beta-0.89.2
[luatex.git] / source / libs / poppler / poppler-src / goo / FixedPoint.h
blob99749802db73f8ac457654b2199484af4fe518f8
1 //========================================================================
2 //
3 // FixedPoint.h
4 //
5 // Fixed point type, with C++ operators.
6 //
7 // Copyright 2004 Glyph & Cog, LLC
8 //
9 //========================================================================
11 #ifndef FIXEDPOINT_H
12 #define FIXEDPOINT_H
14 #include "poppler-config.h"
16 #if USE_FIXEDPOINT
18 #ifdef USE_GCC_PRAGMAS
19 #pragma interface
20 #endif
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include "gtypes.h"
26 #define fixptShift 16
27 #define fixptMaskL ((1 << fixptShift) - 1)
28 #define fixptMaskH (~fixptMaskL)
30 typedef long long FixPtInt64;
32 class FixedPoint {
33 public:
35 FixedPoint() { val = 0; }
36 FixedPoint(const FixedPoint &x) { val = x.val; }
37 FixedPoint(double x) { val = (int)(x * (1 << fixptShift) + 0.5); }
38 FixedPoint(int x) { val = x << fixptShift; }
39 FixedPoint(long x) { val = x << fixptShift; }
41 operator float()
42 { return (float) val * ((float)1 / (float)(1 << fixptShift)); }
43 operator double()
44 { return (double) val * (1.0 / (double)(1 << fixptShift)); }
45 operator int()
46 { return val >> fixptShift; }
48 int get16Dot16() { return val; }
50 FixedPoint operator =(FixedPoint x) { val = x.val; return *this; }
52 int operator ==(FixedPoint x) { return val == x.val; }
53 int operator ==(double x) { return *this == (FixedPoint)x; }
54 int operator ==(int x) { return *this == (FixedPoint)x; }
55 int operator ==(long x) { return *this == (FixedPoint)x; }
57 int operator !=(FixedPoint x) { return val != x.val; }
58 int operator !=(double x) { return *this != (FixedPoint)x; }
59 int operator !=(int x) { return *this != (FixedPoint)x; }
60 int operator !=(long x) { return *this != (FixedPoint)x; }
62 int operator <(FixedPoint x) { return val < x.val; }
63 int operator <(double x) { return *this < (FixedPoint)x; }
64 int operator <(int x) { return *this < (FixedPoint)x; }
65 int operator <(long x) { return *this < (FixedPoint)x; }
67 int operator <=(FixedPoint x) { return val <= x.val; }
68 int operator <=(double x) { return *this <= (FixedPoint)x; }
69 int operator <=(int x) { return *this <= (FixedPoint)x; }
70 int operator <=(long x) { return *this <= (FixedPoint)x; }
72 int operator >(FixedPoint x) { return val > x.val; }
73 int operator >(double x) { return *this > (FixedPoint)x; }
74 int operator >(int x) { return *this > (FixedPoint)x; }
75 int operator >(long x) { return *this > (FixedPoint)x; }
77 int operator >=(FixedPoint x) { return val >= x.val; }
78 int operator >=(double x) { return *this >= (FixedPoint)x; }
79 int operator >=(int x) { return *this >= (FixedPoint)x; }
80 int operator >=(long x) { return *this >= (FixedPoint)x; }
82 FixedPoint operator -() { return make(-val); }
84 FixedPoint operator +(FixedPoint x) { return make(val + x.val); }
85 FixedPoint operator +(double x) { return *this + (FixedPoint)x; }
86 FixedPoint operator +(int x) { return *this + (FixedPoint)x; }
87 FixedPoint operator +(long x) { return *this + (FixedPoint)x; }
89 FixedPoint operator +=(FixedPoint x) { val = val + x.val; return *this; }
90 FixedPoint operator +=(double x) { return *this += (FixedPoint)x; }
91 FixedPoint operator +=(int x) { return *this += (FixedPoint)x; }
92 FixedPoint operator +=(long x) { return *this += (FixedPoint)x; }
94 FixedPoint operator -(FixedPoint x) { return make(val - x.val); }
95 FixedPoint operator -(double x) { return *this - (FixedPoint)x; }
96 FixedPoint operator -(int x) { return *this - (FixedPoint)x; }
97 FixedPoint operator -(long x) { return *this - (FixedPoint)x; }
99 FixedPoint operator -=(FixedPoint x) { val = val - x.val; return *this; }
100 FixedPoint operator -=(double x) { return *this -= (FixedPoint)x; }
101 FixedPoint operator -=(int x) { return *this -= (FixedPoint)x; }
102 FixedPoint operator -=(long x) { return *this -= (FixedPoint)x; }
104 FixedPoint operator *(FixedPoint x) { return make(mul(val, x.val)); }
105 FixedPoint operator *(double x) { return *this * (FixedPoint)x; }
106 FixedPoint operator *(int x) { return *this * (FixedPoint)x; }
107 FixedPoint operator *(long x) { return *this * (FixedPoint)x; }
109 FixedPoint operator *=(FixedPoint x) { val = mul(val, x.val); return *this; }
110 FixedPoint operator *=(double x) { return *this *= (FixedPoint)x; }
111 FixedPoint operator *=(int x) { return *this *= (FixedPoint)x; }
112 FixedPoint operator *=(long x) { return *this *= (FixedPoint)x; }
114 FixedPoint operator /(FixedPoint x) { return make(div(val, x.val)); }
115 FixedPoint operator /(double x) { return *this / (FixedPoint)x; }
116 FixedPoint operator /(int x) { return *this / (FixedPoint)x; }
117 FixedPoint operator /(long x) { return *this / (FixedPoint)x; }
119 FixedPoint operator /=(FixedPoint x) { val = div(val, x.val); return *this; }
120 FixedPoint operator /=(double x) { return *this /= (FixedPoint)x; }
121 FixedPoint operator /=(int x) { return *this /= (FixedPoint)x; }
122 FixedPoint operator /=(long x) { return *this /= (FixedPoint)x; }
124 static FixedPoint abs(FixedPoint x) { return make(::abs(x.val)); }
126 static int floor(FixedPoint x) { return x.val >> fixptShift; }
128 static int ceil(FixedPoint x)
129 { return (x.val & fixptMaskL) ? ((x.val >> fixptShift) + 1)
130 : (x.val >> fixptShift); }
132 static int round(FixedPoint x)
133 { return (x.val + (1 << (fixptShift - 1))) >> fixptShift; }
135 // Computes (x+y)/2 avoiding overflow and LSbit accuracy issues.
136 static FixedPoint avg(FixedPoint x, FixedPoint y)
137 { return make((x.val >> 1) + (y.val >> 1) + ((x.val | y.val) & 1)); }
140 static FixedPoint sqrt(FixedPoint x);
142 static FixedPoint pow(FixedPoint x, FixedPoint y);
144 // Compute *result = x/y; return false if there is an underflow or
145 // overflow.
146 static GBool divCheck(FixedPoint x, FixedPoint y, FixedPoint *result);
148 // Compute abs(m11*m22 - m12*m21) >= epsilon, handling the case
149 // where the multiplications overflow.
150 static GBool checkDet(FixedPoint m11, FixedPoint m12,
151 FixedPoint m21, FixedPoint m22,
152 FixedPoint epsilon);
154 private:
156 static FixedPoint make(int valA) { FixedPoint x; x.val = valA; return x; }
158 static int mul(int x, int y);
159 static int div(int x, int y);
161 int val; // fixed point: (n-fixptShift).(fixptShift)
164 #endif // USE_FIXEDPOINT
166 #endif