1 # Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
7 CFG=luafilesystem_dll - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "luafilesystem_dll.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
21 !MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName "luafilesystem_dll"
27 # PROP Scc_LocalPath ".."
32 !IF "$(CFG)" == "luafilesystem_dll - Win32 Release"
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "Release"
37 # PROP BASE Intermediate_Dir "Release"
38 # PROP BASE Target_Dir ""
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "../lib/vc6"
42 # PROP Intermediate_Dir "luafilesystem_dll/Release"
43 # PROP Ignore_Export_Lib 0
45 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
46 # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD BASE RSC /l 0x416 /d "NDEBUG"
50 # ADD RSC /l 0x416 /d "NDEBUG"
52 # ADD BASE BSC32 /nologo
55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
56 # ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../external-src/lua50/lib/dll"
57 # Begin Special Build Tool
59 PostBuild_Cmds=cd ../bin/vc6 zip.exe luafilesystem-1.2-win32.zip lfs.dll
60 # End Special Build Tool
62 !ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug"
65 # PROP BASE Use_Debug_Libraries 1
66 # PROP BASE Output_Dir "Debug"
67 # PROP BASE Intermediate_Dir "Debug"
68 # PROP BASE Target_Dir ""
70 # PROP Use_Debug_Libraries 1
71 # PROP Output_Dir "../lib/vc6"
72 # PROP Intermediate_Dir "luafilesystem_dll/Debug"
73 # PROP Ignore_Export_Lib 0
75 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
76 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
77 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
78 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
79 # ADD BASE RSC /l 0x416 /d "_DEBUG"
80 # ADD RSC /l 0x416 /d "_DEBUG"
82 # ADD BASE BSC32 /nologo
85 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
86 # ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll"
92 # Name "luafilesystem_dll - Win32 Release"
93 # Name "luafilesystem_dll - Win32 Debug"
94 # Begin Group "Source Files"
96 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
99 SOURCE="..\..\compat\src\compat-5.1.c"
110 # Begin Group "Header Files"
112 # PROP Default_Filter "h;hpp;hxx;hm;inl"
115 SOURCE="..\..\compat\src\compat-5.1.h"
122 # Begin Group "Resource Files"
124 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"