1 //========================================================================
5 //========================================================================
7 #ifndef SPLASHGLYPHBITMAP_H
8 #define SPLASHGLYPHBITMAP_H
10 #include "goo/gtypes.h"
12 //------------------------------------------------------------------------
14 //------------------------------------------------------------------------
16 struct SplashGlyphBitmap
{
17 int x
, y
, w
, h
; // offset and size of glyph
18 GBool aa
; // anti-aliased: true means 8-bit alpha
19 // bitmap; false means 1-bit
20 Guchar
*data
; // bitmap data
21 GBool freeData
; // true if data memory should be freed