beta-0.89.2
[luatex.git] / source / texk / web2c / luatexdir / luasocket / src / socket.h
blob63573de5da1431a3a3cc13e42efa0b1c60bfc829
1 #ifndef SOCKET_H
2 #define SOCKET_H
3 /*=========================================================================*\
4 * Socket compatibilization module
5 * LuaSocket toolkit
7 * BSD Sockets and WinSock are similar, but there are a few irritating
8 * differences. Also, not all *nix platforms behave the same. This module
9 * (and the associated usocket.h and wsocket.h) factor these differences and
10 * creates a interface compatible with the io.h module.
11 \*=========================================================================*/
12 #include "io.h"
14 /*=========================================================================*\
15 * Platform specific compatibilization
16 \*=========================================================================*/
17 #ifdef _WIN32
18 #include "wsocket.h"
19 #else
20 #include "usocket.h"
21 #endif
23 /*=========================================================================*\
24 * The connect and accept functions accept a timeout and their
25 * implementations are somewhat complicated. We chose to move
26 * the timeout control into this module for these functions in
27 * order to simplify the modules that use them.
28 \*=========================================================================*/
29 #include "timeout.h"
31 /* we are lazy... */
32 typedef struct sockaddr SA;
34 /*=========================================================================*\
35 * Functions bellow implement a comfortable platform independent
36 * interface to sockets
37 \*=========================================================================*/
38 int socket_open(void);
39 int socket_close(void);
40 void socket_destroy(p_socket ps);
41 void socket_shutdown(p_socket ps, int how);
42 int socket_sendto(p_socket ps, const char *data, size_t count,
43 size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
44 int socket_recvfrom(p_socket ps, char *data, size_t count,
45 size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
47 void socket_setnonblocking(p_socket ps);
48 void socket_setblocking(p_socket ps);
50 int socket_waitfd(p_socket ps, int sw, p_timeout tm);
51 int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
52 p_timeout tm);
54 int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
55 int socket_create(p_socket ps, int domain, int type, int protocol);
56 int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
57 int socket_listen(p_socket ps, int backlog);
58 int socket_accept(p_socket ps, p_socket pa, SA *addr,
59 socklen_t *addr_len, p_timeout tm);
61 const char *socket_hoststrerror(int err);
62 const char *socket_gaistrerror(int err);
63 const char *socket_strerror(int err);
65 /* these are perfect to use with the io abstraction module
66 and the buffered input module */
67 int socket_send(p_socket ps, const char *data, size_t count,
68 size_t *sent, p_timeout tm);
69 int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
70 int socket_write(p_socket ps, const char *data, size_t count,
71 size_t *sent, p_timeout tm);
72 int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
73 const char *socket_ioerror(p_socket ps, int err);
75 int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
76 int socket_gethostbyname(const char *addr, struct hostent **hp);
78 #endif /* SOCKET_H */