beta-0.89.2
[luatex.git] / source / libs / cairo / cairo-src / src / cairo-tor22-scan-converter.c
blob4cec5ee4f379ba286ba9d9d577862f8cc54e2ec5
1 /* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
2 /* glitter-paths - polygon scan converter
4 * Copyright (c) 2008 M Joonas Pihlaja
5 * Copyright (c) 2007 David Turner
7 * Permission is hereby granted, free of charge, to any person
8 * obtaining a copy of this software and associated documentation
9 * files (the "Software"), to deal in the Software without
10 * restriction, including without limitation the rights to use,
11 * copy, modify, merge, publish, distribute, sublicense, and/or sell
12 * copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following
14 * conditions:
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
21 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
23 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26 * OTHER DEALINGS IN THE SOFTWARE.
28 /* This is the Glitter paths scan converter incorporated into cairo.
29 * The source is from commit 734c53237a867a773640bd5b64816249fa1730f8
30 * of
32 * http://gitweb.freedesktop.org/?p=users/joonas/glitter-paths
34 /* Glitter-paths is a stand alone polygon rasteriser derived from
35 * David Turner's reimplementation of Tor Anderssons's 15x17
36 * supersampling rasteriser from the Apparition graphics library. The
37 * main new feature here is cheaply choosing per-scan line between
38 * doing fully analytical coverage computation for an entire row at a
39 * time vs. using a supersampling approach.
41 * David Turner's code can be found at
43 * http://david.freetype.org/rasterizer-shootout/raster-comparison-20070813.tar.bz2
45 * In particular this file incorporates large parts of ftgrays_tor10.h
46 * from raster-comparison-20070813.tar.bz2
48 /* Overview
50 * A scan converter's basic purpose to take polygon edges and convert
51 * them into an RLE compressed A8 mask. This one works in two phases:
52 * gathering edges and generating spans.
54 * 1) As the user feeds the scan converter edges they are vertically
55 * clipped and bucketted into a _polygon_ data structure. The edges
56 * are also snapped from the user's coordinates to the subpixel grid
57 * coordinates used during scan conversion.
59 * user
60 * |
61 * | edges
62 * V
63 * polygon buckets
65 * 2) Generating spans works by performing a vertical sweep of pixel
66 * rows from top to bottom and maintaining an _active_list_ of edges
67 * that intersect the row. From the active list the fill rule
68 * determines which edges are the left and right edges of the start of
69 * each span, and their contribution is then accumulated into a pixel
70 * coverage list (_cell_list_) as coverage deltas. Once the coverage
71 * deltas of all edges are known we can form spans of constant pixel
72 * coverage by summing the deltas during a traversal of the cell list.
73 * At the end of a pixel row the cell list is sent to a coverage
74 * blitter for rendering to some target surface.
76 * The pixel coverages are computed by either supersampling the row
77 * and box filtering a mono rasterisation, or by computing the exact
78 * coverages of edges in the active list. The supersampling method is
79 * used whenever some edge starts or stops within the row or there are
80 * edge intersections in the row.
82 * polygon bucket for \
83 * current pixel row |
84 * | |
85 * | activate new edges | Repeat GRID_Y times if we
86 * V \ are supersampling this row,
87 * active list / or just once if we're computing
88 * | | analytical coverage.
89 * | coverage deltas |
90 * V |
91 * pixel coverage list /
92 * |
93 * V
94 * coverage blitter
96 #include "cairoint.h"
97 #include "cairo-spans-private.h"
98 #include "cairo-error-private.h"
100 #include <stdlib.h>
101 #include <string.h>
102 #include <limits.h>
103 #include <setjmp.h>
105 /*-------------------------------------------------------------------------
106 * cairo specific config
108 #define I static
110 /* Prefer cairo's status type. */
111 #define GLITTER_HAVE_STATUS_T 1
112 #define GLITTER_STATUS_SUCCESS CAIRO_STATUS_SUCCESS
113 #define GLITTER_STATUS_NO_MEMORY CAIRO_STATUS_NO_MEMORY
114 typedef cairo_status_t glitter_status_t;
116 /* The input coordinate scale and the rasterisation grid scales. */
117 #define GLITTER_INPUT_BITS CAIRO_FIXED_FRAC_BITS
118 //#define GRID_X_BITS CAIRO_FIXED_FRAC_BITS
119 //#define GRID_Y 15
120 #define GRID_X_BITS 2
121 #define GRID_Y_BITS 2
123 /* Set glitter up to use a cairo span renderer to do the coverage
124 * blitting. */
125 struct pool;
126 struct cell_list;
128 /*-------------------------------------------------------------------------
129 * glitter-paths.h
132 /* "Input scaled" numbers are fixed precision reals with multiplier
133 * 2**GLITTER_INPUT_BITS. Input coordinates are given to glitter as
134 * pixel scaled numbers. These get converted to the internal grid
135 * scaled numbers as soon as possible. Internal overflow is possible
136 * if GRID_X/Y inside glitter-paths.c is larger than
137 * 1<<GLITTER_INPUT_BITS. */
138 #ifndef GLITTER_INPUT_BITS
139 # define GLITTER_INPUT_BITS 8
140 #endif
141 #define GLITTER_INPUT_SCALE (1<<GLITTER_INPUT_BITS)
142 typedef int glitter_input_scaled_t;
144 #if !GLITTER_HAVE_STATUS_T
145 typedef enum {
146 GLITTER_STATUS_SUCCESS = 0,
147 GLITTER_STATUS_NO_MEMORY
148 } glitter_status_t;
149 #endif
151 #ifndef I
152 # define I /*static*/
153 #endif
155 /* Opaque type for scan converting. */
156 typedef struct glitter_scan_converter glitter_scan_converter_t;
158 /* Reset a scan converter to accept polygon edges and set the clip box
159 * in pixels. Allocates O(ymax-ymin) bytes of memory. The clip box
160 * is set to integer pixel coordinates xmin <= x < xmax, ymin <= y <
161 * ymax. */
162 I glitter_status_t
163 glitter_scan_converter_reset(
164 glitter_scan_converter_t *converter,
165 int xmin, int ymin,
166 int xmax, int ymax);
168 /* Render the polygon in the scan converter to the given A8 format
169 * image raster. Only the pixels accessible as pixels[y*stride+x] for
170 * x,y inside the clip box are written to, where xmin <= x < xmax,
171 * ymin <= y < ymax. The image is assumed to be clear on input.
173 * If nonzero_fill is true then the interior of the polygon is
174 * computed with the non-zero fill rule. Otherwise the even-odd fill
175 * rule is used.
177 * The scan converter must be reset or destroyed after this call. */
179 /*-------------------------------------------------------------------------
180 * glitter-paths.c: Implementation internal types
182 #include <stdlib.h>
183 #include <string.h>
184 #include <limits.h>
186 /* All polygon coordinates are snapped onto a subsample grid. "Grid
187 * scaled" numbers are fixed precision reals with multiplier GRID_X or
188 * GRID_Y. */
189 typedef int grid_scaled_t;
190 typedef int grid_scaled_x_t;
191 typedef int grid_scaled_y_t;
193 /* Default x/y scale factors.
194 * You can either define GRID_X/Y_BITS to get a power-of-two scale
195 * or define GRID_X/Y separately. */
196 #if !defined(GRID_X) && !defined(GRID_X_BITS)
197 # define GRID_X_BITS 8
198 #endif
199 #if !defined(GRID_Y) && !defined(GRID_Y_BITS)
200 # define GRID_Y 15
201 #endif
203 /* Use GRID_X/Y_BITS to define GRID_X/Y if they're available. */
204 #ifdef GRID_X_BITS
205 # define GRID_X (1 << GRID_X_BITS)
206 #endif
207 #ifdef GRID_Y_BITS
208 # define GRID_Y (1 << GRID_Y_BITS)
209 #endif
211 /* The GRID_X_TO_INT_FRAC macro splits a grid scaled coordinate into
212 * integer and fractional parts. The integer part is floored. */
213 #if defined(GRID_X_TO_INT_FRAC)
214 /* do nothing */
215 #elif defined(GRID_X_BITS)
216 # define GRID_X_TO_INT_FRAC(x, i, f) \
217 _GRID_TO_INT_FRAC_shift(x, i, f, GRID_X_BITS)
218 #else
219 # define GRID_X_TO_INT_FRAC(x, i, f) \
220 _GRID_TO_INT_FRAC_general(x, i, f, GRID_X)
221 #endif
223 #define _GRID_TO_INT_FRAC_general(t, i, f, m) do { \
224 (i) = (t) / (m); \
225 (f) = (t) % (m); \
226 if ((f) < 0) { \
227 --(i); \
228 (f) += (m); \
230 } while (0)
232 #define _GRID_TO_INT_FRAC_shift(t, i, f, b) do { \
233 (f) = (t) & ((1 << (b)) - 1); \
234 (i) = (t) >> (b); \
235 } while (0)
237 /* A grid area is a real in [0,1] scaled by 2*GRID_X*GRID_Y. We want
238 * to be able to represent exactly areas of subpixel trapezoids whose
239 * vertices are given in grid scaled coordinates. The scale factor
240 * comes from needing to accurately represent the area 0.5*dx*dy of a
241 * triangle with base dx and height dy in grid scaled numbers. */
242 #define GRID_XY (2*GRID_X*GRID_Y) /* Unit area on the grid. */
244 /* GRID_AREA_TO_ALPHA(area): map [0,GRID_XY] to [0,255]. */
245 #if GRID_XY == 510
246 # define GRID_AREA_TO_ALPHA(c) (((c)+1) >> 1)
247 #elif GRID_XY == 255
248 # define GRID_AREA_TO_ALPHA(c) (c)
249 #elif GRID_XY == 64
250 # define GRID_AREA_TO_ALPHA(c) (((c) << 2) | -(((c) & 0x40) >> 6))
251 #elif GRID_XY == 32
252 # define GRID_AREA_TO_ALPHA(c) (((c) << 3) | -(((c) & 0x20) >> 5))
253 #elif GRID_XY == 128
254 # define GRID_AREA_TO_ALPHA(c) ((((c) << 1) | -((c) >> 7)) & 255)
255 #elif GRID_XY == 256
256 # define GRID_AREA_TO_ALPHA(c) (((c) | -((c) >> 8)) & 255)
257 #elif GRID_XY == 15
258 # define GRID_AREA_TO_ALPHA(c) (((c) << 4) + (c))
259 #elif GRID_XY == 2*256*15
260 # define GRID_AREA_TO_ALPHA(c) (((c) + ((c)<<4) + 256) >> 9)
261 #else
262 # define GRID_AREA_TO_ALPHA(c) (((c)*255 + GRID_XY/2) / GRID_XY)
263 #endif
265 #define UNROLL3(x) x x x
267 struct quorem {
268 int32_t quo;
269 int32_t rem;
272 /* Header for a chunk of memory in a memory pool. */
273 struct _pool_chunk {
274 /* # bytes used in this chunk. */
275 size_t size;
277 /* # bytes total in this chunk */
278 size_t capacity;
280 /* Pointer to the previous chunk or %NULL if this is the sentinel
281 * chunk in the pool header. */
282 struct _pool_chunk *prev_chunk;
284 /* Actual data starts here. Well aligned for pointers. */
287 /* A memory pool. This is supposed to be embedded on the stack or
288 * within some other structure. It may optionally be followed by an
289 * embedded array from which requests are fulfilled until
290 * malloc needs to be called to allocate a first real chunk. */
291 struct pool {
292 /* Chunk we're allocating from. */
293 struct _pool_chunk *current;
295 jmp_buf *jmp;
297 /* Free list of previously allocated chunks. All have >= default
298 * capacity. */
299 struct _pool_chunk *first_free;
301 /* The default capacity of a chunk. */
302 size_t default_capacity;
304 /* Header for the sentinel chunk. Directly following the pool
305 * struct should be some space for embedded elements from which
306 * the sentinel chunk allocates from. */
307 struct _pool_chunk sentinel[1];
310 /* A polygon edge. */
311 struct edge {
312 /* Next in y-bucket or active list. */
313 struct edge *next, *prev;
315 /* Number of subsample rows remaining to scan convert of this
316 * edge. */
317 grid_scaled_y_t height_left;
319 /* Original sign of the edge: +1 for downwards, -1 for upwards
320 * edges. */
321 int dir;
322 int vertical;
324 /* Current x coordinate while the edge is on the active
325 * list. Initialised to the x coordinate of the top of the
326 * edge. The quotient is in grid_scaled_x_t units and the
327 * remainder is mod dy in grid_scaled_y_t units.*/
328 struct quorem x;
330 /* Advance of the current x when moving down a subsample line. */
331 struct quorem dxdy;
333 /* The clipped y of the top of the edge. */
334 grid_scaled_y_t ytop;
336 /* y2-y1 after orienting the edge downwards. */
337 grid_scaled_y_t dy;
340 #define EDGE_Y_BUCKET_INDEX(y, ymin) (((y) - (ymin))/GRID_Y)
342 /* A collection of sorted and vertically clipped edges of the polygon.
343 * Edges are moved from the polygon to an active list while scan
344 * converting. */
345 struct polygon {
346 /* The vertical clip extents. */
347 grid_scaled_y_t ymin, ymax;
349 /* Array of edges all starting in the same bucket. An edge is put
350 * into bucket EDGE_BUCKET_INDEX(edge->ytop, polygon->ymin) when
351 * it is added to the polygon. */
352 struct edge **y_buckets;
353 struct edge *y_buckets_embedded[64];
355 struct {
356 struct pool base[1];
357 struct edge embedded[32];
358 } edge_pool;
361 /* A cell records the effect on pixel coverage of polygon edges
362 * passing through a pixel. It contains two accumulators of pixel
363 * coverage.
365 * Consider the effects of a polygon edge on the coverage of a pixel
366 * it intersects and that of the following one. The coverage of the
367 * following pixel is the height of the edge multiplied by the width
368 * of the pixel, and the coverage of the pixel itself is the area of
369 * the trapezoid formed by the edge and the right side of the pixel.
371 * +-----------------------+-----------------------+
372 * | | |
373 * | | |
374 * |_______________________|_______________________|
375 * | \...................|.......................|\
376 * | \..................|.......................| |
377 * | \.................|.......................| |
378 * | \....covered.....|.......................| |
379 * | \....area.......|.......................| } covered height
380 * | \..............|.......................| |
381 * |uncovered\.............|.......................| |
382 * | area \............|.......................| |
383 * |___________\...........|.......................|/
384 * | | |
385 * | | |
386 * | | |
387 * +-----------------------+-----------------------+
389 * Since the coverage of the following pixel will always be a multiple
390 * of the width of the pixel, we can store the height of the covered
391 * area instead. The coverage of the pixel itself is the total
392 * coverage minus the area of the uncovered area to the left of the
393 * edge. As it's faster to compute the uncovered area we only store
394 * that and subtract it from the total coverage later when forming
395 * spans to blit.
397 * The heights and areas are signed, with left edges of the polygon
398 * having positive sign and right edges having negative sign. When
399 * two edges intersect they swap their left/rightness so their
400 * contribution above and below the intersection point must be
401 * computed separately. */
402 struct cell {
403 struct cell *next;
404 int x;
405 int16_t uncovered_area;
406 int16_t covered_height;
409 /* A cell list represents the scan line sparsely as cells ordered by
410 * ascending x. It is geared towards scanning the cells in order
411 * using an internal cursor. */
412 struct cell_list {
413 /* Sentinel nodes */
414 struct cell head, tail;
416 /* Cursor state for iterating through the cell list. */
417 struct cell *cursor, *rewind;
419 /* Cells in the cell list are owned by the cell list and are
420 * allocated from this pool. */
421 struct {
422 struct pool base[1];
423 struct cell embedded[32];
424 } cell_pool;
427 struct cell_pair {
428 struct cell *cell1;
429 struct cell *cell2;
432 /* The active list contains edges in the current scan line ordered by
433 * the x-coordinate of the intercept of the edge and the scan line. */
434 struct active_list {
435 /* Leftmost edge on the current scan line. */
436 struct edge head, tail;
438 /* A lower bound on the height of the active edges is used to
439 * estimate how soon some active edge ends. We can't advance the
440 * scan conversion by a full pixel row if an edge ends somewhere
441 * within it. */
442 grid_scaled_y_t min_height;
443 int is_vertical;
446 struct glitter_scan_converter {
447 struct polygon polygon[1];
448 struct active_list active[1];
449 struct cell_list coverages[1];
451 cairo_half_open_span_t *spans;
452 cairo_half_open_span_t spans_embedded[64];
454 /* Clip box. */
455 grid_scaled_x_t xmin, xmax;
456 grid_scaled_y_t ymin, ymax;
459 /* Compute the floored division a/b. Assumes / and % perform symmetric
460 * division. */
461 inline static struct quorem
462 floored_divrem(int a, int b)
464 struct quorem qr;
465 qr.quo = a/b;
466 qr.rem = a%b;
467 if ((a^b)<0 && qr.rem) {
468 qr.quo -= 1;
469 qr.rem += b;
471 return qr;
474 /* Compute the floored division (x*a)/b. Assumes / and % perform symmetric
475 * division. */
476 static struct quorem
477 floored_muldivrem(int x, int a, int b)
479 struct quorem qr;
480 long long xa = (long long)x*a;
481 qr.quo = xa/b;
482 qr.rem = xa%b;
483 if ((xa>=0) != (b>=0) && qr.rem) {
484 qr.quo -= 1;
485 qr.rem += b;
487 return qr;
490 static struct _pool_chunk *
491 _pool_chunk_init(
492 struct _pool_chunk *p,
493 struct _pool_chunk *prev_chunk,
494 size_t capacity)
496 p->prev_chunk = prev_chunk;
497 p->size = 0;
498 p->capacity = capacity;
499 return p;
502 static struct _pool_chunk *
503 _pool_chunk_create(struct pool *pool, size_t size)
505 struct _pool_chunk *p;
507 p = malloc(size + sizeof(struct _pool_chunk));
508 if (unlikely (NULL == p))
509 longjmp (*pool->jmp, _cairo_error (CAIRO_STATUS_NO_MEMORY));
511 return _pool_chunk_init(p, pool->current, size);
514 static void
515 pool_init(struct pool *pool,
516 jmp_buf *jmp,
517 size_t default_capacity,
518 size_t embedded_capacity)
520 pool->jmp = jmp;
521 pool->current = pool->sentinel;
522 pool->first_free = NULL;
523 pool->default_capacity = default_capacity;
524 _pool_chunk_init(pool->sentinel, NULL, embedded_capacity);
527 static void
528 pool_fini(struct pool *pool)
530 struct _pool_chunk *p = pool->current;
531 do {
532 while (NULL != p) {
533 struct _pool_chunk *prev = p->prev_chunk;
534 if (p != pool->sentinel)
535 free(p);
536 p = prev;
538 p = pool->first_free;
539 pool->first_free = NULL;
540 } while (NULL != p);
543 /* Satisfy an allocation by first allocating a new large enough chunk
544 * and adding it to the head of the pool's chunk list. This function
545 * is called as a fallback if pool_alloc() couldn't do a quick
546 * allocation from the current chunk in the pool. */
547 static void *
548 _pool_alloc_from_new_chunk(
549 struct pool *pool,
550 size_t size)
552 struct _pool_chunk *chunk;
553 void *obj;
554 size_t capacity;
556 /* If the allocation is smaller than the default chunk size then
557 * try getting a chunk off the free list. Force alloc of a new
558 * chunk for large requests. */
559 capacity = size;
560 chunk = NULL;
561 if (size < pool->default_capacity) {
562 capacity = pool->default_capacity;
563 chunk = pool->first_free;
564 if (chunk) {
565 pool->first_free = chunk->prev_chunk;
566 _pool_chunk_init(chunk, pool->current, chunk->capacity);
570 if (NULL == chunk)
571 chunk = _pool_chunk_create (pool, capacity);
572 pool->current = chunk;
574 obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
575 chunk->size += size;
576 return obj;
579 /* Allocate size bytes from the pool. The first allocated address
580 * returned from a pool is aligned to sizeof(void*). Subsequent
581 * addresses will maintain alignment as long as multiples of void* are
582 * allocated. Returns the address of a new memory area or %NULL on
583 * allocation failures. The pool retains ownership of the returned
584 * memory. */
585 inline static void *
586 pool_alloc (struct pool *pool, size_t size)
588 struct _pool_chunk *chunk = pool->current;
590 if (size <= chunk->capacity - chunk->size) {
591 void *obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
592 chunk->size += size;
593 return obj;
594 } else {
595 return _pool_alloc_from_new_chunk(pool, size);
599 /* Relinquish all pool_alloced memory back to the pool. */
600 static void
601 pool_reset (struct pool *pool)
603 /* Transfer all used chunks to the chunk free list. */
604 struct _pool_chunk *chunk = pool->current;
605 if (chunk != pool->sentinel) {
606 while (chunk->prev_chunk != pool->sentinel) {
607 chunk = chunk->prev_chunk;
609 chunk->prev_chunk = pool->first_free;
610 pool->first_free = pool->current;
612 /* Reset the sentinel as the current chunk. */
613 pool->current = pool->sentinel;
614 pool->sentinel->size = 0;
617 /* Rewinds the cell list's cursor to the beginning. After rewinding
618 * we're good to cell_list_find() the cell any x coordinate. */
619 inline static void
620 cell_list_rewind (struct cell_list *cells)
622 cells->cursor = &cells->head;
625 inline static void
626 cell_list_maybe_rewind (struct cell_list *cells, int x)
628 if (x < cells->cursor->x) {
629 cells->cursor = cells->rewind;
630 if (x < cells->cursor->x)
631 cells->cursor = &cells->head;
635 inline static void
636 cell_list_set_rewind (struct cell_list *cells)
638 cells->rewind = cells->cursor;
641 static void
642 cell_list_init(struct cell_list *cells, jmp_buf *jmp)
644 pool_init(cells->cell_pool.base, jmp,
645 256*sizeof(struct cell),
646 sizeof(cells->cell_pool.embedded));
647 cells->tail.next = NULL;
648 cells->tail.x = INT_MAX;
649 cells->head.x = INT_MIN;
650 cells->head.next = &cells->tail;
651 cell_list_rewind (cells);
654 static void
655 cell_list_fini(struct cell_list *cells)
657 pool_fini (cells->cell_pool.base);
660 /* Empty the cell list. This is called at the start of every pixel
661 * row. */
662 inline static void
663 cell_list_reset (struct cell_list *cells)
665 cell_list_rewind (cells);
666 cells->head.next = &cells->tail;
667 pool_reset (cells->cell_pool.base);
670 inline static struct cell *
671 cell_list_alloc (struct cell_list *cells,
672 struct cell *tail,
673 int x)
675 struct cell *cell;
677 cell = pool_alloc (cells->cell_pool.base, sizeof (struct cell));
678 cell->next = tail->next;
679 tail->next = cell;
680 cell->x = x;
681 *(uint32_t *)&cell->uncovered_area = 0;
683 return cell;
686 /* Find a cell at the given x-coordinate. Returns %NULL if a new cell
687 * needed to be allocated but couldn't be. Cells must be found with
688 * non-decreasing x-coordinate until the cell list is rewound using
689 * cell_list_rewind(). Ownership of the returned cell is retained by
690 * the cell list. */
691 inline static struct cell *
692 cell_list_find (struct cell_list *cells, int x)
694 struct cell *tail = cells->cursor;
696 if (tail->x == x)
697 return tail;
699 while (1) {
700 UNROLL3({
701 if (tail->next->x > x)
702 break;
703 tail = tail->next;
707 if (tail->x != x)
708 tail = cell_list_alloc (cells, tail, x);
709 return cells->cursor = tail;
713 /* Find two cells at x1 and x2. This is exactly equivalent
714 * to
716 * pair.cell1 = cell_list_find(cells, x1);
717 * pair.cell2 = cell_list_find(cells, x2);
719 * except with less function call overhead. */
720 inline static struct cell_pair
721 cell_list_find_pair(struct cell_list *cells, int x1, int x2)
723 struct cell_pair pair;
725 pair.cell1 = cells->cursor;
726 while (1) {
727 UNROLL3({
728 if (pair.cell1->next->x > x1)
729 break;
730 pair.cell1 = pair.cell1->next;
733 if (pair.cell1->x != x1)
734 pair.cell1 = cell_list_alloc (cells, pair.cell1, x1);
736 pair.cell2 = pair.cell1;
737 while (1) {
738 UNROLL3({
739 if (pair.cell2->next->x > x2)
740 break;
741 pair.cell2 = pair.cell2->next;
744 if (pair.cell2->x != x2)
745 pair.cell2 = cell_list_alloc (cells, pair.cell2, x2);
747 cells->cursor = pair.cell2;
748 return pair;
751 /* Add a subpixel span covering [x1, x2) to the coverage cells. */
752 inline static void
753 cell_list_add_subspan(struct cell_list *cells,
754 grid_scaled_x_t x1,
755 grid_scaled_x_t x2)
757 int ix1, fx1;
758 int ix2, fx2;
760 if (x1 == x2)
761 return;
763 GRID_X_TO_INT_FRAC(x1, ix1, fx1);
764 GRID_X_TO_INT_FRAC(x2, ix2, fx2);
766 if (ix1 != ix2) {
767 struct cell_pair p;
768 p = cell_list_find_pair(cells, ix1, ix2);
769 p.cell1->uncovered_area += 2*fx1;
770 ++p.cell1->covered_height;
771 p.cell2->uncovered_area -= 2*fx2;
772 --p.cell2->covered_height;
773 } else {
774 struct cell *cell = cell_list_find(cells, ix1);
775 cell->uncovered_area += 2*(fx1-fx2);
779 /* Adds the analytical coverage of an edge crossing the current pixel
780 * row to the coverage cells and advances the edge's x position to the
781 * following row.
783 * This function is only called when we know that during this pixel row:
785 * 1) The relative order of all edges on the active list doesn't
786 * change. In particular, no edges intersect within this row to pixel
787 * precision.
789 * 2) No new edges start in this row.
791 * 3) No existing edges end mid-row.
793 * This function depends on being called with all edges from the
794 * active list in the order they appear on the list (i.e. with
795 * non-decreasing x-coordinate.) */
796 static void
797 cell_list_render_edge(struct cell_list *cells,
798 struct edge *edge,
799 int sign)
801 grid_scaled_x_t fx;
802 struct cell *cell;
803 int ix;
805 GRID_X_TO_INT_FRAC(edge->x.quo, ix, fx);
807 /* We always know that ix1 is >= the cell list cursor in this
808 * case due to the no-intersections precondition. */
809 cell = cell_list_find(cells, ix);
810 cell->covered_height += sign*GRID_Y;
811 cell->uncovered_area += sign*2*fx*GRID_Y;
814 static void
815 polygon_init (struct polygon *polygon, jmp_buf *jmp)
817 polygon->ymin = polygon->ymax = 0;
818 polygon->y_buckets = polygon->y_buckets_embedded;
819 pool_init (polygon->edge_pool.base, jmp,
820 8192 - sizeof (struct _pool_chunk),
821 sizeof (polygon->edge_pool.embedded));
824 static void
825 polygon_fini (struct polygon *polygon)
827 if (polygon->y_buckets != polygon->y_buckets_embedded)
828 free (polygon->y_buckets);
830 pool_fini (polygon->edge_pool.base);
833 /* Empties the polygon of all edges. The polygon is then prepared to
834 * receive new edges and clip them to the vertical range
835 * [ymin,ymax). */
836 static glitter_status_t
837 polygon_reset (struct polygon *polygon,
838 grid_scaled_y_t ymin,
839 grid_scaled_y_t ymax)
841 unsigned h = ymax - ymin;
842 unsigned num_buckets = EDGE_Y_BUCKET_INDEX(ymax + GRID_Y-1, ymin);
844 pool_reset(polygon->edge_pool.base);
846 if (unlikely (h > 0x7FFFFFFFU - GRID_Y))
847 goto bail_no_mem; /* even if you could, you wouldn't want to. */
849 if (polygon->y_buckets != polygon->y_buckets_embedded)
850 free (polygon->y_buckets);
852 polygon->y_buckets = polygon->y_buckets_embedded;
853 if (num_buckets > ARRAY_LENGTH (polygon->y_buckets_embedded)) {
854 polygon->y_buckets = _cairo_malloc_ab (num_buckets,
855 sizeof (struct edge *));
856 if (unlikely (NULL == polygon->y_buckets))
857 goto bail_no_mem;
859 memset (polygon->y_buckets, 0, num_buckets * sizeof (struct edge *));
861 polygon->ymin = ymin;
862 polygon->ymax = ymax;
863 return GLITTER_STATUS_SUCCESS;
865 bail_no_mem:
866 polygon->ymin = 0;
867 polygon->ymax = 0;
868 return GLITTER_STATUS_NO_MEMORY;
871 static void
872 _polygon_insert_edge_into_its_y_bucket(struct polygon *polygon,
873 struct edge *e)
875 unsigned ix = EDGE_Y_BUCKET_INDEX(e->ytop, polygon->ymin);
876 struct edge **ptail = &polygon->y_buckets[ix];
877 e->next = *ptail;
878 *ptail = e;
881 inline static void
882 polygon_add_edge (struct polygon *polygon,
883 const cairo_edge_t *edge)
885 struct edge *e;
886 grid_scaled_x_t dx;
887 grid_scaled_y_t dy;
888 grid_scaled_y_t ytop, ybot;
889 grid_scaled_y_t ymin = polygon->ymin;
890 grid_scaled_y_t ymax = polygon->ymax;
892 if (unlikely (edge->top >= ymax || edge->bottom <= ymin))
893 return;
895 e = pool_alloc (polygon->edge_pool.base, sizeof (struct edge));
897 dx = edge->line.p2.x - edge->line.p1.x;
898 dy = edge->line.p2.y - edge->line.p1.y;
899 e->dy = dy;
900 e->dir = edge->dir;
902 ytop = edge->top >= ymin ? edge->top : ymin;
903 ybot = edge->bottom <= ymax ? edge->bottom : ymax;
904 e->ytop = ytop;
905 e->height_left = ybot - ytop;
907 if (dx == 0) {
908 e->vertical = TRUE;
909 e->x.quo = edge->line.p1.x;
910 e->x.rem = 0;
911 e->dxdy.quo = 0;
912 e->dxdy.rem = 0;
913 } else {
914 e->vertical = FALSE;
915 e->dxdy = floored_divrem (dx, dy);
916 if (ytop == edge->line.p1.y) {
917 e->x.quo = edge->line.p1.x;
918 e->x.rem = 0;
919 } else {
920 e->x = floored_muldivrem (ytop - edge->line.p1.y, dx, dy);
921 e->x.quo += edge->line.p1.x;
925 _polygon_insert_edge_into_its_y_bucket (polygon, e);
927 e->x.rem -= dy; /* Bias the remainder for faster
928 * edge advancement. */
931 static void
932 active_list_reset (struct active_list *active)
934 active->head.vertical = 1;
935 active->head.height_left = INT_MAX;
936 active->head.x.quo = INT_MIN;
937 active->head.prev = NULL;
938 active->head.next = &active->tail;
939 active->tail.prev = &active->head;
940 active->tail.next = NULL;
941 active->tail.x.quo = INT_MAX;
942 active->tail.height_left = INT_MAX;
943 active->tail.vertical = 1;
944 active->min_height = 0;
945 active->is_vertical = 1;
948 static void
949 active_list_init(struct active_list *active)
951 active_list_reset(active);
955 * Merge two sorted edge lists.
956 * Input:
957 * - head_a: The head of the first list.
958 * - head_b: The head of the second list; head_b cannot be NULL.
959 * Output:
960 * Returns the head of the merged list.
962 * Implementation notes:
963 * To make it fast (in particular, to reduce to an insertion sort whenever
964 * one of the two input lists only has a single element) we iterate through
965 * a list until its head becomes greater than the head of the other list,
966 * then we switch their roles. As soon as one of the two lists is empty, we
967 * just attach the other one to the current list and exit.
968 * Writes to memory are only needed to "switch" lists (as it also requires
969 * attaching to the output list the list which we will be iterating next) and
970 * to attach the last non-empty list.
972 static struct edge *
973 merge_sorted_edges (struct edge *head_a, struct edge *head_b)
975 struct edge *head, **next, *prev;
976 int32_t x;
978 prev = head_a->prev;
979 next = &head;
980 if (head_a->x.quo <= head_b->x.quo) {
981 head = head_a;
982 } else {
983 head = head_b;
984 head_b->prev = prev;
985 goto start_with_b;
988 do {
989 x = head_b->x.quo;
990 while (head_a != NULL && head_a->x.quo <= x) {
991 prev = head_a;
992 next = &head_a->next;
993 head_a = head_a->next;
996 head_b->prev = prev;
997 *next = head_b;
998 if (head_a == NULL)
999 return head;
1001 start_with_b:
1002 x = head_a->x.quo;
1003 while (head_b != NULL && head_b->x.quo <= x) {
1004 prev = head_b;
1005 next = &head_b->next;
1006 head_b = head_b->next;
1009 head_a->prev = prev;
1010 *next = head_a;
1011 if (head_b == NULL)
1012 return head;
1013 } while (1);
1017 * Sort (part of) a list.
1018 * Input:
1019 * - list: The list to be sorted; list cannot be NULL.
1020 * - limit: Recursion limit.
1021 * Output:
1022 * - head_out: The head of the sorted list containing the first 2^(level+1) elements of the
1023 * input list; if the input list has fewer elements, head_out be a sorted list
1024 * containing all the elements of the input list.
1025 * Returns the head of the list of unprocessed elements (NULL if the sorted list contains
1026 * all the elements of the input list).
1028 * Implementation notes:
1029 * Special case single element list, unroll/inline the sorting of the first two elements.
1030 * Some tail recursion is used since we iterate on the bottom-up solution of the problem
1031 * (we start with a small sorted list and keep merging other lists of the same size to it).
1033 static struct edge *
1034 sort_edges (struct edge *list,
1035 unsigned int level,
1036 struct edge **head_out)
1038 struct edge *head_other, *remaining;
1039 unsigned int i;
1041 head_other = list->next;
1043 if (head_other == NULL) {
1044 *head_out = list;
1045 return NULL;
1048 remaining = head_other->next;
1049 if (list->x.quo <= head_other->x.quo) {
1050 *head_out = list;
1051 head_other->next = NULL;
1052 } else {
1053 *head_out = head_other;
1054 head_other->prev = list->prev;
1055 head_other->next = list;
1056 list->prev = head_other;
1057 list->next = NULL;
1060 for (i = 0; i < level && remaining; i++) {
1061 remaining = sort_edges (remaining, i, &head_other);
1062 *head_out = merge_sorted_edges (*head_out, head_other);
1065 return remaining;
1068 static struct edge *
1069 merge_unsorted_edges (struct edge *head, struct edge *unsorted)
1071 sort_edges (unsorted, UINT_MAX, &unsorted);
1072 return merge_sorted_edges (head, unsorted);
1075 /* Test if the edges on the active list can be safely advanced by a
1076 * full row without intersections or any edges ending. */
1077 inline static int
1078 can_do_full_row (struct active_list *active)
1080 const struct edge *e;
1082 /* Recomputes the minimum height of all edges on the active
1083 * list if we have been dropping edges. */
1084 if (active->min_height <= 0) {
1085 int min_height = INT_MAX;
1086 int is_vertical = 1;
1088 e = active->head.next;
1089 while (NULL != e) {
1090 if (e->height_left < min_height)
1091 min_height = e->height_left;
1092 is_vertical &= e->vertical;
1093 e = e->next;
1096 active->is_vertical = is_vertical;
1097 active->min_height = min_height;
1100 if (active->min_height < GRID_Y)
1101 return 0;
1103 return active->is_vertical;
1106 /* Merges edges on the given subpixel row from the polygon to the
1107 * active_list. */
1108 inline static void
1109 active_list_merge_edges_from_bucket(struct active_list *active,
1110 struct edge *edges)
1112 active->head.next = merge_unsorted_edges (active->head.next, edges);
1115 inline static void
1116 polygon_fill_buckets (struct active_list *active,
1117 struct edge *edge,
1118 int y,
1119 struct edge **buckets)
1121 grid_scaled_y_t min_height = active->min_height;
1122 int is_vertical = active->is_vertical;
1124 while (edge) {
1125 struct edge *next = edge->next;
1126 int suby = edge->ytop - y;
1127 if (buckets[suby])
1128 buckets[suby]->prev = edge;
1129 edge->next = buckets[suby];
1130 edge->prev = NULL;
1131 buckets[suby] = edge;
1132 if (edge->height_left < min_height)
1133 min_height = edge->height_left;
1134 is_vertical &= edge->vertical;
1135 edge = next;
1138 active->is_vertical = is_vertical;
1139 active->min_height = min_height;
1142 inline static void
1143 sub_row (struct active_list *active,
1144 struct cell_list *coverages,
1145 unsigned int mask)
1147 struct edge *edge = active->head.next;
1148 int xstart = INT_MIN, prev_x = INT_MIN;
1149 int winding = 0;
1151 cell_list_rewind (coverages);
1153 while (&active->tail != edge) {
1154 struct edge *next = edge->next;
1155 int xend = edge->x.quo;
1157 if (--edge->height_left) {
1158 edge->x.quo += edge->dxdy.quo;
1159 edge->x.rem += edge->dxdy.rem;
1160 if (edge->x.rem >= 0) {
1161 ++edge->x.quo;
1162 edge->x.rem -= edge->dy;
1165 if (edge->x.quo < prev_x) {
1166 struct edge *pos = edge->prev;
1167 pos->next = next;
1168 next->prev = pos;
1169 do {
1170 pos = pos->prev;
1171 } while (edge->x.quo < pos->x.quo);
1172 pos->next->prev = edge;
1173 edge->next = pos->next;
1174 edge->prev = pos;
1175 pos->next = edge;
1176 } else
1177 prev_x = edge->x.quo;
1178 } else {
1179 edge->prev->next = next;
1180 next->prev = edge->prev;
1183 winding += edge->dir;
1184 if ((winding & mask) == 0) {
1185 if (next->x.quo != xend) {
1186 cell_list_add_subspan (coverages, xstart, xend);
1187 xstart = INT_MIN;
1189 } else if (xstart == INT_MIN)
1190 xstart = xend;
1192 edge = next;
1196 inline static void dec (struct edge *e, int h)
1198 e->height_left -= h;
1199 if (e->height_left == 0) {
1200 e->prev->next = e->next;
1201 e->next->prev = e->prev;
1205 static void
1206 full_row (struct active_list *active,
1207 struct cell_list *coverages,
1208 unsigned int mask)
1210 struct edge *left = active->head.next;
1212 while (&active->tail != left) {
1213 struct edge *right;
1214 int winding;
1216 dec (left, GRID_Y);
1218 winding = left->dir;
1219 right = left->next;
1220 do {
1221 dec (right, GRID_Y);
1223 winding += right->dir;
1224 if ((winding & mask) == 0 && right->next->x.quo != right->x.quo)
1225 break;
1227 right = right->next;
1228 } while (1);
1230 cell_list_set_rewind (coverages);
1231 cell_list_render_edge (coverages, left, +1);
1232 cell_list_render_edge (coverages, right, -1);
1234 left = right->next;
1238 static void
1239 _glitter_scan_converter_init(glitter_scan_converter_t *converter, jmp_buf *jmp)
1241 polygon_init(converter->polygon, jmp);
1242 active_list_init(converter->active);
1243 cell_list_init(converter->coverages, jmp);
1244 converter->xmin=0;
1245 converter->ymin=0;
1246 converter->xmax=0;
1247 converter->ymax=0;
1250 static void
1251 _glitter_scan_converter_fini(glitter_scan_converter_t *self)
1253 if (self->spans != self->spans_embedded)
1254 free (self->spans);
1256 polygon_fini(self->polygon);
1257 cell_list_fini(self->coverages);
1259 self->xmin=0;
1260 self->ymin=0;
1261 self->xmax=0;
1262 self->ymax=0;
1265 static grid_scaled_t
1266 int_to_grid_scaled(int i, int scale)
1268 /* Clamp to max/min representable scaled number. */
1269 if (i >= 0) {
1270 if (i >= INT_MAX/scale)
1271 i = INT_MAX/scale;
1273 else {
1274 if (i <= INT_MIN/scale)
1275 i = INT_MIN/scale;
1277 return i*scale;
1280 #define int_to_grid_scaled_x(x) int_to_grid_scaled((x), GRID_X)
1281 #define int_to_grid_scaled_y(x) int_to_grid_scaled((x), GRID_Y)
1283 I glitter_status_t
1284 glitter_scan_converter_reset(
1285 glitter_scan_converter_t *converter,
1286 int xmin, int ymin,
1287 int xmax, int ymax)
1289 glitter_status_t status;
1291 converter->xmin = 0; converter->xmax = 0;
1292 converter->ymin = 0; converter->ymax = 0;
1294 if (xmax - xmin > ARRAY_LENGTH(converter->spans_embedded)) {
1295 converter->spans = _cairo_malloc_ab (xmax - xmin,
1296 sizeof (cairo_half_open_span_t));
1297 if (unlikely (converter->spans == NULL))
1298 return _cairo_error (CAIRO_STATUS_NO_MEMORY);
1299 } else
1300 converter->spans = converter->spans_embedded;
1302 xmin = int_to_grid_scaled_x(xmin);
1303 ymin = int_to_grid_scaled_y(ymin);
1304 xmax = int_to_grid_scaled_x(xmax);
1305 ymax = int_to_grid_scaled_y(ymax);
1307 active_list_reset(converter->active);
1308 cell_list_reset(converter->coverages);
1309 status = polygon_reset(converter->polygon, ymin, ymax);
1310 if (status)
1311 return status;
1313 converter->xmin = xmin;
1314 converter->xmax = xmax;
1315 converter->ymin = ymin;
1316 converter->ymax = ymax;
1317 return GLITTER_STATUS_SUCCESS;
1320 /* INPUT_TO_GRID_X/Y (in_coord, out_grid_scaled, grid_scale)
1321 * These macros convert an input coordinate in the client's
1322 * device space to the rasterisation grid.
1324 /* Gah.. this bit of ugly defines INPUT_TO_GRID_X/Y so as to use
1325 * shifts if possible, and something saneish if not.
1327 #if !defined(INPUT_TO_GRID_Y) && defined(GRID_Y_BITS) && GRID_Y_BITS <= GLITTER_INPUT_BITS
1328 # define INPUT_TO_GRID_Y(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_Y_BITS)
1329 #else
1330 # define INPUT_TO_GRID_Y(in, out) INPUT_TO_GRID_general(in, out, GRID_Y)
1331 #endif
1333 #if !defined(INPUT_TO_GRID_X) && defined(GRID_X_BITS) && GRID_X_BITS <= GLITTER_INPUT_BITS
1334 # define INPUT_TO_GRID_X(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_X_BITS)
1335 #else
1336 # define INPUT_TO_GRID_X(in, out) INPUT_TO_GRID_general(in, out, GRID_X)
1337 #endif
1339 #define INPUT_TO_GRID_general(in, out, grid_scale) do { \
1340 long long tmp__ = (long long)(grid_scale) * (in); \
1341 tmp__ >>= GLITTER_INPUT_BITS; \
1342 (out) = tmp__; \
1343 } while (0)
1345 /* Add a new polygon edge from pixel (x1,y1) to (x2,y2) to the scan
1346 * converter. The coordinates represent pixel positions scaled by
1347 * 2**GLITTER_PIXEL_BITS. If this function fails then the scan
1348 * converter should be reset or destroyed. Dir must be +1 or -1,
1349 * with the latter reversing the orientation of the edge. */
1350 I void
1351 glitter_scan_converter_add_edge (glitter_scan_converter_t *converter,
1352 const cairo_edge_t *edge)
1354 cairo_edge_t e;
1356 INPUT_TO_GRID_Y (edge->top, e.top);
1357 INPUT_TO_GRID_Y (edge->bottom, e.bottom);
1358 if (e.top >= e.bottom)
1359 return;
1361 /* XXX: possible overflows if GRID_X/Y > 2**GLITTER_INPUT_BITS */
1362 INPUT_TO_GRID_Y (edge->line.p1.y, e.line.p1.y);
1363 INPUT_TO_GRID_Y (edge->line.p2.y, e.line.p2.y);
1364 if (e.line.p1.y == e.line.p2.y)
1365 e.line.p2.y++; /* Fudge to prevent div-by-zero */
1367 INPUT_TO_GRID_X (edge->line.p1.x, e.line.p1.x);
1368 INPUT_TO_GRID_X (edge->line.p2.x, e.line.p2.x);
1370 e.dir = edge->dir;
1372 polygon_add_edge (converter->polygon, &e);
1375 static void
1376 step_edges (struct active_list *active, int count)
1378 struct edge *edge;
1380 count *= GRID_Y;
1381 for (edge = active->head.next; edge != &active->tail; edge = edge->next) {
1382 edge->height_left -= count;
1383 if (! edge->height_left) {
1384 edge->prev->next = edge->next;
1385 edge->next->prev = edge->prev;
1390 static glitter_status_t
1391 blit_a8 (struct cell_list *cells,
1392 cairo_span_renderer_t *renderer,
1393 cairo_half_open_span_t *spans,
1394 int y, int height,
1395 int xmin, int xmax)
1397 struct cell *cell = cells->head.next;
1398 int prev_x = xmin, last_x = -1;
1399 int16_t cover = 0, last_cover = 0;
1400 unsigned num_spans;
1402 if (cell == &cells->tail)
1403 return CAIRO_STATUS_SUCCESS;
1405 /* Skip cells to the left of the clip region. */
1406 while (cell->x < xmin) {
1407 cover += cell->covered_height;
1408 cell = cell->next;
1410 cover *= GRID_X*2;
1412 /* Form the spans from the coverages and areas. */
1413 num_spans = 0;
1414 for (; cell->x < xmax; cell = cell->next) {
1415 int x = cell->x;
1416 int16_t area;
1418 if (x > prev_x && cover != last_cover) {
1419 spans[num_spans].x = prev_x;
1420 spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
1421 last_cover = cover;
1422 last_x = prev_x;
1423 ++num_spans;
1426 cover += cell->covered_height*GRID_X*2;
1427 area = cover - cell->uncovered_area;
1429 if (area != last_cover) {
1430 spans[num_spans].x = x;
1431 spans[num_spans].coverage = GRID_AREA_TO_ALPHA (area);
1432 last_cover = area;
1433 last_x = x;
1434 ++num_spans;
1437 prev_x = x+1;
1440 if (prev_x <= xmax && cover != last_cover) {
1441 spans[num_spans].x = prev_x;
1442 spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
1443 last_cover = cover;
1444 last_x = prev_x;
1445 ++num_spans;
1448 if (last_x < xmax && last_cover) {
1449 spans[num_spans].x = xmax;
1450 spans[num_spans].coverage = 0;
1451 ++num_spans;
1454 /* Dump them into the renderer. */
1455 return renderer->render_rows (renderer, y, height, spans, num_spans);
1458 #define GRID_AREA_TO_A1(A) ((GRID_AREA_TO_ALPHA (A) > 127) ? 255 : 0)
1459 static glitter_status_t
1460 blit_a1 (struct cell_list *cells,
1461 cairo_span_renderer_t *renderer,
1462 cairo_half_open_span_t *spans,
1463 int y, int height,
1464 int xmin, int xmax)
1466 struct cell *cell = cells->head.next;
1467 int prev_x = xmin, last_x = -1;
1468 int16_t cover = 0;
1469 uint8_t coverage, last_cover = 0;
1470 unsigned num_spans;
1472 if (cell == &cells->tail)
1473 return CAIRO_STATUS_SUCCESS;
1475 /* Skip cells to the left of the clip region. */
1476 while (cell->x < xmin) {
1477 cover += cell->covered_height;
1478 cell = cell->next;
1480 cover *= GRID_X*2;
1482 /* Form the spans from the coverages and areas. */
1483 num_spans = 0;
1484 for (; cell->x < xmax; cell = cell->next) {
1485 int x = cell->x;
1486 int16_t area;
1488 coverage = GRID_AREA_TO_A1 (cover);
1489 if (x > prev_x && coverage != last_cover) {
1490 last_x = spans[num_spans].x = prev_x;
1491 last_cover = spans[num_spans].coverage = coverage;
1492 ++num_spans;
1495 cover += cell->covered_height*GRID_X*2;
1496 area = cover - cell->uncovered_area;
1498 coverage = GRID_AREA_TO_A1 (area);
1499 if (coverage != last_cover) {
1500 last_x = spans[num_spans].x = x;
1501 last_cover = spans[num_spans].coverage = coverage;
1502 ++num_spans;
1505 prev_x = x+1;
1508 coverage = GRID_AREA_TO_A1 (cover);
1509 if (prev_x <= xmax && coverage != last_cover) {
1510 last_x = spans[num_spans].x = prev_x;
1511 last_cover = spans[num_spans].coverage = coverage;
1512 ++num_spans;
1515 if (last_x < xmax && last_cover) {
1516 spans[num_spans].x = xmax;
1517 spans[num_spans].coverage = 0;
1518 ++num_spans;
1520 if (num_spans == 1)
1521 return CAIRO_STATUS_SUCCESS;
1523 /* Dump them into the renderer. */
1524 return renderer->render_rows (renderer, y, height, spans, num_spans);
1528 I void
1529 glitter_scan_converter_render(glitter_scan_converter_t *converter,
1530 unsigned int winding_mask,
1531 int antialias,
1532 cairo_span_renderer_t *renderer)
1534 int i, j;
1535 int ymax_i = converter->ymax / GRID_Y;
1536 int ymin_i = converter->ymin / GRID_Y;
1537 int xmin_i, xmax_i;
1538 int h = ymax_i - ymin_i;
1539 struct polygon *polygon = converter->polygon;
1540 struct cell_list *coverages = converter->coverages;
1541 struct active_list *active = converter->active;
1542 struct edge *buckets[GRID_Y] = { 0 };
1544 xmin_i = converter->xmin / GRID_X;
1545 xmax_i = converter->xmax / GRID_X;
1546 if (xmin_i >= xmax_i)
1547 return;
1549 /* Render each pixel row. */
1550 for (i = 0; i < h; i = j) {
1551 int do_full_row = 0;
1553 j = i + 1;
1555 /* Determine if we can ignore this row or use the full pixel
1556 * stepper. */
1557 if (! polygon->y_buckets[i]) {
1558 if (active->head.next == &active->tail) {
1559 active->min_height = INT_MAX;
1560 active->is_vertical = 1;
1561 for (; j < h && ! polygon->y_buckets[j]; j++)
1563 continue;
1566 do_full_row = can_do_full_row (active);
1569 if (do_full_row) {
1570 /* Step by a full pixel row's worth. */
1571 full_row (active, coverages, winding_mask);
1573 if (active->is_vertical) {
1574 while (j < h &&
1575 polygon->y_buckets[j] == NULL &&
1576 active->min_height >= 2*GRID_Y)
1578 active->min_height -= GRID_Y;
1579 j++;
1581 if (j != i + 1)
1582 step_edges (active, j - (i + 1));
1584 } else {
1585 int sub;
1587 polygon_fill_buckets (active,
1588 polygon->y_buckets[i],
1589 (i+ymin_i)*GRID_Y,
1590 buckets);
1592 /* Subsample this row. */
1593 for (sub = 0; sub < GRID_Y; sub++) {
1594 if (buckets[sub]) {
1595 active_list_merge_edges_from_bucket (active, buckets[sub]);
1596 buckets[sub] = NULL;
1599 sub_row (active, coverages, winding_mask);
1603 if (antialias)
1604 blit_a8 (coverages, renderer, converter->spans,
1605 i+ymin_i, j-i, xmin_i, xmax_i);
1606 else
1607 blit_a1 (coverages, renderer, converter->spans,
1608 i+ymin_i, j-i, xmin_i, xmax_i);
1609 cell_list_reset (coverages);
1611 active->min_height -= GRID_Y;
1615 struct _cairo_tor22_scan_converter {
1616 cairo_scan_converter_t base;
1618 glitter_scan_converter_t converter[1];
1619 cairo_fill_rule_t fill_rule;
1620 cairo_antialias_t antialias;
1622 jmp_buf jmp;
1625 typedef struct _cairo_tor22_scan_converter cairo_tor22_scan_converter_t;
1627 static void
1628 _cairo_tor22_scan_converter_destroy (void *converter)
1630 cairo_tor22_scan_converter_t *self = converter;
1631 if (self == NULL) {
1632 return;
1634 _glitter_scan_converter_fini (self->converter);
1635 free(self);
1638 cairo_status_t
1639 _cairo_tor22_scan_converter_add_polygon (void *converter,
1640 const cairo_polygon_t *polygon)
1642 cairo_tor22_scan_converter_t *self = converter;
1643 int i;
1645 #if 0
1646 FILE *file = fopen ("polygon.txt", "w");
1647 _cairo_debug_print_polygon (file, polygon);
1648 fclose (file);
1649 #endif
1651 for (i = 0; i < polygon->num_edges; i++)
1652 glitter_scan_converter_add_edge (self->converter, &polygon->edges[i]);
1654 return CAIRO_STATUS_SUCCESS;
1657 static cairo_status_t
1658 _cairo_tor22_scan_converter_generate (void *converter,
1659 cairo_span_renderer_t *renderer)
1661 cairo_tor22_scan_converter_t *self = converter;
1662 cairo_status_t status;
1664 if ((status = setjmp (self->jmp)))
1665 return _cairo_scan_converter_set_error (self, _cairo_error (status));
1667 glitter_scan_converter_render (self->converter,
1668 self->fill_rule == CAIRO_FILL_RULE_WINDING ? ~0 : 1,
1669 self->antialias != CAIRO_ANTIALIAS_NONE,
1670 renderer);
1671 return CAIRO_STATUS_SUCCESS;
1674 cairo_scan_converter_t *
1675 _cairo_tor22_scan_converter_create (int xmin,
1676 int ymin,
1677 int xmax,
1678 int ymax,
1679 cairo_fill_rule_t fill_rule,
1680 cairo_antialias_t antialias)
1682 cairo_tor22_scan_converter_t *self;
1683 cairo_status_t status;
1685 self = malloc (sizeof(struct _cairo_tor22_scan_converter));
1686 if (unlikely (self == NULL)) {
1687 status = _cairo_error (CAIRO_STATUS_NO_MEMORY);
1688 goto bail_nomem;
1691 self->base.destroy = _cairo_tor22_scan_converter_destroy;
1692 self->base.generate = _cairo_tor22_scan_converter_generate;
1694 _glitter_scan_converter_init (self->converter, &self->jmp);
1695 status = glitter_scan_converter_reset (self->converter,
1696 xmin, ymin, xmax, ymax);
1697 if (unlikely (status))
1698 goto bail;
1700 self->fill_rule = fill_rule;
1701 self->antialias = antialias;
1703 return &self->base;
1705 bail:
1706 self->base.destroy(&self->base);
1707 bail_nomem:
1708 return _cairo_scan_converter_create_in_error (status);