beta-0.89.2
[luatex.git] / source / libs / cairo / cairo-src / src / cairo-clip-tor-scan-converter.c
blobe32a5a9d9c7a4e0d0460c1fc738fb9a7f3484df8
1 /* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
2 /* glitter-paths - polygon scan converter
4 * Copyright (c) 2008 M Joonas Pihlaja
5 * Copyright (c) 2007 David Turner
7 * Permission is hereby granted, free of charge, to any person
8 * obtaining a copy of this software and associated documentation
9 * files (the "Software"), to deal in the Software without
10 * restriction, including without limitation the rights to use,
11 * copy, modify, merge, publish, distribute, sublicense, and/or sell
12 * copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following
14 * conditions:
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
21 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
23 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26 * OTHER DEALINGS IN THE SOFTWARE.
28 /* This is the Glitter paths scan converter incorporated into cairo.
29 * The source is from commit 734c53237a867a773640bd5b64816249fa1730f8
30 * of
32 * http://gitweb.freedesktop.org/?p=users/joonas/glitter-paths
34 /* Glitter-paths is a stand alone polygon rasteriser derived from
35 * David Turner's reimplementation of Tor Anderssons's 15x17
36 * supersampling rasteriser from the Apparition graphics library. The
37 * main new feature here is cheaply choosing per-scan line between
38 * doing fully analytical coverage computation for an entire row at a
39 * time vs. using a supersampling approach.
41 * David Turner's code can be found at
43 * http://david.freetype.org/rasterizer-shootout/raster-comparison-20070813.tar.bz2
45 * In particular this file incorporates large parts of ftgrays_tor10.h
46 * from raster-comparison-20070813.tar.bz2
48 /* Overview
50 * A scan converter's basic purpose to take polygon edges and convert
51 * them into an RLE compressed A8 mask. This one works in two phases:
52 * gathering edges and generating spans.
54 * 1) As the user feeds the scan converter edges they are vertically
55 * clipped and bucketted into a _polygon_ data structure. The edges
56 * are also snapped from the user's coordinates to the subpixel grid
57 * coordinates used during scan conversion.
59 * user
60 * |
61 * | edges
62 * V
63 * polygon buckets
65 * 2) Generating spans works by performing a vertical sweep of pixel
66 * rows from top to bottom and maintaining an _active_list_ of edges
67 * that intersect the row. From the active list the fill rule
68 * determines which edges are the left and right edges of the start of
69 * each span, and their contribution is then accumulated into a pixel
70 * coverage list (_cell_list_) as coverage deltas. Once the coverage
71 * deltas of all edges are known we can form spans of constant pixel
72 * coverage by summing the deltas during a traversal of the cell list.
73 * At the end of a pixel row the cell list is sent to a coverage
74 * blitter for rendering to some target surface.
76 * The pixel coverages are computed by either supersampling the row
77 * and box filtering a mono rasterisation, or by computing the exact
78 * coverages of edges in the active list. The supersampling method is
79 * used whenever some edge starts or stops within the row or there are
80 * edge intersections in the row.
82 * polygon bucket for \
83 * current pixel row |
84 * | |
85 * | activate new edges | Repeat GRID_Y times if we
86 * V \ are supersampling this row,
87 * active list / or just once if we're computing
88 * | | analytical coverage.
89 * | coverage deltas |
90 * V |
91 * pixel coverage list /
92 * |
93 * V
94 * coverage blitter
96 #include "cairoint.h"
97 #include "cairo-spans-private.h"
98 #include "cairo-error-private.h"
100 #include <assert.h>
101 #include <stdlib.h>
102 #include <string.h>
103 #include <limits.h>
104 #include <setjmp.h>
106 /* The input coordinate scale and the rasterisation grid scales. */
107 #define GLITTER_INPUT_BITS CAIRO_FIXED_FRAC_BITS
108 #define GRID_X_BITS CAIRO_FIXED_FRAC_BITS
109 #define GRID_Y 15
111 /* Set glitter up to use a cairo span renderer to do the coverage
112 * blitting. */
113 struct pool;
114 struct cell_list;
116 /*-------------------------------------------------------------------------
117 * glitter-paths.h
120 /* "Input scaled" numbers are fixed precision reals with multiplier
121 * 2**GLITTER_INPUT_BITS. Input coordinates are given to glitter as
122 * pixel scaled numbers. These get converted to the internal grid
123 * scaled numbers as soon as possible. Internal overflow is possible
124 * if GRID_X/Y inside glitter-paths.c is larger than
125 * 1<<GLITTER_INPUT_BITS. */
126 #ifndef GLITTER_INPUT_BITS
127 # define GLITTER_INPUT_BITS 8
128 #endif
129 #define GLITTER_INPUT_SCALE (1<<GLITTER_INPUT_BITS)
130 typedef int glitter_input_scaled_t;
132 /* Opaque type for scan converting. */
133 typedef struct glitter_scan_converter glitter_scan_converter_t;
135 /*-------------------------------------------------------------------------
136 * glitter-paths.c: Implementation internal types
138 #include <stdlib.h>
139 #include <string.h>
140 #include <limits.h>
142 /* All polygon coordinates are snapped onto a subsample grid. "Grid
143 * scaled" numbers are fixed precision reals with multiplier GRID_X or
144 * GRID_Y. */
145 typedef int grid_scaled_t;
146 typedef int grid_scaled_x_t;
147 typedef int grid_scaled_y_t;
149 /* Default x/y scale factors.
150 * You can either define GRID_X/Y_BITS to get a power-of-two scale
151 * or define GRID_X/Y separately. */
152 #if !defined(GRID_X) && !defined(GRID_X_BITS)
153 # define GRID_X_BITS 8
154 #endif
155 #if !defined(GRID_Y) && !defined(GRID_Y_BITS)
156 # define GRID_Y 15
157 #endif
159 /* Use GRID_X/Y_BITS to define GRID_X/Y if they're available. */
160 #ifdef GRID_X_BITS
161 # define GRID_X (1 << GRID_X_BITS)
162 #endif
163 #ifdef GRID_Y_BITS
164 # define GRID_Y (1 << GRID_Y_BITS)
165 #endif
167 /* The GRID_X_TO_INT_FRAC macro splits a grid scaled coordinate into
168 * integer and fractional parts. The integer part is floored. */
169 #if defined(GRID_X_TO_INT_FRAC)
170 /* do nothing */
171 #elif defined(GRID_X_BITS)
172 # define GRID_X_TO_INT_FRAC(x, i, f) \
173 _GRID_TO_INT_FRAC_shift(x, i, f, GRID_X_BITS)
174 #else
175 # define GRID_X_TO_INT_FRAC(x, i, f) \
176 _GRID_TO_INT_FRAC_general(x, i, f, GRID_X)
177 #endif
179 #define _GRID_TO_INT_FRAC_general(t, i, f, m) do { \
180 (i) = (t) / (m); \
181 (f) = (t) % (m); \
182 if ((f) < 0) { \
183 --(i); \
184 (f) += (m); \
186 } while (0)
188 #define _GRID_TO_INT_FRAC_shift(t, i, f, b) do { \
189 (f) = (t) & ((1 << (b)) - 1); \
190 (i) = (t) >> (b); \
191 } while (0)
193 /* A grid area is a real in [0,1] scaled by 2*GRID_X*GRID_Y. We want
194 * to be able to represent exactly areas of subpixel trapezoids whose
195 * vertices are given in grid scaled coordinates. The scale factor
196 * comes from needing to accurately represent the area 0.5*dx*dy of a
197 * triangle with base dx and height dy in grid scaled numbers. */
198 typedef int grid_area_t;
199 #define GRID_XY (2*GRID_X*GRID_Y) /* Unit area on the grid. */
201 /* GRID_AREA_TO_ALPHA(area): map [0,GRID_XY] to [0,255]. */
202 #if GRID_XY == 510
203 # define GRID_AREA_TO_ALPHA(c) (((c)+1) >> 1)
204 #elif GRID_XY == 255
205 # define GRID_AREA_TO_ALPHA(c) (c)
206 #elif GRID_XY == 64
207 # define GRID_AREA_TO_ALPHA(c) (((c) << 2) | -(((c) & 0x40) >> 6))
208 #elif GRID_XY == 128
209 # define GRID_AREA_TO_ALPHA(c) ((((c) << 1) | -((c) >> 7)) & 255)
210 #elif GRID_XY == 256
211 # define GRID_AREA_TO_ALPHA(c) (((c) | -((c) >> 8)) & 255)
212 #elif GRID_XY == 15
213 # define GRID_AREA_TO_ALPHA(c) (((c) << 4) + (c))
214 #elif GRID_XY == 2*256*15
215 # define GRID_AREA_TO_ALPHA(c) (((c) + ((c)<<4) + 256) >> 9)
216 #else
217 # define GRID_AREA_TO_ALPHA(c) (((c)*255 + GRID_XY/2) / GRID_XY)
218 #endif
220 #define UNROLL3(x) x x x
222 struct quorem {
223 int32_t quo;
224 int32_t rem;
227 /* Header for a chunk of memory in a memory pool. */
228 struct _pool_chunk {
229 /* # bytes used in this chunk. */
230 size_t size;
232 /* # bytes total in this chunk */
233 size_t capacity;
235 /* Pointer to the previous chunk or %NULL if this is the sentinel
236 * chunk in the pool header. */
237 struct _pool_chunk *prev_chunk;
239 /* Actual data starts here. Well aligned for pointers. */
242 /* A memory pool. This is supposed to be embedded on the stack or
243 * within some other structure. It may optionally be followed by an
244 * embedded array from which requests are fulfilled until
245 * malloc needs to be called to allocate a first real chunk. */
246 struct pool {
247 /* Chunk we're allocating from. */
248 struct _pool_chunk *current;
250 jmp_buf *jmp;
252 /* Free list of previously allocated chunks. All have >= default
253 * capacity. */
254 struct _pool_chunk *first_free;
256 /* The default capacity of a chunk. */
257 size_t default_capacity;
259 /* Header for the sentinel chunk. Directly following the pool
260 * struct should be some space for embedded elements from which
261 * the sentinel chunk allocates from. */
262 struct _pool_chunk sentinel[1];
265 /* A polygon edge. */
266 struct edge {
267 /* Next in y-bucket or active list. */
268 struct edge *next;
270 /* Current x coordinate while the edge is on the active
271 * list. Initialised to the x coordinate of the top of the
272 * edge. The quotient is in grid_scaled_x_t units and the
273 * remainder is mod dy in grid_scaled_y_t units.*/
274 struct quorem x;
276 /* Advance of the current x when moving down a subsample line. */
277 struct quorem dxdy;
279 /* Advance of the current x when moving down a full pixel
280 * row. Only initialised when the height of the edge is large
281 * enough that there's a chance the edge could be stepped by a
282 * full row's worth of subsample rows at a time. */
283 struct quorem dxdy_full;
285 /* The clipped y of the top of the edge. */
286 grid_scaled_y_t ytop;
288 /* y2-y1 after orienting the edge downwards. */
289 grid_scaled_y_t dy;
291 /* Number of subsample rows remaining to scan convert of this
292 * edge. */
293 grid_scaled_y_t height_left;
295 /* Original sign of the edge: +1 for downwards, -1 for upwards
296 * edges. */
297 int dir;
298 int vertical;
299 int clip;
302 /* Number of subsample rows per y-bucket. Must be GRID_Y. */
303 #define EDGE_Y_BUCKET_HEIGHT GRID_Y
305 #define EDGE_Y_BUCKET_INDEX(y, ymin) (((y) - (ymin))/EDGE_Y_BUCKET_HEIGHT)
307 /* A collection of sorted and vertically clipped edges of the polygon.
308 * Edges are moved from the polygon to an active list while scan
309 * converting. */
310 struct polygon {
311 /* The vertical clip extents. */
312 grid_scaled_y_t ymin, ymax;
314 /* Array of edges all starting in the same bucket. An edge is put
315 * into bucket EDGE_BUCKET_INDEX(edge->ytop, polygon->ymin) when
316 * it is added to the polygon. */
317 struct edge **y_buckets;
318 struct edge *y_buckets_embedded[64];
320 struct {
321 struct pool base[1];
322 struct edge embedded[32];
323 } edge_pool;
326 /* A cell records the effect on pixel coverage of polygon edges
327 * passing through a pixel. It contains two accumulators of pixel
328 * coverage.
330 * Consider the effects of a polygon edge on the coverage of a pixel
331 * it intersects and that of the following one. The coverage of the
332 * following pixel is the height of the edge multiplied by the width
333 * of the pixel, and the coverage of the pixel itself is the area of
334 * the trapezoid formed by the edge and the right side of the pixel.
336 * +-----------------------+-----------------------+
337 * | | |
338 * | | |
339 * |_______________________|_______________________|
340 * | \...................|.......................|\
341 * | \..................|.......................| |
342 * | \.................|.......................| |
343 * | \....covered.....|.......................| |
344 * | \....area.......|.......................| } covered height
345 * | \..............|.......................| |
346 * |uncovered\.............|.......................| |
347 * | area \............|.......................| |
348 * |___________\...........|.......................|/
349 * | | |
350 * | | |
351 * | | |
352 * +-----------------------+-----------------------+
354 * Since the coverage of the following pixel will always be a multiple
355 * of the width of the pixel, we can store the height of the covered
356 * area instead. The coverage of the pixel itself is the total
357 * coverage minus the area of the uncovered area to the left of the
358 * edge. As it's faster to compute the uncovered area we only store
359 * that and subtract it from the total coverage later when forming
360 * spans to blit.
362 * The heights and areas are signed, with left edges of the polygon
363 * having positive sign and right edges having negative sign. When
364 * two edges intersect they swap their left/rightness so their
365 * contribution above and below the intersection point must be
366 * computed separately. */
367 struct cell {
368 struct cell *next;
369 int x;
370 grid_area_t uncovered_area;
371 grid_scaled_y_t covered_height;
372 grid_scaled_y_t clipped_height;
375 /* A cell list represents the scan line sparsely as cells ordered by
376 * ascending x. It is geared towards scanning the cells in order
377 * using an internal cursor. */
378 struct cell_list {
379 /* Sentinel nodes */
380 struct cell head, tail;
382 /* Cursor state for iterating through the cell list. */
383 struct cell *cursor;
385 /* Cells in the cell list are owned by the cell list and are
386 * allocated from this pool. */
387 struct {
388 struct pool base[1];
389 struct cell embedded[32];
390 } cell_pool;
393 struct cell_pair {
394 struct cell *cell1;
395 struct cell *cell2;
398 /* The active list contains edges in the current scan line ordered by
399 * the x-coordinate of the intercept of the edge and the scan line. */
400 struct active_list {
401 /* Leftmost edge on the current scan line. */
402 struct edge *head;
404 /* A lower bound on the height of the active edges is used to
405 * estimate how soon some active edge ends. We can't advance the
406 * scan conversion by a full pixel row if an edge ends somewhere
407 * within it. */
408 grid_scaled_y_t min_height;
411 struct glitter_scan_converter {
412 struct polygon polygon[1];
413 struct active_list active[1];
414 struct cell_list coverages[1];
416 /* Clip box. */
417 grid_scaled_y_t ymin, ymax;
420 /* Compute the floored division a/b. Assumes / and % perform symmetric
421 * division. */
422 inline static struct quorem
423 floored_divrem(int a, int b)
425 struct quorem qr;
426 qr.quo = a/b;
427 qr.rem = a%b;
428 if ((a^b)<0 && qr.rem) {
429 qr.quo -= 1;
430 qr.rem += b;
432 return qr;
435 /* Compute the floored division (x*a)/b. Assumes / and % perform symmetric
436 * division. */
437 static struct quorem
438 floored_muldivrem(int x, int a, int b)
440 struct quorem qr;
441 long long xa = (long long)x*a;
442 qr.quo = xa/b;
443 qr.rem = xa%b;
444 if ((xa>=0) != (b>=0) && qr.rem) {
445 qr.quo -= 1;
446 qr.rem += b;
448 return qr;
451 static struct _pool_chunk *
452 _pool_chunk_init(
453 struct _pool_chunk *p,
454 struct _pool_chunk *prev_chunk,
455 size_t capacity)
457 p->prev_chunk = prev_chunk;
458 p->size = 0;
459 p->capacity = capacity;
460 return p;
463 static struct _pool_chunk *
464 _pool_chunk_create(struct pool *pool, size_t size)
466 struct _pool_chunk *p;
468 p = malloc(size + sizeof(struct _pool_chunk));
469 if (unlikely (NULL == p))
470 longjmp (*pool->jmp, _cairo_error (CAIRO_STATUS_NO_MEMORY));
472 return _pool_chunk_init(p, pool->current, size);
475 static void
476 pool_init(struct pool *pool,
477 jmp_buf *jmp,
478 size_t default_capacity,
479 size_t embedded_capacity)
481 pool->jmp = jmp;
482 pool->current = pool->sentinel;
483 pool->first_free = NULL;
484 pool->default_capacity = default_capacity;
485 _pool_chunk_init(pool->sentinel, NULL, embedded_capacity);
488 static void
489 pool_fini(struct pool *pool)
491 struct _pool_chunk *p = pool->current;
492 do {
493 while (NULL != p) {
494 struct _pool_chunk *prev = p->prev_chunk;
495 if (p != pool->sentinel)
496 free(p);
497 p = prev;
499 p = pool->first_free;
500 pool->first_free = NULL;
501 } while (NULL != p);
504 /* Satisfy an allocation by first allocating a new large enough chunk
505 * and adding it to the head of the pool's chunk list. This function
506 * is called as a fallback if pool_alloc() couldn't do a quick
507 * allocation from the current chunk in the pool. */
508 static void *
509 _pool_alloc_from_new_chunk(
510 struct pool *pool,
511 size_t size)
513 struct _pool_chunk *chunk;
514 void *obj;
515 size_t capacity;
517 /* If the allocation is smaller than the default chunk size then
518 * try getting a chunk off the free list. Force alloc of a new
519 * chunk for large requests. */
520 capacity = size;
521 chunk = NULL;
522 if (size < pool->default_capacity) {
523 capacity = pool->default_capacity;
524 chunk = pool->first_free;
525 if (chunk) {
526 pool->first_free = chunk->prev_chunk;
527 _pool_chunk_init(chunk, pool->current, chunk->capacity);
531 if (NULL == chunk)
532 chunk = _pool_chunk_create (pool, capacity);
533 pool->current = chunk;
535 obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
536 chunk->size += size;
537 return obj;
540 /* Allocate size bytes from the pool. The first allocated address
541 * returned from a pool is aligned to sizeof(void*). Subsequent
542 * addresses will maintain alignment as long as multiples of void* are
543 * allocated. Returns the address of a new memory area or %NULL on
544 * allocation failures. The pool retains ownership of the returned
545 * memory. */
546 inline static void *
547 pool_alloc (struct pool *pool, size_t size)
549 struct _pool_chunk *chunk = pool->current;
551 if (size <= chunk->capacity - chunk->size) {
552 void *obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
553 chunk->size += size;
554 return obj;
555 } else {
556 return _pool_alloc_from_new_chunk(pool, size);
560 /* Relinquish all pool_alloced memory back to the pool. */
561 static void
562 pool_reset (struct pool *pool)
564 /* Transfer all used chunks to the chunk free list. */
565 struct _pool_chunk *chunk = pool->current;
566 if (chunk != pool->sentinel) {
567 while (chunk->prev_chunk != pool->sentinel) {
568 chunk = chunk->prev_chunk;
570 chunk->prev_chunk = pool->first_free;
571 pool->first_free = pool->current;
573 /* Reset the sentinel as the current chunk. */
574 pool->current = pool->sentinel;
575 pool->sentinel->size = 0;
578 /* Rewinds the cell list's cursor to the beginning. After rewinding
579 * we're good to cell_list_find() the cell any x coordinate. */
580 inline static void
581 cell_list_rewind (struct cell_list *cells)
583 cells->cursor = &cells->head;
586 /* Rewind the cell list if its cursor has been advanced past x. */
587 inline static void
588 cell_list_maybe_rewind (struct cell_list *cells, int x)
590 struct cell *tail = cells->cursor;
591 if (tail->x > x)
592 cell_list_rewind (cells);
595 static void
596 cell_list_init(struct cell_list *cells, jmp_buf *jmp)
598 pool_init(cells->cell_pool.base, jmp,
599 256*sizeof(struct cell),
600 sizeof(cells->cell_pool.embedded));
601 cells->tail.next = NULL;
602 cells->tail.x = INT_MAX;
603 cells->head.x = INT_MIN;
604 cells->head.next = &cells->tail;
605 cell_list_rewind (cells);
608 static void
609 cell_list_fini(struct cell_list *cells)
611 pool_fini (cells->cell_pool.base);
614 /* Empty the cell list. This is called at the start of every pixel
615 * row. */
616 inline static void
617 cell_list_reset (struct cell_list *cells)
619 cell_list_rewind (cells);
620 cells->head.next = &cells->tail;
621 pool_reset (cells->cell_pool.base);
624 static struct cell *
625 cell_list_alloc (struct cell_list *cells,
626 struct cell *tail,
627 int x)
629 struct cell *cell;
631 cell = pool_alloc (cells->cell_pool.base, sizeof (struct cell));
632 cell->next = tail->next;
633 tail->next = cell;
634 cell->x = x;
635 cell->uncovered_area = 0;
636 cell->covered_height = 0;
637 cell->clipped_height = 0;
638 return cell;
641 /* Find a cell at the given x-coordinate. Returns %NULL if a new cell
642 * needed to be allocated but couldn't be. Cells must be found with
643 * non-decreasing x-coordinate until the cell list is rewound using
644 * cell_list_rewind(). Ownership of the returned cell is retained by
645 * the cell list. */
646 inline static struct cell *
647 cell_list_find (struct cell_list *cells, int x)
649 struct cell *tail = cells->cursor;
651 while (1) {
652 UNROLL3({
653 if (tail->next->x > x)
654 break;
655 tail = tail->next;
659 if (tail->x != x)
660 tail = cell_list_alloc (cells, tail, x);
661 return cells->cursor = tail;
665 /* Find two cells at x1 and x2. This is exactly equivalent
666 * to
668 * pair.cell1 = cell_list_find(cells, x1);
669 * pair.cell2 = cell_list_find(cells, x2);
671 * except with less function call overhead. */
672 inline static struct cell_pair
673 cell_list_find_pair(struct cell_list *cells, int x1, int x2)
675 struct cell_pair pair;
677 pair.cell1 = cells->cursor;
678 while (1) {
679 UNROLL3({
680 if (pair.cell1->next->x > x1)
681 break;
682 pair.cell1 = pair.cell1->next;
685 if (pair.cell1->x != x1) {
686 struct cell *cell = pool_alloc (cells->cell_pool.base,
687 sizeof (struct cell));
688 cell->x = x1;
689 cell->uncovered_area = 0;
690 cell->covered_height = 0;
691 cell->clipped_height = 0;
692 cell->next = pair.cell1->next;
693 pair.cell1->next = cell;
694 pair.cell1 = cell;
697 pair.cell2 = pair.cell1;
698 while (1) {
699 UNROLL3({
700 if (pair.cell2->next->x > x2)
701 break;
702 pair.cell2 = pair.cell2->next;
705 if (pair.cell2->x != x2) {
706 struct cell *cell = pool_alloc (cells->cell_pool.base,
707 sizeof (struct cell));
708 cell->uncovered_area = 0;
709 cell->covered_height = 0;
710 cell->clipped_height = 0;
711 cell->x = x2;
712 cell->next = pair.cell2->next;
713 pair.cell2->next = cell;
714 pair.cell2 = cell;
717 cells->cursor = pair.cell2;
718 return pair;
721 /* Add a subpixel span covering [x1, x2) to the coverage cells. */
722 inline static void
723 cell_list_add_subspan(struct cell_list *cells,
724 grid_scaled_x_t x1,
725 grid_scaled_x_t x2)
727 int ix1, fx1;
728 int ix2, fx2;
730 GRID_X_TO_INT_FRAC(x1, ix1, fx1);
731 GRID_X_TO_INT_FRAC(x2, ix2, fx2);
733 if (ix1 != ix2) {
734 struct cell_pair p;
735 p = cell_list_find_pair(cells, ix1, ix2);
736 p.cell1->uncovered_area += 2*fx1;
737 ++p.cell1->covered_height;
738 p.cell2->uncovered_area -= 2*fx2;
739 --p.cell2->covered_height;
740 } else {
741 struct cell *cell = cell_list_find(cells, ix1);
742 cell->uncovered_area += 2*(fx1-fx2);
746 /* Adds the analytical coverage of an edge crossing the current pixel
747 * row to the coverage cells and advances the edge's x position to the
748 * following row.
750 * This function is only called when we know that during this pixel row:
752 * 1) The relative order of all edges on the active list doesn't
753 * change. In particular, no edges intersect within this row to pixel
754 * precision.
756 * 2) No new edges start in this row.
758 * 3) No existing edges end mid-row.
760 * This function depends on being called with all edges from the
761 * active list in the order they appear on the list (i.e. with
762 * non-decreasing x-coordinate.) */
763 static void
764 cell_list_render_edge(
765 struct cell_list *cells,
766 struct edge *edge,
767 int sign)
769 grid_scaled_y_t y1, y2, dy;
770 grid_scaled_x_t dx;
771 int ix1, ix2;
772 grid_scaled_x_t fx1, fx2;
774 struct quorem x1 = edge->x;
775 struct quorem x2 = x1;
777 if (! edge->vertical) {
778 x2.quo += edge->dxdy_full.quo;
779 x2.rem += edge->dxdy_full.rem;
780 if (x2.rem >= 0) {
781 ++x2.quo;
782 x2.rem -= edge->dy;
785 edge->x = x2;
788 GRID_X_TO_INT_FRAC(x1.quo, ix1, fx1);
789 GRID_X_TO_INT_FRAC(x2.quo, ix2, fx2);
791 /* Edge is entirely within a column? */
792 if (ix1 == ix2) {
793 /* We always know that ix1 is >= the cell list cursor in this
794 * case due to the no-intersections precondition. */
795 struct cell *cell = cell_list_find(cells, ix1);
796 cell->covered_height += sign*GRID_Y;
797 cell->uncovered_area += sign*(fx1 + fx2)*GRID_Y;
798 return;
801 /* Orient the edge left-to-right. */
802 dx = x2.quo - x1.quo;
803 if (dx >= 0) {
804 y1 = 0;
805 y2 = GRID_Y;
806 } else {
807 int tmp;
808 tmp = ix1; ix1 = ix2; ix2 = tmp;
809 tmp = fx1; fx1 = fx2; fx2 = tmp;
810 dx = -dx;
811 sign = -sign;
812 y1 = GRID_Y;
813 y2 = 0;
815 dy = y2 - y1;
817 /* Add coverage for all pixels [ix1,ix2] on this row crossed
818 * by the edge. */
820 struct cell_pair pair;
821 struct quorem y = floored_divrem((GRID_X - fx1)*dy, dx);
823 /* When rendering a previous edge on the active list we may
824 * advance the cell list cursor past the leftmost pixel of the
825 * current edge even though the two edges don't intersect.
826 * e.g. consider two edges going down and rightwards:
828 * --\_+---\_+-----+-----+----
829 * \_ \_ | |
830 * | \_ | \_ | |
831 * | \_| \_| |
832 * | \_ \_ |
833 * ----+-----+-\---+-\---+----
835 * The left edge touches cells past the starting cell of the
836 * right edge. Fortunately such cases are rare.
838 * The rewinding is never necessary if the current edge stays
839 * within a single column because we've checked before calling
840 * this function that the active list order won't change. */
841 cell_list_maybe_rewind(cells, ix1);
843 pair = cell_list_find_pair(cells, ix1, ix1+1);
844 pair.cell1->uncovered_area += sign*y.quo*(GRID_X + fx1);
845 pair.cell1->covered_height += sign*y.quo;
846 y.quo += y1;
848 if (ix1+1 < ix2) {
849 struct quorem dydx_full = floored_divrem(GRID_X*dy, dx);
850 struct cell *cell = pair.cell2;
852 ++ix1;
853 do {
854 grid_scaled_y_t y_skip = dydx_full.quo;
855 y.rem += dydx_full.rem;
856 if (y.rem >= dx) {
857 ++y_skip;
858 y.rem -= dx;
861 y.quo += y_skip;
863 y_skip *= sign;
864 cell->uncovered_area += y_skip*GRID_X;
865 cell->covered_height += y_skip;
867 ++ix1;
868 cell = cell_list_find(cells, ix1);
869 } while (ix1 != ix2);
871 pair.cell2 = cell;
873 pair.cell2->uncovered_area += sign*(y2 - y.quo)*fx2;
874 pair.cell2->covered_height += sign*(y2 - y.quo);
878 static void
879 polygon_init (struct polygon *polygon, jmp_buf *jmp)
881 polygon->ymin = polygon->ymax = 0;
882 polygon->y_buckets = polygon->y_buckets_embedded;
883 pool_init (polygon->edge_pool.base, jmp,
884 8192 - sizeof (struct _pool_chunk),
885 sizeof (polygon->edge_pool.embedded));
888 static void
889 polygon_fini (struct polygon *polygon)
891 if (polygon->y_buckets != polygon->y_buckets_embedded)
892 free (polygon->y_buckets);
894 pool_fini (polygon->edge_pool.base);
897 /* Empties the polygon of all edges. The polygon is then prepared to
898 * receive new edges and clip them to the vertical range
899 * [ymin,ymax). */
900 static cairo_status_t
901 polygon_reset (struct polygon *polygon,
902 grid_scaled_y_t ymin,
903 grid_scaled_y_t ymax)
905 unsigned h = ymax - ymin;
906 unsigned num_buckets = EDGE_Y_BUCKET_INDEX(ymax + EDGE_Y_BUCKET_HEIGHT-1,
907 ymin);
909 pool_reset(polygon->edge_pool.base);
911 if (unlikely (h > 0x7FFFFFFFU - EDGE_Y_BUCKET_HEIGHT))
912 goto bail_no_mem; /* even if you could, you wouldn't want to. */
914 if (polygon->y_buckets != polygon->y_buckets_embedded)
915 free (polygon->y_buckets);
917 polygon->y_buckets = polygon->y_buckets_embedded;
918 if (num_buckets > ARRAY_LENGTH (polygon->y_buckets_embedded)) {
919 polygon->y_buckets = _cairo_malloc_ab (num_buckets,
920 sizeof (struct edge *));
921 if (unlikely (NULL == polygon->y_buckets))
922 goto bail_no_mem;
924 memset (polygon->y_buckets, 0, num_buckets * sizeof (struct edge *));
926 polygon->ymin = ymin;
927 polygon->ymax = ymax;
928 return CAIRO_STATUS_SUCCESS;
930 bail_no_mem:
931 polygon->ymin = 0;
932 polygon->ymax = 0;
933 return CAIRO_STATUS_NO_MEMORY;
936 static void
937 _polygon_insert_edge_into_its_y_bucket(
938 struct polygon *polygon,
939 struct edge *e)
941 unsigned ix = EDGE_Y_BUCKET_INDEX(e->ytop, polygon->ymin);
942 struct edge **ptail = &polygon->y_buckets[ix];
943 e->next = *ptail;
944 *ptail = e;
947 inline static void
948 polygon_add_edge (struct polygon *polygon,
949 const cairo_edge_t *edge,
950 int clip)
952 struct edge *e;
953 grid_scaled_x_t dx;
954 grid_scaled_y_t dy;
955 grid_scaled_y_t ytop, ybot;
956 grid_scaled_y_t ymin = polygon->ymin;
957 grid_scaled_y_t ymax = polygon->ymax;
959 assert (edge->bottom > edge->top);
961 if (unlikely (edge->top >= ymax || edge->bottom <= ymin))
962 return;
964 e = pool_alloc (polygon->edge_pool.base, sizeof (struct edge));
966 dx = edge->line.p2.x - edge->line.p1.x;
967 dy = edge->line.p2.y - edge->line.p1.y;
968 e->dy = dy;
969 e->dir = edge->dir;
970 e->clip = clip;
972 ytop = edge->top >= ymin ? edge->top : ymin;
973 ybot = edge->bottom <= ymax ? edge->bottom : ymax;
974 e->ytop = ytop;
975 e->height_left = ybot - ytop;
977 if (dx == 0) {
978 e->vertical = TRUE;
979 e->x.quo = edge->line.p1.x;
980 e->x.rem = 0;
981 e->dxdy.quo = 0;
982 e->dxdy.rem = 0;
983 e->dxdy_full.quo = 0;
984 e->dxdy_full.rem = 0;
985 } else {
986 e->vertical = FALSE;
987 e->dxdy = floored_divrem (dx, dy);
988 if (ytop == edge->line.p1.y) {
989 e->x.quo = edge->line.p1.x;
990 e->x.rem = 0;
991 } else {
992 e->x = floored_muldivrem (ytop - edge->line.p1.y, dx, dy);
993 e->x.quo += edge->line.p1.x;
996 if (e->height_left >= GRID_Y) {
997 e->dxdy_full = floored_muldivrem (GRID_Y, dx, dy);
998 } else {
999 e->dxdy_full.quo = 0;
1000 e->dxdy_full.rem = 0;
1004 _polygon_insert_edge_into_its_y_bucket (polygon, e);
1006 e->x.rem -= dy; /* Bias the remainder for faster
1007 * edge advancement. */
1010 static void
1011 active_list_reset (struct active_list *active)
1013 active->head = NULL;
1014 active->min_height = 0;
1017 static void
1018 active_list_init(struct active_list *active)
1020 active_list_reset(active);
1024 * Merge two sorted edge lists.
1025 * Input:
1026 * - head_a: The head of the first list.
1027 * - head_b: The head of the second list; head_b cannot be NULL.
1028 * Output:
1029 * Returns the head of the merged list.
1031 * Implementation notes:
1032 * To make it fast (in particular, to reduce to an insertion sort whenever
1033 * one of the two input lists only has a single element) we iterate through
1034 * a list until its head becomes greater than the head of the other list,
1035 * then we switch their roles. As soon as one of the two lists is empty, we
1036 * just attach the other one to the current list and exit.
1037 * Writes to memory are only needed to "switch" lists (as it also requires
1038 * attaching to the output list the list which we will be iterating next) and
1039 * to attach the last non-empty list.
1041 static struct edge *
1042 merge_sorted_edges (struct edge *head_a, struct edge *head_b)
1044 struct edge *head, **next;
1045 int32_t x;
1047 if (head_a == NULL)
1048 return head_b;
1050 next = &head;
1051 if (head_a->x.quo <= head_b->x.quo) {
1052 head = head_a;
1053 } else {
1054 head = head_b;
1055 goto start_with_b;
1058 do {
1059 x = head_b->x.quo;
1060 while (head_a != NULL && head_a->x.quo <= x) {
1061 next = &head_a->next;
1062 head_a = head_a->next;
1065 *next = head_b;
1066 if (head_a == NULL)
1067 return head;
1069 start_with_b:
1070 x = head_a->x.quo;
1071 while (head_b != NULL && head_b->x.quo <= x) {
1072 next = &head_b->next;
1073 head_b = head_b->next;
1076 *next = head_a;
1077 if (head_b == NULL)
1078 return head;
1079 } while (1);
1083 * Sort (part of) a list.
1084 * Input:
1085 * - list: The list to be sorted; list cannot be NULL.
1086 * - limit: Recursion limit.
1087 * Output:
1088 * - head_out: The head of the sorted list containing the first 2^(level+1) elements of the
1089 * input list; if the input list has fewer elements, head_out be a sorted list
1090 * containing all the elements of the input list.
1091 * Returns the head of the list of unprocessed elements (NULL if the sorted list contains
1092 * all the elements of the input list).
1094 * Implementation notes:
1095 * Special case single element list, unroll/inline the sorting of the first two elements.
1096 * Some tail recursion is used since we iterate on the bottom-up solution of the problem
1097 * (we start with a small sorted list and keep merging other lists of the same size to it).
1099 static struct edge *
1100 sort_edges (struct edge *list,
1101 unsigned int level,
1102 struct edge **head_out)
1104 struct edge *head_other, *remaining;
1105 unsigned int i;
1107 head_other = list->next;
1109 /* Single element list -> return */
1110 if (head_other == NULL) {
1111 *head_out = list;
1112 return NULL;
1115 /* Unroll the first iteration of the following loop (halves the number of calls to merge_sorted_edges):
1116 * - Initialize remaining to be the list containing the elements after the second in the input list.
1117 * - Initialize *head_out to be the sorted list containing the first two element.
1119 remaining = head_other->next;
1120 if (list->x.quo <= head_other->x.quo) {
1121 *head_out = list;
1122 /* list->next = head_other; */ /* The input list is already like this. */
1123 head_other->next = NULL;
1124 } else {
1125 *head_out = head_other;
1126 head_other->next = list;
1127 list->next = NULL;
1130 for (i = 0; i < level && remaining; i++) {
1131 /* Extract a sorted list of the same size as *head_out
1132 * (2^(i+1) elements) from the list of remaining elements. */
1133 remaining = sort_edges (remaining, i, &head_other);
1134 *head_out = merge_sorted_edges (*head_out, head_other);
1137 /* *head_out now contains (at most) 2^(level+1) elements. */
1139 return remaining;
1142 /* Test if the edges on the active list can be safely advanced by a
1143 * full row without intersections or any edges ending. */
1144 inline static int
1145 active_list_can_step_full_row (struct active_list *active)
1147 const struct edge *e;
1148 int prev_x = INT_MIN;
1150 /* Recomputes the minimum height of all edges on the active
1151 * list if we have been dropping edges. */
1152 if (active->min_height <= 0) {
1153 int min_height = INT_MAX;
1155 e = active->head;
1156 while (NULL != e) {
1157 if (e->height_left < min_height)
1158 min_height = e->height_left;
1159 e = e->next;
1162 active->min_height = min_height;
1165 if (active->min_height < GRID_Y)
1166 return 0;
1168 /* Check for intersections as no edges end during the next row. */
1169 e = active->head;
1170 while (NULL != e) {
1171 struct quorem x = e->x;
1173 if (! e->vertical) {
1174 x.quo += e->dxdy_full.quo;
1175 x.rem += e->dxdy_full.rem;
1176 if (x.rem >= 0)
1177 ++x.quo;
1180 if (x.quo <= prev_x)
1181 return 0;
1183 prev_x = x.quo;
1184 e = e->next;
1187 return 1;
1190 /* Merges edges on the given subpixel row from the polygon to the
1191 * active_list. */
1192 inline static void
1193 active_list_merge_edges_from_polygon(struct active_list *active,
1194 struct edge **ptail,
1195 grid_scaled_y_t y,
1196 struct polygon *polygon)
1198 /* Split off the edges on the current subrow and merge them into
1199 * the active list. */
1200 int min_height = active->min_height;
1201 struct edge *subrow_edges = NULL;
1202 struct edge *tail = *ptail;
1204 do {
1205 struct edge *next = tail->next;
1207 if (y == tail->ytop) {
1208 tail->next = subrow_edges;
1209 subrow_edges = tail;
1211 if (tail->height_left < min_height)
1212 min_height = tail->height_left;
1214 *ptail = next;
1215 } else
1216 ptail = &tail->next;
1218 tail = next;
1219 } while (tail);
1221 if (subrow_edges) {
1222 sort_edges (subrow_edges, UINT_MAX, &subrow_edges);
1223 active->head = merge_sorted_edges (active->head, subrow_edges);
1224 active->min_height = min_height;
1228 /* Advance the edges on the active list by one subsample row by
1229 * updating their x positions. Drop edges from the list that end. */
1230 inline static void
1231 active_list_substep_edges(struct active_list *active)
1233 struct edge **cursor = &active->head;
1234 grid_scaled_x_t prev_x = INT_MIN;
1235 struct edge *unsorted = NULL;
1236 struct edge *edge = *cursor;
1238 do {
1239 UNROLL3({
1240 struct edge *next;
1242 if (NULL == edge)
1243 break;
1245 next = edge->next;
1246 if (--edge->height_left) {
1247 edge->x.quo += edge->dxdy.quo;
1248 edge->x.rem += edge->dxdy.rem;
1249 if (edge->x.rem >= 0) {
1250 ++edge->x.quo;
1251 edge->x.rem -= edge->dy;
1254 if (edge->x.quo < prev_x) {
1255 *cursor = next;
1256 edge->next = unsorted;
1257 unsorted = edge;
1258 } else {
1259 prev_x = edge->x.quo;
1260 cursor = &edge->next;
1262 } else {
1263 *cursor = next;
1265 edge = next;
1267 } while (1);
1269 if (unsorted) {
1270 sort_edges (unsorted, UINT_MAX, &unsorted);
1271 active->head = merge_sorted_edges (active->head, unsorted);
1275 inline static void
1276 apply_nonzero_fill_rule_for_subrow (struct active_list *active,
1277 struct cell_list *coverages)
1279 struct edge *edge = active->head;
1280 int winding = 0;
1281 int xstart;
1282 int xend;
1284 cell_list_rewind (coverages);
1286 while (NULL != edge) {
1287 xstart = edge->x.quo;
1288 winding = edge->dir;
1289 while (1) {
1290 edge = edge->next;
1291 if (NULL == edge) {
1292 ASSERT_NOT_REACHED;
1293 return;
1296 winding += edge->dir;
1297 if (0 == winding) {
1298 if (edge->next == NULL || edge->next->x.quo != edge->x.quo)
1299 break;
1303 xend = edge->x.quo;
1304 cell_list_add_subspan (coverages, xstart, xend);
1306 edge = edge->next;
1310 static void
1311 apply_evenodd_fill_rule_for_subrow (struct active_list *active,
1312 struct cell_list *coverages)
1314 struct edge *edge = active->head;
1315 int xstart;
1316 int xend;
1318 cell_list_rewind (coverages);
1320 while (NULL != edge) {
1321 xstart = edge->x.quo;
1323 while (1) {
1324 edge = edge->next;
1325 if (NULL == edge) {
1326 ASSERT_NOT_REACHED;
1327 return;
1330 if (edge->next == NULL || edge->next->x.quo != edge->x.quo)
1331 break;
1333 edge = edge->next;
1336 xend = edge->x.quo;
1337 cell_list_add_subspan (coverages, xstart, xend);
1339 edge = edge->next;
1343 static void
1344 apply_nonzero_fill_rule_and_step_edges (struct active_list *active,
1345 struct cell_list *coverages)
1347 struct edge **cursor = &active->head;
1348 struct edge *left_edge;
1350 left_edge = *cursor;
1351 while (NULL != left_edge) {
1352 struct edge *right_edge;
1353 int winding = left_edge->dir;
1355 left_edge->height_left -= GRID_Y;
1356 if (left_edge->height_left)
1357 cursor = &left_edge->next;
1358 else
1359 *cursor = left_edge->next;
1361 while (1) {
1362 right_edge = *cursor;
1363 if (NULL == right_edge) {
1364 cell_list_render_edge (coverages, left_edge, +1);
1365 return;
1368 right_edge->height_left -= GRID_Y;
1369 if (right_edge->height_left)
1370 cursor = &right_edge->next;
1371 else
1372 *cursor = right_edge->next;
1374 winding += right_edge->dir;
1375 if (0 == winding) {
1376 if (right_edge->next == NULL ||
1377 right_edge->next->x.quo != right_edge->x.quo)
1379 break;
1383 if (! right_edge->vertical) {
1384 right_edge->x.quo += right_edge->dxdy_full.quo;
1385 right_edge->x.rem += right_edge->dxdy_full.rem;
1386 if (right_edge->x.rem >= 0) {
1387 ++right_edge->x.quo;
1388 right_edge->x.rem -= right_edge->dy;
1393 cell_list_render_edge (coverages, left_edge, +1);
1394 cell_list_render_edge (coverages, right_edge, -1);
1396 left_edge = *cursor;
1400 static void
1401 apply_evenodd_fill_rule_and_step_edges (struct active_list *active,
1402 struct cell_list *coverages)
1404 struct edge **cursor = &active->head;
1405 struct edge *left_edge;
1407 left_edge = *cursor;
1408 while (NULL != left_edge) {
1409 struct edge *right_edge;
1411 left_edge->height_left -= GRID_Y;
1412 if (left_edge->height_left)
1413 cursor = &left_edge->next;
1414 else
1415 *cursor = left_edge->next;
1417 while (1) {
1418 right_edge = *cursor;
1419 if (NULL == right_edge) {
1420 cell_list_render_edge (coverages, left_edge, +1);
1421 return;
1424 right_edge->height_left -= GRID_Y;
1425 if (right_edge->height_left)
1426 cursor = &right_edge->next;
1427 else
1428 *cursor = right_edge->next;
1430 if (right_edge->next == NULL ||
1431 right_edge->next->x.quo != right_edge->x.quo)
1433 break;
1436 if (! right_edge->vertical) {
1437 right_edge->x.quo += right_edge->dxdy_full.quo;
1438 right_edge->x.rem += right_edge->dxdy_full.rem;
1439 if (right_edge->x.rem >= 0) {
1440 ++right_edge->x.quo;
1441 right_edge->x.rem -= right_edge->dy;
1446 cell_list_render_edge (coverages, left_edge, +1);
1447 cell_list_render_edge (coverages, right_edge, -1);
1449 left_edge = *cursor;
1453 static void
1454 _glitter_scan_converter_init(glitter_scan_converter_t *converter, jmp_buf *jmp)
1456 polygon_init(converter->polygon, jmp);
1457 active_list_init(converter->active);
1458 cell_list_init(converter->coverages, jmp);
1459 converter->ymin=0;
1460 converter->ymax=0;
1463 static void
1464 _glitter_scan_converter_fini(glitter_scan_converter_t *converter)
1466 polygon_fini(converter->polygon);
1467 cell_list_fini(converter->coverages);
1468 converter->ymin=0;
1469 converter->ymax=0;
1472 static grid_scaled_t
1473 int_to_grid_scaled(int i, int scale)
1475 /* Clamp to max/min representable scaled number. */
1476 if (i >= 0) {
1477 if (i >= INT_MAX/scale)
1478 i = INT_MAX/scale;
1480 else {
1481 if (i <= INT_MIN/scale)
1482 i = INT_MIN/scale;
1484 return i*scale;
1487 #define int_to_grid_scaled_x(x) int_to_grid_scaled((x), GRID_X)
1488 #define int_to_grid_scaled_y(x) int_to_grid_scaled((x), GRID_Y)
1490 static cairo_status_t
1491 glitter_scan_converter_reset(glitter_scan_converter_t *converter,
1492 int ymin, int ymax)
1494 cairo_status_t status;
1496 converter->ymin = 0;
1497 converter->ymax = 0;
1499 ymin = int_to_grid_scaled_y(ymin);
1500 ymax = int_to_grid_scaled_y(ymax);
1502 active_list_reset(converter->active);
1503 cell_list_reset(converter->coverages);
1504 status = polygon_reset(converter->polygon, ymin, ymax);
1505 if (status)
1506 return status;
1508 converter->ymin = ymin;
1509 converter->ymax = ymax;
1510 return CAIRO_STATUS_SUCCESS;
1513 /* INPUT_TO_GRID_X/Y (in_coord, out_grid_scaled, grid_scale)
1514 * These macros convert an input coordinate in the client's
1515 * device space to the rasterisation grid.
1517 /* Gah.. this bit of ugly defines INPUT_TO_GRID_X/Y so as to use
1518 * shifts if possible, and something saneish if not.
1520 #if !defined(INPUT_TO_GRID_Y) && defined(GRID_Y_BITS) && GRID_Y_BITS <= GLITTER_INPUT_BITS
1521 # define INPUT_TO_GRID_Y(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_Y_BITS)
1522 #else
1523 # define INPUT_TO_GRID_Y(in, out) INPUT_TO_GRID_general(in, out, GRID_Y)
1524 #endif
1526 #if !defined(INPUT_TO_GRID_X) && defined(GRID_X_BITS) && GRID_X_BITS <= GLITTER_INPUT_BITS
1527 # define INPUT_TO_GRID_X(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_X_BITS)
1528 #else
1529 # define INPUT_TO_GRID_X(in, out) INPUT_TO_GRID_general(in, out, GRID_X)
1530 #endif
1532 #define INPUT_TO_GRID_general(in, out, grid_scale) do { \
1533 long long tmp__ = (long long)(grid_scale) * (in); \
1534 tmp__ >>= GLITTER_INPUT_BITS; \
1535 (out) = tmp__; \
1536 } while (0)
1538 static void
1539 glitter_scan_converter_add_edge (glitter_scan_converter_t *converter,
1540 const cairo_edge_t *edge,
1541 int clip)
1543 cairo_edge_t e;
1545 INPUT_TO_GRID_Y (edge->top, e.top);
1546 INPUT_TO_GRID_Y (edge->bottom, e.bottom);
1547 if (e.top >= e.bottom)
1548 return;
1550 /* XXX: possible overflows if GRID_X/Y > 2**GLITTER_INPUT_BITS */
1551 INPUT_TO_GRID_Y (edge->line.p1.y, e.line.p1.y);
1552 INPUT_TO_GRID_Y (edge->line.p2.y, e.line.p2.y);
1553 if (e.line.p1.y == e.line.p2.y)
1554 return;
1556 INPUT_TO_GRID_X (edge->line.p1.x, e.line.p1.x);
1557 INPUT_TO_GRID_X (edge->line.p2.x, e.line.p2.x);
1559 e.dir = edge->dir;
1561 polygon_add_edge (converter->polygon, &e, clip);
1564 static cairo_bool_t
1565 active_list_is_vertical (struct active_list *active)
1567 struct edge *e;
1569 for (e = active->head; e != NULL; e = e->next) {
1570 if (! e->vertical)
1571 return FALSE;
1574 return TRUE;
1577 static void
1578 step_edges (struct active_list *active, int count)
1580 struct edge **cursor = &active->head;
1581 struct edge *edge;
1583 for (edge = *cursor; edge != NULL; edge = *cursor) {
1584 edge->height_left -= GRID_Y * count;
1585 if (edge->height_left)
1586 cursor = &edge->next;
1587 else
1588 *cursor = edge->next;
1592 static cairo_status_t
1593 blit_coverages (struct cell_list *cells,
1594 cairo_span_renderer_t *renderer,
1595 struct pool *span_pool,
1596 int y, int height)
1598 struct cell *cell = cells->head.next;
1599 int prev_x = -1;
1600 int cover = 0, last_cover = 0;
1601 int clip = 0;
1602 cairo_half_open_span_t *spans;
1603 unsigned num_spans;
1605 assert (cell != &cells->tail);
1607 /* Count number of cells remaining. */
1609 struct cell *next = cell;
1610 num_spans = 2;
1611 while (next->next) {
1612 next = next->next;
1613 ++num_spans;
1615 num_spans = 2*num_spans;
1618 /* Allocate enough spans for the row. */
1619 pool_reset (span_pool);
1620 spans = pool_alloc (span_pool, sizeof(spans[0])*num_spans);
1621 num_spans = 0;
1623 /* Form the spans from the coverages and areas. */
1624 for (; cell->next; cell = cell->next) {
1625 int x = cell->x;
1626 int area;
1628 if (x > prev_x && cover != last_cover) {
1629 spans[num_spans].x = prev_x;
1630 spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
1631 spans[num_spans].inverse = 0;
1632 last_cover = cover;
1633 ++num_spans;
1636 cover += cell->covered_height*GRID_X*2;
1637 clip += cell->covered_height*GRID_X*2;
1638 area = cover - cell->uncovered_area;
1640 if (area != last_cover) {
1641 spans[num_spans].x = x;
1642 spans[num_spans].coverage = GRID_AREA_TO_ALPHA (area);
1643 spans[num_spans].inverse = 0;
1644 last_cover = area;
1645 ++num_spans;
1648 prev_x = x+1;
1651 /* Dump them into the renderer. */
1652 return renderer->render_rows (renderer, y, height, spans, num_spans);
1655 static void
1656 glitter_scan_converter_render(glitter_scan_converter_t *converter,
1657 int nonzero_fill,
1658 cairo_span_renderer_t *span_renderer,
1659 struct pool *span_pool)
1661 int i, j;
1662 int ymax_i = converter->ymax / GRID_Y;
1663 int ymin_i = converter->ymin / GRID_Y;
1664 int h = ymax_i - ymin_i;
1665 struct polygon *polygon = converter->polygon;
1666 struct cell_list *coverages = converter->coverages;
1667 struct active_list *active = converter->active;
1669 /* Render each pixel row. */
1670 for (i = 0; i < h; i = j) {
1671 int do_full_step = 0;
1673 j = i + 1;
1675 /* Determine if we can ignore this row or use the full pixel
1676 * stepper. */
1677 if (GRID_Y == EDGE_Y_BUCKET_HEIGHT && ! polygon->y_buckets[i]) {
1678 if (! active->head) {
1679 for (; j < h && ! polygon->y_buckets[j]; j++)
1681 continue;
1684 do_full_step = active_list_can_step_full_row (active);
1687 if (do_full_step) {
1688 /* Step by a full pixel row's worth. */
1689 if (nonzero_fill)
1690 apply_nonzero_fill_rule_and_step_edges (active, coverages);
1691 else
1692 apply_evenodd_fill_rule_and_step_edges (active, coverages);
1694 if (active_list_is_vertical (active)) {
1695 while (j < h &&
1696 polygon->y_buckets[j] == NULL &&
1697 active->min_height >= 2*GRID_Y)
1699 active->min_height -= GRID_Y;
1700 j++;
1702 if (j != i + 1)
1703 step_edges (active, j - (i + 1));
1705 } else {
1706 grid_scaled_y_t suby;
1708 /* Subsample this row. */
1709 for (suby = 0; suby < GRID_Y; suby++) {
1710 grid_scaled_y_t y = (i+ymin_i)*GRID_Y + suby;
1712 if (polygon->y_buckets[i]) {
1713 active_list_merge_edges_from_polygon (active,
1714 &polygon->y_buckets[i], y,
1715 polygon);
1718 if (nonzero_fill)
1719 apply_nonzero_fill_rule_for_subrow (active, coverages);
1720 else
1721 apply_evenodd_fill_rule_for_subrow (active, coverages);
1723 active_list_substep_edges(active);
1727 blit_coverages (coverages, span_renderer, span_pool, i+ymin_i, j -i);
1728 cell_list_reset (coverages);
1730 if (! active->head)
1731 active->min_height = INT_MAX;
1732 else
1733 active->min_height -= GRID_Y;
1737 struct _cairo_clip_tor_scan_converter {
1738 cairo_scan_converter_t base;
1740 glitter_scan_converter_t converter[1];
1741 cairo_fill_rule_t fill_rule;
1742 cairo_antialias_t antialias;
1744 cairo_fill_rule_t clip_fill_rule;
1745 cairo_antialias_t clip_antialias;
1747 jmp_buf jmp;
1749 struct {
1750 struct pool base[1];
1751 cairo_half_open_span_t embedded[32];
1752 } span_pool;
1755 typedef struct _cairo_clip_tor_scan_converter cairo_clip_tor_scan_converter_t;
1757 static void
1758 _cairo_clip_tor_scan_converter_destroy (void *converter)
1760 cairo_clip_tor_scan_converter_t *self = converter;
1761 if (self == NULL) {
1762 return;
1764 _glitter_scan_converter_fini (self->converter);
1765 pool_fini (self->span_pool.base);
1766 free(self);
1769 static cairo_status_t
1770 _cairo_clip_tor_scan_converter_generate (void *converter,
1771 cairo_span_renderer_t *renderer)
1773 cairo_clip_tor_scan_converter_t *self = converter;
1774 cairo_status_t status;
1776 if ((status = setjmp (self->jmp)))
1777 return _cairo_scan_converter_set_error (self, _cairo_error (status));
1779 glitter_scan_converter_render (self->converter,
1780 self->fill_rule == CAIRO_FILL_RULE_WINDING,
1781 renderer,
1782 self->span_pool.base);
1783 return CAIRO_STATUS_SUCCESS;
1786 cairo_scan_converter_t *
1787 _cairo_clip_tor_scan_converter_create (cairo_clip_t *clip,
1788 cairo_polygon_t *polygon,
1789 cairo_fill_rule_t fill_rule,
1790 cairo_antialias_t antialias)
1792 cairo_clip_tor_scan_converter_t *self;
1793 cairo_polygon_t clipper;
1794 cairo_status_t status;
1795 int i;
1797 self = calloc (1, sizeof(struct _cairo_clip_tor_scan_converter));
1798 if (unlikely (self == NULL)) {
1799 status = _cairo_error (CAIRO_STATUS_NO_MEMORY);
1800 goto bail_nomem;
1803 self->base.destroy = _cairo_clip_tor_scan_converter_destroy;
1804 self->base.generate = _cairo_clip_tor_scan_converter_generate;
1806 pool_init (self->span_pool.base, &self->jmp,
1807 250 * sizeof(self->span_pool.embedded[0]),
1808 sizeof(self->span_pool.embedded));
1810 _glitter_scan_converter_init (self->converter, &self->jmp);
1811 status = glitter_scan_converter_reset (self->converter,
1812 clip->extents.y,
1813 clip->extents.y + clip->extents.height);
1814 if (unlikely (status))
1815 goto bail;
1817 self->fill_rule = fill_rule;
1818 self->antialias = antialias;
1820 for (i = 0; i < polygon->num_edges; i++)
1821 glitter_scan_converter_add_edge (self->converter,
1822 &polygon->edges[i],
1823 FALSE);
1825 status = _cairo_clip_get_polygon (clip,
1826 &clipper,
1827 &self->clip_fill_rule,
1828 &self->clip_antialias);
1829 if (unlikely (status))
1830 goto bail;
1832 for (i = 0; i < clipper.num_edges; i++)
1833 glitter_scan_converter_add_edge (self->converter,
1834 &clipper.edges[i],
1835 TRUE);
1836 _cairo_polygon_fini (&clipper);
1838 return &self->base;
1840 bail:
1841 self->base.destroy(&self->base);
1842 bail_nomem:
1843 return _cairo_scan_converter_create_in_error (status);