the
487 \setting{Simple EQ}, the only parameter that can be adjusted is the gain.
489 \item[Advanced EQ.]
490 This sub menu provides options for adjusting the same parameters as the
491 \setting{Graphical EQ}. The only difference is that the parameters are
492 adjusted through textual menus rather than through a graphic interface.
494 \item[Save EQ Preset.]
495 This option saves the current EQ configuration in a \fname{.cfg} file.
497 \item[Browse EQ Presets.]
498 This menu displays a list of EQ presets, as well as any EQ configurations saved
499 using the \setting{Save EQ Preset} option. Users unfamiliar with the
500 operation of a parametric EQ may wish to use the presets instead of trying to
501 configure the EQ, or use the presets for designing their own custom EQ
502 settings.
504 \end{description}
507 \opt{swcodec}{
508 \section{Dithering}
509 This setting controls the dithering and noise shaping functionality of Rockbox.
511 Most of Rockbox' audio file decoders work at a higher bit depth than the 16 bits
512 used for output on the \daps{} audio connectors. The simplest way to
513 convert from one bit depth to another is simply discarding all the surplus bits.
514 This is the default behaviour, and adds distortion to the signal that will
515 vary in character along with the desired sound.
517 Dithering adds low-level noise to the signal prior to throwing away the surplus
518 bits, which gives the resulting signal a uniform noise floor which is
519 independent of the signal. Most people find this noise preferable to the
520 time-varying noise heard when not performing dithering.
522 After dithering, noise shaping is performed. This basically just pushes the
523 dithering noise to the parts of the frequency spectrum humans cannot hear so
524 easily. In Rockbox' case, some of the noise is pushed up to above 10~kHz.
526 This setting will be put to its best use when listening to dynamic music with
527 frequently occuring quiet parts, classical music being a typical example. It is
528 worth noting that the effects of dithering and noise shaping are very subtle,
529 and not easily noticable.
531 Rockbox uses highpass triangular distribution noise as the dithering noise
532 source, and a third order noise shaper.
535 \opt{swcodec}{
536 \section{Timestretch}
537 Enabling \setting{Timestretch} allows you to change the playback speed without
538 it affecting the pitch of the recording. After enabling this feature and
539 rebooting, you can access this via the \setting{Pitch Screen}. This function is
540 intended for speech playback and may significantly dilute your listening
541 experience with more complex audio.
544 \opt{swcodec}{
545 \section{Compressor}
546 The \setting{Compressor} reduces, or compresses, the dynamic range of the audio
547 signal. This makes the quieter and louder sections closer to the same volume
548 level by progressively reducing the gain of louder signals. When subsequently
549 amplified, this has the effect of making the quieter sections louder while
550 keeping the louder sections from clipping. This allows listening to the quiet
551 sections of dynamic material in noisy environments while preventing sudden loud
552 sections from being overbearing.
554 There are several settings associated with the compressor. The first, and most
555 important, is the \setting{Threshold}. The threshold is the audio input level
556 at which the compressor begins to act. Any level louder than the threshold
557 will be compressed to some extent. The maximum amount of compression, or the
558 quietest level at which the compressor will operate, is -24~dB. The default of
559 Off disables the compressor.
561 The \setting{Makeup Gain} setting has two options: Off and Auto. Off means
562 that the compressed audio will not be amplified after compression. The default
563 of Auto will amplify the signal so that the loudest possible signal after
564 compression will be just under the clipping limit. This is desirable because
565 the compressed signal without makeup gain is quieter than the input signal.
566 Makeup Gain in Auto restores the signal to the maximum possible level and
567 brings the quieter audio up with it. This is what makes it possible to hear
568 the quieter audio in noisy environments.
570 The \setting{Ratio} setting determines how aggressively the compressor reduces
571 gain above the threshold. For example, the 2:1 setting means that for each
572 two decibels of input signal above the threshold, the compressor will only
573 allow the output to appear as one decibel. The higher the ratio, the harder
574 the signal is compressed. The ratio setting of Limit means essentially a ratio
575 of infinity to one. In this case, the output signal is not allowed to exceed
576 the threshold at all.
578 The \setting{Knee} setting determines how abrupt the transition is from a
579 non-compressed signal to a compressed signal. Hard Knee means that the
580 transition occurs precisely at the threshold. The Soft Knee setting smoothes
581 the transition from plus or minus three decibels around the threshold.
583 The \setting{Release Time} setting sets the recovery time after the signal is
584 compressed. Once the compressor determines that compression is necessary,
585 the input signal is reduced appropriately, but the gain isn't allowed to
586 immediately return to normal levels. This is necessary to reduce artifacts
587 such as ``pumping.'' Instead, the gain is allowed to return to normal at the
588 chosen rate. Release Time is the time for the gain to recover by 10~dB.